Kaboom
Robe of Useful Items (12)
Log Entries
| Date Played ▼ | Adventure Title | Session | Levels | GP | Downtime | Magic Items | ||
|---|---|---|---|---|---|---|---|---|
| 2025-11-20 22:00 | DDHC-DD-03 The Will of Orcus | 2 | 612.5 | Show | ||||
|
Necklace of Adaptation, Whip +1, Sylvan Talon Shortsword, Clockwork Amulet, Horn of Silent Alarm, Studded Leather Enspelled Armor (Shield), Instrument of Scribing (Lyre), Decanter of Endless Water, Nature's Mantle, Gloves of Missile Snaring, Pearl of Power, Slumbering Dragon's Wrath Shortsword, Slumbering Dragon-Touched Focus (Amulet) |
||||||||
| 2025-11-20 21:53 | Purchase Log | -3000 | Show Purchase | |||||
|
Bought 2 Spellscrolls of Immolation for 3000gp |
||||||||
| 2025-11-16 20:00 | DDHC-DD-02 Baker's Doesn't | 10 | 10 | Show | ||||
|
10 GP |
||||||||
| 2025-11-15 21:36 | DDHC-DD Death at Sunset | 217 | 10 | Show | ||||
|
Teilnehmer: Info: Unfortunately, an ancient green dragon soon moved in, turned the roots into her lair, and absolutely trashed the neigh-bor-hood. Her toxic vibes (and actual poison) warped the forest. The elves called her Death-at-Sunset because she loved dramatic timing and evening snacks. She loved the name so much she yelled it before every massacre—branding matters. A hundred years ago, the elf warrior Ethvarn and her friends chopped that problem down to size, though Ethvarn died in the effort. The elves mostly noped out of the area, leaving only a tiny outpost called Redwood Watch to keep an eye on things. Now Redwood Watch has grown into a village, and the trees are looking tree-mendously unwell. In the last month, five villagers disappeared in the grove—first council member Armin Whisperwind, then four volunteers who really misunderstood the phrase “follow-up investigation.” Time for the heroes to step in and root out the problem before things go from bad to wyrm. Selenar Woodwise - hiesige Priesterin Loot: 217,4gp Trinket: Hand mirror in a silver frame (worth 40 GP) Leafwarden (Dragon Slayer Longsword) You gain a +1 bonus to attack rolls and damage rolls made with this magic weapon. The weapon deals an extra 3d6 damage of the weapon's type if the target is a Dragon. "Leafwarden drank the final ember of Death-at-Sunset and keeps the taste of dusk. Versatile. A Versatile weapon can be used with one or two hands. A damage value in parentheses appears with the property. The weapon deals that damage when used with two hands to make a melee attack. Mastery: Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn. Slumbering Scaled Ornament (Earring) This ornament can be jewelry, a cloak, or another wearable accessory. It appears to be fashioned from a dragon's scale, tooth, or claw, or it incorporates images in those shapes. You have advantage on saving throws you make to avoid being charmed or frightened or to end those conditions on you. |
||||||||
| 2025-08-08 20:30 | DDHC-DoIP Tower of Storms | 197 | 10 | Show | ||||
|
Gained |
||||||||
| 2025-06-08 19:00 | WBW-DC-JOQ-03 Giant Serenade | 1 | 0 | 60 | 10 | Show | ||
|
Rufstand: 25 Masquerade Tattoo Produced by a special needle, this magic tattoo appears on your body as whatever you desire. Tattoo Attunement. To attune to this item, you hold the needle to your skin where you want the tattoo to appear, pressing the needle there throughout the attunement process. When the attunement is complete, the needle turns into the ink that becomes the tattoo, which appears on the skin. If your attunement to the tattoo ends, the tattoo vanishes, and the needle reappears in your space. Fluid Ink. As a bonus action, you can shape the tattoo into any color or pattern and move it to any area of your skin. Whatever form it takes, it is always obviously a tattoo. It can range in size from no smaller than a copper piece to an intricate work of art that covers all your skin. Disguise Self. As an action, you can use the tattoo to cast the Disguise Self spell (DC 13 to discern the disguise). Once the spell is cast from the tattoo, it can't be cast from the tattoo again until the next dawn. The Soothsinger (Doss Lute - Instrument of the Bards) An Instrument of the Bards is superior to an ordinary instrument in every way. Seven types of these instruments exist, each named after a bard college. The Instruments of the Bards table lists the spells common to all instruments, as well as the spells specific to each one and its rarity. