Nagos Baenreiir

Season:
Race:
Drow
Class:
Paladin
Background:
Lifestyle:
None
Current Level:
19
XP Level:
1
Total XP:
0
XP to Level:
300
XP for Next:
300
ACP Level:
1
ACP to Level:
4.0
Milestone Level:
19
Total GP:
22428.9
Total Downtime:
30
Tag:
Faction:
None
Faction Rank:
Heroic (rank 4)
Renown Rank:
Novice (rank 1)
Total Renown:
0
Secret Missions:
0
Treasure CPs:
0/0/0/0
Magic Item Count:
14
Magic Item Limit:
10
Smoldering Half Plate,
Soul Coin,
Cloak of the Bat,
Dark Mother’s Ring of Spell Storing,
Manual of Bodily health,
Tome of Leadership and Influence,
Manual of quickness of action,
Helm of Brilliance,
+1 shield,
Holy Avenger Rapier,
Instant Fortress,
Bag of Holding,
+3 Shield,
+2 half Plate,
Belt of Storm Giant Strength

Log Entries

Date Played Adventure Title Session Levels GP Downtime Magic Items
2021-03-20 13:25 DDAL-DRW03 Saving Silverbeard 1 800 Helm of Brilliance Show

Turmish Hospitality
As a thanks for their aid in uncovering the Thayan plot, Turmish become a safe harbor for the characters, and they are always offered a place to stay. Zehira remains a friend to the party.
put 2 absorb elements and counterspell in ring

Got chef feat

2021-03-21 18:33 ddal-drw-04 800 Show

used diamond, 2 fire opals, and ruby

You have agreed to work with the Thayan zulkir of enchantment, Dar’lon Ma.

2021-03-19 13:00 Trade Log -15 Miltiade's Shield (+3) > Spellguard shield Show Trade Log

Traded to caal

2021-06-24 13:05 Trade Log Flame Tongue Rapier > Show Trade Log

forgot to log as snapped

2021-06-24 13:05 Trade Log Spellguard shield > Show Trade Log

forgot to log as snapped

2021-06-25 01:21 DDHC-CM-The Curious Tale of Wisteria Vale Show
2021-07-31 15:24 CCC-BWM-003 A Tale of Two Towers -4441.1 -15 Show

bought spyglass, magnifying glass, 2 spell scrolls of find steed, flash of holy water,disguise kit, poisoner's kit, cook's utensils, thieves tools, oil flash, alchemist's fire, manacles, portable ram, chain, grappling hook, 14 antitoxin, vial of acid, hand crossbow, 20 bolts, crossbwo bolt case, 5 spell scrolls of detect magic, 1 holy weapon, 1 locate object, 1 locate creature

Grovenson?
With access to the libraries of Hillsfar and the knowledge of the citizens of Elventree, you may spend 15 downtime days engaged in research in attempts to locate the town of Grosvenson. Though you failed to locate the town, you learn plenty regarding towns around Hillsfar. In future session, your character gains advantage on all History (Intelligence) checks make to remember details about locations around Hillsfar. This story award is permanent.

2021-08-15 01:55 DDHC-Dungeon of the Mad Mage, Level 18 1 Scintilmorn (sunblade), Cloak of the Bat, +1 Rapier, +1 shield Show

used spell scroll of locate creature and holy weapon
aqcuired sunblade, cloak of the bat, renown +1 rapier, renown +1 shield

House Moonstar Magic Item Trading (Downtime Activity). House Moonstar offers any tier appropriate items for trade (player choice) This downtime activity can only be done once per character. (Trade one magic item for another of equal rarity; must be an AL-legal item.)

2021-08-25 01:43 DDAL00-02F The Definition of Heroism 425 Holy Avenger Rapier Show

Bought 2 spell scrolls of holy weapon, 1 locate creature, 1 ceremony

used alchemist fire and 1 holy weapon

played 4 hours

traded Quaryl's codex for holy avenger using Save the dragon story award

Larloch’s Unblinking Gaze. “The warlock”—in truth, the Netherese lich Larloch—has taken an interest in you. You have already discovered that he can control undead creatures with but a thought and that he has a significant understanding of the way that the Weave works. This may work for or against you in future encounters with Larloch and his agents.

