Magic Items
Purchased Magic Items
Name
Rarity ▼
Location
Table
Result
Source
Robe of Stars
very_rare
DDAL05-18 The Mysterious Isle
Trade Log
Show
Notes:
Wondrous item, very rare (requires attunement) This black or dark blue robe is embroidered with small white or silver stars. You gain a +1 bonus to saving throws while you wear it. Six stars, located on the robe's upper front portion, are particularly large. While wearing this robe, you can use an action to pull off one of the stars and use it to cast magic missile as a 5th-level spell. Daily at dusk, 1d6 removed stars reappear on the robe. While you wear the robe, you can use an action to enter the Astral Plane along with everything you are wearing and carrying. You remain there until you use an action to return to the plane you were on. You reappear in the last space you occupied, or if that space is occupied, the nearest unoccupied space.
Bloodwell Vial, +3
very_rare
DDHC-KGV-11 - Fire and Darkness
DDHC-KGV-13 - Fire and Darkness
Show
Notes:
Wondrous item, very rare (requires attunement by a sorcerer)
To attune to this vial, you must place a few drops of your blood into it. The vial can’t be opened while your attunement to it lasts. If your attunement to the vial ends, the contained blood turns to ash. You can use the vial as a spellcasting focus for your spells while wearing or holding it, and you gain a +3 bonus to spell attack rolls and to the saving throw DCs of your sorcerer spells.
In addition, when you roll any Hit Dice to recover hit points while you are carrying the vial, you can regain 5 sorcery points. This property of the vial can’t be used again until the next dawn.
Sanctum Amulet
very_rare
Trade Log
Show
Arcane Grimoire, +3
very_rare
BMG-MOON-MD-08-Down the Rabbit Hole
Trade Log
Show
Notes:
Very Rare
Wondrous Item, Very Rare (Requires Attunement by a Wizard) This old book, titled “Book of Trios,” is remarkably well-preserved. Its brown and gold cover is coated with a fine layer of pixie dust, which gets on everything it touches. When a spell is cast from the book, the pixie dust swirls into a glittering aura of arcane energy around the caster. While you are holding this leather-bound book, you can use it as a spellcasting focus for your wizard spells, and you gain a bonus to spell attack rolls and to the saving throw DCs of your wizard spells. The bonus is determined by the book's rarity (+3). You can use this book as a spellbook. In addition, when you use your Arcane Recovery feature, you can increase the number of spell slot levels you regain by 1.
Wakened Dragon’s Wrath Glaive
very_rare
PO-BMG-DRW-KS-05 The Ruins of Ancient Raumathar
Trade Log
Show
Tome of Clear Thought
very_rare
DDHC-MORD-02 The Lich-Queen’s Begotten
Trade Log
Show
Ring of Protection
rare
DDHC-TYP Tales from the Yawning Portal, White Plume Mountain Session 2
DDHC-TYP Tales from the Yawning Portal, White Plume Mountain Session 2
Show
Ring of Spell Storing
rare
DDHC-TYP Tales from the Yawning Portal, White Plume Mountain Session 2
DDHC-TYP Tales from the Yawning Portal, White Plume Mountain Session 2
Show
Notes:
2x Mirror Images
Astromancy Archive
rare
SJ-DC-BEB-01 The Hunger
SJ-DC-BEB-01 The Hunger
Show
Drone Control Rod (Staff of Swarming Insects)
rare
WBW-DC-LEGIT-SV-06 The Calamity Jar
WBW-DC-LEGIT-SV-06 The Calamity Jar
Show
Notes:
Staff, rare (Requires Attunement by a Bard, Cleric, Druid, Sorcerer, Warlock, or Wizard)
A steel rod tipped with a chunk of crystal computer. Hexagonal tracery lights up when it is activated.
Additional Property - Harmonious. Attuning to this item takes only 1 minute.
This staff has 10 Charges and regains 1d6 + 4 expended Charges daily at dawn. If you expend the last charge, roll a d20. On a 1, a Swarm of Insects consumes and destroys the staff, then disperses.
