Mike Arrow Character Sheet
Crossbow, Hand +3,
Shield, +3,
Cloak of Invisibility,
Vorpal Scimitar,
Belt of Storm Giant Strength,
Tome of Clear Thought,
Manual of Quickness of Action,
Tome of Understanding,
Dagger of Venom,
Scarab of Protection,
Shield +2,
Deathshield (Defender),
Rod of the Pact Keeper +2,
Rod of Absorption,
Belt of Cloud Giant Strength,
Ollamh Harp,
Ring of Earth Elemental Command,
Bracers of Defense,
Spellguard Shield,
Adamantine Armor (Netherese 'Mithril' armor),
Rod of Security (Netherese Rod of Security),
Rooster (Wand of Wonder),
Robes of the Archmagi (Gray),
Ioun Stone of Greater Absorption,
Horn of the Tarrasque (Horn of Valhalla (Iron)),
Eschantrii Pipe (Pipe of Smoke Monsters)
Log Entries
Date Played | Adventure Title | Session | Levels | GP ▼ | Downtime | Magic Items | ||
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2019-02-12 17:52 | DDAL06-03 Crypt of the Death Giants | 1 | 5 | Belt of Storm Giant Strength | Show | |||
Unlock: Belt of Storm Giant Strength. Story Award: Hall of Mirth. Characters can spend time in the Hall of Mirth learning about giant kind and ancient Ostoria and the giant language. At the conclusion of this adventure a character may choose to learn the giant language for 50 downtime days. In addition at the conclusion of this adventure a character may choose to learn about Ostoria, by spending 50 downtime days the character will have advantage on any future rolls regarding giants or Ostoria. Story Award: Hall of Omens. Characters can spend time in the Hall of Omens learning about signs and portents. A wizard of the school of divination may spend 200 downtime days to gain 1 additional portent dice. Any other character may spend 50 downtime days to gain 3 Luck Points and may use them as the Lucky feat. Once the 3 Luck Points are spent they are not regained. Story Award: Hall of Honor. Characters can spend time in the hall of honor learning about the deeds of the ancient Ostorian Honor Guard. A character who spends 25 downtime days will gain advantage in dealings with true giants (Cloud, Hill, Fire, Stone, or Storm) when the subject of the Ostorian Honor Guard can be included in the conversation. |
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2019-01-01 22:26 | DDAL07-11 A Lesson in Love | 1 | 10 | Love's Bite (Nine Lives Stealer) | Show | |||
Item: Potion of Flying Unlock: Potion of Fire Giant Strength. Potion of Speed. Love's Bite (Nine Lives Stealer). You gain a +2 bonus to attack and damage rolls made with this magic weapon. The sword has 1d8 + 1 charges. If you score a critical hit against a creature that has fewer than 100 hit points, it must succeed on a DC 15 Constitution saving throw or be slain instantly as the sword tears its life force from its body (a construct or an undead is immune). The sword loses 1 charge if the creature is slain. When the sword has no charges remaining, it loses this property. This item can be found in the Dungeon Master’s Guide. The blade of this elegantly-curved longsword is fashioned of silvery-blue steel gilt in gold. A strip of delicate paper hangs from the pommel, upon which is inscribed a breathtakingly beautiful poem. When the wielder scores a critical hit with the weapon, its heart is filled with the agonizing ache of spurned love. |
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2019-01-08 18:00 | CCC-TRI-15 The Dark of the Hive | 1 | 10 | Tome of Leadership and Influence | Show | |||
Unlock: Tome of Leadership and Influence |
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2019-01-23 08:36 | DDAL07-18 Turn Back the Endless Night | 1 | 10 | Scarab of Protection | Show | |||
Unlock: Scarab of Protection. Wondrous Item, legendary (requires attunement). This pin is carved in the likeness of Moa the Jaculi, trickster god of Omu. If you hold this jaculi-shaped medallion in your hand for 1 round, an inscription appears on its surface revealing its magical nature. It provides two benefits while it is on your person: • You have advantage on saving throws against spells. • The scarab has 12 charges. If you fail a saving throw against a necromancy spell or a harmful effect originating from an undead creature, you can use your reaction to expend 1 charge and turn the failed save into a successful one. The scarab crumbles into powder and is destroyed when its last charge is expended. This pin is carved in the likeness of Moa the Jaculi, trickster god of Omu. While you wear this scarab, you are hidden from scrying while you sleep but if you ever tell a lie the scarab becomes unattuned. This item can be found in the Dungeon Master’s Guide. Story Award: Friend of the Ageless. Through your efforts to thwart Dendar the Night Serpent, you inadvertently freed the lich Rhaugilath from his bondage to the archlich Larloch. While you have made one friend, another no doubt calls you an enemy. |