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take 2d4 Psychic damage. You can play the instrument to cast one of its spells. Once the instrument has been used to cast a spell, it can’t be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC. Spells: Fly, Invisibility, Levitate, Protection from Evil and Good, Animal Friendship, Protection from Energy (Fire damage only), Protection from Poison. This lute is the Soothsinger, a treasure of the former arch fey of the domain of Joquiet. Its body is made of pure, transparent crystal, and it has the word “Truth” carved into the neck. |
||||||||
| 2025-03-09 11:40 | DDHC-KftGV-03 Reach for the Stars | 844 | 10 | Hag Eye | Show | |||
|
Teilnehmer: Info: Loot: 844gp 4x potions of healing Ring of Jumping While wearing this ring, you can cast the jump spell from it as a bonus action at will, but can target only yourself when you do so. Wand of Magic Missiles This wand has 7 charges. While holding it, you can use an action to expend 1 or more of its charges to cast the magic missile spell from it. For 1 charge, you cast the 1st-level version of the spell. You can increase the spell slot level by one for each additional charge you expend. The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand’s last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed. Belohnung der Golden Vault: |
||||||||
| 2025-02-12 19:00 | WBW-DC-JOQ-01 Dancing at Her Funeral | 100 | 10 | Show | ||||
|
Natures Mantle, Cloak of Many Fashions |
||||||||
| 2025-01-20 19:30 | DDAL09-01 Escape from Elturgard | 2 | 100 | Show | ||||
|
Used 10DT for Catching Up Loot: |
||||||||
| 2025-01-20 17:41 | Purchase Log | -1850 | Show Purchase | |||||
|
Bought 3 Potions of Greater Healing |
||||||||
| 2025-01-12 19:26 | Service Reward (Repeatable Reward) | 50000 | Show | |||||
|
5 Keoghthoms Ointment + 50k gp |
||||||||
| 2025-01-12 18:34 | Creation Log | 150 | Show | |||||
| 2024-12-04 17:30 | Service Reward: As if you were a player FR-DC-CHROME THE CHROMI CONCLAVE | 1 | 100 | 10 | Robe of Useful Items (12) | Show | ||
|
Loot: Story Award: |
||||||||
| Date Played ▼ | Adventure Title | Tier | Session | ACP | TCP | Downtime | Renown | |
|---|---|---|---|---|---|---|---|---|
| 2025-11-20 22:00 | DDHC-DD-03 The Will of Orcus | Show | ||||||
|
Necklace of Adaptation, Whip +1, Sylvan Talon Shortsword, Clockwork Amulet, Horn of Silent Alarm, Studded Leather Enspelled Armor (Shield), Instrument of Scribing (Lyre), Decanter of Endless Water, Nature's Mantle, Gloves of Missile Snaring, Pearl of Power, Slumbering Dragon's Wrath Shortsword, Slumbering Dragon-Touched Focus (Amulet) |
||||||||
| 2025-11-20 21:53 | Purchase Log | Show Purchase | ||||||
|
Bought 2 Spellscrolls of Immolation for 3000gp |
||||||||
| 2025-11-16 20:00 | DDHC-DD-02 Baker's Doesn't | 10 | Show | |||||
|
10 GP |
||||||||
| 2025-11-15 21:36 | DDHC-DD Death at Sunset | 10 | Show | |||||
|
