Jennifer Fortescue
☐ Javelin of Lightning,
☐ Talking Doll,
☐ Dwarven Plate,
☑ Adamantine Plate (Uncommon),
☐ Bracers of Archery,
☐ Story Award: Friend on the Black Road,
☐ Driftglobe,
☐ Book Club (Flail +1),
☐ Bag of Holding,
☐ Wand of Secrets,
☐ Sentinel Shield,
☐ Goggles of Night,
☐ Illuminator´s Tattoo,
☐ Vilros' Favorite Boots (Boots of Elvenkind),
☐ Blackztaff (Unbreakable Staff of the Python,
☐ Spellwrought Tattoo (Revivify),
☐ Potion of Invisibility,
☐ Potion of PoisonPotion,
☐ Helm Of Telepathy,
☐ Wand of Magic Detection,
☐ Wand of Secrets,
☐ Weapon of Warning (SPEAR),
☐ Longsword +1,
☐ Javelin of Lightning,
☐ Rapier +1,
☐ Wand of Paralysis,
☐ Cloak of Protection,
☐ Shield +2,
☐ Scimitar of Speed,
☐ Cloak of Elvenkind,
☐ Deck of Illusions,
☐ Hearth of the Wyrm "Orb of Direction",
☐ Dragonblood Potion "Keoghthom's Ointment" (5 doses),
☐ Enchanted Silver Dragon Scale "Periapt of Wound closure"
Log Entries
Date Played | Adventure Title | Session | Levels | GP | Downtime | Magic Items | ||
---|---|---|---|---|---|---|---|---|
2023-05-08 12:20 | Character Creation | 25 | Show | |||||
Race: Aasimar
Background: Knight ☐ ☑ - For reference |
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2023-05-09 18:30 | CC-GHC-BK1-06_Legacy_and_Virtue | 78 | 10 | ☐ Circlet of Blasting | Show | |||
Lvl-Up: DENIED ====== Circlet of Blasting ====== Trinket: Ein Horn eines Zwerg-Minotauren ====== Story Reward: Anders Tharion Rescued ====== Antitoxin: A creature that drinks this vial of liquid gains advantage on saving throws against poison for 1 hour. It confers no benefit to undead or constructs ====== Potioni of healing |
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2023-05-10 19:15 | SJ-DC-YLD – 01 - 01 – Never lose hope | 0 | 45 | 10 | ☐ Javelin of Lightning, ☐ Talking Doll | Show | ||
Lvl-Up: DENIED! Boltthrower This Armbladeis a magic weapon. When you hurl it and speak its command word, it transforms into a bolt of lightning, forming a line 5 feet wide that extends out from you to a target within 120 feet. Each creature in the line excluding you and the target must make a DC 13 Dexterity saving throw, taking 4d6 lightning damage on a failed save, and half as much damage on a successful one. The lightning bolt turns back into the armblade when it reaches the target. Make a ranged weapon attack against the target. On a hit, the target takes damage from the javelin plus 4d6 lightning damage. The armblades property can’t be used again until the next dawn. In the meantime, the armblade can still be used as a magic weapon. Beacon. The bearer can use a bonus action to cause the item to shed bright light in a 10-foot radius and dim light for an additional 10 feet, or to extinguish the light. This light is manifests in form of electric sparkling. ====== Potion of Growth ====== Potion of Healing ====== Talking Doll While this music box is within 5 feet of you, you can spend a short rest telling it to say up to six phrases, none of which can be more than six words long, and set a condition under which the box speaks or sings each phrase. You can also replace old phrases with new ones. Whatever the condition, it must occur within 5 feet of the doll to make it speak. It has the following song as default: ======= |
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2023-05-29 18:30 | CCC-ARCON01-03 Pharmacist Wanted | 0 | 0 | 10 | Show | |||
Lvl-Up: DENIED! This stoppered flask sloshes when shaken, as if it contains water. The decanter weighs 2 pounds. You can use an action to remove the stopper and speak one of three command words, whereupon an amount of fresh water or salt water (your choice) pours out of the flask. The water stops pouring out at the start of your next turn. Choose from the following options: "Stream" produces 1 gallon of water. Around the edge are framed pictures of female humans and the words A Circle of Life Treats Everyone Alike. ====== Potion of Fire Breath After drinking this potion, you can use a bonus action to exhale fire at a target within 30 feet of you. The target must make a DC 13 Dexterity saving throw, taking 4d6 fire damage on a failed save, or half as much damage on a successful one. The effect ends after you exhale the fire three times or when 1 hour has passed. This potion's orange liquid flickers, and smoke fills the top of the container and wafts out whenever it is opened. This item is found in Magic Item Table C in the Dungeon Master’s Guide. This version smells vaguely of thyme, though have a bitter aftertaste. ====== |