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2018-12-11 17:51 | CCC-TRI-14 The Voice in the Night | 1 | 10 | Staff of Striking | Show | |||
Unlock: Staff of Striking |
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2018-12-27 09:50 | CCC-QCC2017 Delusions of Grandeur | 1 | 10 | Manual of Bodily Health | Show | |||
Unlock: Manual of Bodily Health (Table H). This book contains health and diet tips, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book's contents and practicing its guidelines, your Constitution score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century. Story Award: Learn the Culture (Mulmaster). You may spend 5 downtime days (and the associated lifestyle cost) In Mulmaster touring the city and learning the history of the region. You gain advantage on any single ability check relating to Mulmaster, the Brotherhood of the Cloaks, the cults of Elemental Evil, or the Red Wizards of Thay or on any single attack against an elemental or undead creature. Once the advantage benefit has been used, you may return to Mulmaster every time you gain a level and perform this question again by spending the required downtime and lifestyle expenses. |
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2018-12-27 09:50 | Purchase Log | -5 | Show Purchase | |||||
Downtime: Learn the Culture (Mulmaster) |
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2018-12-21 10:14 | Purchase Log | -50 | Show Purchase | |||||
Downtime : Nature of the Weave You have uncovered a series of tomes written by the archmage, Manshoon. By spending 50 downtime days, you gain proficiency in the Arcana skill. If you are already proficient in Arcana, you double your proficiency when making checks with the skill. |
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2018-12-19 12:04 | CCC-LINKS-02 The Secrets We Keep | 1 | 10 | Show | ||||
Note: The characters have earned the attention of Bootblack, a powerful fey creature with fanatic cults all over the world. |
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2018-12-19 04:29 | DDAL05-8 Durlag’s Tower | 1 | 10 | Staff of Thunder and Lightning | Show | |||
Story Award: Vergadain’s Firespirits. You may spend 60 downtime days to craft one barrel of firespirits. Unlock: Staff of Thunder and Lightning |
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2018-11-21 22:44 | Purchase Log | Crossbow, Hand +3 | Show Purchase | |||||
Crossbow, Hand +3 |
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2018-11-27 18:19 | CCC-TRI-02 Impression Left Behind | 1 | 10 | Rod of Absorption | Show | |||
Honorary Corps Member. Xorack the beholder is in your debt, and the fight against the elder brain Kszanzeth has made him respect you. He offers you a permanent (secondary) position in the Mulmaster Beholder Corps! You will aid them in battle, help them be treated with respect, and many other things that a lower ranking officer might do. In turn, they will come to your aid when it is most convenient, and allow you to pick a slightly less pompous title than their own. This might come into use in the future. Unlock: Rod of Absorption |
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2018-12-21 10:14 | CCCROZK01-02 Zhentarim's Lament | 1 | 10 | Tome of Leadership and Influence | Show | |||
Story Reward: Nature of the Weave. You have uncovered a series of tomes written by the archmage, Manshoon. By spending 50 downtime days, you gain proficiency in the Arcana skill. If you are already proficient in Arcana, you double your proficiency when making checks with the skill. Unlock: Tome of Leadership and Influence. The red leather that covers this tome is embossed with a smiling man with a third eye. This book contains guidelines for influencing and charming others, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book’s contents and practicing its guidelines, your Charisma score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century. A description of this item can be found in the Dungeon Master’s Guide (pg. 208). Item: Eagle's Splendor. One yellow candy that tastes of lemon and sugar, which acts as eagle’s splendor, as per the spell scroll of enhance ability |
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2018-12-19 15:20 | Purchase Log | Shield, +3 | Show Purchase | |||||
Shield, +3 |
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2018-09-04 17:39 | CCC-BMG-13 PHLAN1-1 Sepulture | 1 | 10 | Shield, +3 | Show | |||
Shield, +3. Miltiades’s Shield. Armor (shield), very rare. This shield is decorated with symbols of service and fealty. The shield empathically encourages service to others and whenever the bearer considers performing a selfish act, the shield enhances pangs of conscious. While holding this shield, you have a +3 bonus to AC. This bonus is in addition to the shield’s normal bonus to AC. |
