Magic Items
Purchased Magic Items
Name
Rarity
Location
Table ▲
Result
Source
Cursed Gem
unique
25. Pillared Throne Room
DDHC-TYP - Tales from the Yawning Portal
Show
Notes:
The gem can be easily claimed. Casting a detect evil and good spell reveals it to be a desecrated object. On a casting of detect magic, the gem gives off a strong aura of conjuration-so strong that the detecting character will get the vague feeling that the wish spell is involved in the gem's magic.
The gem is actually a cursed magic item. If any character touches it and attempts to cast a wish spell using it, a reversed or distorted version of the wish's fulfillment will bring harm to that character and all named in the wish.
Then, immediately after the evil wish spell has transpired, the gem begins to pulse with reddish lights, growing progressively stronger, brighter and hotter. Roll initiative. On initiative count 1, the stone explodes, absolutely killing any character within a 15-foot radius in a wave of searing radiation and flames. The gem remains as a noisome mass of stinking purplish mold which bubbles and chuckles. In one week the mass will again re-form as a glowing orange gem.
Tome of Leadership and Influence (Used)
very_rare
CCCROZK01-2 - Zhentarim's Lament; Tirrodu's Reward
Trade Log
Show
Notes:
Used -> Becomes non-magical
|
The red leather that covers this tome is embossed with a smiling man sporting a third eye.
Damage Resistance (Bludgeoning)
unique
Wish Spell
DDHC-TYP - Tales from the Yawning Portal
Show
Notes:
from Ring of Three Wishes
Blessing of Protection
unique
Conclusion; The Survivors
DDEP06-03 - Hecatomb
Show
Notes:
You gain a +1 bonus to AC and saving throws.
Your eyes have developed small flecks of brilliant gold, and your senses seem just a little bit sharper.
Bag of Holding
uncommon
Evergreen Unlock List
A/B
Purchase Log
Show
Cap of Water Breathing
uncommon
Part 1. To the Depths; Purchased from Merchant Prince Wakanga O’Tamu
B
DDAL07-17 - Cauldron of Sapphire
Show
Cap of Water Breathing
uncommon
Part 1. To the Depths; Purchased from Merchant Prince Wakanga O’Tamu
B
DDAL07-17 - Cauldron of Sapphire
Show
Cap of Water Breathing
uncommon
Part 1. To the Depths; Purchased from Merchant Prince Wakanga O’Tamu
B
DDAL07-17 - Cauldron of Sapphire
Show
Cap of Water Breathing
uncommon
Part 1. To the Depths; Purchased from Merchant Prince Wakanga O’Tamu
B
DDAL07-17 - Cauldron of Sapphire
Show
Smokepowder Packet
uncommon
Fai Chen's Trading Post - 2018
B
FC2018CBDHG - Bregan D'aerthe Handgonne
Show
Notes:
This magical explosive is used to propel a bullet out of the barrel of a firearm. It is stored in tiny, waterproof leather packets. A packet contains enough smokepowder for five shots. Casting dispel magic on smokepowder renders it permanently inert.
Chime of Opening
rare
Season 8 Unlock List
C
Purchase Log
Show
Eyes of Minute Seeing
uncommon
Season 8 Unlock List
C
Purchase Log
Show
Portable Hole
rare
Season 8 Unlock List
D
Purchase Log
Show
Lightbringer
uncommon
DDHC-LMOP - Lost Mine of Phandelver (Part 4): 15. Forge of Spells
F
Trade Log
Show
Notes:
This +1 mace was made for a cleric of Lathander, the god of dawn. The head of the mace is shaped like a sunburst and made of solid brass. Named Lightbringer, this weapon glows as bright as a torch when its wielder commands. While glowing, the mace deals an extra 1d6 radiant damage to undead creatures.
Night Caller
uncommon
DDHC-TYP - Tales from the Yawning Portal (The Sunless Citadel): 27. Sanctuary
F
Trade Log
Show
Notes:
This whistle is carved from transparent crystal, and it resembles a tiny dragon curled up like a snail. The name Night Caller is etched on the whistle in Dwarvish runes. If a character succeeds on a DC 20 Intelligence (Arcana or History) check, the character recalls lore that says the duergar made several such whistles for various groups in an age past.
