Joshua Windweaver

Season:
50th Anniversary Season
Race:
Human
Class:
4 Illusion Wizard
Background:
Waterdhevian Noble
Lifestyle:
Modest
Current Level:
4
ACP to Level:
4.0
Total GP:
57434
Total Downtime:
36
Tag:
Faction:
Harpers
Renown Rank:
Watcher (rank 1)
Total Renown:
0
Treasure CPs:
0/0/0/0
Broom of Flying,
Duplicitous Manuscript,
Ring of Spellturning,
Eyes of Minute Seeing,
Jar of Everlowing Honey,
Harengon Spirit Club,
Robe of Useful Items (12),
Robe of Useful Items (12)

Log Entries

Date Played Adventure Title Session ▲ Levels GP Downtime Magic Items
2024-11-09 18:09 DDAL05-06 Beneath the Fetid Chelimber 0 10 Show

Ring of Swimming

2024-10-23 19:05 DDHC-KGV-03 A Reach for the Stars 1 669 10 Eyes of Minute Seeing Show

7x Potion of Healing
Spell Scrolls: Armor of Agathys, Arms of Hadar, Bane, Crown of Madness, Dimension Door, Sleep

Spellbook: Arcane Lock, Detect Magic, Detect Thoughts, Knock, Mage Armor, Magic Missile, Phantasmal Force, Shield, and Suggestion.

Spellbook: comprehend languages, detect magic, detect thoughts, identify, mage armor, misty step, Tasha’s hideous laughter, and unseen servant.

3x Alchemist's Fire
Adventuring gear
This sticky, adhesive fluid ignites when exposed to air. As an action, you can throw this flask up to 20 feet, shattering it on impact. Make a ranged Attack against a creature or object, treating the alchemist's fire as an improvised weapon. On a hit, the target takes 1d4 fire damage at the start of each of its turns. A creature can end this damage by using its action to make a DC 10 Dexterity check to extinguish the flames.

Potion of Gaseous Form
Potion, rare
When you drink this potion, you gain the effect of the gaseous form spell for 1 hour (no concentration required) or until you end the effect as a bonus action. This potion’s container seems to hold fog that moves and pours like water.

Oil of Slipperiness
Potion, uncommon
This sticky black unguent is thick and heavy in the container, but it flows quickly when poured. The oil can cover a Medium or smaller creature, along with the equipment it’s wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of a freedom of movement spell for 8 hours.
Alternatively, the oil can be poured on the ground as an action, where it covers a 10-foot square, duplicating the effect of the grease spell in that area for 8 hours.

Assassin's Blood Poison
A creature subjected to this poison must make a DC 10 Constitution saving throw. On a failed save, it takes 6 (1d12) poison damage and is poisoned for 24 hours. On a successful save, the creature takes half damage and isn’t poisoned.

Ring of Jumping
Ring, uncommon (requires attunement)
While wearing this ring, you can cast the jump spell from it as a bonus action at will, but can target only yourself when you do so.

Far Realm Potion
Potion, uncommon
This concoction looks, smells, and tastes like a potion of healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature.
If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0.
When the poison effect ends, you sprout a tentacle made of inky shadow. This shadowy tentacle lasts for 1 hour. As a bonus action, you can use the tentacle to make a melee weapon attack (+4 to hit) against a creature you can see within 5 feet of itself. On a hit, the target takes 4 (1d8) necrotic damage.

Wand of Magic Missiles
Wand, uncommon
This wand has 7 charges. While holding it, you can use an action to expend 1 or more of its charges to cast the magic missile spell from it. For 1 charge, you cast the 1st-level version of the spell. You can increase the spell slot level by one for each additional charge you expend.
The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand’s last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed.

...

For the Golden Vault
If the characters are working for the Golden Vault, the organization rewards the characters with an uncommon magic item of their choice (subject to your approval). The item is delivered to the characters the next day.

Chosen Item: Eyes of Minute Seeing

2024-09-26 17:43 Service Reward (Repeatable Reward) 1 Show DM Log

50kgp+5 rare (or lower) consumables for 50hours
Picked 5x Keoghthoms Ointment

2024-11-09 22:12 DDAL05-07 Chelimbers Descent 1 40 10 Show

Loot: Wand of Web, Spellscrolls (Tongues, Lesser Restoration)
Spellbook: absorb elements, catapult, ice knife, earth tremor, dust devil, skywrite, and wall of water (all found in Princes of the Apocalypse Appendix B).

2024-12-12 19:19 FR-DC-MBM-01 Back To The Big Guy 1 100 10 Show

Teilnehmer:
(3) Arikatzi020 - Kalis Nordwind - Centaur - Path of the Berserker lvl 3 - none
(4) Echo - Joshua Windweaver - Standard 2024 Human - Illusion Wizard 4
(4) Flammenklinge - Svarog - Autonome - Fighter 4
(4) Raimundo_O - Captain Bugbeard - Bugbear - Fighter 2 Warlock 2
(3)Kiri - The Crow - Human - Aberrant Mind Sorcerer 3

Info:
Kives der Ziklops wurde von einen umbekannten Ungetüm angegriffen und einen Hang hinundergestoßen wurde und von einer Lawine begraben wurde. Seine Giand Rams sind vor Panik dafon gelaufen und wir sollten sie suchen. Konnten fasst alle lebendig zurückbringen.

Loot: 100 GP pro Kopf
1x Potion of Hill Giant Strength

Kives' Mantle (Cloak of Protection)
Wondrous Item, Uncommon (Requires Attunement)

This cloak was crafted by the Cyclops herders Kives from the fur of their Giant Rams and still retains some of the magic that the animal had absorbed before it was sheared.

You gain a +1 bonus to Armor Class and saving throws while you wear this cloak.

Temperate. You are unharmed by temperatures of 0 degrees Fahrenheit or lower, and 100 degrees Fahrenheit or higher.

The Snatch Key (Mystery Key)
Wondrous Item, Common

The mysterious key originates from a Quickling. The key has tiny wings and is exceptionally difficult to catch.

A question mark is worked into the head of this key. The key has a 5 percent chance of unlocking any lock into which it’s inserted. Once it unlocks something, the key disappears.

Loud. The item makes a loud noise—such as a clang, a shout, or a resonating gong— when used.
While trying to catch it, the key is constantly taunting the user.

2024-09-28 19:30 DDAL05-10 Giant Diplomacy 1 100 10 Show

1 Potion of Healing
1Potion of Greater Healing

The characters have the opportunity to earn the following story rewards during the course of play.

Defenders of Parnast. You have helped forge a treaty between the city of Parnast and the Ettin Gralm. Citizens will buy you a drink or meal and many toast to your name.

