Magic Items
Purchased Magic Items
Name ▼
Rarity
Location
Table
Result
Source
Battleaxe +1
uncommon
Ghalasine
DDHC-KftGV-10 - Heart of Ashes
Show
Notes:
You have a +1 bonus to attack and damage rolls made with this magic weapon.
1+ Longsword
uncommon
Phandalin
DDHC-LMoP-02 Phandalin
Show
Notes:
Longsword +1
Melee weapon (martial, longsword), uncommon
You have a +1 bonus to attack and damage rolls made with this weapon.
Versatile: This weapon can be used with one or two hands. A damage value in parentheses appears with the property–the damage when the weapon is used with two hands to make a melee attack.
Damage: 1d8+1 (1d10+1)
Damage Type: Slashing
Properties: Versatile
Mastery: Sap
Weight: 3
+1 Arrow
uncommon
Shadowmire
FR-DC-RAY 07 Green Lady's Lament
Show
Notes:
You have a +1 bonus to attack and damage rolls made with this piece of magic ammunition. Once it hits a target, the ammunition is no longer magical.
Arrows are used with a weapon that has the ammunition property to make a ranged attack. Each time you attack with the weapon, you expend one piece of ammunition. Drawing the ammunition from a quiver, case, or other container is part of the attack (you need a free hand to load a one-handed weapon). At the end of the battle, you can recover half your expended ammunition by taking a minute to search the battlefield.
Arrows are typically stored in a Quiver (bought separately).
Name ▼ | Rarity | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
Battleaxe +1 | uncommon | Ghalasine | DDHC-KftGV-10 - Heart of Ashes | Show | ||
Notes:
You have a +1 bonus to attack and damage rolls made with this magic weapon. |
||||||
1+ Longsword | uncommon | Phandalin | DDHC-LMoP-02 Phandalin | Show | ||
Notes:
Longsword +1 You have a +1 bonus to attack and damage rolls made with this weapon. Versatile: This weapon can be used with one or two hands. A damage value in parentheses appears with the property–the damage when the weapon is used with two hands to make a melee attack. Damage: 1d8+1 (1d10+1) |
||||||
+1 Arrow | uncommon | Shadowmire | FR-DC-RAY 07 Green Lady's Lament | Show | ||
Notes:
You have a +1 bonus to attack and damage rolls made with this piece of magic ammunition. Once it hits a target, the ammunition is no longer magical. Arrows are used with a weapon that has the ammunition property to make a ranged attack. Each time you attack with the weapon, you expend one piece of ammunition. Drawing the ammunition from a quiver, case, or other container is part of the attack (you need a free hand to load a one-handed weapon). At the end of the battle, you can recover half your expended ammunition by taking a minute to search the battlefield. Arrows are typically stored in a Quiver (bought separately). |