Adventure Logsheet
Atributes: Points Remaining: 0/27 Strength 8 +0 : 8 Dexterity 14 +2 [Race] : 16 Constitution 12 +0 : 12 Intelligence 10 +0 : 10 Wisdom 14 +1[Race] +1 [Fey Touched]: 16 Charisma 14 +0 : 14 *Race: * Aasimar Size: Medium Revelation: Radiant Soul Class Rogue - Soulknife Proficiencies: Athletics, Investigation, Perception, Stealth Expertise: Perception, Stealth Archetype: Soulknife ASI: Fey Touched Background: Knight Skill Proficiencies:History, Persuasion Tool Set: Dice Languages Common Elvish Celestrial Feats Fey Touched Increase your Intelligence, Wisdom, or Charisma score by 1, to a maximum of 20. You learn the misty step spell and one 1st-level spell of your choice from the divination or enchantment school of magic. Once per long rest you can cast each of these spells without expending a spell slot. You can also cast these spells using spell slots you have of the appropriate level. The spells’ spellcasting ability is the ability increased by this feat. - Wisdom Increase your Wisdom score by 1, to a maximum of 20. The spells’ spellcasting ability is Wisdom. - Hex 1/Long Rest - Misty Step 1/Long Rest AL-Feat: Skilled You gain proficiency in any combination of three skills or tools of your choice. Insight Sleight of Hand Acrobatics