Teilnehmer: Info: Unfortunately, an ancient green dragon soon moved in, turned the roots into her lair, and absolutely trashed the neigh-bor-hood. Her toxic vibes (and actual poison) warped the forest. The elves called her Death-at-Sunset because she loved dramatic timing and evening snacks. She loved the name so much she yelled it before every massacre—branding matters. A hundred years ago, the elf warrior Ethvarn and her friends chopped that problem down to size, though Ethvarn died in the effort. The elves mostly noped out of the area, leaving only a tiny outpost called Redwood Watch to keep an eye on things. Now Redwood Watch has grown into a village, and the trees are looking tree-mendously unwell. In the last month, five villagers disappeared in the grove—first council member Armin Whisperwind, then four volunteers who really misunderstood the phrase “follow-up investigation.” Time for the heroes to step in and root out the problem before things go from bad to wyrm. Selenar Woodwise - hiesige Priesterin Loot: 217,4gp Trinket: Hand mirror in a silver frame (worth 40 GP) Leafwarden (Dragon Slayer Longsword) You gain a +1 bonus to attack rolls and damage rolls made with this magic weapon. The weapon deals an extra 3d6 damage of the weapon's type if the target is a Dragon. "Leafwarden drank the final ember of Death-at-Sunset and keeps the taste of dusk. Versatile. A Versatile weapon can be used with one or two hands. A damage value in parentheses appears with the property. The weapon deals that damage when used with two hands to make a melee attack. Mastery: Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn. Slumbering Scaled Ornament (Earring) This ornament can be jewelry, a cloak, or another wearable accessory. It appears to be fashioned from a dragon's scale, tooth, or claw, or it incorporates images in those shapes. You have advantage on saving throws you make to avoid being charmed or frightened or to end those conditions on you. |
||||||||
| 2025-08-08 20:30 | DDHC-DoIP Tower of Storms | 10 | Show | |||||
|
Gained |
||||||||
| 2025-06-08 19:00 | WBW-DC-JOQ-03 Giant Serenade | 1 | 10 | Show | ||||
|
Rufstand: 25 Masquerade Tattoo Produced by a special needle, this magic tattoo appears on your body as whatever you desire. Tattoo Attunement. To attune to this item, you hold the needle to your skin where you want the tattoo to appear, pressing the needle there throughout the attunement process. When the attunement is complete, the needle turns into the ink that becomes the tattoo, which appears on the skin. If your attunement to the tattoo ends, the tattoo vanishes, and the needle reappears in your space. Fluid Ink. As a bonus action, you can shape the tattoo into any color or pattern and move it to any area of your skin. Whatever form it takes, it is always obviously a tattoo. It can range in size from no smaller than a copper piece to an intricate work of art that covers all your skin. Disguise Self. As an action, you can use the tattoo to cast the Disguise Self spell (DC 13 to discern the disguise). Once the spell is cast from the tattoo, it can't be cast from the tattoo again until the next dawn. The Soothsinger (Doss Lute - Instrument of the Bards) An Instrument of the Bards is superior to an ordinary instrument in every way. Seven types of these instruments exist, each named after a bard college. The Instruments of the Bards table lists the spells common to all instruments, as well as the spells specific to each one and its rarity. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take 2d4 Psychic damage. You can play the instrument to cast one of its spells. Once the instrument has been used to cast a spell, it can’t be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC. Spells: Fly, Invisibility, Levitate, Protection from Evil and Good, Animal Friendship, Protection from Energy (Fire damage only), Protection from Poison. This lute is the Soothsinger, a treasure of the former arch fey of the domain of Joquiet. Its body is made of pure, transparent crystal, and it has the word “Truth” carved into the neck. |
||||||||
| 2025-03-09 11:40 | DDHC-KftGV-03 Reach for the Stars | 10 | Show | |||||
|
