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Season:
Season 12
Race:
Tiefling
Class:
Paladin Oath of Conquest Level 7, Bard Whispers 13
Background:
Mercenary Veteran
Lifestyle:
Aristocratic
Current Level:
20
ACP to Level:
4.0
Total GP:
384599.9114
Total Downtime:
660
Tag:
Midwest Gamefest, Reroll Tavern, Roll20, AboveVTT, Discord
Faction:
Harpers
Renown Rank:
Watcher (rank 1)
Total Renown:
0
Treasure CPs:
0/0/0/0
Moon-Touched Rapier,
Potion of Resistance (Lightning),
Potion of Healing,
Spell Scroll of Hold Person,
Helm of Comprehending Languages,
Potion of Healing (Greater) 3x,
Gauntlets of Ogre Power,
Rod of the Pact Keeper +1, +2 Initiative,
Wand of Secrets,
Hat of Disguise,
Wand of Web,
Helm of Telepathy,
Amulet of Health,
Bead of Nourishment ,
Wand of Entanglement,
Quaal's Feather Token (Tree),
Sold off Mundane Items,
Plate Armor (mundane),
Cloak of Many Fashions,
Saddle of the Cavalier,
Cloak of Many Fashions,
Battering Shield,
Instrument of Scribing,
Devotee's Censer,
Earring of Message,
Circlet of Blasting,
Wand of Enemy Detection,
Cloak of Displacement,
Farm Realm Shard ,
Wand of Fireballs,
Book of the Abyss Volume II, Minor Property Guardian,
Potion of Healing (Superior),
Amulet of Health,
Clockwork Amulet,
Thayan Plate, +1 (Vultharks Armor),
Clockwork Amulet,
Astromancy Archive,
Velahr'Kerym (Flametongue Longsword)*,
Shield, +1,
Tentacle Rod,
Githyanki Silver Greatsword +2,
Staff of the Woodlands,
Spacefarer's Tool (WAND OF FIREBALLS)(Strange Material Propertery),
A house in the Little Moonsea district,
Rhythm-Maker's Drum, +2, Song Craft Property,
Pot of Awakening,
Potion of Healing (Superior),
Flame Tongue Longsword,
Potion of Healing (Superior),
Hell Hound Cloak,
Insignia of Claws,
Ring of Water Walking,
Potion of Healing (Superior),
Night Caller,
Periapt of Proof against Poison,
Lantern of Revealing,
Boots of Striding and Springing,
Goggles of Night,
Stone of Good Luck,
Ring of Protection,
Blessing of Protection,
AL Spell Services,
Glaive, +2,
Naga's Warning (Yklwa, +2),
Clothes of Mending,
Longbow, +3,
Tome of Leadership and Influence,
Candle of Invocation,
Amulet of the Planes,
Mantle of Spell Resistance,
Chime of OPening,
Opal of the Ild Rune,
Shroud of the Mourning Warrior (Scale Mail +1),
Sword of Vengeance,
Berserker Axe, Greataxe,
Rod of Alertness,
Ring of X-Ray Vision,
Brooch of Shielding,
Efreeti Bottle,
Bag of Holding,
Moon-Touched Greatsword,
Spell Scroll of Guardian of Nature,
Potion of Healing (Superior),
Horn of Silent Alarm,
Azure Sky, Guardian (Glaive, +2) ,
Instrument of Scribing,
Spell Scroll Guardian of Nature,
Potion of Healing (Superior),
Shield, +3,
Spell Scroll Guaridan of Nature,
Cauldron of Rebirth,
Spell Scroll Guaridan of Nature ,
Atlas of Endless Horizons,
Spell Scroll Guardian of Nature,
Potion of Healing (Superior),
Potion of Healing (Superior),
Spell Scroll Guardian of Nature,
Potion of Healing (Superior),
Spell Scroll Guardian of Nature,
Hat of Wizardry,
Spell Scroll Guardian of Nature,
Scimitar, +3,
Bloodrider's Helm (Watchful Helm),
Prosthetic Limb,
Spell Scroll Guardian of Nature,
Absorbing Tattoo, Psychic,
Spell Scroll Guardian of Nature,
Githyanki Silvered Greatsword, +3,
Amdraig (Steel),
Potion of Healing (Superior),
Spell Scroll Greater Restoration,
Potion of Healing (Superier),
Wand of the War Mage, +3,
Necklace of Prayer Beads,
Staff of the Python,
Bow of Melodies,
Wand of Binding,
Studded Leather, +1,
Araelathila (Elven Thrower) ,
Bapar Ghalmrin's Imperishable Ark (Chest of Preserving) ,
Ring of Truth Telling,
Staff of Fate,
Shortsword, +2,
Dark Shard Amulet,
Shield of the Uven Rune, Ancient White Dragon,
Belt of Storm Giant Strength,
Rod of Security, Guardian,
The Simbul's Guise (Cloak of Invisibility, Guardian),
Listening Ear (Ear Horn of Hearing),
Enduring Spellbook,
Rod of Lordly Might,
Ring of Water Walking,
Sanctum Amulet,
Reaper's Scream,
Bracers of Defense,
Sage's Signet, Lion,
Baleful Talon,
Greatsword, +1,
Cubic Gate,
Sanctum Amulet,
Ring of Free Action,
Plate, +2,
Silvered Githyanki Greatsword, +3,
Crystal Ball of Telepathy,
Giant Slayer Handaxe,
Dwarven Thrower,
Tome of Understanding ,
Staff of Power ,
The Eye of Xxiphu ,
Cloak of the Manta Ray,
Half Plate, +2,
Manual of Bodily Health,
Thermal Cube (Rashemi Hot Stone),
Ring of air elemental command,
Staff of the Magi,
Cap of Water Breathing,
Scarab of Protection,
Ring of Telekinesis,
Longsword, +1,
Plate +2,
Wraps of Unarmed Power, +3,
Tearulai, Longsword of Sharpness,
Shield, +3,
Manual of Bodily Health,
Amulet of the Devout, +3,
Wand of Web,
Greataxe, +2

