Magic Items
Purchased Magic Items
Name
Rarity ▲
Location
Table
Result
Source
Potion if Cloud Giant Strength
very_rare
DDAL-DRW02 Wings of Death (Tier 4)
Show
Battle standard of infernal power
very_rare
DDHC-DIA Descent into Avernus
Trade Log
Show
Potion of Invulnerability
very_rare
DDAL-DRW18 Against the Machine
Show
Spell Scroll of Cone of Cold
very_rare
DDAL-DRW18 Against the Machine
Show
Spell Scroll of Control Weather
very_rare
DDAL-DRW02 Wings of Death (Tier 4)
Show
Potion of Supreme Healing (10d4+20)
very_rare
DDAL-DRW02 Wings of Death (Tier 4)
Show
Potion of Vitlaity
very_rare
DDAL-DRW-14 The City That Should Not Be
Show
Scroll of Greater Restoration
very_rare
DDAL07-17 Cauldron of Sapphire
Show
Potion of Flying
very_rare
DDHC-TYP-Tomb of Horrors
Show
Potion of Invisibility
very_rare
DDHC-TYP-Tomb of Horrors
Show
Wand of Polymorph
very_rare
Trade Log
Show
Potion of Supreme Healing
very_rare
DDHC-TYP-Tomb of Horrors
Show
Potion of Speed
very_rare
DDHC-TYP-Tomb of Horrors
Show
Potion of Vitality
very_rare
DDHC-TYP-Tomb of Horrors
Show
Lance +3, Dream Whirl
very_rare
CCC-BMG-39 HULB 3-3 Darkest Vein
Trade Log
Show
Notes:
This alabaster lance, named "Dream Whirl" by those who created it, is carved with deep swirling patterns that seem to move with you, calming your emotions and silencing surface thoughts. Also, the original owner's dreams and anger still dwell within the lance. When within 120 feet of an illithid (mind flayer), its kin, or any of its creations, righteous fury radiates from the lance as it darkens into deep blood crimson
Shield of the Uven Rune (VR) (A)
very_rare
DDAL-DRW04 Foreign Affairs
DDAL-DRW04 Foreign Affairs (part II)
Show
Notes:
While holding the shield, you benefit from the following properties.
Winter’s Friend. You are immune to cold damage.
Deadly Rebuke. Immediately after a creature hits you with a melee attack, you can use your reaction to deal 3d6 necrotic damage to that creature.
Bane. You can cast the bane spell from the shield (save DC 17). The spell does not require concentration and lasts for 1 minute. Once you cast the spell from the shield, you can’t do so again until you finish a short or long rest.
Gift of Vengeance. You can transfer the shield’s magic to a nonmagical weapon by tracing the uven rune on the weapon with one finger. The transfer takes 8 hours of work that requires the two items to be within 5 feet of each other. At the end, the shield is destroyed, and the rune is etched or burned into the chosen weapon. This weapon becomes a rare magic item that requires attunement. It has the properties of a +1 weapon. The bonus increases to +3 when the weapon is used against one of the following creature types, chosen by you at the time of the magic weapon’s creation: aberrations, celestials, constructs, dragons, elementals, fey, fiends, giants, or undead.
A shield is made from wood or metal and is carried in one hand. Wielding a shield increases your Armor Class by 2. You can benefit from only one shield at a time.
Ring of Earth Elemental Command
legendary
DDAL-DRW02 Wings of Death (Tier 4)
DDAL-DRW02 Wings of Death (Tier 4)
Show
Notes:
The ring is made of beaten brass and set with a many-faceted apatite stone. While attuned to this item, your skin becomes extremely dry and is prone to cracking. Only the finest lotions and oils can keep this effect at bay.
Staff of the Magi
legendary
DDAL07-17 Cauldron of Sapphire
DDAL07-17 Cauldron of Sapphire
Show
Notes:
Hewn from the bedrock of Chult itself, this mighty stone staff offers tremendous magical power and
all it asks is that you honor Ubtao in the process. Though it is crafted of stone, the staff is surprisingly
light and easy to use.)
ioun stone of greater absorption
legendary
DDAL00-10 Trust & Understanding
DDAL00-10 Trust & Understanding
Show
Notes:
This lavender and green stone has been fashioned into the shape of a strange dragon; it has a long, sinewy neck, a body like a serpent, four stout legs, and two long whiskers that almost look like a mustache. This is what the dragons of far-off Shou Lung in Kara-Tur look like.
