Magic Items
Purchased Magic Items
Name
Rarity
Location
Table
Result ▲
Source
Dragon Slayer Longsword
rare
Faerun
DDHC -DDA 01 - Death at Sunset
Show
Notes:
Weapon (Longsword), Rare
You gain a +1 bonus to attack rolls and damage rolls made with this magic weapon.
The weapon deals an extra 3d6 damage of the weapon’s type if the target is a Dragon.
Keoghtom's Ointment
uncommon
Faerun
DDHC -DDA 01 - Death at Sunset
Show
Notes:
Wondrous Item, Uncommon
This glass jar, 3 inches in diameter, contains 1d4 + 1 doses of a thick mixture that smells faintly of aloe. The jar and its contents weigh 1/2 pound.
As a Utilize action, you can swallow one dose of the ointment or apply it to a creature within 5 feet of yourself. The creature that receives it regains 2d8 + 2 Hit Points and ceases to have the Poisoned condition.
Charlatans Die
common
Trade Log
Show
Notes:
Wondrous item, common (requires attunement) Whenever you roll this six-sided die, you can control which number it rolls. Guardian Property: +2 Initiative
Moon-Touched Longsword
common
Trade Log
Show
Notes:
In darkness, the unsheathed blade of this sword sheds moonlight, creating bright light in a 15-foot radius and dim light for an additional 15 feet.
Gauntlets of Ogre Power
uncommon
Trade Log
Show
Notes:
Your Strength score is 19 while you wear these gauntlets. They have no effect on you if your Strength is 19 or higher without them.
Notes: Set: Strength Score, Buff, Handwear
Goggles of Night
common
Faerun
DDEX-1-4 Dues for the Dead
Show
Notes:
Wondrous Item, uncommon
While wearing these dark lenses, you have Darkvision out to 60 feet. If you already have Darkvision, wearing the goggles increases its range by 60 feet.
Magic Candy
common
Faerun
CCC-EU-01 Cinderling Herding
Show
Notes:
Das magische Bonbon ist sternförmig und schmeckt nach Zucker und Anis (Lakritze). In der Tüte befinden sich fünfzig Bonbons. Würfel nach dem Verzehr auf der unten stehenden Tabelle, um zu bestimmen, was mit dem Abenteurer passiert, der es isst, und streiche den Effekt anschließend von der Liste.
D50
- Resize - Roll a d10. Your height changes by a number of inches equal to your roll. If the roll is odd, you shrink. If roll is even, you grow
- Bubbles - You can't speak for the next minute. Whenever you try, bubbles float out of your mouth
- Natural Armor - Your skin takes on a metallic sheen. You gain a +2 bonus to AC for 24 hours
- High volume - You now shout whenever you speak for 1 hour
- Invisible - You are invisible for 1 hour.
- Illuminate - You shine with a bright light in a 30ft radius for the next 2 hours
- Polymorph (Toad) - you Polymorph into a giant toad matching your height for 30 minutes.
- Polymorph (Sheep) - you Polymorph into a sheep 10 minutes.
- Polymorph (Dragon) - you Polymorph into a dragon wyrmling of the color or metal of your choice for 24 hours
- Water breathing - You can now breath underwater for 1 hour.
- NOT invisible - for 1 hour you believe yourself to be invisible. You are not actually invisible
- Stinky butt - You have uncontrollable flatulence for 1d10 minutes
- Pigeon speak - You can only speak in cooing noises for 24 hours. Everyone can still understand & converse with you as normal, but they only hear coos
- Fabulous - 1d100 sparkling motes dance about your head until dawn
- Like a fish - Your skin turns to fish scales for 4 hours
- Like a bird - Your grow feathers which fall out after 4 hours
- Like a bear - You grow thick shaggy fur which falls out after 4 hours
- True North - All compasses in the vicinity point towards you, as if you were true north for a day
- Lend an ear - You can change the size of your ears at will for 24 hours.
- Like a carrot - Your hair turns bright green, and your skin bright orange for 24 hours
- Like an eggplant - Your hair turns bright green, and your skin dark purple for 24 hours
- Flower power - Flowers permanently grow from your head, making it look like you wear a flower crown.
- Like a stag - You permanently grow a set of antlers.
- Like a rabbit - Your ears turn into rabbit ears for 24 hours
- Animal friend - You change into the shape of your favourite animal for 24 hours
- Rainbow - When you move your arms, rainbows trail behind them for 24 hours
- Color coded - Every time you sneeze, your clothes change color
- Where is everyone? - All other adventurers in the party appear invisible to you for the next 10 minutes
- Spooky - You appear as a skeleton for 1 hour.
- Southpaw - If you were right handed, you become left handed, and the other way around for the next hour
- Talk to plants - You can talk to plants for 24 hours
- Like a wizard - You grow a long grey beard that reaches to your knees
- Talk to animals - You can talk to animals for 24 hours
- Ghost Watcher - You can see into the ethereal realm up to 30 ft. for the next 24 hours
- Contagious happiness - When you smile at someone, they must make a DC 10 Charisma saving throw or be forced to smile for 1 minut
- Such a charming monster - when you touch a creature, it turns pastel shades of itself for 1 hour. You can use this ability once
- How did that go again? - You forget how to tie your shoes and have to relearn how to do it.
