Zekerin Kenafin

Season:
Race:
Half-Elf (Variant; Drow Descent)
Class:
Divine Soul Sorcerer 3, Hexblade Warlock 3
Background:
Lifestyle:
None
Current Level:
15
Total GP:
9559.75
Total Downtime:
380
Tag:
Faction:
None
Faction Rank:
Seasoned (rank 3)
Magic Item Count:
15
Magic Item Limit:
6
Mace,
+1 dagger,
Mariner's Armor,
Tentacle Rod,
Stone of Controlling Earth Elementals,
Kriegshammer +1,
lantern of revealing (without oil),
Piwafwi (Cloak of Elvenkind),
Drow Longsword +2,
Drow Dagger +1,
Ring of Free Action,
Gem of Seeing,
Robe of Eyes,
Necklace of Adaptation,
Adamantine Half Plate Armor

Log Entries

Date Played Adventure Title ▼ Session Levels GP Downtime Magic Items
2023-04-06 20:14 DDHC-OotA Out of the Abyss - Chapter 8 18 1 10 Kriegshammer +1 Show

-1g Ball Bearings (bag of 1,000)
-15g Clothes fine

2023-03-23 19:03 DDHC-OotA Out of the Abyss - Chapter 7 17 1 30 Show
2023-02-23 18:30 DDHC-OotA Out of the Abyss - Chapter 6 15 400 10 Show

360 gp für alle außer Glabbagool)
für Karazan, Zek, Luni und Ukarim 50 gp je

-1x find Familiar stuff

2023-03-23 18:59 DDHC-OotA Out of the Abyss - Chapter 6 16 10 Tentacle Rod, Stone of Controlling Earth Elementals Show

Tentacle Rod
DMG
p208
Rod, rare (requires attunement)
Major tier
2 lb.
Made by the drow, this rod is a magic weapon that ends in three rubbery tentacles. While holding the rod, you can use an action to direct each tentacle to attack a creature you can see within 15 feet of you. Each tentacle makes a melee attack roll with a +9 bonus. On a hit, the tentacle deals 1d6 bludgeoning damage. If you hit a target with all three tentacles, it must make a DC 15 Constitution saving throw. On a failure, the creature's speed is halved, it has disadvantage on Dexterity saving throws, and it can't use reactions for 1 minute. Moreover, on each of its turns, it can take either an action or a bonus action, but not both. At the end of each of its turns, it can repeat the saving throw, ending the effect on itself on a success.

Found On: Magic Item Table G

2023-02-02 18:30 DDHC-OotA Out of the Abyss - Chapter 6 13 1 537.4 10 Show

+1 Weapon
Weapon (any), uncommon

You have a +1 bonus to attack and damage rolls made with this magic weapon.

-40 gold find Familiar Stuff
-50g Entry Town (weil ich nen Drow bin)

2023-02-18 18:30 DDHC-OotA Out of the Abyss - Chapter 6 14 429.33 10 Show

-1 x find Familiar Stuff
-4 gold Unterkunft

433 gp 3 sp & 3 cp alle
Trank der Unsichtbarkeit (Lunara)
Yellow Diamond Elemental Gem (Karazan)

2023-01-19 18:30 DDHC-OotA Out of the Abyss - Chapter 5 12 0 105 10 Show

1x Potion of Greater Healing
1x Scroll of Potection (Fiends)

+2 studded leather armor,
+2 shortsword
bag of holding
remove curse and spider climb scrolls

Kurz vor Nielichthain

2022-12-08 18:30 DDHC-OotA Out of the Abyss - Chapter 4 9 0 10 Show

Mithril Medallion (125 GM)

Obsidianring - Faerzress has transformed Pelek’s obsidian ring into a single-use magic item. When a living creature puts it on, the ring disappears, and the creature’s skin becomes as hard as obsidian for the next hour. For as long as the effect lasts, the creature gains the benefit of a stoneskin spell.

1 Potion of Healing (bei Ukarim)
1 Potion of greater Healing (bei Stony)
1 Potion of Fire Breath (bei Lunara)
1 Potion of psychic Resistance (bei Ukarim)
2 herbalism kits,
1 poisoner’s kit, and
10 healer’s kits.
9 Vials of Acid
10 Vials of Alchemist's Fire

2022-12-15 18:00 DDHC-OotA Out of the Abyss - Chapter 4 10 0 9.3 10 Show

5x Keoghtom's Ointment
This glass jar, 3 inches in diameter, contains 1d4 + 1 doses of a thick mixture that smells faintly of aloe. The jar and its contents weigh 1/2 pound.