Greater Defenders of Parnast. You have shown your selflessness time and again to the citizens of Parnast. While in Parnast, everyone opens their doors and pantries to you offering a 10% discount on goods and healing services.

Loot: Bracers of Archery, Ring of Jumping

2024-09-14 00:11 Keys from the Golden Vault - Stygian Gambit (As if you were a Player Reward) 1 Show DM Log

1533GP
+1 Rapier
Bag of Holding
Potion of Animal Friendship
For the Golden Vault
If the characters accomplish the heist for the Golden Vault, Verity ensures that the Golden Vault learns about the characters’ success. She also informs the characters that they are entitled to an uncommon magic item of their choice (subject to your approval) as payment for the statuette. The item is delivered to the characters the next day.

2024-10-29 19:29 DDHC-CM-05 Shemshime's Bedtime Rhyme 1 -31 10 Show

Loot:
Lying next to the clockwork oyster is a metal key. If a character uses an action to wind the mechanical oyster with the key, the oyster produces soothing ocean sounds for 10 minutes. This nonmagical device is worth 50 gp.
Potion of Gaseous Form
Potion of Heroism
Ring of Ram
Bag of Holding

Used: Superior Healing Potion, 10gp Jade Dust for Magic Mouth
Joshua Windweaver (Echo) castet a magic Mouth spell on Corellius' Bloodspear, so that it Screams "SMITE" on every critical hit.

2024-09-12 20:10 FR-DC-FHT-01 Mystery of Myth Laev 1 1 50 10 Show

Loot:
Potion of Healing
50gp pro Spieler
Chest of Preserving
Wraps of Unarmed Prowess +1
Spelltattoo Comprehend Languages

Spellbook Show

Spells known:
.
1st Level: Silent Image, Detect Magic, Mage Armor, Magic Missile, Shield, Identify, Tasha's Hideous Laughter, unseen servant, comprehend languages, Sleep, Charm Person, Color Spray, Disguise Self, Distort Value, Illusory Script, Chromatic Orb, Feather Fall, Burning Hands, Alarm, Expeditious Retreat, False Life, Find Familiar, Fog Cloud, Grease, Ice Knife, Jump, Longstrider, Protection from Evil and Good, Ray of Sickness, Tensers Floating Disk, Thunderwave, Witch Bolt, Tasha's Caustic Brew, Absorb Elements, Catapult, Cause Fear, Earth Tremor, Frost Fingers, Snare,
.
2nd Level: Mirror Image, Nystul's Magic Aura, Phantasmal Force, Blur, Invisibility, Magic Mouth, Nathair's Mischief, Arcane Lock, Knock, Suggestion, Detect Thoughts, Crown of Madness, Augury, Levitate, Flaming Sphere, Ray of Enfeeblement, Rope Trick, Alter Self, Arcane Vigor, Blindness Deafness, Cloud of Daggers, Continual Flame, Darkness, Darkvision, Dragon's Breath, Enhance Ability, Enlarge Reduce, Gentle Repose, Gust of Wind, Hold Person, Locate Object, Magic Weapon, Melf's Acid Arrow, Mind Spike, Scorching Ray, See Invisibility, Shatter, Spider Climb, Web, Tasha's Mind Whip, Shadow Blade, Aganazzar's Scorcher, Air Bubble, Dust Devil, Earthbind, Maximillian's Earthen Grasp, Pyrotechnics, Rime's Binding Ice, Skywrite, Snilloc's Snowball Swarm, Spray Of Cards, Warding Wind, Warp Sense
.
3th Level: Major Image
.
4th Level: Hallucinatory Terrain
.
5th Level: Mislead
.
6th Level:
.
7th Level:
.
8th Level:
.
9th Level:

2024-10-23 23:59 Copied Spells from Spellbooks -850 -13 Show

Spellbook: Arcane Lock, Detect Magic, Detect Thoughts, Knock, Mage Armor, Magic Missile, Phantasmal Force, Shield, and Suggestion.

4 2th lvl spells: 4 Downtime Days + 400gp
4 1th lvl spells: 4 Downtime Days + 200gp

Spellbook: comprehend languages, detect magic, detect thoughts, identify, mage armor, misty step, Tasha’s hideous laughter, and unseen servant.

5 1th lvl spells: 5 Downtime Days + 250gp

2024-10-24 00:03 Copied from Spellscrolls -300 -4 Show

Crown of Madness: 100gp + 1 Downtime
Sleep: 50gp + 1 Downtime
Augury: 100gp + 1 Downtime
Charm Person: 50gp + 1 Downtime

2024-10-24 00:29 Bought Spellscrolls -7125 Show

Bought Spellscrolls 1th Level: Alarm, Expeditious Retreat, False Life, Find Familiar, Fog Cloud, Grease, Ice Knife, Jump, Longstrider, Protection from Evil and Good, Ray of Sickness, Tensers Floating Disk, Thunderwave, Witch Bolt, Tasha's Caustic Brew, Absorb Elements, Catapult, Cause Fear, Earth Tremor, Frost Fingers, Snare,

21x75gp = 1575

Bought Spellscrolls 2th Level: Alter Self, Arcane Vigor, Blindness Deafness, Cloud of Daggers, Continual Flame, Darkness, Darkvision, Dragon's Breath, Enhance Ability, Enlarge Reduce, Gentle Repose, Gust of Wind, Hold Person, Locate Object, Magic Weapon, Melf's Acid Arrow, Mind Spike, Scorching Ray, See Invisibility, Shatter, Spider Climb, Web, Tasha's Mind Whip, Shadow Blade, Aganazzar's Scorcher, Air Bubble, Dust Devil, Earthbind, Maximillian's Earthen Grasp, Pyrotechnics, Rime's Binding Ice, Skywrite, Snilloc's Snowball Swarm, Spray Of Cards, Warding Wind, Warp Sense, Wither and Bloom

37x150 = 5550

2024-10-24 00:30 Copied Spells into Spellbook -4650 -57 Show

1th Level: Alarm, Expeditious Retreat, False Life, Find Familiar, Fog Cloud, Grease, Ice Knife, Jump, Longstrider, Protection from Evil and Good, Ray of Sickness, Tensers Floating Disk, Thunderwave, Witch Bolt, Tasha's Caustic Brew, Absorb Elements, Catapult, Cause Fear, Earth Tremor, Frost Fingers, Snare,