Log Entries

Date Played ▼ Adventure Title Session Levels GP Downtime Magic Items
2023-07-22 11:00 DDAL05-8 Durlag’sTower 1 1 10 Staff of Thunder and Lightning Show

Potion of Speed
Potion of Healing (Superior)
Potion of Frost Giant Strength
Potion of Invulnerability
Staff of Thunder and Lightning
Story Award Vergadain's Firespirits Vergadain, a dwarven deity of wealth and trickery, was known for his favored drink; as clear as water and smelled of honey and cane sugar, but was in truth an incredibly potent liquor that put standard dwarven spirits to shame. He would sometimes challenge unknowing humans and elves to drinking contents, where he would slyly swap in sweetened water while his opponent would down drink after drink of this highly-flammable liquid. It rarely ended well for them. And now you have the recipe! You may spend 60 downtime days to craft one barrel of firespirits. Each batch requires special sweet herbs from Bitter-root’s copse near Durlag’s Tower and 100 gp worth of other materials, including aged dwarven spirits blessed by a dwarven priest. If you find yourself in possession of campaign documentation that bestows ownership of a distillery, this time and gold cost is reduced by half. Each barrel contains approximately 30 gallons of firespirits, and can be sold for 1,000 gp. Alternately, as this is a rare elixir; it may be worth a significant amount to Fai Chen, certain high-ranking lords, or other purveyors of such fineries. Additionally, if you give a nip of firespirits (just a wee one) to a dwarf, all Charisma (Persuasion) checks made with them are made with advantage for the next hour.
Story Award
FAVOR OF SEER. If the characters choose to not sell the jade dagger, they may instead turn it over to SEER. If they do, they all earn her admiration, as this very dagger was lost during an expedition that, in her words, “went poorly”. The blade is a family heritage item and all that remains of her long-lost uncle, whom she refuses to name directly. SEER is willing to provide a character that has this story award with one spell scroll of second level or lower. If the character is a member of the Lords’ Alliance, they can instead choose a spell scroll of up to third level. If the character is a member of the Lords’ Alliance and is rank four or higher, they may instead choose a spell scroll of level 3 or lower and also receive a potion of heroism. Any spell chosen for this reward must be on the wizard spell list and cannot be a ritual. Once a reward is chosen, strike out this story award.

2023-07-13 11:41 Trade Log -5 Gloves of Swimming and Climbing > Sentinel Shield Show Trade Log

Traded on AL FB group
Player Alex
Character Strob
Sentinel shield trading for gloves of Swimming and Climbing.

And we're not supposed to share the adventures that we got our items from, so I'm gonna leave that out.

2023-07-13 01:32 Trade Log -5 Animated Shield > Ioun Stone of Leadership Show Trade Log

Trading between my characters Gael and Hal

2023-07-13 01:22 Trade Log -5 Frost Brand Scimitar > Tome of Leadership and Influence Show Trade Log

Trading between my characters Gael and Dae

2023-06-30 03:11 Trade Log -5 Absorbing Tattoo (Silver, Psychic) > Belt of Fire Giant Strength Show Trade Log

Trading between my characters Gael and Tarawar

2023-06-30 03:08 Trade Log -5 Ring of Shooting Stars > Absorbing Tattoo (Silver, Psychic) Show Trade Log

Trading between my characters Gael and Hal

2023-06-29 19:00 DDEP05-02 The Ark of the Mountains 1 1 10 Frost Brand Scimitar , Animated Shield , Ring of Shooting Stars Show

Ring of Shooting Stars, Animated Shield, Frost Brand Scimitar

2023-06-24 18:00 BMG-DRW-OD-EP-02 1 1 8333.33 10 Longbow, +3, Plate, +2 Show

Gold: 50,000 gp / # of characters in party

Magic Items

Potion of Speed, very rare

Potion of Supreme Healing, very rare

Spell Scroll - Heal, very rare

Plate Armor +2, very rare

Longbow +3, very rare

Story Awards

Plaguemarked: Weal or Woe

Scourge of the Zulkir

Have all players at your table roll a d20. I rolled a 15 LOL Thank Goodness DM Bonnie Seen it XD

On a result of 11 or above, their character gains the Plaguemarked: Weal Story Award. On a result of 10 or below, their character gains the Plaguemarked: Woe Story Award.

Plaguemarked; Weal

By making your way through the plagueland some of its energy has found its way inside you.The first time you would take force damage halve this damage. This effect stacks with any resistance or vulnerability your character may have.After this happens the plaguemarked energy dissipated and you cannot use it again for that session, though you remain marked, forever
Additionally each character that participated in this adventure earns the following story award:

Scourge of the Zulkir

You have foiled the plans of the Zulkir of illusion. Possibly not for the first time. She will remember..

2023-06-23 13:00 BMG-DRW-OD-06-We Almost Had It All 1 1 7666.66 10 Clothes of Mending, Amulet of the Devout, +3 Show

Story Award:
We've got their number
You’ve found a significant amount of information about the impending Thayan invasion of Aglarond. This information should prove helpful in the future!

2023-06-14 20:23 Trade Log -5 Dragonhide Belt, +2 > Naga's Warning (Yklwa, +2) Show Trade Log

Trading between my characters Gael and Fiore

2023-05-28 00:32 Trade Log -5 Armor of Vulnerability (Slashing) > Glaive, +2 Show Trade Log

Trading between my characters Gael and Asunars

2023-05-27 18:00 DDHC-TYP White Plume Mountain 1 1 18319.37 10 Ring of Spell Storing, Chain Mail, +1, Boots of Striding and Springing, Armor of Vulnerability (Slashing), Goggles of Night, Stone of Good Luck, Necklace of prayer beads , Blessing of Protection, Ring of Protection Show

Unlock: Boots of Striding and Springing. Wondrous, Uncommon, Minor. Requires Attunement. While you wear these boots, your walking speed becomes 30 feet, unless your walking speed is higher, and your speed isn't reduced if you are encumbered or wearing heavy armor. In addition, you can jump three times the normal distance, though you can't jump farther than your remaining movement would allow.

