Magic Items
Purchased Magic Items
Name ▲
Rarity
Location
Table
Result
Source
Dark Shard Amulet
common
Trade Log
Show
Devotee's Censer
rare
DDAL-BMG-DRW-OD-04 All in this Together
DDAL-BMG-DRW-OD-04 We're All in this Together
Show
Notes:
Weapon (flail), rare (requires attunement by a cleric or paladin)
The rounded head of this flail is perforated with tiny holes, arranged in symbols and patterns. The flail counts as a holy symbol for you. When you hit with an attack using this magic flail, the target takes an extra 1d8 radiant damage.
As a bonus action, you can speak the command word to cause the flail to emanate a thin cloud of incense out to 10 feet for 1 minute. At the start of each of your turns, you and any other creatures in the incense each regain 1d4 hit points. This property can’t be used again until the next dawn.
Proficiency with a flail allows you to add your proficiency bonus to the attack roll
Dwarven Thrower
very_rare
DDHC-DMM
Trade Log
Show
Earring of Message
common
DDAL-BMG-DRWEP-OD-01
DDAL-BMG-DRWEP-OD-01
Show
Notes:
Wondrous Item, Common
The blue crystal of this earring is wrapped with delicate copper wire. The earring has 5 charges. While wearing it, you can use an action to expend 1 charge and cast the message spell. The earring regains 1d4 + 1 expended charges daily at dawn.
Efreeti Bottle
very_rare
DDHC-TYP Tales from the Yawning Portal-Tomb of Horror
DDHC-TYP Tales from the Yawning Portal-Tomb of Horror
Show
Enduring Spellbook
common
BMG-DRW-OD-10 Across the Glacier of the White Worm
BMG-DRW-OD-10 Across the Glacier of the White Worm
Show
Notes:
Wondrous Item, common
This spellbook, along with anything written on its pages, can't be damaged by fire or immersion in water. In addition, the spellbook doesn't deteriorate with age.
Farm Realm Shard
rare
PO-BK1-6 Beyond the Starry Veil
Trade Log
Show
Notes:
Far Realm Shard wondrous item, rare (requires attunement by a sorcerer), , Value/Weight: 1 lb. Details: This writhing crystal is steeped in the warped essence of the Far Realm. As an action, you can attach the shard to a Tiny object (such as a weapon or a piece of jewelry) or detach it. It falls off if your attunement to it ends. You can use the shard as a spellcasting focus while you hold or wear it. When you use a Metamagic option on a spell while you are holding or wearing the shard, you can cause a slimy tentacle to rip through the fabric of reality and strike one creature you can see within 30 feet of you. The creature must succeed on a Charisma saving throw against your spell save DC or take 3d6 psychic damage and become frightened of you until the start of your next turn.
Flame Tongue Longsword
rare
BMG-MOON-MD-06-Death Sailing
BMG-MOON-MD-06-Death Sailing
Show
Notes:
You can use a bonus action to speak this magic sword’s command word, causing flames to erupt from the blade. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. While the sword is ablaze, it deals an extra 2d6 fire damage to any target it hits. The flames last until you use a bonus action to speak the command word again or until you drop or sheathe the sword. This item is found in the Dungeon Master’s Guide.
This 42-inch steel sword bears a shapely dragonbone hilt carved like a rising half-sun inlaid with red gold. When flame crawls up the blade, it casts all the familiar hues of a sunrise reflected on the waters east of Caer Callidyrr. As the flames reach the tip, you hear its forgotten smith whisper in an ancient Ffolk dialect, “Rise, red sun!”
Gauntlets of Ogre Power
uncommon
Acquired from FB AL trading group
Trade Log
Show
Giant Slayer Handaxe
rare
DM Service Rewards
Trade Log
Show
Githyanki Silvered Greatsword, +3
very_rare
DDHC-KGV-11 - Affair on the Concordant Express
Trade Log
Show
Githyanki Silver Greatsword +2
rare
CCC-TRI-27 ROSE1-2
CCC-TRI-27 ROSE1-2 (Tier 2)
Show
Notes:
You have a +2 bonus to attack and damage rolls made with this magic weapon. This is a silvered greatsword that, when grasped, tries to talk to the wielder but is unable to and no ability or magic allows the wielder to speak to it. It will only speak to the original wielder.
