Chloe Fortescue

Season:
14(50)
Race:
Aasimar
Class:
Rogue Soulknife
Background:
Knight
Lifestyle:
Modest
Current Level:
5
Total GP:
400
Total Downtime:
40
Tag:
Faction:
None
Faction Rank:
Notorious (rank 2)
Magic Item Count:
0
Magic Item Limit:
3

Log Entries

Date Played ▼ Adventure Title Session Levels GP Downtime Magic Items
2024-04-24 13:00 Character Generation [Lvl 5] 4 400 40 Show

Atributes:
Points Remaining: 0/27
Strength
8 +0 : 8
Dexterity
14 +2 [Race] : 16
Constitution
12 +0 : 12
Intelligence
10 +0 : 10
Wisdom
14 +1[Race] +1 [Fey Touched]: 16
Charisma
14 +0 : 14

*Race: *

Aasimar
Size: Medium
Revelation: Radiant Soul

Class

Rogue - Soulknife
Proficiencies: Athletics, Investigation, Perception, Stealth
Expertise: Perception, Stealth
Archetype: Soulknife
ASI: Fey Touched

Background:
Knight
Skill Proficiencies:History, Persuasion
Tool Set: Dice

Languages
Common
Elvish
Celestrial
Feats
Fey Touched
Increase your Intelligence, Wisdom, or Charisma score by 1, to a maximum of 20.
You learn the misty step spell and one 1st-level spell of your choice from the divination or enchantment school of magic. Once per long rest you can cast each of these spells without expending a spell slot. You can also cast these spells using spell slots you have of the appropriate level. The spells’ spellcasting ability is the ability increased by this feat.
- Wisdom

Increase your Wisdom score by 1, to a maximum of 20. The spells’ spellcasting ability is Wisdom.
- Hex 1/Long Rest
- Misty Step 1/Long Rest

AL-Feat: Skilled
You gain proficiency in any combination of three skills or tools of your choice.
Insight
Sleight of Hand
Acrobatics

Date Played ▼ Adventure Title Tier Session ACP TCP Downtime Renown
2024-04-24 13:00 Character Generation [Lvl 5] 40 Show

Atributes:
Points Remaining: 0/27
Strength
8 +0 : 8
Dexterity
14 +2 [Race] : 16
Constitution
12 +0 : 12
Intelligence
10 +0 : 10
Wisdom
14 +1[Race] +1 [Fey Touched]: 16
Charisma
14 +0 : 14

*Race: *

Aasimar
Size: Medium
Revelation: Radiant Soul

Class

Rogue - Soulknife
Proficiencies: Athletics, Investigation, Perception, Stealth
Expertise: Perception, Stealth
Archetype: Soulknife
ASI: Fey Touched

Background:
Knight
Skill Proficiencies:History, Persuasion
Tool Set: Dice

Languages
Common
Elvish
Celestrial
Feats
Fey Touched
Increase your Intelligence, Wisdom, or Charisma score by 1, to a maximum of 20.
You learn the misty step spell and one 1st-level spell of your choice from the divination or enchantment school of magic. Once per long rest you can cast each of these spells without expending a spell slot. You can also cast these spells using spell slots you have of the appropriate level. The spells’ spellcasting ability is the ability increased by this feat.
- Wisdom

Increase your Wisdom score by 1, to a maximum of 20. The spells’ spellcasting ability is Wisdom.
- Hex 1/Long Rest
- Misty Step 1/Long Rest

AL-Feat: Skilled
You gain proficiency in any combination of three skills or tools of your choice.
Insight
Sleight of Hand
Acrobatics

Date Played ▼ Adventure Title Session XP GP Downtime Renown Magic Items
2024-04-24 13:00 Character Generation [Lvl 5] 400 40 Show

Atributes:
Points Remaining: 0/27
Strength
8 +0 : 8
Dexterity
14 +2 [Race] : 16
Constitution
12 +0 : 12
Intelligence
10 +0 : 10
Wisdom
14 +1[Race] +1 [Fey Touched]: 16
Charisma
14 +0 : 14

*Race: *

Aasimar
Size: Medium
Revelation: Radiant Soul

Class

Rogue - Soulknife
Proficiencies: Athletics, Investigation, Perception, Stealth
Expertise: Perception, Stealth
Archetype: Soulknife
ASI: Fey Touched

Background:
Knight
Skill Proficiencies:History, Persuasion
Tool Set: Dice

Languages
Common
Elvish
Celestrial
Feats
Fey Touched
Increase your Intelligence, Wisdom, or Charisma score by 1, to a maximum of 20.
You learn the misty step spell and one 1st-level spell of your choice from the divination or enchantment school of magic. Once per long rest you can cast each of these spells without expending a spell slot. You can also cast these spells using spell slots you have of the appropriate level. The spells’ spellcasting ability is the ability increased by this feat.
- Wisdom

Increase your Wisdom score by 1, to a maximum of 20. The spells’ spellcasting ability is Wisdom.
- Hex 1/Long Rest
- Misty Step 1/Long Rest

AL-Feat: Skilled
You gain proficiency in any combination of three skills or tools of your choice.
Insight
Sleight of Hand
Acrobatics