Unlock: Armor of Vulnerability (Slashing). Heavy Armor (Plate Armor), Major, Rare. Requires Attunement. While wearing this armor, you have resistance to slashing damage. Curse. This armor is cursed, a fact that is revealed only when an identify spell is cast on the armor or you attune to it. Attuning to the armor curses you until you are targeted by the remove curse spell or similar magic; removing the armor fails to end the curse. While cursed you have vulnerability to bludgeoning and piercing damage. The wearer has disadvantage on Stealth (Dexterity) checks. If the wearer has a Strength score lower than 15, their speed is reduced by 10 feet.

Unlock: Ring of Spell Storing. Ring, Rare, Major. Requires Attunement. This ring stores spells cast into it, holding them until the attuned wearer uses them. The ring can store up to 5 levels worth of spells at a time. When found, it contains two mirror image spells in it. Any creature can cast a spell of 1st through 5th level into the ring by touching the ring as the spell is cast. The spell has no effect, other than to be stored in the ring. If the ring can't hold the spell, the spell is expended without effect. The level of the slot used to cast the spell determines how much space it uses. While wearing this ring, you can cast any spell stored in it. The spell uses the slot level, spell save DC, spell attack bonus, and spellcasting ability of the original caster, but is otherwise treated as if you cast the spell. The spell cast from the ring is no longer stored in it, freeing up space.

Unlock: Goggles of Night. Wondrous Item, Uncommon, Minor. While wearing these dark lenses, you have darkvision out to a range of 60 feet. If you already have darkvision. wearing the goggles increases its range by 60 feet.

Unlock: Stone of Good Luck. Wondrous Item, Uncommon, Major, Attunement. While this polished agate is on your person, you gain a +1 bonus to ability checks and saving throws.

Unlock: Ring of Protection. Ring, Rare, Major. Requires Attunement. You gain a +1 bonus to AC and saving throws while wearing this ring.

Unlock: Chain Mail +1

18319.37gp each

Snarla Spellbook:

1st level (4 slots): magic missile, shield, thunderwave

2nd level (3 slots): mirror image, web

3rd level (3 slots): dispel magic, fear, haste, stinking cloud

5 rare consumables of your choice
Potion of Invulnerability 5x

One of the following: Arrow Catching Shield, Bracers of Defence, Canaith Mandolin, Necklace of prayer beads (with 6 beads), Staff of the Woodlands, +2 Wand of the War Mage or a +2 Weapon of your choice.
I chose Prayer Beads, got 2 curing, 2 favor, 1 summons, 1 wind walking*

A blessing of Weapon Enhancement or a Blessing of Protection.

Story Award: When you reach 17th Level, you may claim one of Wave, Whelm or Black-razor to use as your own.

Consumables:

Potion of healing (greater)

Potion of flying

Potion of mind reading

Scroll of protection (fiends)

Spell Scrolls:

Spell scroll of fear (Bard, Sorcerer, Warlock, Wizard)

Spell scroll of hold person (Bard, Cleric, Druid, Sorcerer, Warlock, Wizard)

Spell scrolls of conjure minor elementals (Druid, Wizard)

Spell scrolls of dispel magic (Bard, Cleric, Druid, Paladin, Sorcerer, Wizard, Warlock)

Spell scrolls of magic mouth (Bard, Wizard)

DM: Death 101010

DCI: 6318732348

2023-05-27 16:00 Purchase Log -2000 AL Spell Services Show Purchase

Purchased Spell Services during DDHC-TYP White Plume Mountain for 2000g

2023-05-24 01:13 Trade Log -5 Night Caller > Lantern of Revealing Show Trade Log

Traded David from AL FB Frading Group
Player Name: David K
Character: Myrkul
Lantern of Revealing
DCI: 4030627981
OotA Iron Safe
DDHC-OotA Out of the Abyss Session 16

2023-05-21 22:36 Trade Log -5 Crystal Blade Rapier > Periapt of Proof against Poison Show Trade Log

Trading between my characters

2023-05-21 08:00 BMG-MOON-MD-04-Lair of Deceit 1 635 10 Hat of Wizardry, Night Caller Show

Advancement
Each character may gain a level.

Gold
Each character gains 635gp

Coins in B3 worth 500 gp
Coins in B15 Strongbox worth 3,000 gp
Coins under a soap dish in B11 worth 10 gp
Small valuables in A15 worth 300 gp

Magic Items - Permanent
Hat of wizardry
Night caller

Magic Items - Consumable
Potion of Advantage

Adventure Code: BMG-MOON-MD-04
Adventure Name: Lair of Deceit
Date: 5/21/2023
DM: George Sanders

2023-05-21 07:49 Purchase Log -500 Potion of Healing (Superior) Show Purchase

Purchased 1 Potion of Healing (Superior) for 500g

2023-05-20 13:00 BMG-MOONEP-MD-01 - The Occupation of Caer Corwell 1 2595 10 Hell Hound Cloak, Insignia of Claws, Ring of Water Walking Show

+1 Level, +10 downtime days, +2595 gp per character, Hell Hound Cloak, Insignia of Claws, Potion of Greater Healing, Ring of Water Walking
HELL HOUND CLOAK
Instead of the description below, this cloak is made out of
cured dire moorhound hide. Whenever you transform, you
assume the form of a brown moorhound that uses the hell
hound stats.
INSIGNIA OF CLAWS
Instead of the description below, the design of this insignia
looks like a longsword with a crown for its guard. At the
center of the crown is a jewel that glows green when you
enter combat.
RING OF WATER WALKING
This ring bears the crest of the Sisters of Sinnoria. Engraved
on the inside of the ring is the name Fiona in Elvish.
STORY AWARD: Champion of the Blade
You have freed one of the High King’s Blade, a royal knight
of the first High King, Cymrych Hugh, and received its
insignia.
STORY AWARD: HERO OF GWYNNETH
Under your command, you have rallied a large group of
adventurers, volunteers, Moonshavian soldiers, and sailors
to save the isle of Gwynneth from those who wish to harm
it. Perhaps the likes of you will be needed again in future
Epic events.