Spells. While holding the staff, you can use an action to expend some of its charges to cast one of the following spells from it, using your spell save DC: giant insect (4 charges) or insect plague (5 charges).
Insect Cloud. While holding the staff, you can use an Action and expend 1 charge to cause a swarm of harmless flying insects to spread out in a 30-foot radius from you. The insects remain for 10 minutes, making the area heavily obscured for Creatures other than you. The swarm moves with you, remaining centered on you. A wind of at least 10 miles per hour disperses the swarm and ends the Effect.
Amulet of the Devout +2
rare
DDAL-DRW11 - Shadows in the Stacks
DDAL-DRW11 - Shadows in the Stacks
Show
Mace +2
rare
DDHC-TYP, Against the Giants, Hall of the Fire King Level 2
Trade Log
Show
Boots of Speed
rare
DDAL06-02 The Redemption of Kelvan
DDAL06-02 The Redemption of Kelvan
Show
Notes:
These boots are embroidered with the image of a mountain venting a large plume of white smoke. While worn the bearer can understand and speak Gnomish. This item can be found in the Dungeon Master's Guide. This item can also be found in Player Handout 2
Maul +2
rare
Midwest Gamefest Kansas City MO Adventure League Trading Post
Trade Log
Show
Stormcaller's Embrace (Studded Armor +1), Guardian Property (+2 Initiative)
rare
SJ-DC-The Cosmic Revenant-06-Venomous Water Rising
Trade Log
Show
Notes:
"Stormcaller's Embrace" - the studded leather armor +1, is adorned with motifs of lightning bolts and thunderclouds, and imbued with the essence of the storm. When the wearer moves, it crackles with electric energy, and its protective power is said to rival the force of a thunderstorm. Minor property Guardian +2 Initiative.
Armor of Vulnerability (Slashing)
rare
DDHC-TYP White Plume Mountain
Trade Log
Show
Cloak of Count Rhodar Von Glauer (Cloak of the Bat)
rare
SJ-DC-DEW The Devil's Work
Trade Log
Show
Potion of Healing (Superior) 5x
rare
DDHC-TYP Tales from the Yawning Portal, White Plume Mountain Session 2
DDHC-TYP Tales from the Yawning Portal, White Plume Mountain Session 2
Show
Crossbow, Hand +2
rare
United the Faction Discord AL Trading Post
Trade Log
Show
Potion of Heroism
rare
DDAL 08-09 (Fangs and Frogs)
DDAL 08-09 (Fangs and Frogs)
Show
Name | Rarity ▼ | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
Robe of Stars | very_rare | DDAL05-18 The Mysterious Isle | Trade Log | Show | ||
Notes:
Wondrous item, very rare (requires attunement) This black or dark blue robe is embroidered with small white or silver stars. You gain a +1 bonus to saving throws while you wear it. Six stars, located on the robe's upper front portion, are particularly large. While wearing this robe, you can use an action to pull off one of the stars and use it to cast magic missile as a 5th-level spell. Daily at dusk, 1d6 removed stars reappear on the robe. While you wear the robe, you can use an action to enter the Astral Plane along with everything you are wearing and carrying. You remain there until you use an action to return to the plane you were on. You reappear in the last space you occupied, or if that space is occupied, the nearest unoccupied space. |
||||||
Bloodwell Vial, +3 | very_rare | DDHC-KGV-11 - Fire and Darkness | DDHC-KGV-13 - Fire and Darkness | Show | ||
Notes:
Wondrous item, very rare (requires attunement by a sorcerer) In addition, when you roll any Hit Dice to recover hit points while you are carrying the vial, you can regain 5 sorcery points. This property of the vial can’t be used again until the next dawn. |
||||||
Sanctum Amulet | very_rare | Trade Log | Show | |||
Arcane Grimoire, +3 | very_rare | BMG-MOON-MD-08-Down the Rabbit Hole | Trade Log | Show | ||
Notes:
Very Rare |
||||||