As an action, one dose of the ointment can be swallowed or applied to the skin. The creature that receives it regains 2d8 + 2 hit points, ceases to be poisoned, and is cured of any disease.

46.5/5= 9.3 g per person
Items for 350g

2x crystals (flashbombs) - shed dim light in a 10-foot radius. A sharp blow to one of the crystals, including throwing it so it impacts a hard surface, causes it to burst in a 10-foot-radius flash of blinding light. Any creature within the radius must succeed on a DC 10 Constitution saving throw or be blinded for 1 minute. A creature blinded by this effect repeats the Constitution saving throw at the end of each of its turns. On a successful save, it is no longer blinded.

2023-01-12 18:30 DDHC-OotA Out of the Abyss - Chapter 4 11 1 0 10 Show

Reise im Underdark

2022-11-24 18:30 DDHC-OotA Out of the Abyss - Chapter 4 7 1 1.85 10 Show
  • 1,85 g loot

  • Used 1x find Familiar Components

  • Used 1x greater Healing Potion

2022-12-01 18:30 DDHC-OotA Out of the Abyss - Chapter 4 8 0 10 Show
2022-11-03 18:30 DDHC-OotA Out of the Abyss - Chapter 3 4 0 327.5 10 Show

Loot 347,5
Gekauft 2x Find Familiar Materialien = -20 gold

-> 327,5 g

1 Spell scroll Shape Water
1 Spell Scroll Light
2 Potions of Healing
1xPotion of Water Breathing

2022-11-10 18:30 DDHC-OotA Out of the Abyss - Chapter 3 5 0 -360 10 Mariner's Armor Show
  • 40 g Loot
  • Potion of Fire Breath

-400 g Breastplate

2022-09-22 18:30 DDHC-OotA Out of the Abyss - Chapter 2 3 1 59.11 10 Mace, +1 dagger Show

Loot:

59,11 Gold durch diverse Gems und Statue

1 greater Healing Potion
1 Vial Containing oil of slipperiness

Level up Warlock:
Invocations:
Agonizing Blast
Devils Sight

Spell:
Comprehend Languages

From Race:
Faerie Fire

2022-09-15 18:30 DDHC-OotA Out of the Abyss - Chapter 1 & 2 2 1 17.2 10 Show
2022-09-08 18:30 DDHC-OotA Out of the Abyss - Chapter 1 1 33.06 10 Show
2023-12-28 18:30 DDHC-OotA Out of the Abyss 37 1 10 Show
2024-01-04 18:30 DDHC-OotA Out of the Abyss 38 1 10 Adamantine Half Plate Armor Show

Defeated the demon lords. Finished the campaign.

Titles. You gain the title: Hammer of the Iron Tabernacle.
When interacting with a dwarf, duergar, or another NPC familiar with the history of Gauntlgrym, you are known as a hero of legend. You have advantage on Charisma checks when interacting with these people. Additionally, among the dwarves of Gauntlgrym, you gain the benefit of the Noble background Position of Privilege feature as described in the Player’s Handbook.

Property. You have been gifted a manor in the city of Gauntlgrym. While in the city, you pay only half the normal
lifestyle expenses incurred while spending downtime days.

The Great Forge. The character may keep a suit of adamantine or mithral armor of a type of their choosing. While wearing the armor, you have advantage on saving throws against poison and you can always successfully
determine how far underground you are. This armor is a unique magic item.

Spoils of a Defeated Drow. Bruenor has in his possession a cloak of arachnida which he took from a defeated drow. If a character cannot or will not take armor from the Great Forge, Bruenor will offer the cloak as an alternative.

2023-08-31 18:30 DDHC-OotA Out of the Abyss 28 1 10 Show

Found 3 purple worm eggs

Date Played Adventure Title ▼ Tier Session ACP TCP Downtime Renown
2023-04-06 20:14 DDHC-OotA Out of the Abyss - Chapter 8 18 10 Show

-1g Ball Bearings (bag of 1,000)
-15g Clothes fine

2023-03-23 19:03 DDHC-OotA Out of the Abyss - Chapter 7 17 30 Show
2023-02-23 18:30 DDHC-OotA Out of the Abyss - Chapter 6 15 10 Show