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2023-05-30 11:11 | DM-Reward | 10000 | ☐ Dwarven Plate | Show | ||||
Dwarven Plate While wearing this armor, you gain a +2 bonus to AC. In addition, if an effect moves you against your will along the ground, you can use your reaction to reduce the distance you are moved by up to 10 feet. |
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2023-05-30 11:17 | Purchase Log | -6420 | Show Purchase | |||||
Gold - Item |
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2023-05-31 15:08 | Trade Log | -5 | > ☑ Adamantine Plate (Uncommon) | Show Trade Log | ||||
Trade with: https://www.adventurersleaguelog.com/users/42279/characters/103438 Give:Decanter of Endless Water This stoppered flask sloshes when shaken, as if it contains water. The decanter weighs 2 pounds. You can use an action to remove the stopper and speak one of three command words, whereupon an amount of fresh water or salt water (your choice) pours out of the flask. The water stops pouring out at the start of your next turn. Get:Adamantine Plate (Uncommon) |
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2023-06-07 19:00 | DDAL05-02 The Black Road | 38 | 10 | ☐ Bracers of Archery, ☐ Story Award: Friend on the Black Road | Show | |||
Lvl-Up: DENIED! -4 Gold: Desert Clothes ====== Bracers of Archery While wearing these bracers, you have proficiency with the longbow and shortbow, and you gain a +2 bonus to damage rolls on ranged attacks made with such weapons. This item can be found in the Dungeon Master’s Guide. These bracers are bulky with hexagon designs along them that do not match any common racial or family styling. In addition, the hexagons turn blue in the cold or a |
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2024-02-04 19:00 | DDHC-CM-01 The Joy of Extradimensional Spaces | 0 | 18 | 10 | ☐ Driftglobe, ☐ Book Club (Flail +1) | Show | ||
Driftglobe - Wondrous item, uncommon This small sphere of thick glass weighs 1 pound. If you are within 60 feet of it, you can speak its command word and cause it to emanate the light or daylight spell. Once used, the daylight effect can’t be used again until the next dawn. You can speak another command word as an action to make the illuminated globe rise into the air and float no more than 5 feet off the ground. The globe hovers in this way until you or another creature grasps it. If you move more than 60 feet from the hovering globe, it follows you until it is within 60 feet of you. It takes the shortest route to do so. If prevented from moving, the globe sinks gently to the ground and becomes inactive, and its light winks out. ======= Book Club (Flail +1) - Weapon (flail), uncommon 2x Potion of healing |
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2024-02-04 23:02 | Purchase Log | -300 | Show Purchase | |||||
Potion of Healing, Greater 100 G |
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2024-02-19 17:23 | Purchase Log | -2500 | Show Purchase | |||||
Item: Potion of SuperiorHealing |
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2024-02-24 19:30 | DRW-INT-01 Big Problems | 0 | 25 | 10 | ☐ Bag of Holding | Show | ||
== Players: == Items Gaines: == Items: ☐ Potion of Hill Giant Strength When you drink this potion, your Strength score changes to 21 for 1 hour. The potion has no effect on you if your Strength is equal to or greater than that score. |
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2024-03-11 21:15 | T1 Wicked Little things | 0 | 70 | 10 | ☐ Wand of Secrets | Show | ||
== Used: 1x Potion of healing; 3x Potion of healing, greater; 1x potion of healig, superior == Loot Wand of Secrets The wand has 3 charges. While holding it, you can use an action to expend 1 of its charges, and if a secret door or trap is within 30 feet of you, the wand pulses and points at the one nearest to you. The wand regains 1d3 expended charges daily at dawn. Notes: Detection Potion, common You regain hit points when you drink this potion. The number of hit points depends on the potion’s rarity, as shown in the Potions of Healing table. Whatever its potency, the potion’s red liquid glimmers when agitated. Common (2d4 + 2) |
