User:
Bramymond
DCI:
none
Character:
Will Solace
Name:
Wand of Winter
Rarity:
rare
Location:
DDAL-DRW12 To Walk the Cold Dark
Table:
Result:
Included in Count?:
false
Source:
Notes:
*Wand, rare (requires attunement)*
This wand has been transformed into an alien, glassy green crystal that’s cold to the touch and morphs its appearance slightly overnight. When within 5 feet of a portal to the Far Realm, the wand glows a sickly green and writhes like a snake.
This wand has 7 charges. While holding it, you can use an action to expend some of its charges to cast one of the following spells from it (spell save DC 15, +5 to hit with spell attacks): ice storm (4 charges), ray of frost (no charges, or 1 charge to cast as it as a 5th-level character), or sleet storm (3 charges).
The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand’s last charge, roll a d20. On a 20, the wand melts away, forever destroyed.