If you blow the whistle in darkness or under the night sky, it allows you to cast the animate dead spell. The target can be affected through up to 10 feet of soft earth or similar material, and if it is, it takes 1 minute to claw its way to the surface to serve you. Once the whistle has animated an undead creature, it can't do so again until 7 days have passed.
Once every 24 hours, you can blow the whistle to reassert control over one or two creatures you animated with it.
Bag of Tricks (Gray)
uncommon
Fai Chen's Emporium (onCCCon Extra Life 2018)
F
Trade Log
Show
Notes:
Nothing but a sack made of drab, gray linen.
Bag of Tricks (Gray)
uncommon
Fai Chen's Emporium (onCCCon Extra Life 2018)
F
Trade Log
Show
Notes:
Nothing but a sack made of drab, gray linen.
Musket of the Ild Rune
uncommon
Musket: DDHC-CoS - Curse of Strahd (Chapter 4); Rune: DDHC-SKT - Storm King's Thunder (Chapter 4)
F
Trade Log
Show
Notes:
The red ild (fire) rune shimmers on the weapon, causing it to be slightly warm to the touch. The musket deals an extra 1d6 fire damage to any target it hits.
Wand of Magic Missiles
uncommon
Inside the corpses of the giant snake (found with 5 charges)
F
CCC-GARY-02 To Find a Way Out
Show
Slippers of Spider Climbing
uncommon
Season 8 Unlock List
F
Purchase Log
Show
Name | Rarity | Location | Table ▲ | Result | Source | |
---|---|---|---|---|---|---|
Cursed Gem | unique | 25. Pillared Throne Room | DDHC-TYP - Tales from the Yawning Portal | Show | ||
Notes:
The gem can be easily claimed. Casting a detect evil and good spell reveals it to be a desecrated object. On a casting of detect magic, the gem gives off a strong aura of conjuration-so strong that the detecting character will get the vague feeling that the wish spell is involved in the gem's magic. The gem is actually a cursed magic item. If any character touches it and attempts to cast a wish spell using it, a reversed or distorted version of the wish's fulfillment will bring harm to that character and all named in the wish. Then, immediately after the evil wish spell has transpired, the gem begins to pulse with reddish lights, growing progressively stronger, brighter and hotter. Roll initiative. On initiative count 1, the stone explodes, absolutely killing any character within a 15-foot radius in a wave of searing radiation and flames. The gem remains as a noisome mass of stinking purplish mold which bubbles and chuckles. In one week the mass will again re-form as a glowing orange gem. |
||||||
Tome of Leadership and Influence (Used) | very_rare | CCCROZK01-2 - Zhentarim's Lament; Tirrodu's Reward | Trade Log | Show | ||
Notes:
Used -> Becomes non-magical |
||||||
Damage Resistance (Bludgeoning) | unique | Wish Spell | DDHC-TYP - Tales from the Yawning Portal | Show | ||
Notes:
from Ring of Three Wishes |
||||||
Blessing of Protection | unique | Conclusion; The Survivors | DDEP06-03 - Hecatomb | Show | ||
Notes:
You gain a +1 bonus to AC and saving throws. Your eyes have developed small flecks of brilliant gold, and your senses seem just a little bit sharper. |
||||||
Bag of Holding | uncommon | Evergreen Unlock List | A/B | Purchase Log | Show | |
Cap of Water Breathing | uncommon | Part 1. To the Depths; Purchased from Merchant Prince Wakanga O’Tamu | B | DDAL07-17 - Cauldron of Sapphire | Show | |
Cap of Water Breathing | uncommon | Part 1. To the Depths; Purchased from Merchant Prince Wakanga O’Tamu | B | DDAL07-17 - Cauldron of Sapphire | Show | |
Cap of Water Breathing | uncommon | Part 1. To the Depths; Purchased from Merchant Prince Wakanga O’Tamu | B | DDAL07-17 - Cauldron of Sapphire | Show | |
Cap of Water Breathing | uncommon | Part 1. To the Depths; Purchased from Merchant Prince Wakanga O’Tamu | B | DDAL07-17 - Cauldron of Sapphire | Show | |
Smokepowder Packet | uncommon | Fai Chen's Trading Post - 2018 | B | FC2018CBDHG - Bregan D'aerthe Handgonne | Show | |