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2024-03-12 01:24 | Purchase Log | -500 | Show Purchase | |||||
Potion of Healing Greater (100 Gold) x5 |
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2024-03-12 18:30 | DDAL-DRW-INT-02 Watchers of the Trollclaws | 0 | 79.17 | 10 | ☐ Sentinel Shield | Show | ||
== Items: Sentinel Shield - Armor (shield), uncommon - 6 lb. AC +2 Potion of Healing (2d4+2) |
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2024-03-20 19:57 | Purchase Log | -16 | Show Purchase | |||||
Clothing, cold weather 10 gp x1 |
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2024-03-20 20:00 | DDAL 10-01 The Frozen North | 1 | 1 | -10 | 10 | ☐ Goggles of Night, ☐ Illuminator´s Tattoo | Show | |
== Players == Items Potion of Growth =
= Potion of Healing = Goggles of Night Wondrous item, uncommon These goggles consist of thin sheets of translucent black crystal set into brass and leather framers. While wearing these dark lenses, you have darkvision out to a range of 60 feet. If you already have darkvision, wearing the goggles increases its range by 60 feet. = Potion of Comprehension = |
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2024-03-21 11:14 | Purchase Log | -100 | Show Purchase | |||||
2x Potion of Healing (2d4+2) 50G each |
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2024-05-07 18:30 | FR-DC-RPSG-09 Ruckus at the Reception (T1, ca. 3h) | 0 | 50 | 10 | ☐ Vilros' Favorite Boots (Boots of Elvenkind) | Show | ||
Vilros' Favorite Boots (Boots of Elvenkind) While you wear these boots, your steps make no sound, regardless of the surface you are moving across. You also have advantage on Dexterity (Stealth) checks that rely on moving silently. Waterborne. This pair of boots has the waterborne minor property, allowing it to float on water and other liquids. Its bearer has advantage on Strength (Athletics) checks to swim. This pair of leather boots are made from tooled crag cat leather, and feature a decorative band of flying snake hide. They are surprisingly light, completely waterproof, and buoyant. |
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2024-06-08 19:51 | FR-DC-WATERDEEP-KYZ Sweet Dreams are Made of Keys | 0 | 30 | 10 | ☐ Blackztaff (Unbreakable Staff of the Python, ☐ Spellwrought Tattoo (Revivify) | Show | ||
== Players: Story Award: You exposed the vengeful machinations of Aubrey Delos, daughter of Fford Delos who took every job to save his family from Waterdeep’s gutter - like working as a Zhentarim enforcer before he was ultimately executed. UNSEEN ENEMY Someone sympathetic to Aubrey’s cause has turned against you, and you have gained an unseen enemy within the Zhentarim. So long as you have this Story Award when playing in any of the FR-DC-WATERDEEP adventures, the DM may call upon you once per adventure to make a DC13 Wisdom saving throw or suffer the effects of a bane spell for the next minute. SHADES OF GRAY However, Waterdeep’s Gray Hands are much impressed by your investigative efforts. When playing in any of the FR-DC-WATERDEEP adventures, you are reminded of their compliments through the equivalent of bardic inspiration (d8). This may be used only once per adventure. You may remove this Story Award after experiencing the Unseen Enemy a single time, but doing so also removes the Shades of Gray benefit. (A character associated with the Zhentarim is exempt from this Story Award, if they so choose.) At your discretion, you may choose to keep the Story Award throughout the FR-DC-WATERDEEP adventure series and leave both effects in play. |
Date Played | Adventure Title | Tier | Session | ACP | TCP | Downtime | Renown ▲ | |
---|---|---|---|---|---|---|---|---|
2023-05-08 12:20 | Character Creation | Show | ||||||
Race: Aasimar
Background: Knight ☐ ☑ - For reference |
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2023-05-09 18:30 | CC-GHC-BK1-06_Legacy_and_Virtue | 10 | Show | |||||
Lvl-Up: DENIED ====== Circlet of Blasting ====== Trinket: Ein Horn eines Zwerg-Minotauren ====== Story Reward: Anders Tharion Rescued ====== Antitoxin: A creature that drinks this vial of liquid gains advantage on saving throws against poison for 1 hour. It confers no benefit to undead or constructs ====== Potioni of healing |