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2019-01-01 08:48 | CCC-QCC2018-01 Of Gods and Monsters | 1 | 5 | Nine Lives Stealer Scimitar | Show | |||
Unlock: Nine Lives Stealer Scimitar. You gain a +2 bonus to attack and damage rolls made with this magic weapon. The sword has 9 charges. If you score a critical hit against a creature that has fewer than 100 hit points, it must succeed on a DC 15 Constitution saving throw or be slain instantly as the sword tears its life force from its body (a construct or an undead is immune). The sword loses 1 charge if the creature is also slain. When the sword has no charges remaining, it loses this property. The hilt of this weapon is covered with carved, ancient Rellanic runes that seem to comprise nonsensical words or, possibly, a list of proper names. This item can be found in the Dungeon Master’s Guide. Story Award: The Ecology of the Tarrasque. Your research on the tarrasque grants you an encyclopedic knowledge of the history and lore of this creature. This award may have additional repercussions in future QCC modules. Membership in the Royal Order of Tarrasque Herders Dryearth has offered you membership in the Order if you swear an oath to come to need of any civilized people threatened upon the return of the true tarrasque. This award may have additional repercussions in future QCC modules. Honorary Bullywug. For helping to free their god from the bonds of oppression, a bullywug tribe of Chult owes you a lifedebt. Should you ever find yourself in the presence of this bullywug tribe in Chult during a future QCC adventure, you will be treated as an ally. Should you ever willingly kill a froghemoth while in Chult or in the presence of a bullywug, this story award is lost. |
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2018-10-16 18:06 | CCC-TRI-01 Into the Darkness | 1 | 10 | Robe of Scintillating Colors | Show | |||
Robe of Scintillating Colors. Wondrous item, very rare (requires attunement). This robe has 3 charges, and it regains 1d3 expended charges daily at dawn. While you wear it, you can use an action and expend 1 charge to cause the garment to display a shifting pattern of dazzling hues until the end of your next turn. During this |
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2018-11-13 17:50 | CCC-GHC-07 The River Runs Red | 1 | 10 | Ring of the Ram | Show | |||
Ring of the Ram. Ring, rare (requires attunement). This ring has 3 charges, and it regains 1d3 expended charges daily at dawn. While wearing the ring, you can use an action to expend 1 to 3 of its charges to attack one creature you can see within 60 feet of you. The ring produces a spectral ram's head and makes its attack roll with a +7 bonus. On a hit, for each charge you spend, the target takes 2d10 force damage and is pushed 5 feet away from you. Alternatively, you can expend 1 to 3 of the ring's charges as an action to try to break an object you can see within 60 feet of you that isn't being worn or carried. The ring makes a Strength check with a +5 bonus for each charge you spend. |
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2018-12-19 07:39 | DDAL05-9 Durlag’s Tomb | 1 | 10 | Skeggox (Weapon (+3 battleaxe) | Show | |||
Unlock: Skeggox (Weapon (+3 battleaxe), very rare) This impressive battleaxe possesses a massive haft with a huge gear turning gently atop it. Connected to the gear are a series of gnashing blades that extend when the weapon is wielded against giants. As a bonus action, a dwarf or a character that worships a dwarven deity may brandish this weapon and gain advantage on one Charisma (Intimidation) check. Once this property has been used, it can’t be used again until the following dawn. A description of this item can be found in the Player Handout 3.) |
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2019-02-26 15:06 | Purchase Log | Cloak of Invisibility | Show Purchase | |||||
Cloak of Invisibility |
Date Played | Adventure Title | Tier | Session | ACP | TCP | Downtime | Renown | |
---|---|---|---|---|---|---|---|---|
2019-02-12 17:52 | DDAL06-03 Crypt of the Death Giants | 4 | 1 | 2 | 4 | 5 | 0.5 | Show |
Unlock: Belt of Storm Giant Strength. Story Award: Hall of Mirth. Characters can spend time in the Hall of Mirth learning about giant kind and ancient Ostoria and the giant language. At the conclusion of this adventure a character may choose to learn the giant language for 50 downtime days. In addition at the conclusion of this adventure a character may choose to learn about Ostoria, by spending 50 downtime days the character will have advantage on any future rolls regarding giants or Ostoria. Story Award: Hall of Omens. Characters can spend time in the Hall of Omens learning about signs and portents. A wizard of the school of divination may spend 200 downtime days to gain 1 additional portent dice. Any other character may spend 50 downtime days to gain 3 Luck Points and may use them as the Lucky feat. Once the 3 Luck Points are spent they are not regained. Story Award: Hall of Honor. Characters can spend time in the hall of honor learning about the deeds of the ancient Ostorian Honor Guard. A character who spends 25 downtime days will gain advantage in dealings with true giants (Cloud, Hill, Fire, Stone, or Storm) when the subject of the Ostorian Honor Guard can be included in the conversation. |