Notes:
This magical explosive is used to propel a bullet out of the barrel of a firearm. It is stored in tiny, waterproof leather packets. A packet contains enough smokepowder for five shots. Casting dispel magic on smokepowder renders it permanently inert. |
||||||
Chime of Opening | rare | Season 8 Unlock List | C | Purchase Log | Show | |
Eyes of Minute Seeing | uncommon | Season 8 Unlock List | C | Purchase Log | Show | |
Portable Hole | rare | Season 8 Unlock List | D | Purchase Log | Show | |
Lightbringer | uncommon | DDHC-LMOP - Lost Mine of Phandelver (Part 4): 15. Forge of Spells | F | Trade Log | Show | |
Notes:
This +1 mace was made for a cleric of Lathander, the god of dawn. The head of the mace is shaped like a sunburst and made of solid brass. Named Lightbringer, this weapon glows as bright as a torch when its wielder commands. While glowing, the mace deals an extra 1d6 radiant damage to undead creatures. |
||||||
Night Caller | uncommon | DDHC-TYP - Tales from the Yawning Portal (The Sunless Citadel): 27. Sanctuary | F | Trade Log | Show | |
Notes:
This whistle is carved from transparent crystal, and it resembles a tiny dragon curled up like a snail. The name Night Caller is etched on the whistle in Dwarvish runes. If a character succeeds on a DC 20 Intelligence (Arcana or History) check, the character recalls lore that says the duergar made several such whistles for various groups in an age past. If you blow the whistle in darkness or under the night sky, it allows you to cast the animate dead spell. The target can be affected through up to 10 feet of soft earth or similar material, and if it is, it takes 1 minute to claw its way to the surface to serve you. Once the whistle has animated an undead creature, it can't do so again until 7 days have passed. Once every 24 hours, you can blow the whistle to reassert control over one or two creatures you animated with it. |
||||||
Bag of Tricks (Gray) | uncommon | Fai Chen's Emporium (onCCCon Extra Life 2018) | F | Trade Log | Show | |
Notes:
Nothing but a sack made of drab, gray linen. |
||||||
Bag of Tricks (Gray) | uncommon | Fai Chen's Emporium (onCCCon Extra Life 2018) | F | Trade Log | Show | |
Notes:
Nothing but a sack made of drab, gray linen. |
||||||
Musket of the Ild Rune | uncommon | Musket: DDHC-CoS - Curse of Strahd (Chapter 4); Rune: DDHC-SKT - Storm King's Thunder (Chapter 4) | F | Trade Log | Show | |
Notes:
The red ild (fire) rune shimmers on the weapon, causing it to be slightly warm to the touch. The musket deals an extra 1d6 fire damage to any target it hits. |
||||||
Wand of Magic Missiles | uncommon | Inside the corpses of the giant snake (found with 5 charges) | F | CCC-GARY-02 To Find a Way Out | Show | |
Slippers of Spider Climbing | uncommon | Season 8 Unlock List | F | Purchase Log | Show |
Unlocked Magic Items
Name
Rarity
Tier
Location
Table ▲
Result
Source
Bell of Your Favorite Song
common
1
Tier 4 Quest: Nine-Pin Alley; Tavern Prize
DDEP08-03 - Last Orders at the Yawning Portal
Show
Notes:
When you tinkle this bell, any bard performing in an inn or tavern is obligated to perform your favorite song on your request.
Collar of Familiar Attention
common
1
Unlocked the Final Verse; Tavern Prize
DDEP08-03 - Last Orders at the Yawning Portal
Show
Notes:
If you fit this collar to your familiar or pet, they are given VIP treatment complete with treats and lots of good petting from the staff.
Rantantar's Wand of Wonder
rare
2
27. Rantantar's Wand
G
DDHC-DMM - Dungeon of the Mad Mage
Show
Notes:
Following the destruction of Rantantar, one of his oldest apprentices, Halaster recovered the dead archmage's wand of wonder—only to discover that Rantantar had somehow bound his evil spirit inside it. A dispel evil and good spell cast on the wand rid it of Rantantar's evil spirit.