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2023-05-10 19:15 | SJ-DC-YLD – 01 - 01 – Never lose hope | 10 | Show | |||||
Lvl-Up: DENIED! Boltthrower This Armbladeis a magic weapon. When you hurl it and speak its command word, it transforms into a bolt of lightning, forming a line 5 feet wide that extends out from you to a target within 120 feet. Each creature in the line excluding you and the target must make a DC 13 Dexterity saving throw, taking 4d6 lightning damage on a failed save, and half as much damage on a successful one. The lightning bolt turns back into the armblade when it reaches the target. Make a ranged weapon attack against the target. On a hit, the target takes damage from the javelin plus 4d6 lightning damage. The armblades property can’t be used again until the next dawn. In the meantime, the armblade can still be used as a magic weapon. Beacon. The bearer can use a bonus action to cause the item to shed bright light in a 10-foot radius and dim light for an additional 10 feet, or to extinguish the light. This light is manifests in form of electric sparkling. ====== Potion of Growth ====== Potion of Healing ====== Talking Doll While this music box is within 5 feet of you, you can spend a short rest telling it to say up to six phrases, none of which can be more than six words long, and set a condition under which the box speaks or sings each phrase. You can also replace old phrases with new ones. Whatever the condition, it must occur within 5 feet of the doll to make it speak. It has the following song as default: ======= |
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2023-05-29 18:30 | CCC-ARCON01-03 Pharmacist Wanted | 10 | Show | |||||
Lvl-Up: DENIED! This stoppered flask sloshes when shaken, as if it contains water. The decanter weighs 2 pounds. You can use an action to remove the stopper and speak one of three command words, whereupon an amount of fresh water or salt water (your choice) pours out of the flask. The water stops pouring out at the start of your next turn. Choose from the following options: "Stream" produces 1 gallon of water. Around the edge are framed pictures of female humans and the words A Circle of Life Treats Everyone Alike. ====== Potion of Fire Breath After drinking this potion, you can use a bonus action to exhale fire at a target within 30 feet of you. The target must make a DC 13 Dexterity saving throw, taking 4d6 fire damage on a failed save, or half as much damage on a successful one. The effect ends after you exhale the fire three times or when 1 hour has passed. This potion's orange liquid flickers, and smoke fills the top of the container and wafts out whenever it is opened. This item is found in Magic Item Table C in the Dungeon Master’s Guide. This version smells vaguely of thyme, though have a bitter aftertaste. ====== |
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2023-05-30 11:11 | DM-Reward | Show | ||||||
Dwarven Plate While wearing this armor, you gain a +2 bonus to AC. In addition, if an effect moves you against your will along the ground, you can use your reaction to reduce the distance you are moved by up to 10 feet. |
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2023-05-30 11:17 | Purchase Log | Show Purchase | ||||||
Gold - Item |
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2023-05-31 15:08 | Trade Log | -5 | Show Trade Log | |||||
Trade with: https://www.adventurersleaguelog.com/users/42279/characters/103438 Give:Decanter of Endless Water This stoppered flask sloshes when shaken, as if it contains water. The decanter weighs 2 pounds. You can use an action to remove the stopper and speak one of three command words, whereupon an amount of fresh water or salt water (your choice) pours out of the flask. The water stops pouring out at the start of your next turn. Get:Adamantine Plate (Uncommon) |
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2023-06-07 19:00 | DDAL05-02 The Black Road | 10 | Show | |||||