21x50gp = 1050

2th Level: Alter Self, Arcane Vigor, Blindness Deafness, Cloud of Daggers, Continual Flame, Darkness, Darkvision, Dragon's Breath, Enhance Ability, Enlarge Reduce, Gentle Repose, Gust of Wind, Hold Person, Locate Object, Magic Weapon, Melf's Acid Arrow, Mind Spike, Scorching Ray, See Invisibility, Shatter, Spider Climb, Web, Tasha's Mind Whip, Shadow Blade, Aganazzar's Scorcher, Air Bubble, Dust Devil, Earthbind, Maximillian's Earthen Grasp, Pyrotechnics, Rime's Binding Ice, Skywrite, Snilloc's Snowball Swarm, Spray Of Cards, Warding Wind, Warp Sense,

36x100 = 3600

2024-10-29 19:47 Service Reward: Legendary 40 Show

Ring of Spellturning +40 Downtime Days
From: 50th Anniversary Season
For: 40 DM Hours

2024-10-24 00:36 Service Reward Ring of Spellturning Show DM Log

Ring of Spellturning +40 Downtime Days
From: 50th Anniversary Season
For: 40 DM Hours

2024-10-24 15:10 Buying Spellscrolls -61900 Show

3th Level Spellscrolls: Animate Dead, Bestow Curse, Blink, Clairvoyance, Counterspell, Dispel Magic, Feign Death, Fireball, Fly, Gaseous Form, Leomund's Tiny Hut, Lightning Bolt, Magic Circle, Nondetection, Phantom Steed, Protection from Energy, Remove Curse, Sending, Sleet Storm, Slow, Speak with Dead, Stinking Cloud, Summon Undead, Tongues, Vampiric Touch, Water Breathing, Antagonize, Ashardalon's Stride, Catnap, Enemies Abound, Erupting Earth, Flame Arrows, Intellect Fortress, Life Transference, Melf's Minute Meteors, Spirit Shroud, Summon Lesser Demons, Summon Shadowspawn, Thunder Step, Tidal Wave, Tiny Servant
.
Not Bought (will be learned through Class): Hypnotic Pattern, Fear, Haste, Glyph of Warding, , Wall of Sand, Wall of Water
.
Cost: 43x300gp = 12900gp
.
4th Level
4th Level Spellscrolls: Confusion, Conjure Minor Elementals, Control Water, Dimension Door, Divination, Evard's Black Tentacles, Fabricate, Fire Shield, Ice Storm, Leomund's Secret Chest, Locate Creature, Mordekainen's Faithful Hound, Mordekainen's Private Sanctum, Otiluke's Resilient Sphere, Polymorph, Stone Shape, Stoneskin, Summon Aberration, Summon Construct, Summon Elemental, Vitriolic Sphere, Wall of Fire, Elemental Bane, Gate Seal, Rhaulothim's Psychic Lance, Spirit of Death, Sickening Radiance, Summon greater Demon, Watery Sphere, Storm Sphere
.
Not Bought (will be learned through Class): Greater Invisibility, Phantasmal Killer, Arcane Eye, Banishment, Blight, Charm Monster
.
Cost: 30x500gp = 15000gp
.
5th Level
5th Level Spellscrolls: Cone of Cold, Conjure Elemental, Contact other Plane, Dominate Person, Geas, Hold Monster, Jallarzi's Storm of Radiance, Legend Lore, Modify Memory, Passwall, Planar Binding, Rary's Telepathic Bond, Scrying, Seeming, Steel Wind Strike, Summon Dragon, Synaptic Static, Telekinesis, Teleportation Circle, Wall of Force, Wall of Stone, Yolande's Regal Presence, Control Winds, Dawn, Danse Macabre, Create Spelljamming Helm, enervation, Far Step, Immolation, Infernal Calling, Negative Energy Flood, Skill Empowerment, Summon Draconic Spirit, Transmute Rock, Wall of Light,
.
Not bought (will be learned through Class): Creation, Dream, Animate Objects, Bigby's Hand, Circle of Power, Cloudkill
.
Cost: 34x1000gp = 34000
.
.

2024-10-24 23:36 Repeatable Reward Show DM Log

50k gp + 2 Necklace of Fireballs + Elemental Gem (Fire, Water, Wind)
50k gp + Elemental Gem (Fire, Water, Wind. Earth, Fire)

2024-10-24 23:39 Service Reward (Repeatable Reward) 100000 Robe of Useful Items (12), Robe of Useful Items (12) Show

50k gp + 2 Robe of useful Items + Elemental Gem (Fire, Water, Wind)
50k gp + Elemental Gem (Fire, Water, Wind. Earth, Fire)

Character Rebuild Log 2024 Show

Character Build
.
Name: Joshua Windweaver
.
Race: Standard Human 2024
.
Background: Waterdhevian Noble
.
Level: Illusion Wizard 4
.
AB Scores:
.
STR: 8
DEX: 14
CON: 15 (+1 from Race)
INT: 15 (+1 von Fey Touched / +2 Background)
WIS: 10
CHA: 8
.
Feats: Magic Initiate Druid (Background), Magic Initiate Cleric (Standard Human), Fey touched (lvl 4 Wizard)
.
Skill Prof: Arcana, History, Investigation, Nature, Religion
.
Expertise: Arcana
.
Language Prof/Tool Prof: Common, Sylvan, Draconic
.
Magic Items: -

Date Played Adventure Title Tier Session ▲ ACP TCP Downtime Renown
2024-11-09 18:09 DDAL05-06 Beneath the Fetid Chelimber 0 10 Show

Ring of Swimming

2024-10-23 19:05 DDHC-KGV-03 A Reach for the Stars 1 10 Show

7x Potion of Healing
Spell Scrolls: Armor of Agathys, Arms of Hadar, Bane, Crown of Madness, Dimension Door, Sleep

Spellbook: Arcane Lock, Detect Magic, Detect Thoughts, Knock, Mage Armor, Magic Missile, Phantasmal Force, Shield, and Suggestion.

Spellbook: comprehend languages, detect magic, detect thoughts, identify, mage armor, misty step, Tasha’s hideous laughter, and unseen servant.

3x Alchemist's Fire
Adventuring gear
This sticky, adhesive fluid ignites when exposed to air. As an action, you can throw this flask up to 20 feet, shattering it on impact. Make a ranged Attack against a creature or object, treating the alchemist's fire as an improvised weapon. On a hit, the target takes 1d4 fire damage at the start of each of its turns. A creature can end this damage by using its action to make a DC 10 Dexterity check to extinguish the flames.

Potion of Gaseous Form
Potion, rare
When you drink this potion, you gain the effect of the gaseous form spell for 1 hour (no concentration required) or until you end the effect as a bonus action. This potion’s container seems to hold fog that moves and pours like water.

Oil of Slipperiness
Potion, uncommon
This sticky black unguent is thick and heavy in the container, but it flows quickly when poured. The oil can cover a Medium or smaller creature, along with the equipment it’s wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of a freedom of movement spell for 8 hours.
Alternatively, the oil can be poured on the ground as an action, where it covers a 10-foot square, duplicating the effect of the grease spell in that area for 8 hours.

