Magic Items
Purchased Magic Items
Name
Rarity
Location
Table
Result
Source
Elemental essence shard (water), Language Primordial
rare
SJ-DC-IGC-ECP-02 Coldsnap
SJ-DC-IGC-ECP-02 Coldsnap
Show
Notes:
Wondrous Item, rare (requires attunement by a sorcerer), language minor property (Aquan)
This crackling crystal contains the essence of an elemental plane. As an action, you can attach the shard to a Tiny object (such as a weapon or a piece of jewelry) or detach it. It falls off if your attunement to it ends. You can use the shard as a spellcasting focus while you hold or wear it.
Water. You create a wave of water that bursts out from you in a 10-foot radius. Each creature of your choice that you can see in that area takes 2d6 cold damage and must succeed on a Strength saving throw against your spell save DC or be pushed 10 feet away from you and fall prone.
This item is found in Tasha’s Cauldron of Everything.
This elemental essence shard (water) is a block of ice that never melts encasing constantly moving water. Encased in the frozen exterior, the water churns and swirls with an ethereal luminosity, capturing the essence of the evershifting tides. Shades of cerulean and glacial blues converge, forming delicate patterns reminiscent of frozen fractals. When touched, the ice remains cool to the skin, exuding a refreshing mist and a faint melodic hum as if echoing the distant melody of ocean waves.
The bearer can speak and understand the Aquan dialect of Primordial.
Sun Blade
rare
DDHC-DMM Dungeon of the Mad Mage
DDHC-DMM Dungeon of the Mad Mage
Show
Notes:
The hilt lying on the floor is carved to resemble a bronze dragon with its wings spread and its mouth agape. This device is a sun blade that has held many names over the years, including Sunlight’s Wrath and Shar’s Bane. A legend lore spell reveals its true name (Scintilmorn) and its original purpose: to destroy vampires and other creatures of the night.
Vanrak Moonstar’s ancient Mithral armor (Chain Shirt), Dark Vision
uncommon
DDHC-DMM Dungeon of the Mad Mage
DDHC-DMM Dungeon of the Mad Mage
Show
Notes:
which has the additional property of granting its wearer darkvision out to a range of 60 feet.
Mystra's Robe of Stars
very_rare
Trade Log
Show
Shield, +3
very_rare
BMG-DRW-OD-07 - The Subtlety of Subterfuge
Trade Log
Show
Tentacle Rod
rare
DRW-EP-01-Assault on Myth Nantar
DRW-EP-01-Assault on Myth Nantar
Show
Wand of the War Mage, +3
very_rare
FR-DC-LIGA-09 - A Chromatic Crescendo
FR-DC-LIGA-09 - A Chromatic Crescendo
Show
Manual of Gainful Exercise
very_rare
DDHC-DMM Dungeon of the Mad Mage Level 16: Crystal Labyrinth
DDHC-DMM Dungeon of the Mad Mage Level 16: Crystal Labyrinth
Show
Tome of Clear Thought
very_rare
DDHC-DMM Dungeon of the Mad Mage Level 16: Crystal Labyrinth
DDHC-DMM Dungeon of the Mad Mage Level 16: Crystal Labyrinth
Show
Wand of magic detection
rare
DDHC-DMM Dungeon of the Mad Mage Level 16: Crystal Labyrinth
DDHC-DMM Dungeon of the Mad Mage Level 16: Crystal Labyrinth
Show
Spellguard Shield
very_rare
FR-DC-LIGA-08 A Song of Closure
FR-DC-LIGA-08 A Song of Closure
Show
Notes:
Shield, very rare (requires attunement)
While holding this Shield, you have Advantage on saving throws against spells and other magical effects, and spell attack rolls have Disadvantage against you.
Horn of Silent Alarm
common
FR-DC-LIGA-08 A Song of Closure
FR-DC-LIGA-08 A Song of Closure
Show
Notes:
Wondrous item, common
This horn has 4 charges and regains 1d4 expended charges daily at dawn. As a Magic action, you can blow the horn while expending 1 charge. One creature of your choice hears the horn's blare, provided that creature is within 600 feet of the horn. No other creature hears the horn.
Staff of the Magi
legendary
DDAL07-17 Cauldron of Sapphire
Trade Log
Show
Decanter of Endless Water
uncommon
DDHC-DMM Dungeon of the Mad Mage
DDHC-DMM Dungeon of the Mad Mage
Show
Nine Lives Stealer (Longsword)
very_rare
DDHC-DMM Dungeon of the Mad Mage
Show
Staff of Power
very_rare
DDHC-DMM Dungeon of the Mad Mage
DDHC-DMM Dungeon of the Mad Mage
Show
Ioun Stone of Insight
very_rare
DDHC-DMM Dungeon of the Mad Mage
DDHC-DMM Dungeon of the Mad Mage
Show
Potion of Healing (Greater)
uncommon
Xanathar's guide to Everything
Purchase Log
Show
Mithral Armor, Half-Plate
uncommon
DDHC-KGV-Prisoner 13
DDHC-KGV-Prisoner 13
Show
Notes:
Armor (medium or heavy, but not hide), uncommon
Mithral is a light, flexible metal. A mithral chain shirt or breastplate can be worn under normal clothes. If the armor normally imposes disadvantage on Dexterity (Stealth) checks or has a Strength requirement, the mithral version of the armor doesn’t.
