Magic Items
Purchased Magic Items
Name ▼
Rarity
Location
Table
Result
Source
Wand of the War Mage, +3
very_rare
FR-DC-LIGA-09 - A Chromatic Crescendo
FR-DC-LIGA-09 - A Chromatic Crescendo
Show
Wand of Magic Missiles
uncommon
Trade Log
Show
Wand of magic detection
rare
DDHC-DMM Dungeon of the Mad Mage Level 16: Crystal Labyrinth
DDHC-DMM Dungeon of the Mad Mage Level 16: Crystal Labyrinth
Show
Vanrak Moonstar’s ancient Mithral armor (Chain Shirt), Dark Vision
uncommon
DDHC-DMM Dungeon of the Mad Mage
DDHC-DMM Dungeon of the Mad Mage
Show
Notes:
which has the additional property of granting its wearer darkvision out to a range of 60 feet.
Tome of Leadership and Influence
very_rare
DDEP07-02 Drums of the Dead
DDEP07-02 Drums of the Dead
Show
Notes:
Wondrous Item, very rare
This book contains guidelines for influencing and charming others, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book’s contents and practicing its guidelines, your Charisma increases by 2, to a maximum of 30. The manual then loses its magic but regains it in a century.
A surprisingly delicate tract written in flowing gnomish script. If the reader is not proficient in gnomish, the script blends and flows into words they can comprehend over time.
Tome of Clear Thought
very_rare
Trade Log
Show
Tome of Clear Thought
very_rare
DDHC-DMM Dungeon of the Mad Mage Level 16: Crystal Labyrinth
DDHC-DMM Dungeon of the Mad Mage Level 16: Crystal Labyrinth
Show
Tome of Clear Thought
very_rare
DDEP07-02 Drums of the Dead
DDEP07-02 Drums of the Dead
Show
Notes:
Wondrous Item, very rare
This book contains memory and logic exercises, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book’s contents and practicing its guidelines, your Intelligence increases by 2, to a maximum of 30. The manual then loses its magic but regains it in a century.
This haggard leather-bound book is bursting with loose papers and notes.
Tentacle Rod
rare
DRW-EP-01-Assault on Myth Nantar
DRW-EP-01-Assault on Myth Nantar
Show
Tankard of Sobriety
common
SJ-DC-IGC-ECP-02 Coldsnap
SJ-DC-IGC-ECP-02 Coldsnap
Show
Notes:
Wondrous Item, common, waterborne minor property
This tankard has a stern face sculpted into one side. You can drink ale, wine, or any other nonmagical alcoholic beverage poured into it without becoming inebriated. The tankard has no effect on magical liquids or harmful substances such as poison.
This tankard is covered with Aquan Symbols for celebration and the tankard floats on water and other liquids. Its bearer has advantage on Strength (Athletics) checks to swim.
Sun Blade
rare
DDHC-DMM Dungeon of the Mad Mage
DDHC-DMM Dungeon of the Mad Mage
Show
Notes:
The hilt lying on the floor is carved to resemble a bronze dragon with its wings spread and its mouth agape. This device is a sun blade that has held many names over the years, including Sunlight’s Wrath and Shar’s Bane. A legend lore spell reveals its true name (Scintilmorn) and its original purpose: to destroy vampires and other creatures of the night.
Staff of the Magi
legendary
DDAL07-17 Cauldron of Sapphire
Trade Log
Show
Staff of Power
very_rare
DDHC-DMM Dungeon of the Mad Mage
DDHC-DMM Dungeon of the Mad Mage
Show
Staff of Power
very_rare
Trade Log
Show
Spellguard Shield
very_rare
FR-DC-LIGA-08 A Song of Closure
FR-DC-LIGA-08 A Song of Closure
Show
Notes:
Shield, very rare (requires attunement)
While holding this Shield, you have Advantage on saving throws against spells and other magical effects, and spell attack rolls have Disadvantage against you.
Spellguard Shield
legendary
DDEP07-02 Drums of the Dead
DDEP07-02 Drums of the Dead
Show
Notes:
Armor (shield), very rare (requires attunement)
While holding this Shield, you have Advantage on saving throws against spells and other magical effects, and spell attack rolls have Disadvantage against you.
Shields require the Utilize action to Don or Doff. You gain the Armor Class benefit of a Shield only if you have training with it.
This shield is fashioned from a single piece of flawless crystal with straps of supple leather.