Assassin's Blood Poison
A creature subjected to this poison must make a DC 10 Constitution saving throw. On a failed save, it takes 6 (1d12) poison damage and is poisoned for 24 hours. On a successful save, the creature takes half damage and isn’t poisoned.

Ring of Jumping
Ring, uncommon (requires attunement)
While wearing this ring, you can cast the jump spell from it as a bonus action at will, but can target only yourself when you do so.

Far Realm Potion
Potion, uncommon
This concoction looks, smells, and tastes like a potion of healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature.
If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0.
When the poison effect ends, you sprout a tentacle made of inky shadow. This shadowy tentacle lasts for 1 hour. As a bonus action, you can use the tentacle to make a melee weapon attack (+4 to hit) against a creature you can see within 5 feet of itself. On a hit, the target takes 4 (1d8) necrotic damage.

Wand of Magic Missiles
Wand, uncommon
This wand has 7 charges. While holding it, you can use an action to expend 1 or more of its charges to cast the magic missile spell from it. For 1 charge, you cast the 1st-level version of the spell. You can increase the spell slot level by one for each additional charge you expend.
The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand’s last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed.

...

For the Golden Vault
If the characters are working for the Golden Vault, the organization rewards the characters with an uncommon magic item of their choice (subject to your approval). The item is delivered to the characters the next day.

Chosen Item: Eyes of Minute Seeing

2024-09-26 17:43 Service Reward (Repeatable Reward) 1 Show DM Log

50kgp+5 rare (or lower) consumables for 50hours
Picked 5x Keoghthoms Ointment

2024-11-09 22:12 DDAL05-07 Chelimbers Descent 1 10 Show

Loot: Wand of Web, Spellscrolls (Tongues, Lesser Restoration)
Spellbook: absorb elements, catapult, ice knife, earth tremor, dust devil, skywrite, and wall of water (all found in Princes of the Apocalypse Appendix B).

2024-12-12 19:19 FR-DC-MBM-01 Back To The Big Guy 1 10 Show

Teilnehmer:
(3) Arikatzi020 - Kalis Nordwind - Centaur - Path of the Berserker lvl 3 - none
(4) Echo - Joshua Windweaver - Standard 2024 Human - Illusion Wizard 4
(4) Flammenklinge - Svarog - Autonome - Fighter 4
(4) Raimundo_O - Captain Bugbeard - Bugbear - Fighter 2 Warlock 2
(3)Kiri - The Crow - Human - Aberrant Mind Sorcerer 3

Info:
Kives der Ziklops wurde von einen umbekannten Ungetüm angegriffen und einen Hang hinundergestoßen wurde und von einer Lawine begraben wurde. Seine Giand Rams sind vor Panik dafon gelaufen und wir sollten sie suchen. Konnten fasst alle lebendig zurückbringen.

Loot: 100 GP pro Kopf
1x Potion of Hill Giant Strength

Kives' Mantle (Cloak of Protection)
Wondrous Item, Uncommon (Requires Attunement)

This cloak was crafted by the Cyclops herders Kives from the fur of their Giant Rams and still retains some of the magic that the animal had absorbed before it was sheared.

You gain a +1 bonus to Armor Class and saving throws while you wear this cloak.

Temperate. You are unharmed by temperatures of 0 degrees Fahrenheit or lower, and 100 degrees Fahrenheit or higher.

The Snatch Key (Mystery Key)
Wondrous Item, Common

The mysterious key originates from a Quickling. The key has tiny wings and is exceptionally difficult to catch.

A question mark is worked into the head of this key. The key has a 5 percent chance of unlocking any lock into which it’s inserted. Once it unlocks something, the key disappears.

Loud. The item makes a loud noise—such as a clang, a shout, or a resonating gong— when used.
While trying to catch it, the key is constantly taunting the user.

2024-09-28 19:30 DDAL05-10 Giant Diplomacy 1 10 Show

1 Potion of Healing
1Potion of Greater Healing

The characters have the opportunity to earn the following story rewards during the course of play.

Defenders of Parnast. You have helped forge a treaty between the city of Parnast and the Ettin Gralm. Citizens will buy you a drink or meal and many toast to your name.

Greater Defenders of Parnast. You have shown your selflessness time and again to the citizens of Parnast. While in Parnast, everyone opens their doors and pantries to you offering a 10% discount on goods and healing services.

Loot: Bracers of Archery, Ring of Jumping

2024-09-14 00:11 Keys from the Golden Vault - Stygian Gambit (As if you were a Player Reward) 1 Show DM Log

1533GP
+1 Rapier
Bag of Holding
Potion of Animal Friendship
For the Golden Vault
If the characters accomplish the heist for the Golden Vault, Verity ensures that the Golden Vault learns about the characters’ success. She also informs the characters that they are entitled to an uncommon magic item of their choice (subject to your approval) as payment for the statuette. The item is delivered to the characters the next day.

2024-10-29 19:29 DDHC-CM-05 Shemshime's Bedtime Rhyme 1 10 Show

Loot:
Lying next to the clockwork oyster is a metal key. If a character uses an action to wind the mechanical oyster with the key, the oyster produces soothing ocean sounds for 10 minutes. This nonmagical device is worth 50 gp.
Potion of Gaseous Form
Potion of Heroism
Ring of Ram
Bag of Holding

Used: Superior Healing Potion, 10gp Jade Dust for Magic Mouth
Joshua Windweaver (Echo) castet a magic Mouth spell on Corellius' Bloodspear, so that it Screams "SMITE" on every critical hit.

2024-09-12 20:10 FR-DC-FHT-01 Mystery of Myth Laev 1 10 Show

Loot:
Potion of Healing
50gp pro Spieler
Chest of Preserving
Wraps of Unarmed Prowess +1
Spelltattoo Comprehend Languages