2023-05-20 12:20 Purchase Log -1000 Potion of Healing (Superior) Show Purchase

Purchased 2 Potion of Healing (Superior) for 1000g

2023-05-20 08:00 BMG-MOON-MD-06-Death Sailing 1 333 -20 Flame Tongue Longsword, Moon-Touched Shortsword Show

Advancement
Each character may gain a level.
10 downtime, I spent 30 downtime accepting the Story Award Callidyrr Dragoon. so in total of the log -20

Gold
Each character gains 333 gp
Hara’s crane-skin bag contains ten rubies worth 100 gp each
a value of 1,000 gp from Tŵr Hiraeth

Magic Items - Permanent
Flame Tongue Longsword
Moon-touched Shortsword

Magic Items - Consumable
Spell Scroll of Water Breathing

STORY AWARDS
CALLIDYRR DRAGOON (yes, I spent 30 downtime)
After proving to the druids of Alaron your strong desire to protect the isle and its people from the dangers beyond the beyond Alaron, you have been granted the right to join the ranks of its elite protectors, the Callidyrr dragoons.
The character must spend 30 downtime days to get this story award—undergoing consecration with the great druid Ashoral and proving to the druids of Alaron that they have the heart to protect the isle from danger.

KNIGHT OF HOUSE KENDRICK
For exhibiting bravery and swearing fealty to House Kendrick, you have been appointed as a knight by High Queen Cerfey Kendrick.

Thank you!
Thanks so much for playing! This game will be open for a week or so and then deleted - make sure you've exported your characters and recorded your rewards! Keep track of character choices and notes, they will be important in future game! Here is the information for your Adventurer's League Log sheet.

Adventure Code: BMG-MOON-MD-06
Adventure Name: Death Sailing
Date: 5/20/2023
DM: George Sanders

Date Played ▼ Adventure Title Tier Session ACP TCP Downtime Renown
2023-07-22 11:00 DDAL05-8 Durlag’sTower 1 10 Show

Potion of Speed
Potion of Healing (Superior)
Potion of Frost Giant Strength
Potion of Invulnerability
Staff of Thunder and Lightning
Story Award Vergadain's Firespirits Vergadain, a dwarven deity of wealth and trickery, was known for his favored drink; as clear as water and smelled of honey and cane sugar, but was in truth an incredibly potent liquor that put standard dwarven spirits to shame. He would sometimes challenge unknowing humans and elves to drinking contents, where he would slyly swap in sweetened water while his opponent would down drink after drink of this highly-flammable liquid. It rarely ended well for them. And now you have the recipe! You may spend 60 downtime days to craft one barrel of firespirits. Each batch requires special sweet herbs from Bitter-root’s copse near Durlag’s Tower and 100 gp worth of other materials, including aged dwarven spirits blessed by a dwarven priest. If you find yourself in possession of campaign documentation that bestows ownership of a distillery, this time and gold cost is reduced by half. Each barrel contains approximately 30 gallons of firespirits, and can be sold for 1,000 gp. Alternately, as this is a rare elixir; it may be worth a significant amount to Fai Chen, certain high-ranking lords, or other purveyors of such fineries. Additionally, if you give a nip of firespirits (just a wee one) to a dwarf, all Charisma (Persuasion) checks made with them are made with advantage for the next hour.
Story Award
FAVOR OF SEER. If the characters choose to not sell the jade dagger, they may instead turn it over to SEER. If they do, they all earn her admiration, as this very dagger was lost during an expedition that, in her words, “went poorly”. The blade is a family heritage item and all that remains of her long-lost uncle, whom she refuses to name directly. SEER is willing to provide a character that has this story award with one spell scroll of second level or lower. If the character is a member of the Lords’ Alliance, they can instead choose a spell scroll of up to third level. If the character is a member of the Lords’ Alliance and is rank four or higher, they may instead choose a spell scroll of level 3 or lower and also receive a potion of heroism. Any spell chosen for this reward must be on the wizard spell list and cannot be a ritual. Once a reward is chosen, strike out this story award.

2023-07-13 11:41 Trade Log -5 Show Trade Log

Traded on AL FB group
Player Alex
Character Strob
Sentinel shield trading for gloves of Swimming and Climbing.

And we're not supposed to share the adventures that we got our items from, so I'm gonna leave that out.

2023-07-13 01:32 Trade Log -5 Show Trade Log

Trading between my characters Gael and Hal

2023-07-13 01:22 Trade Log -5 Show Trade Log

Trading between my characters Gael and Dae

2023-06-30 03:11 Trade Log -5 Show Trade Log

Trading between my characters Gael and Tarawar

2023-06-30 03:08 Trade Log -5 Show Trade Log

Trading between my characters Gael and Hal

2023-06-29 19:00 DDEP05-02 The Ark of the Mountains 1 10 Show

Ring of Shooting Stars, Animated Shield, Frost Brand Scimitar

2023-06-24 18:00 BMG-DRW-OD-EP-02 1 10 Show

Gold: 50,000 gp / # of characters in party

Magic Items

Potion of Speed, very rare

Potion of Supreme Healing, very rare

Spell Scroll - Heal, very rare

Plate Armor +2, very rare

Longbow +3, very rare

Story Awards

Plaguemarked: Weal or Woe

Scourge of the Zulkir

Have all players at your table roll a d20. I rolled a 15 LOL Thank Goodness DM Bonnie Seen it XD

On a result of 11 or above, their character gains the Plaguemarked: Weal Story Award. On a result of 10 or below, their character gains the Plaguemarked: Woe Story Award.