360 gp für alle außer Glabbagool)
für Karazan, Zek, Luni und Ukarim 50 gp je

-1x find Familiar stuff

2023-03-23 18:59 DDHC-OotA Out of the Abyss - Chapter 6 16 10 Show

Tentacle Rod
DMG
p208
Rod, rare (requires attunement)
Major tier
2 lb.
Made by the drow, this rod is a magic weapon that ends in three rubbery tentacles. While holding the rod, you can use an action to direct each tentacle to attack a creature you can see within 15 feet of you. Each tentacle makes a melee attack roll with a +9 bonus. On a hit, the tentacle deals 1d6 bludgeoning damage. If you hit a target with all three tentacles, it must make a DC 15 Constitution saving throw. On a failure, the creature's speed is halved, it has disadvantage on Dexterity saving throws, and it can't use reactions for 1 minute. Moreover, on each of its turns, it can take either an action or a bonus action, but not both. At the end of each of its turns, it can repeat the saving throw, ending the effect on itself on a success.

Found On: Magic Item Table G

2023-02-02 18:30 DDHC-OotA Out of the Abyss - Chapter 6 13 10 Show

+1 Weapon
Weapon (any), uncommon

You have a +1 bonus to attack and damage rolls made with this magic weapon.

-40 gold find Familiar Stuff
-50g Entry Town (weil ich nen Drow bin)

2023-02-18 18:30 DDHC-OotA Out of the Abyss - Chapter 6 14 10 Show

-1 x find Familiar Stuff
-4 gold Unterkunft

433 gp 3 sp & 3 cp alle
Trank der Unsichtbarkeit (Lunara)
Yellow Diamond Elemental Gem (Karazan)

2023-01-19 18:30 DDHC-OotA Out of the Abyss - Chapter 5 12 10 Show

1x Potion of Greater Healing
1x Scroll of Potection (Fiends)

+2 studded leather armor,
+2 shortsword
bag of holding
remove curse and spider climb scrolls

Kurz vor Nielichthain

2022-12-08 18:30 DDHC-OotA Out of the Abyss - Chapter 4 9 10 Show

Mithril Medallion (125 GM)

Obsidianring - Faerzress has transformed Pelek’s obsidian ring into a single-use magic item. When a living creature puts it on, the ring disappears, and the creature’s skin becomes as hard as obsidian for the next hour. For as long as the effect lasts, the creature gains the benefit of a stoneskin spell.

1 Potion of Healing (bei Ukarim)
1 Potion of greater Healing (bei Stony)
1 Potion of Fire Breath (bei Lunara)
1 Potion of psychic Resistance (bei Ukarim)
2 herbalism kits,
1 poisoner’s kit, and
10 healer’s kits.
9 Vials of Acid
10 Vials of Alchemist's Fire

2022-12-15 18:00 DDHC-OotA Out of the Abyss - Chapter 4 10 10 Show

5x Keoghtom's Ointment
This glass jar, 3 inches in diameter, contains 1d4 + 1 doses of a thick mixture that smells faintly of aloe. The jar and its contents weigh 1/2 pound.

As an action, one dose of the ointment can be swallowed or applied to the skin. The creature that receives it regains 2d8 + 2 hit points, ceases to be poisoned, and is cured of any disease.

46.5/5= 9.3 g per person
Items for 350g

2x crystals (flashbombs) - shed dim light in a 10-foot radius. A sharp blow to one of the crystals, including throwing it so it impacts a hard surface, causes it to burst in a 10-foot-radius flash of blinding light. Any creature within the radius must succeed on a DC 10 Constitution saving throw or be blinded for 1 minute. A creature blinded by this effect repeats the Constitution saving throw at the end of each of its turns. On a successful save, it is no longer blinded.

2023-01-12 18:30 DDHC-OotA Out of the Abyss - Chapter 4 11 10 Show

Reise im Underdark

2022-11-24 18:30 DDHC-OotA Out of the Abyss - Chapter 4 7 10 Show
  • 1,85 g loot

  • Used 1x find Familiar Components

  • Used 1x greater Healing Potion

2022-12-01 18:30 DDHC-OotA Out of the Abyss - Chapter 4 8 10 Show
2022-11-03 18:30 DDHC-OotA Out of the Abyss - Chapter 3 4 10 Show

Loot 347,5
Gekauft 2x Find Familiar Materialien = -20 gold

-> 327,5 g

1 Spell scroll Shape Water
1 Spell Scroll Light
2 Potions of Healing
1xPotion of Water Breathing

2022-11-10 18:30 DDHC-OotA Out of the Abyss - Chapter 3 5 10 Show
  • 40 g Loot
  • Potion of Fire Breath

-400 g Breastplate

2022-09-22 18:30 DDHC-OotA Out of the Abyss - Chapter 2 3 10 Show

Loot:

59,11 Gold durch diverse Gems und Statue

1 greater Healing Potion
1 Vial Containing oil of slipperiness

Level up Warlock:
Invocations:
Agonizing Blast
Devils Sight

Spell:
Comprehend Languages

From Race:
Faerie Fire

2022-09-15 18:30 DDHC-OotA Out of the Abyss - Chapter 1 & 2 2 10 Show
2022-09-08 18:30 DDHC-OotA Out of the Abyss - Chapter 1 1 10 Show
2023-12-28 18:30 DDHC-OotA Out of the Abyss 37 10 Show
2024-01-04 18:30 DDHC-OotA Out of the Abyss 38 10 Show

Defeated the demon lords. Finished the campaign.