Lvl-Up: DENIED! -4 Gold: Desert Clothes ====== Bracers of Archery While wearing these bracers, you have proficiency with the longbow and shortbow, and you gain a +2 bonus to damage rolls on ranged attacks made with such weapons. This item can be found in the Dungeon Master’s Guide. These bracers are bulky with hexagon designs along them that do not match any common racial or family styling. In addition, the hexagons turn blue in the cold or a |
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2024-02-04 19:00 | DDHC-CM-01 The Joy of Extradimensional Spaces | 10 | Show | |||||
Driftglobe - Wondrous item, uncommon This small sphere of thick glass weighs 1 pound. If you are within 60 feet of it, you can speak its command word and cause it to emanate the light or daylight spell. Once used, the daylight effect can’t be used again until the next dawn. You can speak another command word as an action to make the illuminated globe rise into the air and float no more than 5 feet off the ground. The globe hovers in this way until you or another creature grasps it. If you move more than 60 feet from the hovering globe, it follows you until it is within 60 feet of you. It takes the shortest route to do so. If prevented from moving, the globe sinks gently to the ground and becomes inactive, and its light winks out. ======= Book Club (Flail +1) - Weapon (flail), uncommon 2x Potion of healing |
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2024-02-04 23:02 | Purchase Log | Show Purchase | ||||||
Potion of Healing, Greater 100 G |
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2024-02-19 17:23 | Purchase Log | Show Purchase | ||||||
Item: Potion of SuperiorHealing |
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2024-02-24 19:30 | DRW-INT-01 Big Problems | 10 | Show | |||||
== Players: == Items Gaines: == Items: ☐ Potion of Hill Giant Strength When you drink this potion, your Strength score changes to 21 for 1 hour. The potion has no effect on you if your Strength is equal to or greater than that score. |
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2024-03-11 21:15 | T1 Wicked Little things | 10 | Show | |||||
== Used: 1x Potion of healing; 3x Potion of healing, greater; 1x potion of healig, superior == Loot Wand of Secrets The wand has 3 charges. While holding it, you can use an action to expend 1 of its charges, and if a secret door or trap is within 30 feet of you, the wand pulses and points at the one nearest to you. The wand regains 1d3 expended charges daily at dawn. Notes: Detection Potion, common You regain hit points when you drink this potion. The number of hit points depends on the potion’s rarity, as shown in the Potions of Healing table. Whatever its potency, the potion’s red liquid glimmers when agitated. Common (2d4 + 2) |
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2024-03-12 01:24 | Purchase Log | Show Purchase | ||||||
Potion of Healing Greater (100 Gold) x5 |
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2024-03-12 18:30 | DDAL-DRW-INT-02 Watchers of the Trollclaws | 10 | Show | |||||
== Items: Sentinel Shield - Armor (shield), uncommon - 6 lb. AC +2 Potion of Healing (2d4+2) |
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2024-03-20 19:57 | Purchase Log | Show Purchase | ||||||
Clothing, cold weather 10 gp x1 |
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2024-03-20 20:00 | DDAL 10-01 The Frozen North | 1 | 10 | Show | ||||
== Players == Items Potion of Growth =
= Potion of Healing = Goggles of Night Wondrous item, uncommon These goggles consist of thin sheets of translucent black crystal set into brass and leather framers. While wearing these dark lenses, you have darkvision out to a range of 60 feet. If you already have darkvision, wearing the goggles increases its range by 60 feet. = Potion of Comprehension = |
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2024-03-21 11:14 | Purchase Log | Show Purchase | ||||||
2x Potion of Healing (2d4+2) 50G each |
||||||||
2024-05-07 18:30 | FR-DC-RPSG-09 Ruckus at the Reception (T1, ca. 3h) | 10 | Show | |||||
Vilros' Favorite Boots (Boots of Elvenkind) While you wear these boots, your steps make no sound, regardless of the surface you are moving across. You also have advantage on Dexterity (Stealth) checks that rely on moving silently. Waterborne. This pair of boots has the waterborne minor property, allowing it to float on water and other liquids. Its bearer has advantage on Strength (Athletics) checks to swim. This pair of leather boots are made from tooled crag cat leather, and feature a decorative band of flying snake hide. They are surprisingly light, completely waterproof, and buoyant. |
