Magic Items
Purchased Magic Items
Name
Rarity
Location
Table
Result
Source
Cloak of Elvenkind
uncommon
DDEX1-8 Tales Trees Tell
DM Reward
Show
Notes:
Wondrous item, uncommon (requires attunement)
While you wear this cloak with its hood up, Wisdom (Perception) checks made to see you have disadvantage, and you have advantage on Dexterity (Stealth) checks made to hide, as the cloak’s color shifts to camouflage you. Pulling the hood up or down requires an action.
Bracers of Archery
uncommon
DDAL05-2 The Black Road
DM Reward
Show
Notes:
Wondrous item, uncommon (requires attunement)
While wearing these bracers, you have proficiency with the longbow and shortbow, and you gain a +2 bonus to damage rolls on ranged attacks made with such weapons. This item can be found in the Dungeon Master’s Guide.
These bracers are bulky with hexagon designs along them that do not match any common racial or family styling. In addition, the hexagons turn blue in the cold or a warm orange in heat. The bearer suffers no harm in temperatures as cold as -20 degrees Fahrenheit or as warm as 120 degrees Fahrenheit.
Wand of Magic Missiles
uncommon
DDHC-LMOP-4 Wave Echo Cave
DDHC-LMOP-4 Wave Echo Cave
Show
Notes:
Wand, uncommon
This wand has 7 charges. With the wand in hand, you can use your action to fire the magic missile spell from the wand—no components required—and expend 1 to 3 of the wand's charges. For each charge you expend beyond 1, the spell's level increases by 1. You can use this wand even if you are incapable of casting spells.
The wand regains 1d6 + 1 expended charges each day at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand crumbles into ash and is destroyed.
Dragonguard
rare
DDHC-LMOP-4 Wave Echo Cave
DDHC-LMOP-4 Wave Echo Cave
Show
Notes:
Armor (breastplate), rare
This +1 breastplate has a gold dragon motif worked into its design. Created for a human hero of Neverwinter named Tergon, it grants its wearer advantage on saving throws against the breath weapons of creatures that have the dragon type.
Moon-Touched Longsword
common
BMG-DRW-OD-01 Something in the Way
BMG-DRW-OD-01 Something in the Way
Show
Notes:
Weapon (Longsword), Common
The crossguard of this sword is styled to resemble a bull's head, with each of its horns curling off to form one of the guards. Each of the bull's eyes is an inset moonstone.
In darkness, the unsheathed blade of this sword sheds moonlight, creating bright light in a 15-foot radius and dim light for an additional 15 feet.
Cloak of Displacement
rare
CCC-SFBAY-02-01 Old Enemies Arise
CCC-SFBAY-02-01 Old Enemies Arise
Show
Notes:
(Rare, Requires Attunement)
While you wear this cloak, it projects an illusion that makes you appear to be standing in a place near your actual location, causing any creature to have disadvantage on attack rolls against you. If you take damage, the property ceases to function until the start of your next turn. This property is suppressed while you are incapacitated, restrained, or otherwise unable to move.
Ring of Protection
rare
DDHC-TYP White Plume Mountain
DDHC-TYP White Plume Mountain
Show
Notes:
Ring, rare (requires attunement)
You gain a +1 bonus to AC and saving throws while wearing this ring.
Longbow +2
rare
DDHC-TYP White Plume Mountain
DDHC-TYP White Plume Mountain
Show
Notes:
Weapon (crossbow, heavy), rare
You have a +2 bonus to attack and damage rolls made with this magic weapon.
Proficiency with a Longbow allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.
Notes: Bonus: Magic, Damage, Combat, Ammunition, Heavy, Range, Two-Handed, Slow
Amulet of Health
rare
CCC-SFBAY-02-02 Rise of the Ogre King
CCC-SFBAY-02-02 Rise of the Ogre King
Show
Notes:
(Wonderous Item, Rare, Requires Attunement)
This amulet made up of a bloodstone flanked by troll fangs. The cord that holds it is made of troll hide. Characters who wear this amulet tend to feel invincible when entering melee combat, but they have an aversion to fire. It’s almost as if they think they are vulnerable to fire.