Robe of Eyes
rare
2
33. Mad Mage Showdown; Halaster's Body
G
DDHC-DMM - Dungeon of the Mad Mage
Show
Nine Lives Stealer Longsword (5 Charges)
very_rare
3
34a. Zalthar Shadowdusk; Zalthar's Body
H
DDHC-DMM - Dungeon of the Mad Mage
Show
Instrument of the Bards (Anstruth Harp)
very_rare
3
17. Arcturia's Court
H
DDHC-DMM - Dungeon of the Mad Mage
Show
Wand of Polymorph
very_rare
3
Crannaston's Body
H
DDAL07-13 - Old Bones and Older Tomes
Show
Notes:
Having this wand on one’s person causes fits of restless sleep—where the owner’s nights are filled with wonderful dreams of soaring above the canopy on wide, feathered wings; burrowing among the roots of immense trees with wide, thick claws; and the other goings on that jungle critters seem to enjoy so much. Aside from this, the slender, foot-long length of grey stone is otherwise unexceptional.
Staff of Thunder and Lightning
very_rare
3
The Grand Foyer; K’nap's Body
H
DDAL5-08 - Durlag's Tower
Show
Notes:
This aspen staff shines brightly in direct light. The staff is almost perfectly smooth with a crown of silver lightning bolts atop it which cradle gleaming sapphir
Animated Shield
very_rare
3
Whithered DM
H
DDAL07-17 - Cauldron of Sapphire
Show
Ioun Stone of Insight
very_rare
3
41. Shadowdusk Vault
H
DDHC-DMM - Dungeon of the Mad Mage
Show
Quaryl's Codex (Tome of the Stilled Tongue)
legendary
3
Part 3. Quaryl’s Lair; Quaryl's Body
I
DDAL00-02F - The Definition of Heroism
Show
Notes:
This thick tome contains pages of thin, hammered copper and has thing covers of slate. It is held shut by a severed elven tongue. Occasionally, the attuned user of this spellbook finds messages that have been scrawled by someone claiming to be Netherese; this ghostly writer refers to itself simply as “the warlock” and frequently opines on the power of the one true god of magic: Mystryl.
Rod of Lordly Might
legendary
3
34. Flying Saucer; Joystick
I
DDHC-DMM - Dungeon of the Mad Mage
Show
Black Crystal Tablet
legendary
3
23b. Black Crystal Tablet
I
DDHC-DMM - Dungeon of the Mad Mage
Show
Notes:
Requires Attunement by a creature that has proficiency in the Arcana skill
|
Any creature that attunes to the tablet must make a DC 20 Wisdom saving throw at the end of its next long rest. On a failed save, the creature becomes afflicted with a random form of long-term madness (see "Madness" in chapter 8 of the Dungeon Master's Guide).
As an action, a creature attuned to the Black Crystal Tablet can use it to cast eyebite or gate (the portal created by this spell links to the Far Realm only). After the tablet is used to cast a spell, it cannot be used again until the next dawn.
Ring of Invisibility
legendary
3
Conclusion
I
DDEP08-03 - Last Orders at the Yawning Portal
Show
Notes:
This cold steel ring is invisible when unworn but becomes visible when slipped onto the wearer’s finger. While wearing this ring, you can turn invisible as an action. Anything you are wearing or carrying – apart from this ring – is invisible with you. You remain invisible until the ring is removed, until you attack or cast a spell, or until you use a bonus action to become visible again. To avoid being spotted while invisible, you must cover the ring with a glove.
