Show Log Entry

Adventure Title
DDHC -DD06 - The Forbidden Vale
Session
1
Date Played
2025-11-15 19:00:00 UTC
Levels Gained
GP +/-
2000
Downtime +/-
10.0
Location Played
Lost mountains
DM Name
Sparetime Gamer
DM DCI Number
Notes
**Consumables:** - Potion of superior healing - Potion of healing

Magic Items

Name Rarity Location Table Result Counts?
Geatsword of Vengeance (Cursed) Uncommon Lost mountains true
Weapon (Greatsword), Uncommon (Requires Attunement) You gain a +1 bonus to attack rolls and damage rolls made with this magic weapon. Martial Melee Weapon Damage: 2d6 Slashing Properties: Heavy, Two-Handed Mastery: Graze Weight: 6 lb. Cost: 50 GP
Periapt of Health Uncommon Lost mountains true
Wondrous Item, Uncommon (Requires Attunement) While wearing this pendant, you can take a Magic action to regain 2d4 + 2 Hit Points. Once used, this property can’t be used again until the next dawn. In addition, you have Advantage on saving throws to avoid or end the Poisoned condition while you wear this pendant.
Horn of Blasting Rare Lost mountains true
Wondrous Item, Rare You can take a Magic action to blow the horn, which emits a thunderous blast in a 30-foot Cone that is audible out to 600 feet. Each creature in the Cone makes a DC 15 Constitution saving throw. On a failed save, a creature takes 5d8 Thunder damage and has the Deafened condition for 1 minute. On a successful save, a creature takes half as much damage only. Glass or crystal objects in the Cone that aren’t being worn or carried take 10d8 Thunder damage. Each use of the horn’s magic has a 20 percent chance of causing the horn to explode. The explosion deals 10d6 Force damage to the user and destroys the horn.