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2019-01-01 22:26 | DDAL07-11 A Lesson in Love | 3 | 1 | 4 | 8 | 10 | 1 | Show |
Item: Potion of Flying Unlock: Potion of Fire Giant Strength. Potion of Speed. Love's Bite (Nine Lives Stealer). You gain a +2 bonus to attack and damage rolls made with this magic weapon. The sword has 1d8 + 1 charges. If you score a critical hit against a creature that has fewer than 100 hit points, it must succeed on a DC 15 Constitution saving throw or be slain instantly as the sword tears its life force from its body (a construct or an undead is immune). The sword loses 1 charge if the creature is slain. When the sword has no charges remaining, it loses this property. This item can be found in the Dungeon Master’s Guide. The blade of this elegantly-curved longsword is fashioned of silvery-blue steel gilt in gold. A strip of delicate paper hangs from the pommel, upon which is inscribed a breathtakingly beautiful poem. When the wielder scores a critical hit with the weapon, its heart is filled with the agonizing ache of spurned love. |
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2019-01-08 18:00 | CCC-TRI-15 The Dark of the Hive | 3 | 1 | 4 | 8 | 10 | 1 | Show |
Unlock: Tome of Leadership and Influence |
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2019-01-23 08:36 | DDAL07-18 Turn Back the Endless Night | 4 | 1 | 4 | 8 | 10 | 1 | Show |
Unlock: Scarab of Protection. Wondrous Item, legendary (requires attunement). This pin is carved in the likeness of Moa the Jaculi, trickster god of Omu. If you hold this jaculi-shaped medallion in your hand for 1 round, an inscription appears on its surface revealing its magical nature. It provides two benefits while it is on your person: • You have advantage on saving throws against spells. • The scarab has 12 charges. If you fail a saving throw against a necromancy spell or a harmful effect originating from an undead creature, you can use your reaction to expend 1 charge and turn the failed save into a successful one. The scarab crumbles into powder and is destroyed when its last charge is expended. This pin is carved in the likeness of Moa the Jaculi, trickster god of Omu. While you wear this scarab, you are hidden from scrying while you sleep but if you ever tell a lie the scarab becomes unattuned. This item can be found in the Dungeon Master’s Guide. Story Award: Friend of the Ageless. Through your efforts to thwart Dendar the Night Serpent, you inadvertently freed the lich Rhaugilath from his bondage to the archlich Larloch. While you have made one friend, another no doubt calls you an enemy. |
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2018-12-11 17:51 | CCC-TRI-14 The Voice in the Night | 3 | 1 | 4 | 8 | 10 | 1 | Show |
Unlock: Staff of Striking |
||||||||
2018-12-27 09:50 | CCC-QCC2017 Delusions of Grandeur | 3 | 1 | 4 | 8 | 10 | 1 | Show |
Unlock: Manual of Bodily Health (Table H). This book contains health and diet tips, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book's contents and practicing its guidelines, your Constitution score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century. Story Award: Learn the Culture (Mulmaster). You may spend 5 downtime days (and the associated lifestyle cost) In Mulmaster touring the city and learning the history of the region. You gain advantage on any single ability check relating to Mulmaster, the Brotherhood of the Cloaks, the cults of Elemental Evil, or the Red Wizards of Thay or on any single attack against an elemental or undead creature. Once the advantage benefit has been used, you may return to Mulmaster every time you gain a level and perform this question again by spending the required downtime and lifestyle expenses. |
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2018-12-27 09:50 | Purchase Log | -5 | Show Purchase | |||||
Downtime: Learn the Culture (Mulmaster) |
||||||||
2018-12-21 10:14 | Purchase Log | -50 | Show Purchase | |||||
Downtime : Nature of the Weave You have uncovered a series of tomes written by the archmage, Manshoon. By spending 50 downtime days, you gain proficiency in the Arcana skill. If you are already proficient in Arcana, you double your proficiency when making checks with the skill. |
||||||||
2018-12-19 12:04 | CCC-LINKS-02 The Secrets We Keep | 3 | 1 | 4 | 8 | 10 | 1 | Show |