Lore of the Ages. The corrupted lorenorn Quaryl Tellasarim had amassed a wealth of arcane knowledge over the years. The tomes are worth a fair amount to collectors, but as they are first-hand accounts of direct interactions with the Weave the scholars and acolytes of Candlekeep would give a counter offer: a tenday of access to the great library’s vast resources in exchange for a full set of 6 tomes of a given school of magic. Alternately, you can turn in 3 sets of tomes in to Candlekeep in exchange for a 7th-level spell scroll of your choosing from an Adventurers League-approved source.

If you attempt to surrender forgeries or duplicate copies to the acolytes at Candlekeep they will quickly discover your ruse. You will be ejected from Candlekeep until such time as you make a 10,000 gp donation or discover another campaign-approved method of removing this penalty.

Myth Drannor Explorer. You have entered the ruins of Myth Drannor and survived to tell the tale. While this is still considered a holy place for elves across Faerûn, others may be keenly interested in hearing of your exploits. When you stay at a tavern in a large city (such as the Yawning Portal in Waterdeep), you may make a DC 18 Charisma (Persuasion) check; if successful your drinks and lodging are paid for by the other patrons. If unsuccessful, you are stuck with the bar tab for everyone that night.

High-ranking elves may have a dim view of your unsanctioned activities in Myth Drannor. At your DM’s discretion, your Charisma-based skill checks are made with disadvantage when dealing with elf nobles and very strong spellcasters.

2021-08-25 01:50 Trade Log +1 Rapier > Show Trade Log

snapped

2021-09-04 22:57 Trade Log -15 Scintilmorn (sunblade) > Instant Fortress Show Trade Log

traded to corbat

2021-10-06 23:10 Renown Bag of Holding Show

Acquired Bag of Holding

2021-10-21 02:09 DDAL05-18 The Mysterious Isle 1 17000 -10 +3 Shield Show

replaced 1 spell scroll of holy weapon
bought and replaced SC of death ward
bought 20 SC of find familiar from Seer and used 2 to put into ring. used and replaced one
used 1 diamond on helm

aquired +3 shield

2021-10-21 02:10 Trade Log -5 Cloak of Arachnida (+2 init) > +2 half Plate Show Trade Log

Traded to fargarth

2021-11-04 22:51 DDAL06-03 Crypt of the Death Giants 1 700 -160 Belt of Storm Giant Strength Show

replaced sc of death ward and holy weapon
Rebuilt To make Perception Prof into Athletics Prof
Acquired SC of Teleport and Potion of Speed

Acquired Belt of Storm Giant Belt

Acquired Death's End
You helped defeat Kiaransalee’s cult of Undying Might and prevented many Death Giants from being created and used by Kiaransalee. (See the D&D Epic DDEP06-03 Hecatomb)

Downtime Activities!
If none of the death giants were taken from the crypt Dessa is thankful for the characters’s help and offer them the chance to enter the temple to perform the following activities at the conclusion of the adventure. If the characters took the treasure from the crypts Dessa is angry and they cannot utilize these downtime activities.

Hall of Mirth
Characters can spend time in the Hall of Mirth learning about giant kind and ancient Ostoria and the giant language. At the conclusion of this adventure a character may choose to learn the giant language for 50 downtime days. In addition at the conclusion of this adventure a character may choose to learn about Ostoria, by spending 50 downtime days the character will have advantage on any future rolls regarding giants or Ostoria.

Hall of Omens
Characters can spend time in the Hall of Omens learning about signs and portents. A wizard of the school of divination may spend 200 downtime days to gain 1 additional portent dice. Any other character may spend 50 downtime days to gain 3 Luck Points and may use them as the Lucky feat. Once the 3 Luck Points are spent they are not regained.

Hall of Honor
Characters can spend time in the hall of honor learning about the deeds of the ancient Ostorian Honor Guard. A character who spends 25 downtime days will gain advantage in dealings with true giants (Cloud, Hill, Fire, Stone, or Storm) when the subject of the Ostorian Honor Guard can be included in the conversation.

Date Played Adventure Title Tier Session ACP TCP Downtime Renown ▲
2021-03-20 13:25 DDAL-DRW03 Saving Silverbeard Show

Turmish Hospitality
As a thanks for their aid in uncovering the Thayan plot, Turmish become a safe harbor for the characters, and they are always offered a place to stay. Zehira remains a friend to the party.
put 2 absorb elements and counterspell in ring

Got chef feat

2021-03-21 18:33 ddal-drw-04 Show

used diamond, 2 fire opals, and ruby

You have agreed to work with the Thayan zulkir of enchantment, Dar’lon Ma.