Your Constitution score is 19 while you wear this amulet. It has no effect on you if your Constitution score is already 19 or higher.
Belt of Hill Giant Strength
rare
CCC-SFBAY-02-03 The Risen Minotaur Lord
CCC-SFBAY-02-03 The Risen Minotaur Lord
Show
Notes:
(Wondrous Item, rare, requires attunement)
While wearing this belt, your Strength score changes to a score granted by the belt. The item has no effect on you if your Strength without the belt is equal to or greater than the belt’s score. Six varieties of this belt exist, corresponding with and having rarity according to the six kinds of true giants. The belt of stone giant strength and the belt of frost giant strength look different, but they have the same effect.
Bronze Griffon Figurine of Wondrous Power
rare
DDHC-KftGV-13 Fire and Darkness
Trade Log
Show
Notes:
Wondrous item, rare
A figurine of wondrous power is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied by other creatures or objects, or if there isn’t enough space for the creature, the figurine doesn’t become a creature.
The creature is friendly to you and your companions. It understands your languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other actions.
The creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the creature becomes a figurine again, its property can’t be used again until a certain amount of time has passed, as specified in the figurine’s description.
Bronze Griffon (Rare). This bronze statuette is of a griffon rampant. It can become a griffon for up to 6 hours. Once it has been used, it can’t be used again until 5 days have passed.
Vicious Longbow
rare
DDHC-KftGV-08 Vidorant's Vault
Show
Notes:
Weapon (Longbow)
This magic weapon deals an extra 2d6 damage to any creature it hits. This extra damage is of the same type as the weapon’s normal damage.
Name | Rarity | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
Cloak of Elvenkind | uncommon | DDEX1-8 Tales Trees Tell | DM Reward | Show | ||
Notes:
Wondrous item, uncommon (requires attunement) |
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Bracers of Archery | uncommon | DDAL05-2 The Black Road | DM Reward | Show | ||
Notes:
Wondrous item, uncommon (requires attunement) |
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Wand of Magic Missiles | uncommon | DDHC-LMOP-4 Wave Echo Cave | DDHC-LMOP-4 Wave Echo Cave | Show | ||
Notes:
Wand, uncommon |
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Dragonguard | rare | DDHC-LMOP-4 Wave Echo Cave | DDHC-LMOP-4 Wave Echo Cave | Show | ||
Notes:
Armor (breastplate), rare |
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Moon-Touched Longsword | common | BMG-DRW-OD-01 Something in the Way | BMG-DRW-OD-01 Something in the Way | Show | ||
Notes:
Weapon (Longsword), Common |
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Cloak of Displacement | rare | CCC-SFBAY-02-01 Old Enemies Arise | CCC-SFBAY-02-01 Old Enemies Arise | Show | ||
Notes:
(Rare, Requires Attunement) |
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Ring of Protection | rare | DDHC-TYP White Plume Mountain | DDHC-TYP White Plume Mountain | Show | ||
Notes:
Ring, rare (requires attunement) |
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Longbow +2 | rare | DDHC-TYP White Plume Mountain | DDHC-TYP White Plume Mountain | Show | ||
Notes:
Weapon (crossbow, heavy), rare |
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Amulet of Health | rare | CCC-SFBAY-02-02 Rise of the Ogre King | CCC-SFBAY-02-02 Rise of the Ogre King | Show | ||
Notes:
(Wonderous Item, Rare, Requires Attunement) |
||||||
Belt of Hill Giant Strength | rare | CCC-SFBAY-02-03 The Risen Minotaur Lord | CCC-SFBAY-02-03 The Risen Minotaur Lord | Show | ||
Notes:
(Wondrous Item, rare, requires attunement) |
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Bronze Griffon Figurine of Wondrous Power | rare | DDHC-KftGV-13 Fire and Darkness | Trade Log | Show | ||
Notes:
Wondrous item, rare |
||||||
Vicious Longbow | rare | DDHC-KftGV-08 Vidorant's Vault | Show | |||
Notes:
Weapon (Longbow) |