Magic Items
Purchased Magic Items
Name
Rarity ▲
Location
Table
Result
Source
Cloak of Displacement
rare
Damara
CCC-SFBay-02-01 Old Enemies Arise
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Notes:
Wondrous Item, Rare (Requires Attunement)
While you wear this cloak, it magically projects an illusion that makes you appear to be standing in a place near your actual location, causing any creature to have Disadvantage on attack rolls against you. If you take damage, the property ceases to function until the start of your next turn. This property is suppressed while your Speed is 0.
Rod of the Pact Keeper +2
rare
Golden vault reward
DDHC-KftGV-05 - Tockworth's Clockworks
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Notes:
Rod, Rare (Requires Attunement by a Warlock)
While holding this rod, you gain a +2 bonus to spell attack rolls and to the saving throw DCs of your Warlock spells.
In addition, you can regain one spell slot as a Magic action while holding the rod. You can’t use this property again until you finish a Long Rest.
Chain shirt+1
rare
White plume mountain
DDHC-TftYP-White Plume Mountain
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Notes:
Type: Medium, Armor Cost: 50 gp, Weight: 20 lbs
Made of interlocking metal rings, a chain shirt is worn between layers of clothing or leather. This armor offers modest protection to the wearer's upper body and allows the sound of the rings rubbing against one another to be muffled by outer layers.
Armor of Vulnerability
legendary
White plume mountain
DDHC-TftYP-White Plume Mountain
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Notes:
Armor (plate), legendary (requires attunement)
While wearing this armor, you have resistance to one of the following damage types: bludgeoning, piercing, or slashing. The GM chooses the type or determines it randomly.
Curse. This armor is cursed, a fact that is revealed only when an identify spell is cast on the armor or you attune to it. Attuning to the armor curses you until you are targeted by the remove curse spell or similar magic; removing the armor fails to end the curse. While cursed, you have vulnerability to two of the three damage types associated with the armor (not the one to which it grants resistance).
| Name | Rarity ▲ | Location | Table | Result | Source | |
|---|---|---|---|---|---|---|
| Cloak of Displacement | rare | Damara | CCC-SFBay-02-01 Old Enemies Arise | Show | ||
|
Notes:
Wondrous Item, Rare (Requires Attunement) |
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| Rod of the Pact Keeper +2 | rare | Golden vault reward | DDHC-KftGV-05 - Tockworth's Clockworks | Show | ||
|
Notes:
Rod, Rare (Requires Attunement by a Warlock) While holding this rod, you gain a +2 bonus to spell attack rolls and to the saving throw DCs of your Warlock spells. In addition, you can regain one spell slot as a Magic action while holding the rod. You can’t use this property again until you finish a Long Rest. |
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| Chain shirt+1 | rare | White plume mountain | DDHC-TftYP-White Plume Mountain | Show | ||
|
Notes:
Type: Medium, Armor Cost: 50 gp, Weight: 20 lbs |
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| Armor of Vulnerability | legendary | White plume mountain | DDHC-TftYP-White Plume Mountain | Show | ||
|
Notes:
Armor (plate), legendary (requires attunement) |
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