Magic Items
Purchased Magic Items
Name
Rarity ▼
Location
Table
Result
Source
Ring of Feather Falling
rare
DDHC-Vecna Eve of Ruin
DDHC-Vecna Eve of Ruin
Show
Amulet of the Devout, +2
rare
DDAL-DRW-11 Shadows in the Stacks
Trade Log
Show
Staff of Healing, Not Tradeable
rare
Purchase Log
Show
Spider Staff
rare
D&D® ADVENTURERS LEAGUE SERVICE AWARDS 50th Anniversary, 1.2
Show
Longbow, +2
rare
DDHC-Vecna Eve of Ruin, Chapter 10: The War of Pandesmos
DDHC-Vecna Eve of Ruin, Chapter 10: The War of Pandesmos
Show
Bracers of Defense
rare
DDHC-Descent Into The Lost Caverns of Tsojcanth
Trade Log
Show
Longsword, +1
uncommon
DDHC-Vecna Eve of Ruin
DDHC-Vecna Eve of Ruin
Show
All-Purpose Tool, +1
uncommon
Level 5 DDALPG
Level 5 Magic Item Per DDALPG
Show
Notes:
Wondrous item, uncommon (requires attunement by a artificer)
This simple screwdriver can transform into a variety of tools; as an action, you can touch the item and transform it into any type of artisan's tool of your choice (see the "Equipment" chapter in the Player's Handbook for a list of artisan's tools). Whatever form the tool takes, you are proficient with it.
While holding this tool, you gain a +1 bonus to the spell attack rolls and the saving throw DCs of your artificer spells.
As an action, you can focus on the tool to channel your creative forces. Choose a cantrip that you don't know from any class list. For 8 hours, you can cast that cantrip, and it counts as an artificer cantrip for you. Once this property is used, it can't be used again until the next dawn.
Gauntlets of Ogre Power
uncommon
DDHC-LMOP HC Chapter 4
DDHC-LMOP HC Chapter 4
Show
Notes:
Wondrous item, uncommon (requires attunement)
Your Strength score is 19 while you wear these gauntlets. They have no effect on you if your Strength is 19 or higher without them.
Stone of Good Luck
uncommon
DDHC- Vecna Eve of Ruin
DDHC- Vecna Eve of Ruin
Show
Immovable Rod
uncommon
DDHC-Vecna Eve of Ruin
DDHC-Vecna Eve of Ruin
Show
Guardian Emblem
uncommon
Trade Log
Show
Dagger, +1
uncommon
DDHC-Vecna Eve of Ruin
DDHC-Vecna Eve of Ruin
Show
Longsword, +1
uncommon
DDHC-Vecna Eve of Ruin, Chapter 10: The War of Pandesmos
DDHC-Vecna Eve of Ruin, Chapter 10: The War of Pandesmos
Show
Dagger, +1
uncommon
DDHC-Vecna Eve of Ruin, Chapter 10: The War of Pandesmos
DDHC-Vecna Eve of Ruin, Chapter 10: The War of Pandesmos
Show
Dagger, +1
uncommon
DDHC-Vecna Eve of Ruin, Chapter 10: The War of Pandesmos
DDHC-Vecna Eve of Ruin, Chapter 10: The War of Pandesmos
Show
Dagger, +1
uncommon
DDHC-Vecna Eve of Ruin, Chapter 10: The War of Pandesmos
DDHC-Vecna Eve of Ruin, Chapter 10: The War of Pandesmos
Show
Cloak of Protection
uncommon
DDHC-LMOP HC Chapter 4
DDHC-LMOP HC Chapter 4
Show
Notes:
You gain a +1 bonus to AC and saving throws while you wear this cloak.
Wand of the War Mage, +1
uncommon
Trade Log
Show
Ring of Puzzler’s Wit
uncommon
PO-BMG-MOONPOB-INT
Trade Log
Show
Notes:
This gold ring bears a fluorite stone and is enchanted to sharpen the wearer’s mind.