||||||||
2024-06-08 19:51 | FR-DC-WATERDEEP-KYZ Sweet Dreams are Made of Keys | 10 | Show | |||||
== Players: Story Award: You exposed the vengeful machinations of Aubrey Delos, daughter of Fford Delos who took every job to save his family from Waterdeep’s gutter - like working as a Zhentarim enforcer before he was ultimately executed. UNSEEN ENEMY Someone sympathetic to Aubrey’s cause has turned against you, and you have gained an unseen enemy within the Zhentarim. So long as you have this Story Award when playing in any of the FR-DC-WATERDEEP adventures, the DM may call upon you once per adventure to make a DC13 Wisdom saving throw or suffer the effects of a bane spell for the next minute. SHADES OF GRAY However, Waterdeep’s Gray Hands are much impressed by your investigative efforts. When playing in any of the FR-DC-WATERDEEP adventures, you are reminded of their compliments through the equivalent of bardic inspiration (d8). This may be used only once per adventure. You may remove this Story Award after experiencing the Unseen Enemy a single time, but doing so also removes the Shades of Gray benefit. (A character associated with the Zhentarim is exempt from this Story Award, if they so choose.) At your discretion, you may choose to keep the Story Award throughout the FR-DC-WATERDEEP adventure series and leave both effects in play. |
Date Played | Adventure Title | Session | XP | GP | Downtime | Renown ▲ | Magic Items | |
---|---|---|---|---|---|---|---|---|
2023-05-08 12:20 | Character Creation | 25 | Show | |||||
Race: Aasimar
Background: Knight ☐ ☑ - For reference |
||||||||
2023-05-09 18:30 | CC-GHC-BK1-06_Legacy_and_Virtue | 78 | 10 | ☐ Circlet of Blasting | Show | |||
Lvl-Up: DENIED ====== Circlet of Blasting ====== Trinket: Ein Horn eines Zwerg-Minotauren ====== Story Reward: Anders Tharion Rescued ====== Antitoxin: A creature that drinks this vial of liquid gains advantage on saving throws against poison for 1 hour. It confers no benefit to undead or constructs ====== Potioni of healing |
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2023-05-10 19:15 | SJ-DC-YLD – 01 - 01 – Never lose hope | 45 | 10 | ☐ Javelin of Lightning, ☐ Talking Doll | Show | |||
Lvl-Up: DENIED! Boltthrower This Armbladeis a magic weapon. When you hurl it and speak its command word, it transforms into a bolt of lightning, forming a line 5 feet wide that extends out from you to a target within 120 feet. Each creature in the line excluding you and the target must make a DC 13 Dexterity saving throw, taking 4d6 lightning damage on a failed save, and half as much damage on a successful one. The lightning bolt turns back into the armblade when it reaches the target. Make a ranged weapon attack against the target. On a hit, the target takes damage from the javelin plus 4d6 lightning damage. The armblades property can’t be used again until the next dawn. In the meantime, the armblade can still be used as a magic weapon. Beacon. The bearer can use a bonus action to cause the item to shed bright light in a 10-foot radius and dim light for an additional 10 feet, or to extinguish the light. This light is manifests in form of electric sparkling. ====== Potion of Growth ====== Potion of Healing ====== Talking Doll While this music box is within 5 feet of you, you can spend a short rest telling it to say up to six phrases, none of which can be more than six words long, and set a condition under which the box speaks or sings each phrase. You can also replace old phrases with new ones. Whatever the condition, it must occur within 5 feet of the doll to make it speak. It has the following song as default: ======= |
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2023-05-29 18:30 | CCC-ARCON01-03 Pharmacist Wanted | 0 | 10 | Show | ||||