Name | Rarity | Tier | Location | Table ▲ | Result | Source | |
---|---|---|---|---|---|---|---|
Bell of Your Favorite Song | common | 1 | Tier 4 Quest: Nine-Pin Alley; Tavern Prize | DDEP08-03 - Last Orders at the Yawning Portal | Show | ||
Notes:
When you tinkle this bell, any bard performing in an inn or tavern is obligated to perform your favorite song on your request. |
|||||||
Collar of Familiar Attention | common | 1 | Unlocked the Final Verse; Tavern Prize | DDEP08-03 - Last Orders at the Yawning Portal | Show | ||
Notes:
If you fit this collar to your familiar or pet, they are given VIP treatment complete with treats and lots of good petting from the staff. |
|||||||
Rantantar's Wand of Wonder | rare | 2 | 27. Rantantar's Wand | G | DDHC-DMM - Dungeon of the Mad Mage | Show | |
Notes:
Following the destruction of Rantantar, one of his oldest apprentices, Halaster recovered the dead archmage's wand of wonder—only to discover that Rantantar had somehow bound his evil spirit inside it. A dispel evil and good spell cast on the wand rid it of Rantantar's evil spirit. |
|||||||
Robe of Eyes | rare | 2 | 33. Mad Mage Showdown; Halaster's Body | G | DDHC-DMM - Dungeon of the Mad Mage | Show | |
Nine Lives Stealer Longsword (5 Charges) | very_rare | 3 | 34a. Zalthar Shadowdusk; Zalthar's Body | H | DDHC-DMM - Dungeon of the Mad Mage | Show | |
Instrument of the Bards (Anstruth Harp) | very_rare | 3 | 17. Arcturia's Court | H | DDHC-DMM - Dungeon of the Mad Mage | Show | |
Wand of Polymorph | very_rare | 3 | Crannaston's Body | H | DDAL07-13 - Old Bones and Older Tomes | Show | |
Notes:
Having this wand on one’s person causes fits of restless sleep—where the owner’s nights are filled with wonderful dreams of soaring above the canopy on wide, feathered wings; burrowing among the roots of immense trees with wide, thick claws; and the other goings on that jungle critters seem to enjoy so much. Aside from this, the slender, foot-long length of grey stone is otherwise unexceptional. |
|||||||
Staff of Thunder and Lightning | very_rare | 3 | The Grand Foyer; K’nap's Body | H | DDAL5-08 - Durlag's Tower | Show | |
Notes:
This aspen staff shines brightly in direct light. The staff is almost perfectly smooth with a crown of silver lightning bolts atop it which cradle gleaming sapphir |
|||||||
Animated Shield | very_rare | 3 | Whithered DM | H | DDAL07-17 - Cauldron of Sapphire | Show | |
Ioun Stone of Insight | very_rare | 3 | 41. Shadowdusk Vault | H | DDHC-DMM - Dungeon of the Mad Mage | Show | |
Quaryl's Codex (Tome of the Stilled Tongue) | legendary | 3 | Part 3. Quaryl’s Lair; Quaryl's Body | I | DDAL00-02F - The Definition of Heroism | Show | |
Notes:
This thick tome contains pages of thin, hammered copper and has thing covers of slate. It is held shut by a severed elven tongue. Occasionally, the attuned user of this spellbook finds messages that have been scrawled by someone claiming to be Netherese; this ghostly writer refers to itself simply as “the warlock” and frequently opines on the power of the one true god of magic: Mystryl. |
|||||||
Rod of Lordly Might | legendary | 3 | 34. Flying Saucer; Joystick | I | DDHC-DMM - Dungeon of the Mad Mage | Show | |
Black Crystal Tablet | legendary | 3 | 23b. Black Crystal Tablet | I | DDHC-DMM - Dungeon of the Mad Mage | Show | |
Notes:
Requires Attunement by a creature that has proficiency in the Arcana skill As an action, a creature attuned to the Black Crystal Tablet can use it to cast eyebite or gate (the portal created by this spell links to the Far Realm only). After the tablet is used to cast a spell, it cannot be used again until the next dawn. |
|||||||
Ring of Invisibility | legendary | 3 | Conclusion | I | DDEP08-03 - Last Orders at the Yawning Portal | Show | |
Notes:
This cold steel ring is invisible when unworn but becomes visible when slipped onto the wearer’s finger. While wearing this ring, you can turn invisible as an action. Anything you are wearing or carrying – apart from this ring – is invisible with you. You remain invisible until the ring is removed, until you attack or cast a spell, or until you use a bonus action to become visible again. To avoid being spotted while invisible, you must cover the ring with a glove. |