Tome of Clear Thought
very_rare
Trade Log
Show
Name | Rarity | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
Elemental essence shard (water), Language Primordial | rare | SJ-DC-IGC-ECP-02 Coldsnap | SJ-DC-IGC-ECP-02 Coldsnap | Show | ||
Notes:
Wondrous Item, rare (requires attunement by a sorcerer), language minor property (Aquan) |
||||||
Sun Blade | rare | DDHC-DMM Dungeon of the Mad Mage | DDHC-DMM Dungeon of the Mad Mage | Show | ||
Notes:
The hilt lying on the floor is carved to resemble a bronze dragon with its wings spread and its mouth agape. This device is a sun blade that has held many names over the years, including Sunlight’s Wrath and Shar’s Bane. A legend lore spell reveals its true name (Scintilmorn) and its original purpose: to destroy vampires and other creatures of the night. |
||||||
Vanrak Moonstar’s ancient Mithral armor (Chain Shirt), Dark Vision | uncommon | DDHC-DMM Dungeon of the Mad Mage | DDHC-DMM Dungeon of the Mad Mage | Show | ||
Notes:
which has the additional property of granting its wearer darkvision out to a range of 60 feet. |
||||||
Mystra's Robe of Stars | very_rare | Trade Log | Show | |||
Shield, +3 | very_rare | BMG-DRW-OD-07 - The Subtlety of Subterfuge | Trade Log | Show | ||
Tentacle Rod | rare | DRW-EP-01-Assault on Myth Nantar | DRW-EP-01-Assault on Myth Nantar | Show | ||
Wand of the War Mage, +3 | very_rare | FR-DC-LIGA-09 - A Chromatic Crescendo | FR-DC-LIGA-09 - A Chromatic Crescendo | Show | ||
Manual of Gainful Exercise | very_rare | DDHC-DMM Dungeon of the Mad Mage Level 16: Crystal Labyrinth | DDHC-DMM Dungeon of the Mad Mage Level 16: Crystal Labyrinth | Show | ||
Tome of Clear Thought | very_rare | DDHC-DMM Dungeon of the Mad Mage Level 16: Crystal Labyrinth | DDHC-DMM Dungeon of the Mad Mage Level 16: Crystal Labyrinth | Show | ||
Wand of magic detection | rare | DDHC-DMM Dungeon of the Mad Mage Level 16: Crystal Labyrinth | DDHC-DMM Dungeon of the Mad Mage Level 16: Crystal Labyrinth | Show | ||
Spellguard Shield | very_rare | FR-DC-LIGA-08 A Song of Closure | FR-DC-LIGA-08 A Song of Closure | Show | ||
Notes:
Shield, very rare (requires attunement) While holding this Shield, you have Advantage on saving throws against spells and other magical effects, and spell attack rolls have Disadvantage against you. |
||||||
Horn of Silent Alarm | common | FR-DC-LIGA-08 A Song of Closure | FR-DC-LIGA-08 A Song of Closure | Show | ||
Notes:
Wondrous item, common This horn has 4 charges and regains 1d4 expended charges daily at dawn. As a Magic action, you can blow the horn while expending 1 charge. One creature of your choice hears the horn's blare, provided that creature is within 600 feet of the horn. No other creature hears the horn. |
||||||
Staff of the Magi | legendary | DDAL07-17 Cauldron of Sapphire | Trade Log | Show | ||
Decanter of Endless Water | uncommon | DDHC-DMM Dungeon of the Mad Mage | DDHC-DMM Dungeon of the Mad Mage | Show | ||
Nine Lives Stealer (Longsword) | very_rare | DDHC-DMM Dungeon of the Mad Mage | Show | |||
Staff of Power | very_rare | DDHC-DMM Dungeon of the Mad Mage | DDHC-DMM Dungeon of the Mad Mage | Show | ||
Ioun Stone of Insight | very_rare | DDHC-DMM Dungeon of the Mad Mage | DDHC-DMM Dungeon of the Mad Mage | Show | ||
Potion of Healing (Greater) | uncommon | Xanathar's guide to Everything | Purchase Log | Show | ||
Mithral Armor, Half-Plate | uncommon | DDHC-KGV-Prisoner 13 | DDHC-KGV-Prisoner 13 | Show | ||
Notes:
Armor (medium or heavy, but not hide), uncommon Mithral is a light, flexible metal. A mithral chain shirt or breastplate can be worn under normal clothes. If the armor normally imposes disadvantage on Dexterity (Stealth) checks or has a Strength requirement, the mithral version of the armor doesn’t. |
||||||
Tome of Clear Thought | very_rare | Trade Log | Show |