Plaguemarked; Weal

By making your way through the plagueland some of its energy has found its way inside you.The first time you would take force damage halve this damage. This effect stacks with any resistance or vulnerability your character may have.After this happens the plaguemarked energy dissipated and you cannot use it again for that session, though you remain marked, forever
Additionally each character that participated in this adventure earns the following story award:

Scourge of the Zulkir

You have foiled the plans of the Zulkir of illusion. Possibly not for the first time. She will remember..

2023-06-23 13:00 BMG-DRW-OD-06-We Almost Had It All 1 10 Show

Story Award:
We've got their number
You’ve found a significant amount of information about the impending Thayan invasion of Aglarond. This information should prove helpful in the future!

2023-06-14 20:23 Trade Log -5 Show Trade Log

Trading between my characters Gael and Fiore

2023-05-28 00:32 Trade Log -5 Show Trade Log

Trading between my characters Gael and Asunars

2023-05-27 18:00 DDHC-TYP White Plume Mountain 1 10 Show

Unlock: Boots of Striding and Springing. Wondrous, Uncommon, Minor. Requires Attunement. While you wear these boots, your walking speed becomes 30 feet, unless your walking speed is higher, and your speed isn't reduced if you are encumbered or wearing heavy armor. In addition, you can jump three times the normal distance, though you can't jump farther than your remaining movement would allow.

Unlock: Armor of Vulnerability (Slashing). Heavy Armor (Plate Armor), Major, Rare. Requires Attunement. While wearing this armor, you have resistance to slashing damage. Curse. This armor is cursed, a fact that is revealed only when an identify spell is cast on the armor or you attune to it. Attuning to the armor curses you until you are targeted by the remove curse spell or similar magic; removing the armor fails to end the curse. While cursed you have vulnerability to bludgeoning and piercing damage. The wearer has disadvantage on Stealth (Dexterity) checks. If the wearer has a Strength score lower than 15, their speed is reduced by 10 feet.

Unlock: Ring of Spell Storing. Ring, Rare, Major. Requires Attunement. This ring stores spells cast into it, holding them until the attuned wearer uses them. The ring can store up to 5 levels worth of spells at a time. When found, it contains two mirror image spells in it. Any creature can cast a spell of 1st through 5th level into the ring by touching the ring as the spell is cast. The spell has no effect, other than to be stored in the ring. If the ring can't hold the spell, the spell is expended without effect. The level of the slot used to cast the spell determines how much space it uses. While wearing this ring, you can cast any spell stored in it. The spell uses the slot level, spell save DC, spell attack bonus, and spellcasting ability of the original caster, but is otherwise treated as if you cast the spell. The spell cast from the ring is no longer stored in it, freeing up space.

Unlock: Goggles of Night. Wondrous Item, Uncommon, Minor. While wearing these dark lenses, you have darkvision out to a range of 60 feet. If you already have darkvision. wearing the goggles increases its range by 60 feet.

Unlock: Stone of Good Luck. Wondrous Item, Uncommon, Major, Attunement. While this polished agate is on your person, you gain a +1 bonus to ability checks and saving throws.

Unlock: Ring of Protection. Ring, Rare, Major. Requires Attunement. You gain a +1 bonus to AC and saving throws while wearing this ring.

Unlock: Chain Mail +1

18319.37gp each

Snarla Spellbook:

1st level (4 slots): magic missile, shield, thunderwave

2nd level (3 slots): mirror image, web

3rd level (3 slots): dispel magic, fear, haste, stinking cloud

5 rare consumables of your choice
Potion of Invulnerability 5x

One of the following: Arrow Catching Shield, Bracers of Defence, Canaith Mandolin, Necklace of prayer beads (with 6 beads), Staff of the Woodlands, +2 Wand of the War Mage or a +2 Weapon of your choice.
I chose Prayer Beads, got 2 curing, 2 favor, 1 summons, 1 wind walking*

A blessing of Weapon Enhancement or a Blessing of Protection.

Story Award: When you reach 17th Level, you may claim one of Wave, Whelm or Black-razor to use as your own.

Consumables:

Potion of healing (greater)

Potion of flying

Potion of mind reading

Scroll of protection (fiends)

Spell Scrolls:

Spell scroll of fear (Bard, Sorcerer, Warlock, Wizard)

Spell scroll of hold person (Bard, Cleric, Druid, Sorcerer, Warlock, Wizard)

Spell scrolls of conjure minor elementals (Druid, Wizard)

Spell scrolls of dispel magic (Bard, Cleric, Druid, Paladin, Sorcerer, Wizard, Warlock)

Spell scrolls of magic mouth (Bard, Wizard)

DM: Death 101010

DCI: 6318732348

2023-05-27 16:00 Purchase Log Show Purchase

Purchased Spell Services during DDHC-TYP White Plume Mountain for 2000g

2023-05-24 01:13 Trade Log -5 Show Trade Log

Traded David from AL FB Frading Group
Player Name: David K
Character: Myrkul
Lantern of Revealing
DCI: 4030627981
OotA Iron Safe
DDHC-OotA Out of the Abyss Session 16

2023-05-21 22:36 Trade Log -5 Show Trade Log

Trading between my characters

2023-05-21 08:00 BMG-MOON-MD-04-Lair of Deceit 1 10 Show

Advancement
Each character may gain a level.