Wakened Dragon’s Wrath Glaive | very_rare | PO-BMG-DRW-KS-05 The Ruins of Ancient Raumathar | Trade Log | Show | ||
Tome of Clear Thought | very_rare | DDHC-MORD-02 The Lich-Queen’s Begotten | Trade Log | Show | ||
Ring of Protection | rare | DDHC-TYP Tales from the Yawning Portal, White Plume Mountain Session 2 | DDHC-TYP Tales from the Yawning Portal, White Plume Mountain Session 2 | Show | ||
Ring of Spell Storing | rare | DDHC-TYP Tales from the Yawning Portal, White Plume Mountain Session 2 | DDHC-TYP Tales from the Yawning Portal, White Plume Mountain Session 2 | Show | ||
Notes:
2x Mirror Images |
||||||
Astromancy Archive | rare | SJ-DC-BEB-01 The Hunger | SJ-DC-BEB-01 The Hunger | Show | ||
Drone Control Rod (Staff of Swarming Insects) | rare | WBW-DC-LEGIT-SV-06 The Calamity Jar | WBW-DC-LEGIT-SV-06 The Calamity Jar | Show | ||
Notes:
Staff, rare (Requires Attunement by a Bard, Cleric, Druid, Sorcerer, Warlock, or Wizard) A steel rod tipped with a chunk of crystal computer. Hexagonal tracery lights up when it is activated. Additional Property - Harmonious. Attuning to this item takes only 1 minute. This staff has 10 Charges and regains 1d6 + 4 expended Charges daily at dawn. If you expend the last charge, roll a d20. On a 1, a Swarm of Insects consumes and destroys the staff, then disperses. Spells. While holding the staff, you can use an action to expend some of its charges to cast one of the following spells from it, using your spell save DC: giant insect (4 charges) or insect plague (5 charges). Insect Cloud. While holding the staff, you can use an Action and expend 1 charge to cause a swarm of harmless flying insects to spread out in a 30-foot radius from you. The insects remain for 10 minutes, making the area heavily obscured for Creatures other than you. The swarm moves with you, remaining centered on you. A wind of at least 10 miles per hour disperses the swarm and ends the Effect. |
||||||
Amulet of the Devout +2 | rare | DDAL-DRW11 - Shadows in the Stacks | DDAL-DRW11 - Shadows in the Stacks | Show | ||
Mace +2 | rare | DDHC-TYP, Against the Giants, Hall of the Fire King Level 2 | Trade Log | Show | ||
Boots of Speed | rare | DDAL06-02 The Redemption of Kelvan | DDAL06-02 The Redemption of Kelvan | Show | ||
Notes:
These boots are embroidered with the image of a mountain venting a large plume of white smoke. While worn the bearer can understand and speak Gnomish. This item can be found in the Dungeon Master's Guide. This item can also be found in Player Handout 2 |
||||||
Maul +2 | rare | Midwest Gamefest Kansas City MO Adventure League Trading Post | Trade Log | Show | ||
Stormcaller's Embrace (Studded Armor +1), Guardian Property (+2 Initiative) | rare | SJ-DC-The Cosmic Revenant-06-Venomous Water Rising | Trade Log | Show | ||
Notes:
"Stormcaller's Embrace" - the studded leather armor +1, is adorned with motifs of lightning bolts and thunderclouds, and imbued with the essence of the storm. When the wearer moves, it crackles with electric energy, and its protective power is said to rival the force of a thunderstorm. Minor property Guardian +2 Initiative. |
||||||
Armor of Vulnerability (Slashing) | rare | DDHC-TYP White Plume Mountain | Trade Log | Show | ||
Cloak of Count Rhodar Von Glauer (Cloak of the Bat) | rare | SJ-DC-DEW The Devil's Work | Trade Log | Show | ||
Potion of Healing (Superior) 5x | rare | DDHC-TYP Tales from the Yawning Portal, White Plume Mountain Session 2 | DDHC-TYP Tales from the Yawning Portal, White Plume Mountain Session 2 | Show | ||
Crossbow, Hand +2 | rare | United the Faction Discord AL Trading Post | Trade Log | Show | ||
Potion of Heroism | rare | DDAL 08-09 (Fangs and Frogs) | DDAL 08-09 (Fangs and Frogs) | Show |