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Adventure Title
DDAL05-18 The Mysterious ILSE
DDAL05-18 The Mysterious ILSE
Session
1
1
Date Played
2025-12-20 19:00:00 UTC
2025-12-20 19:00:00 UTC
Levels Gained
1
1
GP +/-
18750
18750
Downtime +/-
10.0
10.0
Location Played
Fragment of Xxiphu
Fragment of Xxiphu
DM Name
Boerns2010
Boerns2010
DM DCI Number
Notes
**Consumables:** - potions of Speed - 2 potions of superior healing **Purple Crystal of the Isle** These crystals are columnar in nature; long slender prisms of a translucent purple mineral. A creature who carries even one of them loses all resistance or immunity to psychic damage, and gains vulnerability to psychic damage. The crystals detect as magical and radiate conjuration magic. Detailed investigation determines that they are not native to the Prime Material Plane, instead being formed by a manifestation of the Far Realm. If the investigating character succeeds at a DC 15 Intelligence (Arcana) check, the character learns that the crystals can focus psychic energy, with a particular application to the control of constructs.
**Consumables:** - potions of Speed - 2 potions of superior healing **Purple Crystal of the Isle** These crystals are columnar in nature; long slender prisms of a translucent purple mineral. A creature who carries even one of them loses all resistance or immunity to psychic damage, and gains vulnerability to psychic damage. The crystals detect as magical and radiate conjuration magic. Detailed investigation determines that they are not native to the Prime Material Plane, instead being formed by a manifestation of the Far Realm. If the investigating character succeeds at a DC 15 Intelligence (Arcana) check, the character learns that the crystals can focus psychic energy, with a particular application to the control of constructs.
Magic Items
| Name | Rarity | Location | Table | Result | Counts? |
|---|---|---|---|---|---|
| Robe of Stars | Very Rare | true | |||
| Wondrous Item, Very Rare (Requires Attunement) This black or dark-blue robe is embroidered with small white or silver stars. You gain a +1 bonus to saving throws while you wear it. Six stars, located on the robe’s upper-front portion, are particularly large. While wearing this robe, you can take a Magic action to remove one of the stars and expend it to cast the level 5 version of Magic Missile. Daily at dusk, 1d6 removed stars reappear on the robe. While you wear the robe, you can take a Magic action to enter the Astral Plane along with everything you are wearing and carrying. You remain there until you take a Magic action to return to the plane you were on. You reappear in the last space you occupied or, if that space is occupied, the nearest unoccupied space. | |||||