Magic Items

Purchased Magic Items

Name ▲ Rarity Location Table Result Source
Staff of Withering rare Anauroch DDHC-CM-16 Alkazar's Apendix Show
Notes:

Staff, Rare (Requires Attunement)
This staff has 3 charges and regains 1d3 expended charges daily at dawn.
The staff can be wielded as a magic Quarterstaff. On a hit, it deals damage as a normal Quarterstaff, and you can expend 1 charge to deal an extra 2d10 Necrotic damage to the target and force it to make a DC 15 Constitution saving throw. On a failed save, the target has Disadvantage for 1 hour on any ability check or saving throw that uses Strength or Constitution.

Stone of Good Luck uncommon White Plume Mountain TftYP: White Plume Mountain Show
Notes:

Wondrous item, uncommon (requires attunement)
While this polished agate is on your person, you gain a +1 bonus to ability checks and saving throws.

Tasha's Creeping Keelboat very_rare Sonnenuntergangsgebirge Descent into the Lost Caverns of Tsojcanth Show
Notes:

Wondrous Item, Very Rare (Requires Attunement)
This magic vehicle is a boat 10 feet wide and 30 feet long. It has four legs that propel it across land and water. It has a walking and swimming speed of 20 feet, but it can’t travel underwater. The boat moves according to your spoken directions while you are riding it, and creatures of your choice gain a +1 bonus to their Armor Class while on the boat.
The boat can transport up to 1,000 pounds without hindrance. It can carry up to twice this weight, but it moves at half speed if it carries more than its normal capacity.

Torag’s Hammer (warhammer+1) uncommon CCC-TAROT- 01-04 Tangled in Woods Show
Notes:

Torag’s Hammer

Weapon (warhammer), uncommon

You have a +1 bonus to attack and damage rolls made with this magic weapon.

Torag “crafted” this magical warhammer from the thighbone of the biggest, meanest troll to assail Goldenfields in recent memory.

Those who wield it swear the weapon feeds on gore, growing slightly larger after every bloody encounter. Measurements don’t support this belief. However, Torag’s Hammer is always uncannily clean…

This item can be found in the Dungeon Master’s Guide.

Uncommon Item of choice (DMG only) uncommon Well of Dragons DDHC-ToD-17 Tiamats Return Show
Uncommon Item of choice (DMG only) uncommon Well of Dragons DDHC-ToD-17 Tiamats Return Show
Uncommon Item of choice (DMG only) uncommon Well of Dragons DDHC-ToD-17 Tiamats Return Show
Uncommon Item of choice (DMG only) uncommon Well of Dragons DDHC-ToD-17 Tiamats Return Show
Very Rare Item of choice (DMG only) very_rare Well of Dragons DDHC-ToD-17 Tiamats Return Show
Very Rare Item of choice (DMG only) very_rare Well of Dragons DDHC-ToD-17 Tiamats Return Show
Vicious Trident rare Anauroch DDHC-CM-16 Alkazar's Apendix Show
Notes:

Weapon (Trident), Rare
This magic weapon deals an extra 2d6 damage to any creature it hits. This extra damage is of the same type as the weapon’s normal damage.

Wand of Polymorph very_rare Anauroch DDHC-CM-16 Alkazar's Apendix Show
Notes:

Wand, Very Rare (Requires Attunement by a Spellcaster)
This wand has 7 charges. While holding it, you can expend 1 charge to cast Polymorph (save DC 15) from it.
Regaining Charges. The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand’s last charge, roll 1d20. On a 1, the wand crumbles into ashes and is destroyed.