The ring has 3 charges and regains 1d4 - 1 expended charges daily at dawn. When you make an Intelligence check, you can expend 1 charge to grant yourself advantage on the check.
Name | Rarity ▼ | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
Ring of Feather Falling | rare | DDHC-Vecna Eve of Ruin | DDHC-Vecna Eve of Ruin | Show | ||
Amulet of the Devout, +2 | rare | DDAL-DRW-11 Shadows in the Stacks | Trade Log | Show | ||
Staff of Healing, Not Tradeable | rare | Purchase Log | Show | |||
Spider Staff | rare | D&D® ADVENTURERS LEAGUE SERVICE AWARDS 50th Anniversary, 1.2 | Show | |||
Longbow, +2 | rare | DDHC-Vecna Eve of Ruin, Chapter 10: The War of Pandesmos | DDHC-Vecna Eve of Ruin, Chapter 10: The War of Pandesmos | Show | ||
Bracers of Defense | rare | DDHC-Descent Into The Lost Caverns of Tsojcanth | Trade Log | Show | ||
Longsword, +1 | uncommon | DDHC-Vecna Eve of Ruin | DDHC-Vecna Eve of Ruin | Show | ||
All-Purpose Tool, +1 | uncommon | Level 5 DDALPG | Level 5 Magic Item Per DDALPG | Show | ||
Notes:
Wondrous item, uncommon (requires attunement by a artificer) While holding this tool, you gain a +1 bonus to the spell attack rolls and the saving throw DCs of your artificer spells. As an action, you can focus on the tool to channel your creative forces. Choose a cantrip that you don't know from any class list. For 8 hours, you can cast that cantrip, and it counts as an artificer cantrip for you. Once this property is used, it can't be used again until the next dawn. |
||||||
Gauntlets of Ogre Power | uncommon | DDHC-LMOP HC Chapter 4 | DDHC-LMOP HC Chapter 4 | Show | ||
Notes:
Wondrous item, uncommon (requires attunement) |
||||||
Stone of Good Luck | uncommon | DDHC- Vecna Eve of Ruin | DDHC- Vecna Eve of Ruin | Show | ||
Immovable Rod | uncommon | DDHC-Vecna Eve of Ruin | DDHC-Vecna Eve of Ruin | Show | ||
Guardian Emblem | uncommon | Trade Log | Show | |||
Dagger, +1 | uncommon | DDHC-Vecna Eve of Ruin | DDHC-Vecna Eve of Ruin | Show | ||
Longsword, +1 | uncommon | DDHC-Vecna Eve of Ruin, Chapter 10: The War of Pandesmos | DDHC-Vecna Eve of Ruin, Chapter 10: The War of Pandesmos | Show | ||
Dagger, +1 | uncommon | DDHC-Vecna Eve of Ruin, Chapter 10: The War of Pandesmos | DDHC-Vecna Eve of Ruin, Chapter 10: The War of Pandesmos | Show | ||
Dagger, +1 | uncommon | DDHC-Vecna Eve of Ruin, Chapter 10: The War of Pandesmos | DDHC-Vecna Eve of Ruin, Chapter 10: The War of Pandesmos | Show | ||
Dagger, +1 | uncommon | DDHC-Vecna Eve of Ruin, Chapter 10: The War of Pandesmos | DDHC-Vecna Eve of Ruin, Chapter 10: The War of Pandesmos | Show | ||
Cloak of Protection | uncommon | DDHC-LMOP HC Chapter 4 | DDHC-LMOP HC Chapter 4 | Show | ||
Notes:
You gain a +1 bonus to AC and saving throws while you wear this cloak. |
||||||
Wand of the War Mage, +1 | uncommon | Trade Log | Show | |||
Ring of Puzzler’s Wit | uncommon | PO-BMG-MOONPOB-INT | Trade Log | Show | ||
Notes:
This gold ring bears a fluorite stone and is enchanted to sharpen the wearer’s mind. The ring has 3 charges and regains 1d4 - 1 expended charges daily at dawn. When you make an Intelligence check, you can expend 1 charge to grant yourself advantage on the check. |