Lvl-Up: DENIED! This stoppered flask sloshes when shaken, as if it contains water. The decanter weighs 2 pounds. You can use an action to remove the stopper and speak one of three command words, whereupon an amount of fresh water or salt water (your choice) pours out of the flask. The water stops pouring out at the start of your next turn. Choose from the following options: "Stream" produces 1 gallon of water. Around the edge are framed pictures of female humans and the words A Circle of Life Treats Everyone Alike. ====== Potion of Fire Breath After drinking this potion, you can use a bonus action to exhale fire at a target within 30 feet of you. The target must make a DC 13 Dexterity saving throw, taking 4d6 fire damage on a failed save, or half as much damage on a successful one. The effect ends after you exhale the fire three times or when 1 hour has passed. This potion's orange liquid flickers, and smoke fills the top of the container and wafts out whenever it is opened. This item is found in Magic Item Table C in the Dungeon Master’s Guide. This version smells vaguely of thyme, though have a bitter aftertaste. ====== |
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2023-05-30 11:11 | DM-Reward | 10000 | ☐ Dwarven Plate | Show | ||||
Dwarven Plate While wearing this armor, you gain a +2 bonus to AC. In addition, if an effect moves you against your will along the ground, you can use your reaction to reduce the distance you are moved by up to 10 feet. |
||||||||
2023-05-30 11:17 | Purchase Log | -6420 | Show Purchase | |||||
Gold - Item |
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2023-05-31 15:08 | Trade Log | -5 | > ☑ Adamantine Plate (Uncommon) | Show Trade Log | ||||
Trade with: https://www.adventurersleaguelog.com/users/42279/characters/103438 Give:Decanter of Endless Water This stoppered flask sloshes when shaken, as if it contains water. The decanter weighs 2 pounds. You can use an action to remove the stopper and speak one of three command words, whereupon an amount of fresh water or salt water (your choice) pours out of the flask. The water stops pouring out at the start of your next turn. Get:Adamantine Plate (Uncommon) |
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2023-06-07 19:00 | DDAL05-02 The Black Road | 38 | 10 | ☐ Bracers of Archery, ☐ Story Award: Friend on the Black Road | Show | |||
Lvl-Up: DENIED! -4 Gold: Desert Clothes ====== Bracers of Archery While wearing these bracers, you have proficiency with the longbow and shortbow, and you gain a +2 bonus to damage rolls on ranged attacks made with such weapons. This item can be found in the Dungeon Master’s Guide. These bracers are bulky with hexagon designs along them that do not match any common racial or family styling. In addition, the hexagons turn blue in the cold or a |
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2024-02-04 19:00 | DDHC-CM-01 The Joy of Extradimensional Spaces | 18 | 10 | ☐ Driftglobe, ☐ Book Club (Flail +1) | Show | |||
Driftglobe - Wondrous item, uncommon This small sphere of thick glass weighs 1 pound. If you are within 60 feet of it, you can speak its command word and cause it to emanate the light or daylight spell. Once used, the daylight effect can’t be used again until the next dawn. You can speak another command word as an action to make the illuminated globe rise into the air and float no more than 5 feet off the ground. The globe hovers in this way until you or another creature grasps it. If you move more than 60 feet from the hovering globe, it follows you until it is within 60 feet of you. It takes the shortest route to do so. If prevented from moving, the globe sinks gently to the ground and becomes inactive, and its light winks out. ======= Book Club (Flail +1) - Weapon (flail), uncommon 2x Potion of healing |
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2024-02-04 23:02 | Purchase Log | -300 | Show Purchase | |||||
Potion of Healing, Greater 100 G |
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2024-02-19 17:23 | Purchase Log | -2500 | Show Purchase | |||||
Item: Potion of SuperiorHealing |
||||||||
2024-02-24 19:30 | DRW-INT-01 Big Problems | 25 | 10 | ☐ Bag of Holding | Show | |||
== Players: == Items Gaines: == Items: ☐ Potion of Hill Giant Strength When you drink this potion, your Strength score changes to 21 for 1 hour. The potion has no effect on you if your Strength is equal to or greater than that score. |