Titles. You gain the title: Hammer of the Iron Tabernacle.
When interacting with a dwarf, duergar, or another NPC familiar with the history of Gauntlgrym, you are known as a hero of legend. You have advantage on Charisma checks when interacting with these people. Additionally, among the dwarves of Gauntlgrym, you gain the benefit of the Noble background Position of Privilege feature as described in the Player’s Handbook.

Property. You have been gifted a manor in the city of Gauntlgrym. While in the city, you pay only half the normal
lifestyle expenses incurred while spending downtime days.

The Great Forge. The character may keep a suit of adamantine or mithral armor of a type of their choosing. While wearing the armor, you have advantage on saving throws against poison and you can always successfully
determine how far underground you are. This armor is a unique magic item.

Spoils of a Defeated Drow. Bruenor has in his possession a cloak of arachnida which he took from a defeated drow. If a character cannot or will not take armor from the Great Forge, Bruenor will offer the cloak as an alternative.

2023-08-31 18:30 DDHC-OotA Out of the Abyss 28 10 Show

Found 3 purple worm eggs

Date Played Adventure Title ▼ Session XP GP Downtime Renown Magic Items
2023-04-06 20:14 DDHC-OotA Out of the Abyss - Chapter 8 18 10 Kriegshammer +1 Show

-1g Ball Bearings (bag of 1,000)
-15g Clothes fine

2023-03-23 19:03 DDHC-OotA Out of the Abyss - Chapter 7 17 30 Show
2023-02-23 18:30 DDHC-OotA Out of the Abyss - Chapter 6 15 400 10 Show

360 gp für alle außer Glabbagool)
für Karazan, Zek, Luni und Ukarim 50 gp je

-1x find Familiar stuff

2023-03-23 18:59 DDHC-OotA Out of the Abyss - Chapter 6 16 10 Tentacle Rod, Stone of Controlling Earth Elementals Show

Tentacle Rod
DMG
p208
Rod, rare (requires attunement)
Major tier
2 lb.
Made by the drow, this rod is a magic weapon that ends in three rubbery tentacles. While holding the rod, you can use an action to direct each tentacle to attack a creature you can see within 15 feet of you. Each tentacle makes a melee attack roll with a +9 bonus. On a hit, the tentacle deals 1d6 bludgeoning damage. If you hit a target with all three tentacles, it must make a DC 15 Constitution saving throw. On a failure, the creature's speed is halved, it has disadvantage on Dexterity saving throws, and it can't use reactions for 1 minute. Moreover, on each of its turns, it can take either an action or a bonus action, but not both. At the end of each of its turns, it can repeat the saving throw, ending the effect on itself on a success.

Found On: Magic Item Table G

2023-02-02 18:30 DDHC-OotA Out of the Abyss - Chapter 6 13 537.4 10 Show

+1 Weapon
Weapon (any), uncommon

You have a +1 bonus to attack and damage rolls made with this magic weapon.

-40 gold find Familiar Stuff
-50g Entry Town (weil ich nen Drow bin)

2023-02-18 18:30 DDHC-OotA Out of the Abyss - Chapter 6 14 429.33 10 Show

-1 x find Familiar Stuff
-4 gold Unterkunft

433 gp 3 sp & 3 cp alle
Trank der Unsichtbarkeit (Lunara)
Yellow Diamond Elemental Gem (Karazan)

2023-01-19 18:30 DDHC-OotA Out of the Abyss - Chapter 5 12 105 10 Show

1x Potion of Greater Healing
1x Scroll of Potection (Fiends)

+2 studded leather armor,
+2 shortsword
bag of holding
remove curse and spider climb scrolls

Kurz vor Nielichthain

2022-12-08 18:30 DDHC-OotA Out of the Abyss - Chapter 4 9 10 Show

Mithril Medallion (125 GM)

Obsidianring - Faerzress has transformed Pelek’s obsidian ring into a single-use magic item. When a living creature puts it on, the ring disappears, and the creature’s skin becomes as hard as obsidian for the next hour. For as long as the effect lasts, the creature gains the benefit of a stoneskin spell.