Spellbook Show

Spells known:
.
1st Level: Silent Image, Detect Magic, Mage Armor, Magic Missile, Shield, Identify, Tasha's Hideous Laughter, unseen servant, comprehend languages, Sleep, Charm Person, Color Spray, Disguise Self, Distort Value, Illusory Script, Chromatic Orb, Feather Fall, Burning Hands, Alarm, Expeditious Retreat, False Life, Find Familiar, Fog Cloud, Grease, Ice Knife, Jump, Longstrider, Protection from Evil and Good, Ray of Sickness, Tensers Floating Disk, Thunderwave, Witch Bolt, Tasha's Caustic Brew, Absorb Elements, Catapult, Cause Fear, Earth Tremor, Frost Fingers, Snare,
.
2nd Level: Mirror Image, Nystul's Magic Aura, Phantasmal Force, Blur, Invisibility, Magic Mouth, Nathair's Mischief, Arcane Lock, Knock, Suggestion, Detect Thoughts, Crown of Madness, Augury, Levitate, Flaming Sphere, Ray of Enfeeblement, Rope Trick, Alter Self, Arcane Vigor, Blindness Deafness, Cloud of Daggers, Continual Flame, Darkness, Darkvision, Dragon's Breath, Enhance Ability, Enlarge Reduce, Gentle Repose, Gust of Wind, Hold Person, Locate Object, Magic Weapon, Melf's Acid Arrow, Mind Spike, Scorching Ray, See Invisibility, Shatter, Spider Climb, Web, Tasha's Mind Whip, Shadow Blade, Aganazzar's Scorcher, Air Bubble, Dust Devil, Earthbind, Maximillian's Earthen Grasp, Pyrotechnics, Rime's Binding Ice, Skywrite, Snilloc's Snowball Swarm, Spray Of Cards, Warding Wind, Warp Sense
.
3th Level: Major Image
.
4th Level: Hallucinatory Terrain
.
5th Level: Mislead
.
6th Level:
.
7th Level:
.
8th Level:
.
9th Level:

2024-10-23 23:59 Copied Spells from Spellbooks -13 Show

Spellbook: Arcane Lock, Detect Magic, Detect Thoughts, Knock, Mage Armor, Magic Missile, Phantasmal Force, Shield, and Suggestion.

4 2th lvl spells: 4 Downtime Days + 400gp
4 1th lvl spells: 4 Downtime Days + 200gp

Spellbook: comprehend languages, detect magic, detect thoughts, identify, mage armor, misty step, Tasha’s hideous laughter, and unseen servant.

5 1th lvl spells: 5 Downtime Days + 250gp

2024-10-24 00:03 Copied from Spellscrolls -4 Show

Crown of Madness: 100gp + 1 Downtime
Sleep: 50gp + 1 Downtime
Augury: 100gp + 1 Downtime
Charm Person: 50gp + 1 Downtime

2024-10-24 00:29 Bought Spellscrolls Show

Bought Spellscrolls 1th Level: Alarm, Expeditious Retreat, False Life, Find Familiar, Fog Cloud, Grease, Ice Knife, Jump, Longstrider, Protection from Evil and Good, Ray of Sickness, Tensers Floating Disk, Thunderwave, Witch Bolt, Tasha's Caustic Brew, Absorb Elements, Catapult, Cause Fear, Earth Tremor, Frost Fingers, Snare,

21x75gp = 1575

Bought Spellscrolls 2th Level: Alter Self, Arcane Vigor, Blindness Deafness, Cloud of Daggers, Continual Flame, Darkness, Darkvision, Dragon's Breath, Enhance Ability, Enlarge Reduce, Gentle Repose, Gust of Wind, Hold Person, Locate Object, Magic Weapon, Melf's Acid Arrow, Mind Spike, Scorching Ray, See Invisibility, Shatter, Spider Climb, Web, Tasha's Mind Whip, Shadow Blade, Aganazzar's Scorcher, Air Bubble, Dust Devil, Earthbind, Maximillian's Earthen Grasp, Pyrotechnics, Rime's Binding Ice, Skywrite, Snilloc's Snowball Swarm, Spray Of Cards, Warding Wind, Warp Sense, Wither and Bloom

37x150 = 5550

2024-10-24 00:30 Copied Spells into Spellbook -57 Show

1th Level: Alarm, Expeditious Retreat, False Life, Find Familiar, Fog Cloud, Grease, Ice Knife, Jump, Longstrider, Protection from Evil and Good, Ray of Sickness, Tensers Floating Disk, Thunderwave, Witch Bolt, Tasha's Caustic Brew, Absorb Elements, Catapult, Cause Fear, Earth Tremor, Frost Fingers, Snare,

21x50gp = 1050

2th Level: Alter Self, Arcane Vigor, Blindness Deafness, Cloud of Daggers, Continual Flame, Darkness, Darkvision, Dragon's Breath, Enhance Ability, Enlarge Reduce, Gentle Repose, Gust of Wind, Hold Person, Locate Object, Magic Weapon, Melf's Acid Arrow, Mind Spike, Scorching Ray, See Invisibility, Shatter, Spider Climb, Web, Tasha's Mind Whip, Shadow Blade, Aganazzar's Scorcher, Air Bubble, Dust Devil, Earthbind, Maximillian's Earthen Grasp, Pyrotechnics, Rime's Binding Ice, Skywrite, Snilloc's Snowball Swarm, Spray Of Cards, Warding Wind, Warp Sense,

36x100 = 3600

2024-10-29 19:47 Service Reward: Legendary 40 Show

Ring of Spellturning +40 Downtime Days
From: 50th Anniversary Season
For: 40 DM Hours

2024-10-24 00:36 Service Reward Show DM Log

Ring of Spellturning +40 Downtime Days
From: 50th Anniversary Season
For: 40 DM Hours

2024-10-24 15:10 Buying Spellscrolls Show

3th Level Spellscrolls: Animate Dead, Bestow Curse, Blink, Clairvoyance, Counterspell, Dispel Magic, Feign Death, Fireball, Fly, Gaseous Form, Leomund's Tiny Hut, Lightning Bolt, Magic Circle, Nondetection, Phantom Steed, Protection from Energy, Remove Curse, Sending, Sleet Storm, Slow, Speak with Dead, Stinking Cloud, Summon Undead, Tongues, Vampiric Touch, Water Breathing, Antagonize, Ashardalon's Stride, Catnap, Enemies Abound, Erupting Earth, Flame Arrows, Intellect Fortress, Life Transference, Melf's Minute Meteors, Spirit Shroud, Summon Lesser Demons, Summon Shadowspawn, Thunder Step, Tidal Wave, Tiny Servant
.
Not Bought (will be learned through Class): Hypnotic Pattern, Fear, Haste, Glyph of Warding, , Wall of Sand, Wall of Water
.
Cost: 43x300gp = 12900gp
.
4th Level
4th Level Spellscrolls: Confusion, Conjure Minor Elementals, Control Water, Dimension Door, Divination, Evard's Black Tentacles, Fabricate, Fire Shield, Ice Storm, Leomund's Secret Chest, Locate Creature, Mordekainen's Faithful Hound, Mordekainen's Private Sanctum, Otiluke's Resilient Sphere, Polymorph, Stone Shape, Stoneskin, Summon Aberration, Summon Construct, Summon Elemental, Vitriolic Sphere, Wall of Fire, Elemental Bane, Gate Seal, Rhaulothim's Psychic Lance, Spirit of Death, Sickening Radiance, Summon greater Demon, Watery Sphere, Storm Sphere
.
Not Bought (will be learned through Class): Greater Invisibility, Phantasmal Killer, Arcane Eye, Banishment, Blight, Charm Monster
.
Cost: 30x500gp = 15000gp
.
5th Level
5th Level Spellscrolls: Cone of Cold, Conjure Elemental, Contact other Plane, Dominate Person, Geas, Hold Monster, Jallarzi's Storm of Radiance, Legend Lore, Modify Memory, Passwall, Planar Binding, Rary's Telepathic Bond, Scrying, Seeming, Steel Wind Strike, Summon Dragon, Synaptic Static, Telekinesis, Teleportation Circle, Wall of Force, Wall of Stone, Yolande's Regal Presence, Control Winds, Dawn, Danse Macabre, Create Spelljamming Helm, enervation, Far Step, Immolation, Infernal Calling, Negative Energy Flood, Skill Empowerment, Summon Draconic Spirit, Transmute Rock, Wall of Light,
.
Not bought (will be learned through Class): Creation, Dream, Animate Objects, Bigby's Hand, Circle of Power, Cloudkill
.
Cost: 34x1000gp = 34000
.
.

