Magic Items
Purchased Magic Items
Name
Rarity ▲
Location
Table
Result
Source
Efreeti Bottle
very_rare
DDHC-TYP Tales from the Yawning Portal-Tomb of Horror
DDHC-TYP Tales from the Yawning Portal-Tomb of Horror
Show
Rod of Alertness
very_rare
DDHC-TYP Tales from the Yawning Portal-Tomb of Horror
DDHC-TYP Tales from the Yawning Portal-Tomb of Horror
Show
Sanctum Amulet
very_rare
BMG-DRWEP-OD-04 - Battle of Thaymount
BMG-DRWEP-OD-04 - Battle of Thaymount
Show
Notes:
Wondrous Item, Very Rare (Requires Attunement) A black opal pendant hangs at the base of this pearlescent chain. The sacred rune is inscribed on the back of the pendant. While wearing this item, you have resistance to necrotic damage. Additionally, you can cast the Spare the Dying cantrip using either an action or a bonus action.
Invoking the Rune. When a creature you can see within 60 feet of you is reduced to 0 hit points as a result of taking damage, you can use your reaction to invoke the item’s rune, causing the pendant to flash with pale light. The creature then instead drops to 1 hit point.
Once the rune has been invoked, it can’t be invoked again until the next dawn.
Amulet of the Devout, +3
very_rare
Trade Log
Show
Sage's Signet, Lion
very_rare
D&D 50th Anniversary DM service reward
Trade Log
Show
Baleful Talon
very_rare
D&D 50th Anniversary DM service reward
Trade Log
Show
Amulet of the Planes
very_rare
DDEP-06-03 Hecatomb Tier 3
DDEP-06-03 Hecatomb Tier 3
Show
Notes:
Wondrous Item, Very Rare (Requires Attunement)
While wearing this amulet, you can use an action to name a location that you are familiar with on another plan of existence. Then make a DC 15 Intelligence check. On a successful check, you cast the plane shift spell. On a failure, you and each creature and object within 15 feet of you travel to a random destination. Roll a d100. On a 1-60, you travel to a random location on the plan you named. On a 61-100, you travel to a randomly determined plane of existence.
This amulet bears the arcane sigils of the baelnorn of Myth Drannor and is heavily scarred, as if it had been crushed by stones or bricks.
This item can be found in the Dungeon Master’s Guide.
Sanctum Amulet
very_rare
BMG VDDW Trading Post
Trade Log
Show
Plate, +2
very_rare
Traded DM Corgi @BMG VDDW for Plate, +2
Trade Log
Show
Silvered Githyanki Greatsword, +3
very_rare
Trade Log
Show
Dwarven Thrower
very_rare
DDHC-DMM
Trade Log
Show
Tome of Understanding
very_rare
DDAL05-19 The Eye of Xxiphu
DDAL05-19 Eye of Xxiphu
Show
Staff of Power
very_rare
DDAL05-19 The Eye of Xxiphu
DDAL05-19 Eye of Xxiphu
Show
Notes:
Staff, Very Rare This great ashen staff is etched with many designs of swirling air and clouds, The staff magically resizes to fit the hand of any who carry it.
Candle of Invocation
very_rare
DDEP-06-03 Hecatomb Tier 3
DDEP-06-03 Hecatomb Tier 3
Show
Notes:
Wondrous Item, Very Rare (Requires Attunement)
This slender taper is dedicated to a deity and shares that deities alignment. The candle’s alignment can be detected with the detect evil and good spell. Choose an alignment and a deity from the Adventurers League allowed resources and that is appropriate for use by the characters present at this table.
Dedicated Deity: _________________________________________
Dedicated Alignment: ___________________________________
The candle’s magic is activated when the candle is lit, which requires an action. After burning for 4 hours, the candle is destroyed. You can snuff it out early for use at a later time. Deduct the time it burned in increments of 1 minute from the candle’s total burn time.
While lit, the candle sheds dim light in a 30-foot radius. Any creature within that light whose alignment matches that of the candle makes attack rolls, saving throws, and ability checks with advantage. In addition, a cleric or druid in the light whose alignment matches the candle’s can cast 1st-level spells he or she has prepared without expending spells slots, though the spell’s effect is as if cast with a 1st-level slot.
Alternatively, when you light the candle for the first time, you can cast the gate spell with it. Doing so destroys the candle.
This item can be found in the Dungeon Master’s Guide.
