Magic Items

Purchased Magic Items

Name Rarity Location Table Result Source
[C] Candle of the Deep common FR-DC-FOS-13 Dark Connections Show
Notes:

Wondrous item, common

The flame of this candle is not extinguished when immersed in water. It gives off light and heat like a normal candle.

Minor Property: Delver
While underground, the bearer of this item always knows the item's depth below the surface and the direction to the nearest staircase, ramp, or other path leading upward.

[R/AT] Necklace of Prayer Beads rare FR-DC-FOS-13 Dark Connections Show
Notes:

Wondrous item, rare (requires attunement by a cleric, druid, or paladin)
1 lb.

This necklace has 6 magic beads made from aquamarine, black pearl, or topaz. It also has many nonmagical beads made from stones such as amber, bloodstone, citrine, coral, jade, pearl, or quartz. If a magic bead is removed from the necklace, that bead loses its magic.
Six types of magic beads exist. The DM decides the type of each bead on the necklace or determines it randomly. A necklace can have more than one bead of the same type. To use one, you must be wearing the necklace.
Each bead contains a spell that you can cast from it as a bonus action (using your spell save DC if a save is necessary).
Once a magic bead's spell is cast, that bead can't be used again until the next dawn.

Beads:
1x Bless
2x Cure Wounds (2nd Level)
2x Lesser Restoration
1x Greater Restoration

Quirk: Muttering
The item grumbles and mutters. A creature who listens carefully to the item might learn something useful.

Der Geist einer Priesterin wohnt in dieser Kette. Sie beginnt zwar jeden zweiten Satz mit "Zu meiner Zeit..." oder "Früher war...", aber sie kennt sich mit religiösen Dingen aus und mag hilfreich sein.
=A PC using this necklace has advantage on religion checks (not AL-legal, usable only within the FOS-adventures).

[C] Walloping Arrow common FR-DC-FOS-13 Dark Connections Show
Notes:

Ammunition, common

This ammunition packs a wallop. A creature hit by the ammunition must succeed on a DC 10 Strength saving throw or be knocked prone.

[R/AT] Belt of Hill Giant Strength rare Trade Log Show
Notes:

Wondrous item, rare (requires attunement)

While wearing this belt, your Strength score changes to 21. The item has no effect on you if your Strength without the belt is equal to or greater than 21.

[R] Periapt of Proof against Poison rare FR-DC-FOS-14 Money First Show
Notes:

Wondrous item, rare
1 lb.
This delicate silver chain has a brilliant-cut black gem pendant. While you wear it, poisons have no effect on you. You are immune to the poisoned condition and have immunity to poison damage.