2024-10-24 23:36 Repeatable Reward Show DM Log

50k gp + 2 Necklace of Fireballs + Elemental Gem (Fire, Water, Wind)
50k gp + Elemental Gem (Fire, Water, Wind. Earth, Fire)

2024-10-24 23:39 Service Reward (Repeatable Reward) Show

50k gp + 2 Robe of useful Items + Elemental Gem (Fire, Water, Wind)
50k gp + Elemental Gem (Fire, Water, Wind. Earth, Fire)

Character Rebuild Log 2024 Show

Character Build
.
Name: Joshua Windweaver
.
Race: Standard Human 2024
.
Background: Waterdhevian Noble
.
Level: Illusion Wizard 4
.
AB Scores:
.
STR: 8
DEX: 14
CON: 15 (+1 from Race)
INT: 15 (+1 von Fey Touched / +2 Background)
WIS: 10
CHA: 8
.
Feats: Magic Initiate Druid (Background), Magic Initiate Cleric (Standard Human), Fey touched (lvl 4 Wizard)
.
Skill Prof: Arcana, History, Investigation, Nature, Religion
.
Expertise: Arcana
.
Language Prof/Tool Prof: Common, Sylvan, Draconic
.
Magic Items: -

Date Played Adventure Title Session ▲ XP GP Downtime Renown Magic Items
2024-11-09 18:09 DDAL05-06 Beneath the Fetid Chelimber 0 10 Show

Ring of Swimming

2024-10-23 19:05 DDHC-KGV-03 A Reach for the Stars 1 669 10 Eyes of Minute Seeing Show

7x Potion of Healing
Spell Scrolls: Armor of Agathys, Arms of Hadar, Bane, Crown of Madness, Dimension Door, Sleep

Spellbook: Arcane Lock, Detect Magic, Detect Thoughts, Knock, Mage Armor, Magic Missile, Phantasmal Force, Shield, and Suggestion.

Spellbook: comprehend languages, detect magic, detect thoughts, identify, mage armor, misty step, Tasha’s hideous laughter, and unseen servant.

3x Alchemist's Fire
Adventuring gear
This sticky, adhesive fluid ignites when exposed to air. As an action, you can throw this flask up to 20 feet, shattering it on impact. Make a ranged Attack against a creature or object, treating the alchemist's fire as an improvised weapon. On a hit, the target takes 1d4 fire damage at the start of each of its turns. A creature can end this damage by using its action to make a DC 10 Dexterity check to extinguish the flames.

Potion of Gaseous Form
Potion, rare
When you drink this potion, you gain the effect of the gaseous form spell for 1 hour (no concentration required) or until you end the effect as a bonus action. This potion’s container seems to hold fog that moves and pours like water.

Oil of Slipperiness
Potion, uncommon
This sticky black unguent is thick and heavy in the container, but it flows quickly when poured. The oil can cover a Medium or smaller creature, along with the equipment it’s wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of a freedom of movement spell for 8 hours.
Alternatively, the oil can be poured on the ground as an action, where it covers a 10-foot square, duplicating the effect of the grease spell in that area for 8 hours.

Assassin's Blood Poison
A creature subjected to this poison must make a DC 10 Constitution saving throw. On a failed save, it takes 6 (1d12) poison damage and is poisoned for 24 hours. On a successful save, the creature takes half damage and isn’t poisoned.

Ring of Jumping
Ring, uncommon (requires attunement)
While wearing this ring, you can cast the jump spell from it as a bonus action at will, but can target only yourself when you do so.

Far Realm Potion
Potion, uncommon
This concoction looks, smells, and tastes like a potion of healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature.
If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0.
When the poison effect ends, you sprout a tentacle made of inky shadow. This shadowy tentacle lasts for 1 hour. As a bonus action, you can use the tentacle to make a melee weapon attack (+4 to hit) against a creature you can see within 5 feet of itself. On a hit, the target takes 4 (1d8) necrotic damage.

Wand of Magic Missiles
Wand, uncommon
This wand has 7 charges. While holding it, you can use an action to expend 1 or more of its charges to cast the magic missile spell from it. For 1 charge, you cast the 1st-level version of the spell. You can increase the spell slot level by one for each additional charge you expend.
The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand’s last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed.

...

For the Golden Vault
If the characters are working for the Golden Vault, the organization rewards the characters with an uncommon magic item of their choice (subject to your approval). The item is delivered to the characters the next day.

Chosen Item: Eyes of Minute Seeing

2024-09-26 17:43 Service Reward (Repeatable Reward) 1 Show DM Log

50kgp+5 rare (or lower) consumables for 50hours
Picked 5x Keoghthoms Ointment

2024-11-09 22:12 DDAL05-07 Chelimbers Descent 1 40 10 Show

Loot: Wand of Web, Spellscrolls (Tongues, Lesser Restoration)
Spellbook: absorb elements, catapult, ice knife, earth tremor, dust devil, skywrite, and wall of water (all found in Princes of the Apocalypse Appendix B).

2024-12-12 19:19 FR-DC-MBM-01 Back To The Big Guy 1 100 10 Show

Teilnehmer:
(3) Arikatzi020 - Kalis Nordwind - Centaur - Path of the Berserker lvl 3 - none
(4) Echo - Joshua Windweaver - Standard 2024 Human - Illusion Wizard 4
(4) Flammenklinge - Svarog - Autonome - Fighter 4
(4) Raimundo_O - Captain Bugbeard - Bugbear - Fighter 2 Warlock 2
(3)Kiri - The Crow - Human - Aberrant Mind Sorcerer 3

Info:
Kives der Ziklops wurde von einen umbekannten Ungetüm angegriffen und einen Hang hinundergestoßen wurde und von einer Lawine begraben wurde. Seine Giand Rams sind vor Panik dafon gelaufen und wir sollten sie suchen. Konnten fasst alle lebendig zurückbringen.

