Chloe Fortescue

Season:
14(50)
Race:
Aasimar
Class:
Rogue Soulknife
Background:
Knight
Lifestyle:
Modest
Current Level:
5
Total GP:
400
Total Downtime:
40
Tag:
Faction:
None
Faction Rank:
Notorious (rank 2)
Magic Item Count:
0
Magic Item Limit:
3

Log Entries

Date Played Adventure Title Session Levels GP Downtime Magic Items
2024-04-24 13:00 Character Generation [Lvl 5] 4 400 40 Show

Atributes:
Points Remaining: 0/27
Strength
8 +0 : 8
Dexterity
14 +2 [Race] : 16
Constitution
12 +0 : 12
Intelligence
10 +0 : 10
Wisdom
14 +1[Race] +1 [Fey Touched]: 16
Charisma
14 +0 : 14

*Race: *

Aasimar
Size: Medium
Revelation: Radiant Soul

Class

Rogue - Soulknife
Proficiencies: Athletics, Investigation, Perception, Stealth
Expertise: Perception, Stealth
Archetype: Soulknife
ASI: Fey Touched

Background:
Knight
Skill Proficiencies:History, Persuasion
Tool Set: Dice

Languages
Common
Elvish
Celestrial
Feats
Fey Touched
Increase your Intelligence, Wisdom, or Charisma score by 1, to a maximum of 20.
You learn the misty step spell and one 1st-level spell of your choice from the divination or enchantment school of magic. Once per long rest you can cast each of these spells without expending a spell slot. You can also cast these spells using spell slots you have of the appropriate level. The spells’ spellcasting ability is the ability increased by this feat.
- Wisdom

Increase your Wisdom score by 1, to a maximum of 20. The spells’ spellcasting ability is Wisdom.
- Hex 1/Long Rest
- Misty Step 1/Long Rest

AL-Feat: Skilled
You gain proficiency in any combination of three skills or tools of your choice.
Insight
Sleight of Hand
Acrobatics

Date Played Adventure Title Tier ▲ Session ACP TCP Downtime Renown
2024-04-24 13:00 Character Generation [Lvl 5] 40 Show

Atributes:
Points Remaining: 0/27
Strength
8 +0 : 8
Dexterity
14 +2 [Race] : 16
Constitution
12 +0 : 12
Intelligence
10 +0 : 10
Wisdom
14 +1[Race] +1 [Fey Touched]: 16
Charisma
14 +0 : 14

*Race: *

Aasimar
Size: Medium
Revelation: Radiant Soul

Class

Rogue - Soulknife
Proficiencies: Athletics, Investigation, Perception, Stealth
Expertise: Perception, Stealth
Archetype: Soulknife
ASI: Fey Touched

Background:
Knight
Skill Proficiencies:History, Persuasion
Tool Set: Dice

Languages
Common
Elvish
Celestrial
Feats
Fey Touched
Increase your Intelligence, Wisdom, or Charisma score by 1, to a maximum of 20.
You learn the misty step spell and one 1st-level spell of your choice from the divination or enchantment school of magic. Once per long rest you can cast each of these spells without expending a spell slot. You can also cast these spells using spell slots you have of the appropriate level. The spells’ spellcasting ability is the ability increased by this feat.
- Wisdom

Increase your Wisdom score by 1, to a maximum of 20. The spells’ spellcasting ability is Wisdom.
- Hex 1/Long Rest
- Misty Step 1/Long Rest

AL-Feat: Skilled
You gain proficiency in any combination of three skills or tools of your choice.
Insight
Sleight of Hand
Acrobatics

Date Played Adventure Title Session XP GP Downtime Renown Magic Items
2024-04-24 13:00 Character Generation [Lvl 5] 400 40 Show

Atributes:
Points Remaining: 0/27
Strength
8 +0 : 8
Dexterity
14 +2 [Race] : 16
Constitution
12 +0 : 12
Intelligence
10 +0 : 10
Wisdom
14 +1[Race] +1 [Fey Touched]: 16
Charisma
14 +0 : 14

*Race: *

Aasimar
Size: Medium
Revelation: Radiant Soul

Class

Rogue - Soulknife
Proficiencies: Athletics, Investigation, Perception, Stealth
Expertise: Perception, Stealth
Archetype: Soulknife
ASI: Fey Touched

Background:
Knight
Skill Proficiencies:History, Persuasion
Tool Set: Dice

Languages
Common
Elvish
Celestrial
Feats
Fey Touched
Increase your Intelligence, Wisdom, or Charisma score by 1, to a maximum of 20.
You learn the misty step spell and one 1st-level spell of your choice from the divination or enchantment school of magic. Once per long rest you can cast each of these spells without expending a spell slot. You can also cast these spells using spell slots you have of the appropriate level. The spells’ spellcasting ability is the ability increased by this feat.
- Wisdom

Increase your Wisdom score by 1, to a maximum of 20. The spells’ spellcasting ability is Wisdom.
- Hex 1/Long Rest
- Misty Step 1/Long Rest

AL-Feat: Skilled
You gain proficiency in any combination of three skills or tools of your choice.
Insight
Sleight of Hand
Acrobatics