Teilnehmer: Info: Loot: 844gp 4x potions of healing Ring of Jumping While wearing this ring, you can cast the jump spell from it as a bonus action at will, but can target only yourself when you do so. Wand of Magic Missiles This wand has 7 charges. While holding it, you can use an action to expend 1 or more of its charges to cast the magic missile spell from it. For 1 charge, you cast the 1st-level version of the spell. You can increase the spell slot level by one for each additional charge you expend. The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand’s last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed. Belohnung der Golden Vault: |
||||||||
| 2025-02-12 19:00 | WBW-DC-JOQ-01 Dancing at Her Funeral | 10 | Show | |||||
|
Natures Mantle, Cloak of Many Fashions |
||||||||
| 2025-01-20 19:30 | DDAL09-01 Escape from Elturgard | Show | ||||||
|
Used 10DT for Catching Up Loot: |
||||||||
| 2025-01-20 17:41 | Purchase Log | Show Purchase | ||||||
|
Bought 3 Potions of Greater Healing |
||||||||
| 2025-01-12 19:26 | Service Reward (Repeatable Reward) | Show | ||||||
|
5 Keoghthoms Ointment + 50k gp |
||||||||
| 2025-01-12 18:34 | Creation Log | Show | ||||||
| 2024-12-04 17:30 | Service Reward: As if you were a player FR-DC-CHROME THE CHROMI CONCLAVE | 10 | Show | |||||
|
Loot: Story Award: |
||||||||
| Date Played ▼ | Adventure Title | Session | XP | GP | Downtime | Renown | Magic Items | |
|---|---|---|---|---|---|---|---|---|
| 2025-11-20 22:00 | DDHC-DD-03 The Will of Orcus | 612.5 | Show | |||||
|
Necklace of Adaptation, Whip +1, Sylvan Talon Shortsword, Clockwork Amulet, Horn of Silent Alarm, Studded Leather Enspelled Armor (Shield), Instrument of Scribing (Lyre), Decanter of Endless Water, Nature's Mantle, Gloves of Missile Snaring, Pearl of Power, Slumbering Dragon's Wrath Shortsword, Slumbering Dragon-Touched Focus (Amulet) |
||||||||
| 2025-11-20 21:53 | Purchase Log | -3000 | Show Purchase | |||||
|
Bought 2 Spellscrolls of Immolation for 3000gp |
||||||||
| 2025-11-16 20:00 | DDHC-DD-02 Baker's Doesn't | 10 | 10 | Show | ||||
|
10 GP |
||||||||
| 2025-11-15 21:36 | DDHC-DD Death at Sunset | 217 | 10 | Show | ||||
|
Teilnehmer: Info: Unfortunately, an ancient green dragon soon moved in, turned the roots into her lair, and absolutely trashed the neigh-bor-hood. Her toxic vibes (and actual poison) warped the forest. The elves called her Death-at-Sunset because she loved dramatic timing and evening snacks. She loved the name so much she yelled it before every massacre—branding matters. A hundred years ago, the elf warrior Ethvarn and her friends chopped that problem down to size, though Ethvarn died in the effort. The elves mostly noped out of the area, leaving only a tiny outpost called Redwood Watch to keep an eye on things. Now Redwood Watch has grown into a village, and the trees are looking tree-mendously unwell. In the last month, five villagers disappeared in the grove—first council member Armin Whisperwind, then four volunteers who really misunderstood the phrase “follow-up investigation.” Time for the heroes to step in and root out the problem before things go from bad to wyrm. Selenar Woodwise - hiesige Priesterin Loot: 217,4gp Trinket: Hand mirror in a silver frame (worth 40 GP) Leafwarden (Dragon Slayer Longsword) You gain a +1 bonus to attack rolls and damage rolls made with this magic weapon. The weapon deals an extra 3d6 damage of the weapon's type if the target is a Dragon. "Leafwarden drank the final ember of Death-at-Sunset and keeps the taste of dusk. Versatile. A Versatile weapon can be used with one or two hands. A damage value in parentheses appears with the property. The weapon deals that damage when used with two hands to make a melee attack. Mastery: Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn. Slumbering Scaled Ornament (Earring) This ornament can be jewelry, a cloak, or another wearable accessory. It appears to be fashioned from a dragon's scale, tooth, or claw, or it incorporates images in those shapes. You have advantage on saving throws you make to avoid being charmed or frightened or to end those conditions on you. |