Loot: 100 GP pro Kopf
1x Potion of Hill Giant Strength

Kives' Mantle (Cloak of Protection)
Wondrous Item, Uncommon (Requires Attunement)

This cloak was crafted by the Cyclops herders Kives from the fur of their Giant Rams and still retains some of the magic that the animal had absorbed before it was sheared.

You gain a +1 bonus to Armor Class and saving throws while you wear this cloak.

Temperate. You are unharmed by temperatures of 0 degrees Fahrenheit or lower, and 100 degrees Fahrenheit or higher.

The Snatch Key (Mystery Key)
Wondrous Item, Common

The mysterious key originates from a Quickling. The key has tiny wings and is exceptionally difficult to catch.

A question mark is worked into the head of this key. The key has a 5 percent chance of unlocking any lock into which it’s inserted. Once it unlocks something, the key disappears.

Loud. The item makes a loud noise—such as a clang, a shout, or a resonating gong— when used.
While trying to catch it, the key is constantly taunting the user.

2024-09-28 19:30 DDAL05-10 Giant Diplomacy 1 100 10 Show

1 Potion of Healing
1Potion of Greater Healing

The characters have the opportunity to earn the following story rewards during the course of play.

Defenders of Parnast. You have helped forge a treaty between the city of Parnast and the Ettin Gralm. Citizens will buy you a drink or meal and many toast to your name.

Greater Defenders of Parnast. You have shown your selflessness time and again to the citizens of Parnast. While in Parnast, everyone opens their doors and pantries to you offering a 10% discount on goods and healing services.

Loot: Bracers of Archery, Ring of Jumping

2024-09-14 00:11 Keys from the Golden Vault - Stygian Gambit (As if you were a Player Reward) 1 Show DM Log

1533GP
+1 Rapier
Bag of Holding
Potion of Animal Friendship
For the Golden Vault
If the characters accomplish the heist for the Golden Vault, Verity ensures that the Golden Vault learns about the characters’ success. She also informs the characters that they are entitled to an uncommon magic item of their choice (subject to your approval) as payment for the statuette. The item is delivered to the characters the next day.

2024-10-29 19:29 DDHC-CM-05 Shemshime's Bedtime Rhyme 1 -31 10 Show

Loot:
Lying next to the clockwork oyster is a metal key. If a character uses an action to wind the mechanical oyster with the key, the oyster produces soothing ocean sounds for 10 minutes. This nonmagical device is worth 50 gp.
Potion of Gaseous Form
Potion of Heroism
Ring of Ram
Bag of Holding

Used: Superior Healing Potion, 10gp Jade Dust for Magic Mouth
Joshua Windweaver (Echo) castet a magic Mouth spell on Corellius' Bloodspear, so that it Screams "SMITE" on every critical hit.

2024-09-12 20:10 FR-DC-FHT-01 Mystery of Myth Laev 1 50 10 Show

Loot:
Potion of Healing
50gp pro Spieler
Chest of Preserving
Wraps of Unarmed Prowess +1
Spelltattoo Comprehend Languages

Spellbook Show

Spells known:
.
1st Level: Silent Image, Detect Magic, Mage Armor, Magic Missile, Shield, Identify, Tasha's Hideous Laughter, unseen servant, comprehend languages, Sleep, Charm Person, Color Spray, Disguise Self, Distort Value, Illusory Script, Chromatic Orb, Feather Fall, Burning Hands, Alarm, Expeditious Retreat, False Life, Find Familiar, Fog Cloud, Grease, Ice Knife, Jump, Longstrider, Protection from Evil and Good, Ray of Sickness, Tensers Floating Disk, Thunderwave, Witch Bolt, Tasha's Caustic Brew, Absorb Elements, Catapult, Cause Fear, Earth Tremor, Frost Fingers, Snare,
.
2nd Level: Mirror Image, Nystul's Magic Aura, Phantasmal Force, Blur, Invisibility, Magic Mouth, Nathair's Mischief, Arcane Lock, Knock, Suggestion, Detect Thoughts, Crown of Madness, Augury, Levitate, Flaming Sphere, Ray of Enfeeblement, Rope Trick, Alter Self, Arcane Vigor, Blindness Deafness, Cloud of Daggers, Continual Flame, Darkness, Darkvision, Dragon's Breath, Enhance Ability, Enlarge Reduce, Gentle Repose, Gust of Wind, Hold Person, Locate Object, Magic Weapon, Melf's Acid Arrow, Mind Spike, Scorching Ray, See Invisibility, Shatter, Spider Climb, Web, Tasha's Mind Whip, Shadow Blade, Aganazzar's Scorcher, Air Bubble, Dust Devil, Earthbind, Maximillian's Earthen Grasp, Pyrotechnics, Rime's Binding Ice, Skywrite, Snilloc's Snowball Swarm, Spray Of Cards, Warding Wind, Warp Sense
.
3th Level: Major Image
.
4th Level: Hallucinatory Terrain
.
5th Level: Mislead
.
6th Level:
.
7th Level:
.
8th Level:
.
9th Level:

2024-10-23 23:59 Copied Spells from Spellbooks -850 -13 Show

Spellbook: Arcane Lock, Detect Magic, Detect Thoughts, Knock, Mage Armor, Magic Missile, Phantasmal Force, Shield, and Suggestion.

4 2th lvl spells: 4 Downtime Days + 400gp
4 1th lvl spells: 4 Downtime Days + 200gp

Spellbook: comprehend languages, detect magic, detect thoughts, identify, mage armor, misty step, Tasha’s hideous laughter, and unseen servant.