2021-03-19 13:00 Trade Log -15 Show Trade Log

Traded to caal

2021-06-24 13:05 Trade Log Show Trade Log

forgot to log as snapped

2021-06-24 13:05 Trade Log Show Trade Log

forgot to log as snapped

2021-06-25 01:21 DDHC-CM-The Curious Tale of Wisteria Vale Show
2021-07-31 15:24 CCC-BWM-003 A Tale of Two Towers -15 Show

bought spyglass, magnifying glass, 2 spell scrolls of find steed, flash of holy water,disguise kit, poisoner's kit, cook's utensils, thieves tools, oil flash, alchemist's fire, manacles, portable ram, chain, grappling hook, 14 antitoxin, vial of acid, hand crossbow, 20 bolts, crossbwo bolt case, 5 spell scrolls of detect magic, 1 holy weapon, 1 locate object, 1 locate creature

Grovenson?
With access to the libraries of Hillsfar and the knowledge of the citizens of Elventree, you may spend 15 downtime days engaged in research in attempts to locate the town of Grosvenson. Though you failed to locate the town, you learn plenty regarding towns around Hillsfar. In future session, your character gains advantage on all History (Intelligence) checks make to remember details about locations around Hillsfar. This story award is permanent.

2021-08-15 01:55 DDHC-Dungeon of the Mad Mage, Level 18 Show

used spell scroll of locate creature and holy weapon
aqcuired sunblade, cloak of the bat, renown +1 rapier, renown +1 shield

House Moonstar Magic Item Trading (Downtime Activity). House Moonstar offers any tier appropriate items for trade (player choice) This downtime activity can only be done once per character. (Trade one magic item for another of equal rarity; must be an AL-legal item.)

2021-08-25 01:43 DDAL00-02F The Definition of Heroism Show

Bought 2 spell scrolls of holy weapon, 1 locate creature, 1 ceremony

used alchemist fire and 1 holy weapon

played 4 hours

traded Quaryl's codex for holy avenger using Save the dragon story award

Larloch’s Unblinking Gaze. “The warlock”—in truth, the Netherese lich Larloch—has taken an interest in you. You have already discovered that he can control undead creatures with but a thought and that he has a significant understanding of the way that the Weave works. This may work for or against you in future encounters with Larloch and his agents.

Lore of the Ages. The corrupted lorenorn Quaryl Tellasarim had amassed a wealth of arcane knowledge over the years. The tomes are worth a fair amount to collectors, but as they are first-hand accounts of direct interactions with the Weave the scholars and acolytes of Candlekeep would give a counter offer: a tenday of access to the great library’s vast resources in exchange for a full set of 6 tomes of a given school of magic. Alternately, you can turn in 3 sets of tomes in to Candlekeep in exchange for a 7th-level spell scroll of your choosing from an Adventurers League-approved source.

If you attempt to surrender forgeries or duplicate copies to the acolytes at Candlekeep they will quickly discover your ruse. You will be ejected from Candlekeep until such time as you make a 10,000 gp donation or discover another campaign-approved method of removing this penalty.

Myth Drannor Explorer. You have entered the ruins of Myth Drannor and survived to tell the tale. While this is still considered a holy place for elves across Faerûn, others may be keenly interested in hearing of your exploits. When you stay at a tavern in a large city (such as the Yawning Portal in Waterdeep), you may make a DC 18 Charisma (Persuasion) check; if successful your drinks and lodging are paid for by the other patrons. If unsuccessful, you are stuck with the bar tab for everyone that night.

High-ranking elves may have a dim view of your unsanctioned activities in Myth Drannor. At your DM’s discretion, your Charisma-based skill checks are made with disadvantage when dealing with elf nobles and very strong spellcasters.

2021-08-25 01:50 Trade Log Show Trade Log

snapped

2021-09-04 22:57 Trade Log -15 Show Trade Log

traded to corbat

2021-10-06 23:10 Renown Show

Acquired Bag of Holding

2021-10-21 02:09 DDAL05-18 The Mysterious Isle -10 Show

replaced 1 spell scroll of holy weapon
bought and replaced SC of death ward
bought 20 SC of find familiar from Seer and used 2 to put into ring. used and replaced one
used 1 diamond on helm

aquired +3 shield

2021-10-21 02:10 Trade Log -5 Show Trade Log

Traded to fargarth

2021-11-04 22:51 DDAL06-03 Crypt of the Death Giants -160 Show

replaced sc of death ward and holy weapon
Rebuilt To make Perception Prof into Athletics Prof
Acquired SC of Teleport and Potion of Speed