Glaive, +2
rare
Acquired from trade Xavier who used DM Service Hours
Trade Log
Show
Goggles of Night
uncommon
DDHC-TYP White Plume Mountain
DDHC-TYP White Plume Mountain
Show
Notes:
Wondrous Item, Uncommon, Minor. While wearing these dark lenses, you have darkvision out to a range of 60 feet. If you already have darkvision. wearing the goggles increases its range by 60 feet.
Greataxe, +2
rare
DDHC-TYP
Trade Log
Show
Greatsword, +1
uncommon
Trade Log
Show
Half Plate, +2
very_rare
Trade Log
Show
Hat of Disguise
uncommon
SJ-DC-TTUC-02
SJ-DC-TTUC-02
Show
Notes:
Hat of Disguise
Wondrous Item, uncommon (requires attunement)
While wearing this hat, you can use an action to cast the disguise self spell from it at will. The spell ends if the hat is removed.
Hat of Wizardry
common
BMG-DRW-OD-09 -Sschindylryn, the City of Portals
BMG-DRW-OD-09 -Sschindylryn, the City of Portals
Show
Notes:
HAT OF WIZARDRY
Wondrous item, common
This antiquated, cone-shaped hat is adorned with gold crescent moons and stars. While you are wearing it, you gain the following benefits:
● You can use the hat as a spellcasting focus for your wizard spells.
● You can try to cast a cantrip that you don't know. The cantrip must be on the Wizard spell list, and you must make a DC 10 Intelligence (Arcana) check. If the check succeeds, you cast the spell. If the check fails, so does the spell, and the action used to cast the spell is wasted. In either case, you can't use this property again until you finish a long rest.
Hell Hound Cloak
rare
BMG-MOONEP-MD-01 - The Occupation of Caer Corwell
BMG-MOONEP-MD-01 - The Occupation of Caer Corwell
Show
Notes:
HELL HOUND CLOAK
Instead of the description below, this cloak is made out of
cured dire moorhound hide. Whenever you transform, you
assume the form of a brown moorhound that uses the hell
hound stats.
Name ▲ | Rarity | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
Dark Shard Amulet | common | Trade Log | Show | |||
Devotee's Censer | rare | DDAL-BMG-DRW-OD-04 All in this Together | DDAL-BMG-DRW-OD-04 We're All in this Together | Show | ||
Notes:
Weapon (flail), rare (requires attunement by a cleric or paladin) As a bonus action, you can speak the command word to cause the flail to emanate a thin cloud of incense out to 10 feet for 1 minute. At the start of each of your turns, you and any other creatures in the incense each regain 1d4 hit points. This property can’t be used again until the next dawn. Proficiency with a flail allows you to add your proficiency bonus to the attack roll |
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Dwarven Thrower | very_rare | DDHC-DMM | Trade Log | Show | ||
Earring of Message | common | DDAL-BMG-DRWEP-OD-01 | DDAL-BMG-DRWEP-OD-01 | Show | ||
Notes:
Wondrous Item, Common The blue crystal of this earring is wrapped with delicate copper wire. The earring has 5 charges. While wearing it, you can use an action to expend 1 charge and cast the message spell. The earring regains 1d4 + 1 expended charges daily at dawn. |
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Efreeti Bottle | very_rare | DDHC-TYP Tales from the Yawning Portal-Tomb of Horror | DDHC-TYP Tales from the Yawning Portal-Tomb of Horror | Show | ||
Enduring Spellbook | common | BMG-DRW-OD-10 Across the Glacier of the White Worm | BMG-DRW-OD-10 Across the Glacier of the White Worm | Show | ||
Notes:
Wondrous Item, common |
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Farm Realm Shard | rare | PO-BK1-6 Beyond the Starry Veil | Trade Log | Show | ||
Notes:
Far Realm Shard wondrous item, rare (requires attunement by a sorcerer), , Value/Weight: 1 lb. Details: This writhing crystal is steeped in the warped essence of the Far Realm. As an action, you can attach the shard to a Tiny object (such as a weapon or a piece of jewelry) or detach it. It falls off if your attunement to it ends. You can use the shard as a spellcasting focus while you hold or wear it. When you use a Metamagic option on a spell while you are holding or wearing the shard, you can cause a slimy tentacle to rip through the fabric of reality and strike one creature you can see within 30 feet of you. The creature must succeed on a Charisma saving throw against your spell save DC or take 3d6 psychic damage and become frightened of you until the start of your next turn. |
||||||
Flame Tongue Longsword | rare | BMG-MOON-MD-06-Death Sailing | BMG-MOON-MD-06-Death Sailing | Show | ||
Notes:
You can use a bonus action to speak this magic sword’s command word, causing flames to erupt from the blade. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. While the sword is ablaze, it deals an extra 2d6 fire damage to any target it hits. The flames last until you use a bonus action to speak the command word again or until you drop or sheathe the sword. This item is found in the Dungeon Master’s Guide. This 42-inch steel sword bears a shapely dragonbone hilt carved like a rising half-sun inlaid with red gold. When flame crawls up the blade, it casts all the familiar hues of a sunrise reflected on the waters east of Caer Callidyrr. As the flames reach the tip, you hear its forgotten smith whisper in an ancient Ffolk dialect, “Rise, red sun!” |
||||||
Gauntlets of Ogre Power | uncommon | Acquired from FB AL trading group | Trade Log | Show | ||
Giant Slayer Handaxe | rare | DM Service Rewards | Trade Log | Show | ||
Githyanki Silvered Greatsword, +3 | very_rare | DDHC-KGV-11 - Affair on the Concordant Express | Trade Log | Show | ||
Githyanki Silver Greatsword +2 | rare | CCC-TRI-27 ROSE1-2 | CCC-TRI-27 ROSE1-2 (Tier 2) | Show | ||
Notes:
You have a +2 bonus to attack and damage rolls made with this magic weapon. This is a silvered greatsword that, when grasped, tries to talk to the wielder but is unable to and no ability or magic allows the wielder to speak to it. It will only speak to the original wielder. |
||||||
Glaive, +2 | rare | Acquired from trade Xavier who used DM Service Hours | Trade Log | Show | ||
Goggles of Night | uncommon | DDHC-TYP White Plume Mountain | DDHC-TYP White Plume Mountain | Show | ||
Notes:
Wondrous Item, Uncommon, Minor. While wearing these dark lenses, you have darkvision out to a range of 60 feet. If you already have darkvision. wearing the goggles increases its range by 60 feet. |
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Greataxe, +2 | rare | DDHC-TYP | Trade Log | Show | ||
Greatsword, +1 | uncommon | Trade Log | Show | |||
Half Plate, +2 | very_rare | Trade Log | Show | |||
Hat of Disguise | uncommon | SJ-DC-TTUC-02 | SJ-DC-TTUC-02 | Show | ||
Notes:
Hat of Disguise |
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Hat of Wizardry | common | BMG-DRW-OD-09 -Sschindylryn, the City of Portals | BMG-DRW-OD-09 -Sschindylryn, the City of Portals | Show | ||
Notes:
HAT OF WIZARDRY This antiquated, cone-shaped hat is adorned with gold crescent moons and stars. While you are wearing it, you gain the following benefits: ● You can use the hat as a spellcasting focus for your wizard spells. ● You can try to cast a cantrip that you don't know. The cantrip must be on the Wizard spell list, and you must make a DC 10 Intelligence (Arcana) check. If the check succeeds, you cast the spell. If the check fails, so does the spell, and the action used to cast the spell is wasted. In either case, you can't use this property again until you finish a long rest. |
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Hell Hound Cloak | rare | BMG-MOONEP-MD-01 - The Occupation of Caer Corwell | BMG-MOONEP-MD-01 - The Occupation of Caer Corwell | Show | ||
Notes:
HELL HOUND CLOAK |