- Like a ram - You permanently grow a curved pair of ram horns.
- The Golden Goose - For the next hour, you feel compelled to eat a hefty meal. At the end of the hour, if you have eaten, you lay an ornate golden egg (don't need to know how, please don't ask) worth 100 gp.
- Bushy tailed - You grow a fluffy animal tail for one week
- Half gone - You lose all hair on the right side of your body. It grows back after 24 hours
- Sparkly - Your skin sparkles faintly for one week
- Hop hop - For 1 hour you can only move by doing a kangaroo hop.
- Like a lion - your hair grows long and around your face like a lion's mane for 24 hours
- Wrong way round - Your body swivels 180° at the waist for 4 hours
- Like a shark - Your teeth become shark teeth. If you lose a tooth, they grow back within a day.
- What was it doing up there? - A handful of small glass marbles tumble from your nose
- Little star - When you laugh, little glowing stars float from your lips up into the air for 24 hours
- See through - You, your clothes, armor and gear, all become seethrough for 4 hours
- Like a cat - Your eyes change into cat eyes, you permanently gain darkvision (60 feet).
Ersatz Eye
common
Faerun
FR-DC-LFGCON-01 Warren of the Mad Kobold
Show
Notes:
Wondrous Item, common
This magical eye replaces a real one that was lost or removed. While the Ersatz Eye is embedded in your eye
socket, you can see through the tiny orb as though it were your natural eye. You can insert or remove the Ersatz Eye as a Magic action, and it can’t be removed against your will while you are alive.
Beacon.
You can take a Bonus Action to cause the eye to shed Bright Light in a 10-foot radius and Dim Light for an additional 10 feet, or to extinguish the light.
Stone of Luck
uncommon
Faerun
FR-DC-LFGCON-01 Warren of the Mad Kobold
Show
Notes:
Wondrous Item, uncommon
While this polished agate is on your person, you gain a +1 bonus to ability checks and saving throws.
Guardian.
The item warns you, granting a +2 bonus to your Initiative rolls if you don’t have the Incapacitated condition.
| Name | Rarity | Location | Table | Result ▲ | Source | |
|---|---|---|---|---|---|---|
| Dragon Slayer Longsword | rare | Faerun | DDHC -DDA 01 - Death at Sunset | Show | ||
|
Notes:
Weapon (Longsword), Rare You gain a +1 bonus to attack rolls and damage rolls made with this magic weapon. The weapon deals an extra 3d6 damage of the weapon’s type if the target is a Dragon. |
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| Keoghtom's Ointment | uncommon | Faerun | DDHC -DDA 01 - Death at Sunset | Show | ||
|
Notes:
Wondrous Item, Uncommon This glass jar, 3 inches in diameter, contains 1d4 + 1 doses of a thick mixture that smells faintly of aloe. The jar and its contents weigh 1/2 pound. As a Utilize action, you can swallow one dose of the ointment or apply it to a creature within 5 feet of yourself. The creature that receives it regains 2d8 + 2 Hit Points and ceases to have the Poisoned condition. |
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| Charlatans Die | common | Trade Log | Show | |||
|
Notes:
Wondrous item, common (requires attunement) Whenever you roll this six-sided die, you can control which number it rolls. Guardian Property: +2 Initiative |
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| Moon-Touched Longsword | common | Trade Log | Show | |||
|
Notes:
In darkness, the unsheathed blade of this sword sheds moonlight, creating bright light in a 15-foot radius and dim light for an additional 15 feet. |
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| Gauntlets of Ogre Power | uncommon | Trade Log | Show | |||
|
Notes:
Your Strength score is 19 while you wear these gauntlets. They have no effect on you if your Strength is 19 or higher without them. Notes: Set: Strength Score, Buff, Handwear |
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| Goggles of Night | common | Faerun | DDEX-1-4 Dues for the Dead | Show | ||
|
Notes:
Wondrous Item, uncommon |
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| Magic Candy | common | Faerun | CCC-EU-01 Cinderling Herding | Show | ||
|
Notes:
Das magische Bonbon ist sternförmig und schmeckt nach Zucker und Anis (Lakritze). In der Tüte befinden sich fünfzig Bonbons. Würfel nach dem Verzehr auf der unten stehenden Tabelle, um zu bestimmen, was mit dem Abenteurer passiert, der es isst, und streiche den Effekt anschließend von der Liste. D50
|
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| Ersatz Eye | common | Faerun | FR-DC-LFGCON-01 Warren of the Mad Kobold | Show | ||
|
Notes:
Wondrous Item, common This magical eye replaces a real one that was lost or removed. While the Ersatz Eye is embedded in your eye socket, you can see through the tiny orb as though it were your natural eye. You can insert or remove the Ersatz Eye as a Magic action, and it can’t be removed against your will while you are alive. Beacon. You can take a Bonus Action to cause the eye to shed Bright Light in a 10-foot radius and Dim Light for an additional 10 feet, or to extinguish the light. |
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| Stone of Luck | uncommon | Faerun | FR-DC-LFGCON-01 Warren of the Mad Kobold | Show | ||
|
Notes:
Wondrous Item, uncommon While this polished agate is on your person, you gain a +1 bonus to ability checks and saving throws. Guardian. |
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