1 Potion of Healing (bei Ukarim)
1 Potion of greater Healing (bei Stony)
1 Potion of Fire Breath (bei Lunara)
1 Potion of psychic Resistance (bei Ukarim)
2 herbalism kits,
1 poisoner’s kit, and
10 healer’s kits.
9 Vials of Acid
10 Vials of Alchemist's Fire

2022-12-15 18:00 DDHC-OotA Out of the Abyss - Chapter 4 10 9.3 10 Show

5x Keoghtom's Ointment
This glass jar, 3 inches in diameter, contains 1d4 + 1 doses of a thick mixture that smells faintly of aloe. The jar and its contents weigh 1/2 pound.

As an action, one dose of the ointment can be swallowed or applied to the skin. The creature that receives it regains 2d8 + 2 hit points, ceases to be poisoned, and is cured of any disease.

46.5/5= 9.3 g per person
Items for 350g

2x crystals (flashbombs) - shed dim light in a 10-foot radius. A sharp blow to one of the crystals, including throwing it so it impacts a hard surface, causes it to burst in a 10-foot-radius flash of blinding light. Any creature within the radius must succeed on a DC 10 Constitution saving throw or be blinded for 1 minute. A creature blinded by this effect repeats the Constitution saving throw at the end of each of its turns. On a successful save, it is no longer blinded.

2023-01-12 18:30 DDHC-OotA Out of the Abyss - Chapter 4 11 0 10 Show

Reise im Underdark

2022-11-24 18:30 DDHC-OotA Out of the Abyss - Chapter 4 7 1.85 10 Show
  • 1,85 g loot

  • Used 1x find Familiar Components

  • Used 1x greater Healing Potion

2022-12-01 18:30 DDHC-OotA Out of the Abyss - Chapter 4 8 10 Show
2022-11-03 18:30 DDHC-OotA Out of the Abyss - Chapter 3 4 327.5 10 Show

Loot 347,5
Gekauft 2x Find Familiar Materialien = -20 gold

-> 327,5 g

1 Spell scroll Shape Water
1 Spell Scroll Light
2 Potions of Healing
1xPotion of Water Breathing

2022-11-10 18:30 DDHC-OotA Out of the Abyss - Chapter 3 5 -360 10 Mariner's Armor Show
  • 40 g Loot
  • Potion of Fire Breath

-400 g Breastplate

2022-09-22 18:30 DDHC-OotA Out of the Abyss - Chapter 2 3 59.11 10 Mace, +1 dagger Show

Loot:

59,11 Gold durch diverse Gems und Statue

1 greater Healing Potion
1 Vial Containing oil of slipperiness

Level up Warlock:
Invocations:
Agonizing Blast
Devils Sight

Spell:
Comprehend Languages

From Race:
Faerie Fire

2022-09-15 18:30 DDHC-OotA Out of the Abyss - Chapter 1 & 2 2 17.2 10 Show
2022-09-08 18:30 DDHC-OotA Out of the Abyss - Chapter 1 1 33.06 10 Show
2023-12-28 18:30 DDHC-OotA Out of the Abyss 37 10 Show
2024-01-04 18:30 DDHC-OotA Out of the Abyss 38 10 Adamantine Half Plate Armor Show

Defeated the demon lords. Finished the campaign.

Titles. You gain the title: Hammer of the Iron Tabernacle.
When interacting with a dwarf, duergar, or another NPC familiar with the history of Gauntlgrym, you are known as a hero of legend. You have advantage on Charisma checks when interacting with these people. Additionally, among the dwarves of Gauntlgrym, you gain the benefit of the Noble background Position of Privilege feature as described in the Player’s Handbook.

Property. You have been gifted a manor in the city of Gauntlgrym. While in the city, you pay only half the normal
lifestyle expenses incurred while spending downtime days.

The Great Forge. The character may keep a suit of adamantine or mithral armor of a type of their choosing. While wearing the armor, you have advantage on saving throws against poison and you can always successfully
determine how far underground you are. This armor is a unique magic item.

Spoils of a Defeated Drow. Bruenor has in his possession a cloak of arachnida which he took from a defeated drow. If a character cannot or will not take armor from the Great Forge, Bruenor will offer the cloak as an alternative.

2023-08-31 18:30 DDHC-OotA Out of the Abyss 28 10 Show

Found 3 purple worm eggs