Gold
Each character gains 635gp

Coins in B3 worth 500 gp
Coins in B15 Strongbox worth 3,000 gp
Coins under a soap dish in B11 worth 10 gp
Small valuables in A15 worth 300 gp

Magic Items - Permanent
Hat of wizardry
Night caller

Magic Items - Consumable
Potion of Advantage

Adventure Code: BMG-MOON-MD-04
Adventure Name: Lair of Deceit
Date: 5/21/2023
DM: George Sanders

2023-05-21 07:49 Purchase Log Show Purchase

Purchased 1 Potion of Healing (Superior) for 500g

2023-05-20 13:00 BMG-MOONEP-MD-01 - The Occupation of Caer Corwell 1 10 Show

+1 Level, +10 downtime days, +2595 gp per character, Hell Hound Cloak, Insignia of Claws, Potion of Greater Healing, Ring of Water Walking
HELL HOUND CLOAK
Instead of the description below, this cloak is made out of
cured dire moorhound hide. Whenever you transform, you
assume the form of a brown moorhound that uses the hell
hound stats.
INSIGNIA OF CLAWS
Instead of the description below, the design of this insignia
looks like a longsword with a crown for its guard. At the
center of the crown is a jewel that glows green when you
enter combat.
RING OF WATER WALKING
This ring bears the crest of the Sisters of Sinnoria. Engraved
on the inside of the ring is the name Fiona in Elvish.
STORY AWARD: Champion of the Blade
You have freed one of the High King’s Blade, a royal knight
of the first High King, Cymrych Hugh, and received its
insignia.
STORY AWARD: HERO OF GWYNNETH
Under your command, you have rallied a large group of
adventurers, volunteers, Moonshavian soldiers, and sailors
to save the isle of Gwynneth from those who wish to harm
it. Perhaps the likes of you will be needed again in future
Epic events.

2023-05-20 12:20 Purchase Log Show Purchase

Purchased 2 Potion of Healing (Superior) for 1000g

2023-05-20 08:00 BMG-MOON-MD-06-Death Sailing 1 -20 Show

Advancement
Each character may gain a level.
10 downtime, I spent 30 downtime accepting the Story Award Callidyrr Dragoon. so in total of the log -20

Gold
Each character gains 333 gp
Hara’s crane-skin bag contains ten rubies worth 100 gp each
a value of 1,000 gp from Tŵr Hiraeth

Magic Items - Permanent
Flame Tongue Longsword
Moon-touched Shortsword

Magic Items - Consumable
Spell Scroll of Water Breathing

STORY AWARDS
CALLIDYRR DRAGOON (yes, I spent 30 downtime)
After proving to the druids of Alaron your strong desire to protect the isle and its people from the dangers beyond the beyond Alaron, you have been granted the right to join the ranks of its elite protectors, the Callidyrr dragoons.
The character must spend 30 downtime days to get this story award—undergoing consecration with the great druid Ashoral and proving to the druids of Alaron that they have the heart to protect the isle from danger.

KNIGHT OF HOUSE KENDRICK
For exhibiting bravery and swearing fealty to House Kendrick, you have been appointed as a knight by High Queen Cerfey Kendrick.

Thank you!
Thanks so much for playing! This game will be open for a week or so and then deleted - make sure you've exported your characters and recorded your rewards! Keep track of character choices and notes, they will be important in future game! Here is the information for your Adventurer's League Log sheet.

Adventure Code: BMG-MOON-MD-06
Adventure Name: Death Sailing
Date: 5/20/2023
DM: George Sanders

Date Played ▼ Adventure Title Session XP GP Downtime Renown Magic Items
2023-07-22 11:00 DDAL05-8 Durlag’sTower 1 10 Staff of Thunder and Lightning Show

Potion of Speed
Potion of Healing (Superior)
Potion of Frost Giant Strength
Potion of Invulnerability
Staff of Thunder and Lightning
Story Award Vergadain's Firespirits Vergadain, a dwarven deity of wealth and trickery, was known for his favored drink; as clear as water and smelled of honey and cane sugar, but was in truth an incredibly potent liquor that put standard dwarven spirits to shame. He would sometimes challenge unknowing humans and elves to drinking contents, where he would slyly swap in sweetened water while his opponent would down drink after drink of this highly-flammable liquid. It rarely ended well for them. And now you have the recipe! You may spend 60 downtime days to craft one barrel of firespirits. Each batch requires special sweet herbs from Bitter-root’s copse near Durlag’s Tower and 100 gp worth of other materials, including aged dwarven spirits blessed by a dwarven priest. If you find yourself in possession of campaign documentation that bestows ownership of a distillery, this time and gold cost is reduced by half. Each barrel contains approximately 30 gallons of firespirits, and can be sold for 1,000 gp. Alternately, as this is a rare elixir; it may be worth a significant amount to Fai Chen, certain high-ranking lords, or other purveyors of such fineries. Additionally, if you give a nip of firespirits (just a wee one) to a dwarf, all Charisma (Persuasion) checks made with them are made with advantage for the next hour.
Story Award
FAVOR OF SEER. If the characters choose to not sell the jade dagger, they may instead turn it over to SEER. If they do, they all earn her admiration, as this very dagger was lost during an expedition that, in her words, “went poorly”. The blade is a family heritage item and all that remains of her long-lost uncle, whom she refuses to name directly. SEER is willing to provide a character that has this story award with one spell scroll of second level or lower. If the character is a member of the Lords’ Alliance, they can instead choose a spell scroll of up to third level. If the character is a member of the Lords’ Alliance and is rank four or higher, they may instead choose a spell scroll of level 3 or lower and also receive a potion of heroism. Any spell chosen for this reward must be on the wizard spell list and cannot be a ritual. Once a reward is chosen, strike out this story award.