Acquired Belt of Storm Giant Belt

Acquired Death's End
You helped defeat Kiaransalee’s cult of Undying Might and prevented many Death Giants from being created and used by Kiaransalee. (See the D&D Epic DDEP06-03 Hecatomb)

Downtime Activities!
If none of the death giants were taken from the crypt Dessa is thankful for the characters’s help and offer them the chance to enter the temple to perform the following activities at the conclusion of the adventure. If the characters took the treasure from the crypts Dessa is angry and they cannot utilize these downtime activities.

Hall of Mirth
Characters can spend time in the Hall of Mirth learning about giant kind and ancient Ostoria and the giant language. At the conclusion of this adventure a character may choose to learn the giant language for 50 downtime days. In addition at the conclusion of this adventure a character may choose to learn about Ostoria, by spending 50 downtime days the character will have advantage on any future rolls regarding giants or Ostoria.

Hall of Omens
Characters can spend time in the Hall of Omens learning about signs and portents. A wizard of the school of divination may spend 200 downtime days to gain 1 additional portent dice. Any other character may spend 50 downtime days to gain 3 Luck Points and may use them as the Lucky feat. Once the 3 Luck Points are spent they are not regained.

Hall of Honor
Characters can spend time in the hall of honor learning about the deeds of the ancient Ostorian Honor Guard. A character who spends 25 downtime days will gain advantage in dealings with true giants (Cloud, Hill, Fire, Stone, or Storm) when the subject of the Ostorian Honor Guard can be included in the conversation.

Date Played Adventure Title Session XP GP Downtime Renown ▲ Magic Items
2021-03-20 13:25 DDAL-DRW03 Saving Silverbeard 800 Helm of Brilliance Show

Turmish Hospitality
As a thanks for their aid in uncovering the Thayan plot, Turmish become a safe harbor for the characters, and they are always offered a place to stay. Zehira remains a friend to the party.
put 2 absorb elements and counterspell in ring

Got chef feat

2021-03-21 18:33 ddal-drw-04 800 Show

used diamond, 2 fire opals, and ruby

You have agreed to work with the Thayan zulkir of enchantment, Dar’lon Ma.

2021-03-19 13:00 Trade Log -15 Miltiade's Shield (+3) > Spellguard shield Show Trade Log

Traded to caal

2021-06-24 13:05 Trade Log Flame Tongue Rapier > Show Trade Log

forgot to log as snapped

2021-06-24 13:05 Trade Log Spellguard shield > Show Trade Log

forgot to log as snapped

2021-06-25 01:21 DDHC-CM-The Curious Tale of Wisteria Vale Show
2021-07-31 15:24 CCC-BWM-003 A Tale of Two Towers -4441.1 -15 Show

bought spyglass, magnifying glass, 2 spell scrolls of find steed, flash of holy water,disguise kit, poisoner's kit, cook's utensils, thieves tools, oil flash, alchemist's fire, manacles, portable ram, chain, grappling hook, 14 antitoxin, vial of acid, hand crossbow, 20 bolts, crossbwo bolt case, 5 spell scrolls of detect magic, 1 holy weapon, 1 locate object, 1 locate creature

Grovenson?
With access to the libraries of Hillsfar and the knowledge of the citizens of Elventree, you may spend 15 downtime days engaged in research in attempts to locate the town of Grosvenson. Though you failed to locate the town, you learn plenty regarding towns around Hillsfar. In future session, your character gains advantage on all History (Intelligence) checks make to remember details about locations around Hillsfar. This story award is permanent.

2021-08-15 01:55 DDHC-Dungeon of the Mad Mage, Level 18 Scintilmorn (sunblade), Cloak of the Bat, +1 Rapier, +1 shield Show

used spell scroll of locate creature and holy weapon
aqcuired sunblade, cloak of the bat, renown +1 rapier, renown +1 shield

House Moonstar Magic Item Trading (Downtime Activity). House Moonstar offers any tier appropriate items for trade (player choice) This downtime activity can only be done once per character. (Trade one magic item for another of equal rarity; must be an AL-legal item.)