Note: The characters have earned the attention of Bootblack, a powerful fey creature with fanatic cults all over the world. |
||||||||
2018-12-19 04:29 | DDAL05-8 Durlag’s Tower | 3 | 1 | 4 | 8 | 10 | 1 | Show |
Story Award: Vergadain’s Firespirits. You may spend 60 downtime days to craft one barrel of firespirits. Unlock: Staff of Thunder and Lightning |
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2018-11-21 22:44 | Purchase Log | Show Purchase | ||||||
Crossbow, Hand +3 |
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2018-11-27 18:19 | CCC-TRI-02 Impression Left Behind | 3 | 1 | 4 | 8 | 10 | 1 | Show |
Honorary Corps Member. Xorack the beholder is in your debt, and the fight against the elder brain Kszanzeth has made him respect you. He offers you a permanent (secondary) position in the Mulmaster Beholder Corps! You will aid them in battle, help them be treated with respect, and many other things that a lower ranking officer might do. In turn, they will come to your aid when it is most convenient, and allow you to pick a slightly less pompous title than their own. This might come into use in the future. Unlock: Rod of Absorption |
||||||||
2018-12-21 10:14 | CCCROZK01-02 Zhentarim's Lament | 3 | 1 | 4 | 8 | 10 | 1 | Show |
Story Reward: Nature of the Weave. You have uncovered a series of tomes written by the archmage, Manshoon. By spending 50 downtime days, you gain proficiency in the Arcana skill. If you are already proficient in Arcana, you double your proficiency when making checks with the skill. Unlock: Tome of Leadership and Influence. The red leather that covers this tome is embossed with a smiling man with a third eye. This book contains guidelines for influencing and charming others, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book’s contents and practicing its guidelines, your Charisma score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century. A description of this item can be found in the Dungeon Master’s Guide (pg. 208). Item: Eagle's Splendor. One yellow candy that tastes of lemon and sugar, which acts as eagle’s splendor, as per the spell scroll of enhance ability |
||||||||
2018-12-19 15:20 | Purchase Log | Show Purchase | ||||||
Shield, +3 |
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2018-09-04 17:39 | CCC-BMG-13 PHLAN1-1 Sepulture | 3 | 1 | 4 | 8 | 10 | 1 | Show |
Shield, +3. Miltiades’s Shield. Armor (shield), very rare. This shield is decorated with symbols of service and fealty. The shield empathically encourages service to others and whenever the bearer considers performing a selfish act, the shield enhances pangs of conscious. While holding this shield, you have a +3 bonus to AC. This bonus is in addition to the shield’s normal bonus to AC. |
||||||||
2019-01-01 08:48 | CCC-QCC2018-01 Of Gods and Monsters | 3 | 1 | 2 | 4 | 5 | 0.5 | Show |
Unlock: Nine Lives Stealer Scimitar. You gain a +2 bonus to attack and damage rolls made with this magic weapon. The sword has 9 charges. If you score a critical hit against a creature that has fewer than 100 hit points, it must succeed on a DC 15 Constitution saving throw or be slain instantly as the sword tears its life force from its body (a construct or an undead is immune). The sword loses 1 charge if the creature is also slain. When the sword has no charges remaining, it loses this property. The hilt of this weapon is covered with carved, ancient Rellanic runes that seem to comprise nonsensical words or, possibly, a list of proper names. This item can be found in the Dungeon Master’s Guide. Story Award: The Ecology of the Tarrasque. Your research on the tarrasque grants you an encyclopedic knowledge of the history and lore of this creature. This award may have additional repercussions in future QCC modules. Membership in the Royal Order of Tarrasque Herders Dryearth has offered you membership in the Order if you swear an oath to come to need of any civilized people threatened upon the return of the true tarrasque. This award may have additional repercussions in future QCC modules. Honorary Bullywug. For helping to free their god from the bonds of oppression, a bullywug tribe of Chult owes you a lifedebt. Should you ever find yourself in the presence of this bullywug tribe in Chult during a future QCC adventure, you will be treated as an ally. Should you ever willingly kill a froghemoth while in Chult or in the presence of a bullywug, this story award is lost. |
||||||||
2018-10-16 18:06 | CCC-TRI-01 Into the Darkness | 3 | 1 | 4 | 8 | 10 | 1 | Show |
Robe of Scintillating Colors. Wondrous item, very rare (requires attunement). This robe has 3 charges, and it regains 1d3 expended charges daily at dawn. While you wear it, you can use an action and expend 1 charge to cause the garment to display a shifting pattern of dazzling hues until the end of your next turn. During this |