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2024-03-11 21:15 | T1 Wicked Little things | 70 | 10 | ☐ Wand of Secrets | Show | |||
== Used: 1x Potion of healing; 3x Potion of healing, greater; 1x potion of healig, superior == Loot Wand of Secrets The wand has 3 charges. While holding it, you can use an action to expend 1 of its charges, and if a secret door or trap is within 30 feet of you, the wand pulses and points at the one nearest to you. The wand regains 1d3 expended charges daily at dawn. Notes: Detection Potion, common You regain hit points when you drink this potion. The number of hit points depends on the potion’s rarity, as shown in the Potions of Healing table. Whatever its potency, the potion’s red liquid glimmers when agitated. Common (2d4 + 2) |
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2024-03-12 01:24 | Purchase Log | -500 | Show Purchase | |||||
Potion of Healing Greater (100 Gold) x5 |
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2024-03-12 18:30 | DDAL-DRW-INT-02 Watchers of the Trollclaws | 79.17 | 10 | ☐ Sentinel Shield | Show | |||
== Items: Sentinel Shield - Armor (shield), uncommon - 6 lb. AC +2 Potion of Healing (2d4+2) |
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2024-03-20 19:57 | Purchase Log | -16 | Show Purchase | |||||
Clothing, cold weather 10 gp x1 |
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2024-03-20 20:00 | DDAL 10-01 The Frozen North | 1 | -10 | 10 | ☐ Goggles of Night, ☐ Illuminator´s Tattoo | Show | ||
== Players == Items Potion of Growth =
= Potion of Healing = Goggles of Night Wondrous item, uncommon These goggles consist of thin sheets of translucent black crystal set into brass and leather framers. While wearing these dark lenses, you have darkvision out to a range of 60 feet. If you already have darkvision, wearing the goggles increases its range by 60 feet. = Potion of Comprehension = |
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2024-03-21 11:14 | Purchase Log | -100 | Show Purchase | |||||
2x Potion of Healing (2d4+2) 50G each |
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2024-05-07 18:30 | FR-DC-RPSG-09 Ruckus at the Reception (T1, ca. 3h) | 50 | 10 | ☐ Vilros' Favorite Boots (Boots of Elvenkind) | Show | |||
Vilros' Favorite Boots (Boots of Elvenkind) While you wear these boots, your steps make no sound, regardless of the surface you are moving across. You also have advantage on Dexterity (Stealth) checks that rely on moving silently. Waterborne. This pair of boots has the waterborne minor property, allowing it to float on water and other liquids. Its bearer has advantage on Strength (Athletics) checks to swim. This pair of leather boots are made from tooled crag cat leather, and feature a decorative band of flying snake hide. They are surprisingly light, completely waterproof, and buoyant. |
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2024-06-08 19:51 | FR-DC-WATERDEEP-KYZ Sweet Dreams are Made of Keys | 30 | 10 | ☐ Blackztaff (Unbreakable Staff of the Python, ☐ Spellwrought Tattoo (Revivify) | Show | |||
== Players: Story Award: You exposed the vengeful machinations of Aubrey Delos, daughter of Fford Delos who took every job to save his family from Waterdeep’s gutter - like working as a Zhentarim enforcer before he was ultimately executed. UNSEEN ENEMY Someone sympathetic to Aubrey’s cause has turned against you, and you have gained an unseen enemy within the Zhentarim. So long as you have this Story Award when playing in any of the FR-DC-WATERDEEP adventures, the DM may call upon you once per adventure to make a DC13 Wisdom saving throw or suffer the effects of a bane spell for the next minute. SHADES OF GRAY However, Waterdeep’s Gray Hands are much impressed by your investigative efforts. When playing in any of the FR-DC-WATERDEEP adventures, you are reminded of their compliments through the equivalent of bardic inspiration (d8). This may be used only once per adventure. You may remove this Story Award after experiencing the Unseen Enemy a single time, but doing so also removes the Shades of Gray benefit. (A character associated with the Zhentarim is exempt from this Story Award, if they so choose.) At your discretion, you may choose to keep the Story Award throughout the FR-DC-WATERDEEP adventure series and leave both effects in play. |