2023-07-13 11:41 Trade Log -5 Gloves of Swimming and Climbing > Sentinel Shield Show Trade Log

Traded on AL FB group
Player Alex
Character Strob
Sentinel shield trading for gloves of Swimming and Climbing.

And we're not supposed to share the adventures that we got our items from, so I'm gonna leave that out.

2023-07-13 01:32 Trade Log -5 Animated Shield > Ioun Stone of Leadership Show Trade Log

Trading between my characters Gael and Hal

2023-07-13 01:22 Trade Log -5 Frost Brand Scimitar > Tome of Leadership and Influence Show Trade Log

Trading between my characters Gael and Dae

2023-06-30 03:11 Trade Log -5 Absorbing Tattoo (Silver, Psychic) > Belt of Fire Giant Strength Show Trade Log

Trading between my characters Gael and Tarawar

2023-06-30 03:08 Trade Log -5 Ring of Shooting Stars > Absorbing Tattoo (Silver, Psychic) Show Trade Log

Trading between my characters Gael and Hal

2023-06-29 19:00 DDEP05-02 The Ark of the Mountains 1 10 Frost Brand Scimitar , Animated Shield , Ring of Shooting Stars Show

Ring of Shooting Stars, Animated Shield, Frost Brand Scimitar

2023-06-24 18:00 BMG-DRW-OD-EP-02 1 8333.33 10 Longbow, +3, Plate, +2 Show

Gold: 50,000 gp / # of characters in party

Magic Items

Potion of Speed, very rare

Potion of Supreme Healing, very rare

Spell Scroll - Heal, very rare

Plate Armor +2, very rare

Longbow +3, very rare

Story Awards

Plaguemarked: Weal or Woe

Scourge of the Zulkir

Have all players at your table roll a d20. I rolled a 15 LOL Thank Goodness DM Bonnie Seen it XD

On a result of 11 or above, their character gains the Plaguemarked: Weal Story Award. On a result of 10 or below, their character gains the Plaguemarked: Woe Story Award.

Plaguemarked; Weal

By making your way through the plagueland some of its energy has found its way inside you.The first time you would take force damage halve this damage. This effect stacks with any resistance or vulnerability your character may have.After this happens the plaguemarked energy dissipated and you cannot use it again for that session, though you remain marked, forever
Additionally each character that participated in this adventure earns the following story award:

Scourge of the Zulkir

You have foiled the plans of the Zulkir of illusion. Possibly not for the first time. She will remember..

2023-06-23 13:00 BMG-DRW-OD-06-We Almost Had It All 1 7666.66 10 Clothes of Mending, Amulet of the Devout, +3 Show

Story Award:
We've got their number
You’ve found a significant amount of information about the impending Thayan invasion of Aglarond. This information should prove helpful in the future!

2023-06-14 20:23 Trade Log -5 Dragonhide Belt, +2 > Naga's Warning (Yklwa, +2) Show Trade Log

Trading between my characters Gael and Fiore

2023-05-28 00:32 Trade Log -5 Armor of Vulnerability (Slashing) > Glaive, +2 Show Trade Log

Trading between my characters Gael and Asunars

2023-05-27 18:00 DDHC-TYP White Plume Mountain 1 18319.37 10 Ring of Spell Storing, Chain Mail, +1, Boots of Striding and Springing, Armor of Vulnerability (Slashing), Goggles of Night, Stone of Good Luck, Necklace of prayer beads , Blessing of Protection, Ring of Protection Show

Unlock: Boots of Striding and Springing. Wondrous, Uncommon, Minor. Requires Attunement. While you wear these boots, your walking speed becomes 30 feet, unless your walking speed is higher, and your speed isn't reduced if you are encumbered or wearing heavy armor. In addition, you can jump three times the normal distance, though you can't jump farther than your remaining movement would allow.

Unlock: Armor of Vulnerability (Slashing). Heavy Armor (Plate Armor), Major, Rare. Requires Attunement. While wearing this armor, you have resistance to slashing damage. Curse. This armor is cursed, a fact that is revealed only when an identify spell is cast on the armor or you attune to it. Attuning to the armor curses you until you are targeted by the remove curse spell or similar magic; removing the armor fails to end the curse. While cursed you have vulnerability to bludgeoning and piercing damage. The wearer has disadvantage on Stealth (Dexterity) checks. If the wearer has a Strength score lower than 15, their speed is reduced by 10 feet.

Unlock: Ring of Spell Storing. Ring, Rare, Major. Requires Attunement. This ring stores spells cast into it, holding them until the attuned wearer uses them. The ring can store up to 5 levels worth of spells at a time. When found, it contains two mirror image spells in it. Any creature can cast a spell of 1st through 5th level into the ring by touching the ring as the spell is cast. The spell has no effect, other than to be stored in the ring. If the ring can't hold the spell, the spell is expended without effect. The level of the slot used to cast the spell determines how much space it uses. While wearing this ring, you can cast any spell stored in it. The spell uses the slot level, spell save DC, spell attack bonus, and spellcasting ability of the original caster, but is otherwise treated as if you cast the spell. The spell cast from the ring is no longer stored in it, freeing up space.

Unlock: Goggles of Night. Wondrous Item, Uncommon, Minor. While wearing these dark lenses, you have darkvision out to a range of 60 feet. If you already have darkvision. wearing the goggles increases its range by 60 feet.

Unlock: Stone of Good Luck. Wondrous Item, Uncommon, Major, Attunement. While this polished agate is on your person, you gain a +1 bonus to ability checks and saving throws.

Unlock: Ring of Protection. Ring, Rare, Major. Requires Attunement. You gain a +1 bonus to AC and saving throws while wearing this ring.