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2018-11-13 17:50 | CCC-GHC-07 The River Runs Red | 3 | 1 | 4 | 8 | 10 | 1 | Show |
Ring of the Ram. Ring, rare (requires attunement). This ring has 3 charges, and it regains 1d3 expended charges daily at dawn. While wearing the ring, you can use an action to expend 1 to 3 of its charges to attack one creature you can see within 60 feet of you. The ring produces a spectral ram's head and makes its attack roll with a +7 bonus. On a hit, for each charge you spend, the target takes 2d10 force damage and is pushed 5 feet away from you. Alternatively, you can expend 1 to 3 of the ring's charges as an action to try to break an object you can see within 60 feet of you that isn't being worn or carried. The ring makes a Strength check with a +5 bonus for each charge you spend. |
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2018-12-19 07:39 | DDAL05-9 Durlag’s Tomb | 3 | 1 | 4 | 8 | 10 | 1 | Show |
Unlock: Skeggox (Weapon (+3 battleaxe), very rare) This impressive battleaxe possesses a massive haft with a huge gear turning gently atop it. Connected to the gear are a series of gnashing blades that extend when the weapon is wielded against giants. As a bonus action, a dwarf or a character that worships a dwarven deity may brandish this weapon and gain advantage on one Charisma (Intimidation) check. Once this property has been used, it can’t be used again until the following dawn. A description of this item can be found in the Player Handout 3.) |
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2019-02-26 15:06 | Purchase Log | Show Purchase | ||||||
Cloak of Invisibility |
Date Played | Adventure Title | Session | XP | GP ▼ | Downtime | Renown | Magic Items | |
---|---|---|---|---|---|---|---|---|
2019-02-12 17:52 | DDAL06-03 Crypt of the Death Giants | 1 | 5 | 0.5 | Belt of Storm Giant Strength | Show | ||
Unlock: Belt of Storm Giant Strength. Story Award: Hall of Mirth. Characters can spend time in the Hall of Mirth learning about giant kind and ancient Ostoria and the giant language. At the conclusion of this adventure a character may choose to learn the giant language for 50 downtime days. In addition at the conclusion of this adventure a character may choose to learn about Ostoria, by spending 50 downtime days the character will have advantage on any future rolls regarding giants or Ostoria. Story Award: Hall of Omens. Characters can spend time in the Hall of Omens learning about signs and portents. A wizard of the school of divination may spend 200 downtime days to gain 1 additional portent dice. Any other character may spend 50 downtime days to gain 3 Luck Points and may use them as the Lucky feat. Once the 3 Luck Points are spent they are not regained. Story Award: Hall of Honor. Characters can spend time in the hall of honor learning about the deeds of the ancient Ostorian Honor Guard. A character who spends 25 downtime days will gain advantage in dealings with true giants (Cloud, Hill, Fire, Stone, or Storm) when the subject of the Ostorian Honor Guard can be included in the conversation. |
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2019-01-01 22:26 | DDAL07-11 A Lesson in Love | 1 | 10 | 1 | Love's Bite (Nine Lives Stealer) | Show | ||
Item: Potion of Flying Unlock: Potion of Fire Giant Strength. Potion of Speed. Love's Bite (Nine Lives Stealer). You gain a +2 bonus to attack and damage rolls made with this magic weapon. The sword has 1d8 + 1 charges. If you score a critical hit against a creature that has fewer than 100 hit points, it must succeed on a DC 15 Constitution saving throw or be slain instantly as the sword tears its life force from its body (a construct or an undead is immune). The sword loses 1 charge if the creature is slain. When the sword has no charges remaining, it loses this property. This item can be found in the Dungeon Master’s Guide. The blade of this elegantly-curved longsword is fashioned of silvery-blue steel gilt in gold. A strip of delicate paper hangs from the pommel, upon which is inscribed a breathtakingly beautiful poem. When the wielder scores a critical hit with the weapon, its heart is filled with the agonizing ache of spurned love. |
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2019-01-08 18:00 | CCC-TRI-15 The Dark of the Hive | 1 | 10 | 1 | Tome of Leadership and Influence | Show | ||
Unlock: Tome of Leadership and Influence |
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2019-01-23 08:36 | DDAL07-18 Turn Back the Endless Night | 1 | 10 | 1 | Scarab of Protection | Show | ||
