Magic Items

Purchased Magic Items

Name Rarity Location Table Result Source
Immovable Rod uncommon DDHC-Vecna Eve of Ruin DDHC-Vecna Eve of Ruin Show
Amulet of the Devout, +3 very_rare Trade Log Show
All Purpose Tool, +3 very_rare Trade Log Show
Clockwork Amulet common PO-BMG-DRW-KS-05 The Ruins of Ancient Raumathar PO-BMG-DRW-KS-05 The Ruins of Ancient Raumathar Show
Notes:

Wondrous Item, Common
This golden amulet is shaped like a four-pointed star. It
depicts three generations of mages their names long lost to
time. Two carry magnificent swords. The youngest is
depicted as an apprentice.
This amulet contains tiny interlocking gears and is
powered by magic from Mechanus, a plane of clockwork
predictability. A creature that puts an ear to the amulet can
hear faint ticking and whirring noises coming from within.
When you make an attack roll while wearing the amulet,
you can forgo rolling the d20 to get a 10 on the die. Once
used, this property can’t be used again until the next dawn.
The bearer can use a bonus action to cause the item to shed
bright light in a 10-foot radius and dim light for an
additional 10 feet, or to extinguish the light.

Staff of Power very_rare Trade Log Show
Forcebreaker Sling very_rare PO-BMG-DRW-KS-06 - In the Palace of a Thousand Halls PO-BMG-DRW-KS-06 - In the Palace of a Thousand Halls Show
Notes:

Weapon (Sling), Very Rare

This silvery sling glitters in the sunlight. Try not to stare at it for too long or your eyes might hurt from the sparkles.

You gain a +2 bonus to attack and damage rolls made with this magic weapon.

This weapon was crafted to destroy structures made of force, such as those created by forcecage or wall of force. Striking a large or smaller structure of magical force with this weapon automatically shatters that structure. If the target is a Huge or larger structure of force, this weapon shatters a 20-foot cube portion of it.

Enduring Spellbook, Waterborne Property common PO-BMG-DRW-KS-06 - In the Palace of a Thousand Halls PO-BMG-DRW-KS-06 - In the Palace of a Thousand Halls Show
Notes:

This spellbook, along with anything written on its pages, can’t be damaged by fire or immersion in water. In addition, the spellbook doesn’t deteriorate with age.

Staff of Healing, Not Tradeable rare Purchase Log Show
Spider Staff rare D&D® ADVENTURERS LEAGUE SERVICE AWARDS 50th Anniversary, 1.2 Show
Wand of Scowls common D&D® ADVENTURERS LEAGUE SERVICE AWARDS 50th Anniversary, 1.2 Show
Ring of Amity, Not Tradeable very_rare CLASS ABILITY ADAPTATIONS ARTIFICER Purchase Log Show
Longsword, +1 uncommon DDHC-Vecna Eve of Ruin, Chapter 10: The War of Pandesmos DDHC-Vecna Eve of Ruin, Chapter 10: The War of Pandesmos Show
Dagger, +1 uncommon DDHC-Vecna Eve of Ruin, Chapter 10: The War of Pandesmos DDHC-Vecna Eve of Ruin, Chapter 10: The War of Pandesmos Show
Dagger, +1 uncommon DDHC-Vecna Eve of Ruin, Chapter 10: The War of Pandesmos DDHC-Vecna Eve of Ruin, Chapter 10: The War of Pandesmos Show
Dagger, +1 uncommon DDHC-Vecna Eve of Ruin, Chapter 10: The War of Pandesmos DDHC-Vecna Eve of Ruin, Chapter 10: The War of Pandesmos Show
Longbow, +2 rare DDHC-Vecna Eve of Ruin, Chapter 10: The War of Pandesmos DDHC-Vecna Eve of Ruin, Chapter 10: The War of Pandesmos Show
Mystra's Robe of Stars very_rare Trade Log Show
Chime of Exile very_rare DDHC-Eve of Ruin Chapter 11 DDHC-Eve of Ruin Chapter 11 Show
Bracers of Defense rare DDHC-Descent Into The Lost Caverns of Tsojcanth Trade Log Show
Tome of Clear Thought very_rare Trade Log Show

Unlocked Magic Items