5 1th lvl spells: 5 Downtime Days + 250gp

2024-10-24 00:03 Copied from Spellscrolls -300 -4 Show

Crown of Madness: 100gp + 1 Downtime
Sleep: 50gp + 1 Downtime
Augury: 100gp + 1 Downtime
Charm Person: 50gp + 1 Downtime

2024-10-24 00:29 Bought Spellscrolls -7125 Show

Bought Spellscrolls 1th Level: Alarm, Expeditious Retreat, False Life, Find Familiar, Fog Cloud, Grease, Ice Knife, Jump, Longstrider, Protection from Evil and Good, Ray of Sickness, Tensers Floating Disk, Thunderwave, Witch Bolt, Tasha's Caustic Brew, Absorb Elements, Catapult, Cause Fear, Earth Tremor, Frost Fingers, Snare,

21x75gp = 1575

Bought Spellscrolls 2th Level: Alter Self, Arcane Vigor, Blindness Deafness, Cloud of Daggers, Continual Flame, Darkness, Darkvision, Dragon's Breath, Enhance Ability, Enlarge Reduce, Gentle Repose, Gust of Wind, Hold Person, Locate Object, Magic Weapon, Melf's Acid Arrow, Mind Spike, Scorching Ray, See Invisibility, Shatter, Spider Climb, Web, Tasha's Mind Whip, Shadow Blade, Aganazzar's Scorcher, Air Bubble, Dust Devil, Earthbind, Maximillian's Earthen Grasp, Pyrotechnics, Rime's Binding Ice, Skywrite, Snilloc's Snowball Swarm, Spray Of Cards, Warding Wind, Warp Sense, Wither and Bloom

37x150 = 5550

2024-10-24 00:30 Copied Spells into Spellbook -4650 -57 Show

1th Level: Alarm, Expeditious Retreat, False Life, Find Familiar, Fog Cloud, Grease, Ice Knife, Jump, Longstrider, Protection from Evil and Good, Ray of Sickness, Tensers Floating Disk, Thunderwave, Witch Bolt, Tasha's Caustic Brew, Absorb Elements, Catapult, Cause Fear, Earth Tremor, Frost Fingers, Snare,

21x50gp = 1050

2th Level: Alter Self, Arcane Vigor, Blindness Deafness, Cloud of Daggers, Continual Flame, Darkness, Darkvision, Dragon's Breath, Enhance Ability, Enlarge Reduce, Gentle Repose, Gust of Wind, Hold Person, Locate Object, Magic Weapon, Melf's Acid Arrow, Mind Spike, Scorching Ray, See Invisibility, Shatter, Spider Climb, Web, Tasha's Mind Whip, Shadow Blade, Aganazzar's Scorcher, Air Bubble, Dust Devil, Earthbind, Maximillian's Earthen Grasp, Pyrotechnics, Rime's Binding Ice, Skywrite, Snilloc's Snowball Swarm, Spray Of Cards, Warding Wind, Warp Sense,

36x100 = 3600

2024-10-29 19:47 Service Reward: Legendary 40 Show

Ring of Spellturning +40 Downtime Days
From: 50th Anniversary Season
For: 40 DM Hours

2024-10-24 00:36 Service Reward Ring of Spellturning Show DM Log

Ring of Spellturning +40 Downtime Days
From: 50th Anniversary Season
For: 40 DM Hours

2024-10-24 15:10 Buying Spellscrolls -61900 Show

3th Level Spellscrolls: Animate Dead, Bestow Curse, Blink, Clairvoyance, Counterspell, Dispel Magic, Feign Death, Fireball, Fly, Gaseous Form, Leomund's Tiny Hut, Lightning Bolt, Magic Circle, Nondetection, Phantom Steed, Protection from Energy, Remove Curse, Sending, Sleet Storm, Slow, Speak with Dead, Stinking Cloud, Summon Undead, Tongues, Vampiric Touch, Water Breathing, Antagonize, Ashardalon's Stride, Catnap, Enemies Abound, Erupting Earth, Flame Arrows, Intellect Fortress, Life Transference, Melf's Minute Meteors, Spirit Shroud, Summon Lesser Demons, Summon Shadowspawn, Thunder Step, Tidal Wave, Tiny Servant
.
Not Bought (will be learned through Class): Hypnotic Pattern, Fear, Haste, Glyph of Warding, , Wall of Sand, Wall of Water
.
Cost: 43x300gp = 12900gp
.
4th Level
4th Level Spellscrolls: Confusion, Conjure Minor Elementals, Control Water, Dimension Door, Divination, Evard's Black Tentacles, Fabricate, Fire Shield, Ice Storm, Leomund's Secret Chest, Locate Creature, Mordekainen's Faithful Hound, Mordekainen's Private Sanctum, Otiluke's Resilient Sphere, Polymorph, Stone Shape, Stoneskin, Summon Aberration, Summon Construct, Summon Elemental, Vitriolic Sphere, Wall of Fire, Elemental Bane, Gate Seal, Rhaulothim's Psychic Lance, Spirit of Death, Sickening Radiance, Summon greater Demon, Watery Sphere, Storm Sphere
.
Not Bought (will be learned through Class): Greater Invisibility, Phantasmal Killer, Arcane Eye, Banishment, Blight, Charm Monster
.
Cost: 30x500gp = 15000gp
.
5th Level
5th Level Spellscrolls: Cone of Cold, Conjure Elemental, Contact other Plane, Dominate Person, Geas, Hold Monster, Jallarzi's Storm of Radiance, Legend Lore, Modify Memory, Passwall, Planar Binding, Rary's Telepathic Bond, Scrying, Seeming, Steel Wind Strike, Summon Dragon, Synaptic Static, Telekinesis, Teleportation Circle, Wall of Force, Wall of Stone, Yolande's Regal Presence, Control Winds, Dawn, Danse Macabre, Create Spelljamming Helm, enervation, Far Step, Immolation, Infernal Calling, Negative Energy Flood, Skill Empowerment, Summon Draconic Spirit, Transmute Rock, Wall of Light,
.
Not bought (will be learned through Class): Creation, Dream, Animate Objects, Bigby's Hand, Circle of Power, Cloudkill
.
Cost: 34x1000gp = 34000
.
.

2024-10-24 23:36 Repeatable Reward Show DM Log

50k gp + 2 Necklace of Fireballs + Elemental Gem (Fire, Water, Wind)
50k gp + Elemental Gem (Fire, Water, Wind. Earth, Fire)

2024-10-24 23:39 Service Reward (Repeatable Reward) 100000 Robe of Useful Items (12), Robe of Useful Items (12) Show

50k gp + 2 Robe of useful Items + Elemental Gem (Fire, Water, Wind)
50k gp + Elemental Gem (Fire, Water, Wind. Earth, Fire)

Character Rebuild Log 2024 Show

Character Build
.
Name: Joshua Windweaver
.
Race: Standard Human 2024
.
Background: Waterdhevian Noble
.
Level: Illusion Wizard 4
.
AB Scores:
.
STR: 8
DEX: 14
CON: 15 (+1 from Race)
INT: 15 (+1 von Fey Touched / +2 Background)
WIS: 10
CHA: 8
.
Feats: Magic Initiate Druid (Background), Magic Initiate Cleric (Standard Human), Fey touched (lvl 4 Wizard)
.
Skill Prof: Arcana, History, Investigation, Nature, Religion
.
Expertise: Arcana
.
Language Prof/Tool Prof: Common, Sylvan, Draconic
.
Magic Items: -