Unlock: Scarab of Protection. Wondrous Item, legendary (requires attunement). This pin is carved in the likeness of Moa the Jaculi, trickster god of Omu. If you hold this jaculi-shaped medallion in your hand for 1 round, an inscription appears on its surface revealing its magical nature. It provides two benefits while it is on your person: • You have advantage on saving throws against spells. • The scarab has 12 charges. If you fail a saving throw against a necromancy spell or a harmful effect originating from an undead creature, you can use your reaction to expend 1 charge and turn the failed save into a successful one. The scarab crumbles into powder and is destroyed when its last charge is expended. This pin is carved in the likeness of Moa the Jaculi, trickster god of Omu. While you wear this scarab, you are hidden from scrying while you sleep but if you ever tell a lie the scarab becomes unattuned. This item can be found in the Dungeon Master’s Guide. Story Award: Friend of the Ageless. Through your efforts to thwart Dendar the Night Serpent, you inadvertently freed the lich Rhaugilath from his bondage to the archlich Larloch. While you have made one friend, another no doubt calls you an enemy. |
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2018-12-11 17:51 | CCC-TRI-14 The Voice in the Night | 1 | 10 | 1 | Staff of Striking | Show | ||
Unlock: Staff of Striking |
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2018-12-27 09:50 | CCC-QCC2017 Delusions of Grandeur | 1 | 10 | 1 | Manual of Bodily Health | Show | ||
Unlock: Manual of Bodily Health (Table H). This book contains health and diet tips, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book's contents and practicing its guidelines, your Constitution score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century. Story Award: Learn the Culture (Mulmaster). You may spend 5 downtime days (and the associated lifestyle cost) In Mulmaster touring the city and learning the history of the region. You gain advantage on any single ability check relating to Mulmaster, the Brotherhood of the Cloaks, the cults of Elemental Evil, or the Red Wizards of Thay or on any single attack against an elemental or undead creature. Once the advantage benefit has been used, you may return to Mulmaster every time you gain a level and perform this question again by spending the required downtime and lifestyle expenses. |
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2018-12-27 09:50 | Purchase Log | -5 | Show Purchase | |||||
Downtime: Learn the Culture (Mulmaster) |
||||||||
2018-12-21 10:14 | Purchase Log | -50 | Show Purchase | |||||
Downtime : Nature of the Weave You have uncovered a series of tomes written by the archmage, Manshoon. By spending 50 downtime days, you gain proficiency in the Arcana skill. If you are already proficient in Arcana, you double your proficiency when making checks with the skill. |
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2018-12-19 12:04 | CCC-LINKS-02 The Secrets We Keep | 1 | 10 | 1 | Show | |||
Note: The characters have earned the attention of Bootblack, a powerful fey creature with fanatic cults all over the world. |
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2018-12-19 04:29 | DDAL05-8 Durlag’s Tower | 1 | 10 | 1 | Staff of Thunder and Lightning | Show | ||
Story Award: Vergadain’s Firespirits. You may spend 60 downtime days to craft one barrel of firespirits. Unlock: Staff of Thunder and Lightning |
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2018-11-21 22:44 | Purchase Log | Crossbow, Hand +3 | Show Purchase | |||||
Crossbow, Hand +3 |
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2018-11-27 18:19 | CCC-TRI-02 Impression Left Behind | 1 | 10 | 1 | Rod of Absorption | Show | ||
Honorary Corps Member. Xorack the beholder is in your debt, and the fight against the elder brain Kszanzeth has made him respect you. He offers you a permanent (secondary) position in the Mulmaster Beholder Corps! You will aid them in battle, help them be treated with respect, and many other things that a lower ranking officer might do. In turn, they will come to your aid when it is most convenient, and allow you to pick a slightly less pompous title than their own. This might come into use in the future. Unlock: Rod of Absorption |
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2018-12-21 10:14 | CCCROZK01-02 Zhentarim's Lament | 1 | 10 | 1 | Tome of Leadership and Influence | Show | ||
Story Reward: Nature of the Weave. You have uncovered a series of tomes written by the archmage, Manshoon. By spending 50 downtime days, you gain proficiency in the Arcana skill. If you are already proficient in Arcana, you double your proficiency when making checks with the skill. Unlock: Tome of Leadership and Influence. The red leather that covers this tome is embossed with a smiling man with a third eye. This book contains guidelines for influencing and charming others, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book’s contents and practicing its guidelines, your Charisma score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century. A description of this item can be found in the Dungeon Master’s Guide (pg. 208). Item: Eagle's Splendor. One yellow candy that tastes of lemon and sugar, which acts as eagle’s splendor, as per the spell scroll of enhance ability |