Spellguard Shield
very_rare
DDAL-DRWEP02-Wings of Death
Show
Silver Dagger, Minor Property Songcraft
common
DDHC-DMM Dungeon of the Mad Mage
DDHC-DMM Dungeon of the Mad Mage
Show
Shield of Uven Rune
very_rare
DDHC-DMM Dungeon of the Mad Mage
DDHC-DMM Dungeon of the Mad Mage
Show
Shield, +3
very_rare
BMG-DRW-OD-07 - The Subtlety of Subterfuge
Trade Log
Show
| Name ▼ | Rarity | Location | Table | Result | Source | |
|---|---|---|---|---|---|---|
| Wand of the War Mage, +3 | very_rare | FR-DC-LIGA-09 - A Chromatic Crescendo | FR-DC-LIGA-09 - A Chromatic Crescendo | Show | ||
| Wand of Magic Missiles | uncommon | Trade Log | Show | |||
| Wand of magic detection | rare | DDHC-DMM Dungeon of the Mad Mage Level 16: Crystal Labyrinth | DDHC-DMM Dungeon of the Mad Mage Level 16: Crystal Labyrinth | Show | ||
| Vanrak Moonstar’s ancient Mithral armor (Chain Shirt), Dark Vision | uncommon | DDHC-DMM Dungeon of the Mad Mage | DDHC-DMM Dungeon of the Mad Mage | Show | ||
|
Notes:
which has the additional property of granting its wearer darkvision out to a range of 60 feet. |
||||||
| Tome of Leadership and Influence | very_rare | DDEP07-02 Drums of the Dead | DDEP07-02 Drums of the Dead | Show | ||
|
Notes:
Wondrous Item, very rare This book contains guidelines for influencing and charming others, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book’s contents and practicing its guidelines, your Charisma increases by 2, to a maximum of 30. The manual then loses its magic but regains it in a century. A surprisingly delicate tract written in flowing gnomish script. If the reader is not proficient in gnomish, the script blends and flows into words they can comprehend over time. |
||||||
| Tome of Clear Thought | very_rare | Trade Log | Show | |||
| Tome of Clear Thought | very_rare | DDHC-DMM Dungeon of the Mad Mage Level 16: Crystal Labyrinth | DDHC-DMM Dungeon of the Mad Mage Level 16: Crystal Labyrinth | Show | ||
| Tome of Clear Thought | very_rare | DDEP07-02 Drums of the Dead | DDEP07-02 Drums of the Dead | Show | ||
|
Notes:
Wondrous Item, very rare This book contains memory and logic exercises, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book’s contents and practicing its guidelines, your Intelligence increases by 2, to a maximum of 30. The manual then loses its magic but regains it in a century. This haggard leather-bound book is bursting with loose papers and notes. |
||||||
| Tentacle Rod | rare | DRW-EP-01-Assault on Myth Nantar | DRW-EP-01-Assault on Myth Nantar | Show | ||
| Tankard of Sobriety | common | SJ-DC-IGC-ECP-02 Coldsnap | SJ-DC-IGC-ECP-02 Coldsnap | Show | ||
|
Notes:
Wondrous Item, common, waterborne minor property |
||||||
| Sun Blade | rare | DDHC-DMM Dungeon of the Mad Mage | DDHC-DMM Dungeon of the Mad Mage | Show | ||
|
Notes:
The hilt lying on the floor is carved to resemble a bronze dragon with its wings spread and its mouth agape. This device is a sun blade that has held many names over the years, including Sunlight’s Wrath and Shar’s Bane. A legend lore spell reveals its true name (Scintilmorn) and its original purpose: to destroy vampires and other creatures of the night. |
||||||
| Staff of the Magi | legendary | DDAL07-17 Cauldron of Sapphire | Trade Log | Show | ||
| Staff of Power | very_rare | DDHC-DMM Dungeon of the Mad Mage | DDHC-DMM Dungeon of the Mad Mage | Show | ||
| Staff of Power | very_rare | Trade Log | Show | |||
| Spellguard Shield | very_rare | FR-DC-LIGA-08 A Song of Closure | FR-DC-LIGA-08 A Song of Closure | Show | ||
|
Notes:
Shield, very rare (requires attunement) While holding this Shield, you have Advantage on saving throws against spells and other magical effects, and spell attack rolls have Disadvantage against you. |
||||||
| Spellguard Shield | legendary | DDEP07-02 Drums of the Dead | DDEP07-02 Drums of the Dead | Show | ||
|
Notes:
Armor (shield), very rare (requires attunement) While holding this Shield, you have Advantage on saving throws against spells and other magical effects, and spell attack rolls have Disadvantage against you. Shields require the Utilize action to Don or Doff. You gain the Armor Class benefit of a Shield only if you have training with it. This shield is fashioned from a single piece of flawless crystal with straps of supple leather. |
||||||
| Spellguard Shield | very_rare | DDAL-DRWEP02-Wings of Death | Show | |||
| Silver Dagger, Minor Property Songcraft | common | DDHC-DMM Dungeon of the Mad Mage | DDHC-DMM Dungeon of the Mad Mage | Show | ||
| Shield of Uven Rune | very_rare | DDHC-DMM Dungeon of the Mad Mage | DDHC-DMM Dungeon of the Mad Mage | Show | ||
| Shield, +3 | very_rare | BMG-DRW-OD-07 - The Subtlety of Subterfuge | Trade Log | Show | ||