Half Plate, +2
very_rare
Trade Log
Show
Manual of Bodily Health
very_rare
Trade Log
Show
Belt of Storm Giant Strength
legendary
DDAL06-03 Crypt of the Death Giants
Trade Log
Show
Notes:
Wondrous Item, legendary (requires attunement) While wearing this belt, your Strength score changes to 29. The item has no effect on you if your Strength without the belt is equal to or greater than 29. The storm giant quintessent Dessa imbued this belt with her elemental strength. When the belt’s fantastic strength is used lightning dances around the wearer while a warm desert wind blows in the area.
Cubic Gate
legendary
DDAL08-17 The Tower of Ahghairon
DDAL08-17 The Tower of Ahghairon
Show
Notes:
Wondrous Item, legendary
This cube is 3 inches across and radiates palpable magical energy. The six sides of the cube are each
keyed to a different plane of existence, one of which is the Material Plane. The other sides are linked to
planes determined by the GM. You can use an action to press one side of the cube
to cast the gate spell with it, opening a portal to the plane keyed to that side. Alternatively, if you use an
action to press one side twice, you can cast the plane shift spell (save DC 17) with the cube and transport
the targets to the plane keyed to that side. The cube has 3 charges. Each use of the cube
expends 1 charge. The cube regains 1d3 expended charges daily at dawn. This item can be found on
Magic Item Table I in the Dungeon Master’s Guide.
Created by the wizard Hilather, the six sides of this cube are covered in characters from the language of
Alzhedo. The six sides are keyed to: the Prime Material, the Elemental Plane of Fire, the Nine Hells,
the Far Realm, the Outlands, and Arborea.
Thank you for playing under me! I hope you enjoyed the game.
The Simbul's Guise (Cloak of Invisibility, Guardian)
legendary
BMG-DRW-OD-11 Summit at Tantras
BMG-DRW-OD-11 Summit at Tantras
Show
Notes:
Wondrous Item, Legendary (Requires Attunement)
While wearing this cloak, you can pull its hood over your head to cause yourself to become invisible. While you are invisible, anything you are carrying or wearing is invisible with you. You become visible when you cease wearing the hood. Pulling the hood up or down requires an action.
Deduct the time you are invisible, in increments of 1 minute, from the cloak's maximum duration of 2 hours. After 2 hours of use, the cloak ceases to function. For every uninterrupted period of 12 hours the cloak goes unused, it regains 1 hour of duration.
Guardian. This cloak warns of impending threats through a litany of vengeful proclamations that only the bearer can hear, granting a +2 bonus to initiative if the bearer isn’t incapacitated.
This tattered mantle of gossamer white silk once adorned the shoulders of The Simbul’s vengeful simulacrum. An echo of the construct’s animating force has suffused the fabric, causing the hem of the garment to glow with a faint, silvery sheen.
(Art: Johanna Johnson)
Scarab of Protection
legendary
Trade Log
Show
Name | Rarity ▲ | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
Efreeti Bottle | very_rare | DDHC-TYP Tales from the Yawning Portal-Tomb of Horror | DDHC-TYP Tales from the Yawning Portal-Tomb of Horror | Show | ||
Rod of Alertness | very_rare | DDHC-TYP Tales from the Yawning Portal-Tomb of Horror | DDHC-TYP Tales from the Yawning Portal-Tomb of Horror | Show | ||
Sanctum Amulet | very_rare | BMG-DRWEP-OD-04 - Battle of Thaymount | BMG-DRWEP-OD-04 - Battle of Thaymount | Show | ||
Notes:
Wondrous Item, Very Rare (Requires Attunement) A black opal pendant hangs at the base of this pearlescent chain. The sacred rune is inscribed on the back of the pendant. While wearing this item, you have resistance to necrotic damage. Additionally, you can cast the Spare the Dying cantrip using either an action or a bonus action. Invoking the Rune. When a creature you can see within 60 feet of you is reduced to 0 hit points as a result of taking damage, you can use your reaction to invoke the item’s rune, causing the pendant to flash with pale light. The creature then instead drops to 1 hit point. Once the rune has been invoked, it can’t be invoked again until the next dawn. |
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Amulet of the Devout, +3 | very_rare | Trade Log | Show | |||
Sage's Signet, Lion | very_rare | D&D 50th Anniversary DM service reward | Trade Log | Show | ||
Baleful Talon | very_rare | D&D 50th Anniversary DM service reward | Trade Log | Show | ||
Amulet of the Planes | very_rare | DDEP-06-03 Hecatomb Tier 3 | DDEP-06-03 Hecatomb Tier 3 | Show | ||
Notes:
Wondrous Item, Very Rare (Requires Attunement) While wearing this amulet, you can use an action to name a location that you are familiar with on another plan of existence. Then make a DC 15 Intelligence check. On a successful check, you cast the plane shift spell. On a failure, you and each creature and object within 15 feet of you travel to a random destination. Roll a d100. On a 1-60, you travel to a random location on the plan you named. On a 61-100, you travel to a randomly determined plane of existence. This amulet bears the arcane sigils of the baelnorn of Myth Drannor and is heavily scarred, as if it had been crushed by stones or bricks. This item can be found in the Dungeon Master’s Guide. |
||||||
Sanctum Amulet | very_rare | BMG VDDW Trading Post | Trade Log | Show | ||
Plate, +2 | very_rare | Traded DM Corgi @BMG VDDW for Plate, +2 | Trade Log | Show | ||
Silvered Githyanki Greatsword, +3 | very_rare | Trade Log | Show | |||
Dwarven Thrower | very_rare | DDHC-DMM | Trade Log | Show | ||
Tome of Understanding | very_rare | DDAL05-19 The Eye of Xxiphu | DDAL05-19 Eye of Xxiphu | Show | ||
Staff of Power | very_rare | DDAL05-19 The Eye of Xxiphu | DDAL05-19 Eye of Xxiphu | Show | ||
Notes:
Staff, Very Rare This great ashen staff is etched with many designs of swirling air and clouds, The staff magically resizes to fit the hand of any who carry it. |
||||||
Candle of Invocation | very_rare | DDEP-06-03 Hecatomb Tier 3 | DDEP-06-03 Hecatomb Tier 3 | Show | ||
Notes:
Wondrous Item, Very Rare (Requires Attunement) This slender taper is dedicated to a deity and shares that deities alignment. The candle’s alignment can be detected with the detect evil and good spell. Choose an alignment and a deity from the Adventurers League allowed resources and that is appropriate for use by the characters present at this table. Dedicated Deity: _________________________________________ Dedicated Alignment: ___________________________________ The candle’s magic is activated when the candle is lit, which requires an action. After burning for 4 hours, the candle is destroyed. You can snuff it out early for use at a later time. Deduct the time it burned in increments of 1 minute from the candle’s total burn time. While lit, the candle sheds dim light in a 30-foot radius. Any creature within that light whose alignment matches that of the candle makes attack rolls, saving throws, and ability checks with advantage. In addition, a cleric or druid in the light whose alignment matches the candle’s can cast 1st-level spells he or she has prepared without expending spells slots, though the spell’s effect is as if cast with a 1st-level slot. Alternatively, when you light the candle for the first time, you can cast the gate spell with it. Doing so destroys the candle. This item can be found in the Dungeon Master’s Guide. |
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Half Plate, +2 | very_rare | Trade Log | Show | |||
Manual of Bodily Health | very_rare | Trade Log | Show | |||
Belt of Storm Giant Strength | legendary | DDAL06-03 Crypt of the Death Giants | Trade Log | Show | ||
Notes:
Wondrous Item, legendary (requires attunement) While wearing this belt, your Strength score changes to 29. The item has no effect on you if your Strength without the belt is equal to or greater than 29. The storm giant quintessent Dessa imbued this belt with her elemental strength. When the belt’s fantastic strength is used lightning dances around the wearer while a warm desert wind blows in the area. |
||||||
Cubic Gate | legendary | DDAL08-17 The Tower of Ahghairon | DDAL08-17 The Tower of Ahghairon | Show | ||
Notes:
Wondrous Item, legendary Created by the wizard Hilather, the six sides of this cube are covered in characters from the language of Thank you for playing under me! I hope you enjoyed the game. |
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The Simbul's Guise (Cloak of Invisibility, Guardian) | legendary | BMG-DRW-OD-11 Summit at Tantras | BMG-DRW-OD-11 Summit at Tantras | Show | ||
Notes:
Wondrous Item, Legendary (Requires Attunement) While wearing this cloak, you can pull its hood over your head to cause yourself to become invisible. While you are invisible, anything you are carrying or wearing is invisible with you. You become visible when you cease wearing the hood. Pulling the hood up or down requires an action. Deduct the time you are invisible, in increments of 1 minute, from the cloak's maximum duration of 2 hours. After 2 hours of use, the cloak ceases to function. For every uninterrupted period of 12 hours the cloak goes unused, it regains 1 hour of duration. Guardian. This cloak warns of impending threats through a litany of vengeful proclamations that only the bearer can hear, granting a +2 bonus to initiative if the bearer isn’t incapacitated. This tattered mantle of gossamer white silk once adorned the shoulders of The Simbul’s vengeful simulacrum. An echo of the construct’s animating force has suffused the fabric, causing the hem of the garment to glow with a faint, silvery sheen. (Art: Johanna Johnson) |
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Scarab of Protection | legendary | Trade Log | Show |