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2018-12-19 15:20 | Purchase Log | Shield, +3 | Show Purchase | |||||
Shield, +3 |
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2018-09-04 17:39 | CCC-BMG-13 PHLAN1-1 Sepulture | 1 | 10 | 1 | Shield, +3 | Show | ||
Shield, +3. Miltiades’s Shield. Armor (shield), very rare. This shield is decorated with symbols of service and fealty. The shield empathically encourages service to others and whenever the bearer considers performing a selfish act, the shield enhances pangs of conscious. While holding this shield, you have a +3 bonus to AC. This bonus is in addition to the shield’s normal bonus to AC. |
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2019-01-01 08:48 | CCC-QCC2018-01 Of Gods and Monsters | 1 | 5 | 0.5 | Nine Lives Stealer Scimitar | Show | ||
Unlock: Nine Lives Stealer Scimitar. You gain a +2 bonus to attack and damage rolls made with this magic weapon. The sword has 9 charges. If you score a critical hit against a creature that has fewer than 100 hit points, it must succeed on a DC 15 Constitution saving throw or be slain instantly as the sword tears its life force from its body (a construct or an undead is immune). The sword loses 1 charge if the creature is also slain. When the sword has no charges remaining, it loses this property. The hilt of this weapon is covered with carved, ancient Rellanic runes that seem to comprise nonsensical words or, possibly, a list of proper names. This item can be found in the Dungeon Master’s Guide. Story Award: The Ecology of the Tarrasque. Your research on the tarrasque grants you an encyclopedic knowledge of the history and lore of this creature. This award may have additional repercussions in future QCC modules. Membership in the Royal Order of Tarrasque Herders Dryearth has offered you membership in the Order if you swear an oath to come to need of any civilized people threatened upon the return of the true tarrasque. This award may have additional repercussions in future QCC modules. Honorary Bullywug. For helping to free their god from the bonds of oppression, a bullywug tribe of Chult owes you a lifedebt. Should you ever find yourself in the presence of this bullywug tribe in Chult during a future QCC adventure, you will be treated as an ally. Should you ever willingly kill a froghemoth while in Chult or in the presence of a bullywug, this story award is lost. |
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2018-10-16 18:06 | CCC-TRI-01 Into the Darkness | 1 | 10 | 1 | Robe of Scintillating Colors | Show | ||
Robe of Scintillating Colors. Wondrous item, very rare (requires attunement). This robe has 3 charges, and it regains 1d3 expended charges daily at dawn. While you wear it, you can use an action and expend 1 charge to cause the garment to display a shifting pattern of dazzling hues until the end of your next turn. During this |
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2018-11-13 17:50 | CCC-GHC-07 The River Runs Red | 1 | 10 | 1 | Ring of the Ram | Show | ||
Ring of the Ram. Ring, rare (requires attunement). This ring has 3 charges, and it regains 1d3 expended charges daily at dawn. While wearing the ring, you can use an action to expend 1 to 3 of its charges to attack one creature you can see within 60 feet of you. The ring produces a spectral ram's head and makes its attack roll with a +7 bonus. On a hit, for each charge you spend, the target takes 2d10 force damage and is pushed 5 feet away from you. Alternatively, you can expend 1 to 3 of the ring's charges as an action to try to break an object you can see within 60 feet of you that isn't being worn or carried. The ring makes a Strength check with a +5 bonus for each charge you spend. |
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2018-12-19 07:39 | DDAL05-9 Durlag’s Tomb | 1 | 10 | 1 | Skeggox (Weapon (+3 battleaxe) | Show | ||
Unlock: Skeggox (Weapon (+3 battleaxe), very rare) This impressive battleaxe possesses a massive haft with a huge gear turning gently atop it. Connected to the gear are a series of gnashing blades that extend when the weapon is wielded against giants. As a bonus action, a dwarf or a character that worships a dwarven deity may brandish this weapon and gain advantage on one Charisma (Intimidation) check. Once this property has been used, it can’t be used again until the following dawn. A description of this item can be found in the Player Handout 3.) |
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2019-02-26 15:06 | Purchase Log | Cloak of Invisibility | Show Purchase | |||||
Cloak of Invisibility |