||||||||
| 2025-08-08 20:30 | DDHC-DoIP Tower of Storms | 197 | 10 | Show | ||||
|
Gained |
||||||||
| 2025-06-08 19:00 | WBW-DC-JOQ-03 Giant Serenade | 1 | 60 | 10 | Show | |||
|
Rufstand: 25 Masquerade Tattoo Produced by a special needle, this magic tattoo appears on your body as whatever you desire. Tattoo Attunement. To attune to this item, you hold the needle to your skin where you want the tattoo to appear, pressing the needle there throughout the attunement process. When the attunement is complete, the needle turns into the ink that becomes the tattoo, which appears on the skin. If your attunement to the tattoo ends, the tattoo vanishes, and the needle reappears in your space. Fluid Ink. As a bonus action, you can shape the tattoo into any color or pattern and move it to any area of your skin. Whatever form it takes, it is always obviously a tattoo. It can range in size from no smaller than a copper piece to an intricate work of art that covers all your skin. Disguise Self. As an action, you can use the tattoo to cast the Disguise Self spell (DC 13 to discern the disguise). Once the spell is cast from the tattoo, it can't be cast from the tattoo again until the next dawn. The Soothsinger (Doss Lute - Instrument of the Bards) An Instrument of the Bards is superior to an ordinary instrument in every way. Seven types of these instruments exist, each named after a bard college. The Instruments of the Bards table lists the spells common to all instruments, as well as the spells specific to each one and its rarity. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take 2d4 Psychic damage. You can play the instrument to cast one of its spells. Once the instrument has been used to cast a spell, it can’t be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC. Spells: Fly, Invisibility, Levitate, Protection from Evil and Good, Animal Friendship, Protection from Energy (Fire damage only), Protection from Poison. This lute is the Soothsinger, a treasure of the former arch fey of the domain of Joquiet. Its body is made of pure, transparent crystal, and it has the word “Truth” carved into the neck. |
||||||||
| 2025-03-09 11:40 | DDHC-KftGV-03 Reach for the Stars | 844 | 10 | Hag Eye | Show | |||
|
Teilnehmer: Info: Loot: 844gp 4x potions of healing Ring of Jumping While wearing this ring, you can cast the jump spell from it as a bonus action at will, but can target only yourself when you do so. Wand of Magic Missiles This wand has 7 charges. While holding it, you can use an action to expend 1 or more of its charges to cast the magic missile spell from it. For 1 charge, you cast the 1st-level version of the spell. You can increase the spell slot level by one for each additional charge you expend. The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand’s last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed. Belohnung der Golden Vault: |
||||||||
| 2025-02-12 19:00 | WBW-DC-JOQ-01 Dancing at Her Funeral | 100 | 10 | Show | ||||
|
Natures Mantle, Cloak of Many Fashions |
||||||||
| 2025-01-20 19:30 | DDAL09-01 Escape from Elturgard | 100 | Show | |||||
|
Used 10DT for Catching Up Loot: |
||||||||
| 2025-01-20 17:41 | Purchase Log | -1850 | Show Purchase | |||||
|
Bought 3 Potions of Greater Healing |
||||||||
| 2025-01-12 19:26 | Service Reward (Repeatable Reward) | 50000 | Show | |||||
|
5 Keoghthoms Ointment + 50k gp |
||||||||
| 2025-01-12 18:34 | Creation Log | 150 | Show | |||||
| 2024-12-04 17:30 | Service Reward: As if you were a player FR-DC-CHROME THE CHROMI CONCLAVE | 100 | 10 | Robe of Useful Items (12) | Show | |||
|
Loot: Story Award: |
||||||||