2021-08-25 01:43 DDAL00-02F The Definition of Heroism 425 Holy Avenger Rapier Show

Bought 2 spell scrolls of holy weapon, 1 locate creature, 1 ceremony

used alchemist fire and 1 holy weapon

played 4 hours

traded Quaryl's codex for holy avenger using Save the dragon story award

Larloch’s Unblinking Gaze. “The warlock”—in truth, the Netherese lich Larloch—has taken an interest in you. You have already discovered that he can control undead creatures with but a thought and that he has a significant understanding of the way that the Weave works. This may work for or against you in future encounters with Larloch and his agents.

Lore of the Ages. The corrupted lorenorn Quaryl Tellasarim had amassed a wealth of arcane knowledge over the years. The tomes are worth a fair amount to collectors, but as they are first-hand accounts of direct interactions with the Weave the scholars and acolytes of Candlekeep would give a counter offer: a tenday of access to the great library’s vast resources in exchange for a full set of 6 tomes of a given school of magic. Alternately, you can turn in 3 sets of tomes in to Candlekeep in exchange for a 7th-level spell scroll of your choosing from an Adventurers League-approved source.

If you attempt to surrender forgeries or duplicate copies to the acolytes at Candlekeep they will quickly discover your ruse. You will be ejected from Candlekeep until such time as you make a 10,000 gp donation or discover another campaign-approved method of removing this penalty.

Myth Drannor Explorer. You have entered the ruins of Myth Drannor and survived to tell the tale. While this is still considered a holy place for elves across Faerûn, others may be keenly interested in hearing of your exploits. When you stay at a tavern in a large city (such as the Yawning Portal in Waterdeep), you may make a DC 18 Charisma (Persuasion) check; if successful your drinks and lodging are paid for by the other patrons. If unsuccessful, you are stuck with the bar tab for everyone that night.

High-ranking elves may have a dim view of your unsanctioned activities in Myth Drannor. At your DM’s discretion, your Charisma-based skill checks are made with disadvantage when dealing with elf nobles and very strong spellcasters.

2021-08-25 01:50 Trade Log +1 Rapier > Show Trade Log

snapped

2021-09-04 22:57 Trade Log -15 Scintilmorn (sunblade) > Instant Fortress Show Trade Log

traded to corbat

2021-10-06 23:10 Renown Bag of Holding Show

Acquired Bag of Holding

2021-10-21 02:09 DDAL05-18 The Mysterious Isle 17000 -10 +3 Shield Show

replaced 1 spell scroll of holy weapon
bought and replaced SC of death ward
bought 20 SC of find familiar from Seer and used 2 to put into ring. used and replaced one
used 1 diamond on helm

aquired +3 shield

2021-10-21 02:10 Trade Log -5 Cloak of Arachnida (+2 init) > +2 half Plate Show Trade Log

Traded to fargarth

2021-11-04 22:51 DDAL06-03 Crypt of the Death Giants 700 -160 Belt of Storm Giant Strength Show

replaced sc of death ward and holy weapon
Rebuilt To make Perception Prof into Athletics Prof
Acquired SC of Teleport and Potion of Speed

Acquired Belt of Storm Giant Belt

Acquired Death's End
You helped defeat Kiaransalee’s cult of Undying Might and prevented many Death Giants from being created and used by Kiaransalee. (See the D&D Epic DDEP06-03 Hecatomb)

Downtime Activities!
If none of the death giants were taken from the crypt Dessa is thankful for the characters’s help and offer them the chance to enter the temple to perform the following activities at the conclusion of the adventure. If the characters took the treasure from the crypts Dessa is angry and they cannot utilize these downtime activities.

Hall of Mirth
Characters can spend time in the Hall of Mirth learning about giant kind and ancient Ostoria and the giant language. At the conclusion of this adventure a character may choose to learn the giant language for 50 downtime days. In addition at the conclusion of this adventure a character may choose to learn about Ostoria, by spending 50 downtime days the character will have advantage on any future rolls regarding giants or Ostoria.

Hall of Omens
Characters can spend time in the Hall of Omens learning about signs and portents. A wizard of the school of divination may spend 200 downtime days to gain 1 additional portent dice. Any other character may spend 50 downtime days to gain 3 Luck Points and may use them as the Lucky feat. Once the 3 Luck Points are spent they are not regained.

Hall of Honor
Characters can spend time in the hall of honor learning about the deeds of the ancient Ostorian Honor Guard. A character who spends 25 downtime days will gain advantage in dealings with true giants (Cloud, Hill, Fire, Stone, or Storm) when the subject of the Ostorian Honor Guard can be included in the conversation.