Magic Items

Purchased Magic Items

Name ▲ Rarity Location Table Result Source
Spellwrought Tattoo: Fly uncommon FR-DC-NG:OE New Gods: Old Enemies Show
Notes:

Spellwrought Tattoo: Fly
Wondrous item (tattoo), uncommon

Produced by a special needle, this magic tattoo contains a single 3rd level spell, wrought on your skin by a magic needle. To use the tattoo, you must hold the needle against your skin and speak the command word. The needle turns into ink that becomes the tattoo, which appears on the skin in whatever design you like. Once the tattoo is there, you can cast its spell, requiring no material components. The tattoo glows faintly while you cast the spell and for the spell's duration. Once the spell ends, the tattoo vanishes from your skin.

The Ability modifier for this spell is +4; the Save DC is 15 and the attack bonus is +7.

Spellwrought Tattoo: Haste uncommon FR-DC-NG:OE New Gods: Old Enemies Show
Notes:

Spellwrought Tattoo: Haste
Wondrous item (tattoo), uncommon

Produced by a special needle, this magic tattoo contains a single 3rd level spell, wrought on your skin by a magic needle. To use the tattoo, you must hold the needle against your skin and speak the command word. The needle turns into ink that becomes the tattoo, which appears on the skin in whatever design you like. Once the tattoo is there, you can cast its spell, requiring no material components. The tattoo glows faintly while you cast the spell and for the spell's duration. Once the spell ends, the tattoo vanishes from your skin.

The Ability modifier for this spell is +4; the Save DC is 15 and the attack bonus is +7.

Spellwrought Tattoo: Revivify uncommon FR-DC-NG:OE New Gods: Old Enemies Show
Notes:

Spellwrought Tattoo: Revivify
Wondrous item (tattoo), uncommon

Produced by a special needle, this magic tattoo contains a single 3rd level spell, wrought on your skin by a magic needle. To use the tattoo, you must hold the needle against your skin and speak the command word. The needle turns into ink that becomes the tattoo, which appears on the skin in whatever design you like. Once the tattoo is there, you can cast its spell, requiring no material components. The tattoo glows faintly while you cast the spell and for the spell's duration. Once the spell ends, the tattoo vanishes from your skin.

The Ability modifier for this spell is +4; the Save DC is 15 and the attack bonus is +7.

Splint Armor +1 rare DDAL05-04 In Dire Need Show
Notes:

Splint Armor +1
Armor (Splint Armor), Rare

You have a +1 bonus to Armor Class while wearing this armor.

A beautifully crafted suit of splintmail wrought in classical Adbarran design. The armor is evocative of dwarven sensibilities, being simple if a bit angular. The helm is crafted with curling ram’s horns and dwarven runes on the vambraces pronouncing the wearer a friend and defender of Citadel Adbar.

Stone of Good Luck (Luckstone) uncommon DDHC-KftGV-05 - Tockworth's Clockworks Show
Notes:

Wondrous item, uncommon (requires attunement)

While this polished agate is on your person, you gain a +1 bonus to ability checks and saving throws.

Wraps of Unarmed Power +2 rare DDHC-KftGV-05 - Tockworth's Clockworks Show
Notes:

Wondrous Item, Rare

While wearing these wraps, you have a +2 bonus to attack rolls and damage rolls made with your Unarmed Strikes. Those strikes deal your choice of Force damage or their normal damage type.