Unlock: Chain Mail +1

18319.37gp each

Snarla Spellbook:

1st level (4 slots): magic missile, shield, thunderwave

2nd level (3 slots): mirror image, web

3rd level (3 slots): dispel magic, fear, haste, stinking cloud

5 rare consumables of your choice
Potion of Invulnerability 5x

One of the following: Arrow Catching Shield, Bracers of Defence, Canaith Mandolin, Necklace of prayer beads (with 6 beads), Staff of the Woodlands, +2 Wand of the War Mage or a +2 Weapon of your choice.
I chose Prayer Beads, got 2 curing, 2 favor, 1 summons, 1 wind walking*

A blessing of Weapon Enhancement or a Blessing of Protection.

Story Award: When you reach 17th Level, you may claim one of Wave, Whelm or Black-razor to use as your own.

Consumables:

Potion of healing (greater)

Potion of flying

Potion of mind reading

Scroll of protection (fiends)

Spell Scrolls:

Spell scroll of fear (Bard, Sorcerer, Warlock, Wizard)

Spell scroll of hold person (Bard, Cleric, Druid, Sorcerer, Warlock, Wizard)

Spell scrolls of conjure minor elementals (Druid, Wizard)

Spell scrolls of dispel magic (Bard, Cleric, Druid, Paladin, Sorcerer, Wizard, Warlock)

Spell scrolls of magic mouth (Bard, Wizard)

DM: Death 101010

DCI: 6318732348

2023-05-27 16:00 Purchase Log -2000 AL Spell Services Show Purchase

Purchased Spell Services during DDHC-TYP White Plume Mountain for 2000g

2023-05-24 01:13 Trade Log -5 Night Caller > Lantern of Revealing Show Trade Log

Traded David from AL FB Frading Group
Player Name: David K
Character: Myrkul
Lantern of Revealing
DCI: 4030627981
OotA Iron Safe
DDHC-OotA Out of the Abyss Session 16

2023-05-21 22:36 Trade Log -5 Crystal Blade Rapier > Periapt of Proof against Poison Show Trade Log

Trading between my characters

2023-05-21 08:00 BMG-MOON-MD-04-Lair of Deceit 1 635 10 Hat of Wizardry, Night Caller Show

Advancement
Each character may gain a level.

Gold
Each character gains 635gp

Coins in B3 worth 500 gp
Coins in B15 Strongbox worth 3,000 gp
Coins under a soap dish in B11 worth 10 gp
Small valuables in A15 worth 300 gp

Magic Items - Permanent
Hat of wizardry
Night caller

Magic Items - Consumable
Potion of Advantage

Adventure Code: BMG-MOON-MD-04
Adventure Name: Lair of Deceit
Date: 5/21/2023
DM: George Sanders

2023-05-21 07:49 Purchase Log -500 Potion of Healing (Superior) Show Purchase

Purchased 1 Potion of Healing (Superior) for 500g

2023-05-20 13:00 BMG-MOONEP-MD-01 - The Occupation of Caer Corwell 1 2595 10 Hell Hound Cloak, Insignia of Claws, Ring of Water Walking Show

+1 Level, +10 downtime days, +2595 gp per character, Hell Hound Cloak, Insignia of Claws, Potion of Greater Healing, Ring of Water Walking
HELL HOUND CLOAK
Instead of the description below, this cloak is made out of
cured dire moorhound hide. Whenever you transform, you
assume the form of a brown moorhound that uses the hell
hound stats.
INSIGNIA OF CLAWS
Instead of the description below, the design of this insignia
looks like a longsword with a crown for its guard. At the
center of the crown is a jewel that glows green when you
enter combat.
RING OF WATER WALKING
This ring bears the crest of the Sisters of Sinnoria. Engraved
on the inside of the ring is the name Fiona in Elvish.
STORY AWARD: Champion of the Blade
You have freed one of the High King’s Blade, a royal knight
of the first High King, Cymrych Hugh, and received its
insignia.
STORY AWARD: HERO OF GWYNNETH
Under your command, you have rallied a large group of
adventurers, volunteers, Moonshavian soldiers, and sailors
to save the isle of Gwynneth from those who wish to harm
it. Perhaps the likes of you will be needed again in future
Epic events.

2023-05-20 12:20 Purchase Log -1000 Potion of Healing (Superior) Show Purchase

Purchased 2 Potion of Healing (Superior) for 1000g

2023-05-20 08:00 BMG-MOON-MD-06-Death Sailing 1 333 -20 Flame Tongue Longsword, Moon-Touched Shortsword Show

Advancement
Each character may gain a level.
10 downtime, I spent 30 downtime accepting the Story Award Callidyrr Dragoon. so in total of the log -20

Gold
Each character gains 333 gp
Hara’s crane-skin bag contains ten rubies worth 100 gp each
a value of 1,000 gp from Tŵr Hiraeth

Magic Items - Permanent
Flame Tongue Longsword
Moon-touched Shortsword

Magic Items - Consumable
Spell Scroll of Water Breathing

STORY AWARDS
CALLIDYRR DRAGOON (yes, I spent 30 downtime)
After proving to the druids of Alaron your strong desire to protect the isle and its people from the dangers beyond the beyond Alaron, you have been granted the right to join the ranks of its elite protectors, the Callidyrr dragoons.
The character must spend 30 downtime days to get this story award—undergoing consecration with the great druid Ashoral and proving to the druids of Alaron that they have the heart to protect the isle from danger.

KNIGHT OF HOUSE KENDRICK
For exhibiting bravery and swearing fealty to House Kendrick, you have been appointed as a knight by High Queen Cerfey Kendrick.

Thank you!
Thanks so much for playing! This game will be open for a week or so and then deleted - make sure you've exported your characters and recorded your rewards! Keep track of character choices and notes, they will be important in future game! Here is the information for your Adventurer's League Log sheet.

Adventure Code: BMG-MOON-MD-06
Adventure Name: Death Sailing
Date: 5/20/2023
DM: George Sanders