Defender (Rapier)
legendary
DDHC-TYP-Tomb of Horrors
DDHC-TYP-Tomb of Horrors
Show
Name | Rarity ▲ | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
Potion if Cloud Giant Strength | very_rare | DDAL-DRW02 Wings of Death (Tier 4) | Show | |||
Battle standard of infernal power | very_rare | DDHC-DIA Descent into Avernus | Trade Log | Show | ||
Potion of Invulnerability | very_rare | DDAL-DRW18 Against the Machine | Show | |||
Spell Scroll of Cone of Cold | very_rare | DDAL-DRW18 Against the Machine | Show | |||
Spell Scroll of Control Weather | very_rare | DDAL-DRW02 Wings of Death (Tier 4) | Show | |||
Potion of Supreme Healing (10d4+20) | very_rare | DDAL-DRW02 Wings of Death (Tier 4) | Show | |||
Potion of Vitlaity | very_rare | DDAL-DRW-14 The City That Should Not Be | Show | |||
Scroll of Greater Restoration | very_rare | DDAL07-17 Cauldron of Sapphire | Show | |||
Potion of Flying | very_rare | DDHC-TYP-Tomb of Horrors | Show | |||
Potion of Invisibility | very_rare | DDHC-TYP-Tomb of Horrors | Show | |||
Wand of Polymorph | very_rare | Trade Log | Show | |||
Potion of Supreme Healing | very_rare | DDHC-TYP-Tomb of Horrors | Show | |||
Potion of Speed | very_rare | DDHC-TYP-Tomb of Horrors | Show | |||
Potion of Vitality | very_rare | DDHC-TYP-Tomb of Horrors | Show | |||
Lance +3, Dream Whirl | very_rare | CCC-BMG-39 HULB 3-3 Darkest Vein | Trade Log | Show | ||
Notes:
This alabaster lance, named "Dream Whirl" by those who created it, is carved with deep swirling patterns that seem to move with you, calming your emotions and silencing surface thoughts. Also, the original owner's dreams and anger still dwell within the lance. When within 120 feet of an illithid (mind flayer), its kin, or any of its creations, righteous fury radiates from the lance as it darkens into deep blood crimson |
||||||
Shield of the Uven Rune (VR) (A) | very_rare | DDAL-DRW04 Foreign Affairs | DDAL-DRW04 Foreign Affairs (part II) | Show | ||
Notes:
While holding the shield, you benefit from the following properties. Winter’s Friend. You are immune to cold damage. Deadly Rebuke. Immediately after a creature hits you with a melee attack, you can use your reaction to deal 3d6 necrotic damage to that creature. Bane. You can cast the bane spell from the shield (save DC 17). The spell does not require concentration and lasts for 1 minute. Once you cast the spell from the shield, you can’t do so again until you finish a short or long rest. Gift of Vengeance. You can transfer the shield’s magic to a nonmagical weapon by tracing the uven rune on the weapon with one finger. The transfer takes 8 hours of work that requires the two items to be within 5 feet of each other. At the end, the shield is destroyed, and the rune is etched or burned into the chosen weapon. This weapon becomes a rare magic item that requires attunement. It has the properties of a +1 weapon. The bonus increases to +3 when the weapon is used against one of the following creature types, chosen by you at the time of the magic weapon’s creation: aberrations, celestials, constructs, dragons, elementals, fey, fiends, giants, or undead. A shield is made from wood or metal and is carried in one hand. Wielding a shield increases your Armor Class by 2. You can benefit from only one shield at a time. |
||||||
Ring of Earth Elemental Command | legendary | DDAL-DRW02 Wings of Death (Tier 4) | DDAL-DRW02 Wings of Death (Tier 4) | Show | ||
Notes:
The ring is made of beaten brass and set with a many-faceted apatite stone. While attuned to this item, your skin becomes extremely dry and is prone to cracking. Only the finest lotions and oils can keep this effect at bay. |
||||||
Staff of the Magi | legendary | DDAL07-17 Cauldron of Sapphire | DDAL07-17 Cauldron of Sapphire | Show | ||
Notes:
Hewn from the bedrock of Chult itself, this mighty stone staff offers tremendous magical power and |
||||||
ioun stone of greater absorption | legendary | DDAL00-10 Trust & Understanding | DDAL00-10 Trust & Understanding | Show | ||
Notes:
This lavender and green stone has been fashioned into the shape of a strange dragon; it has a long, sinewy neck, a body like a serpent, four stout legs, and two long whiskers that almost look like a mustache. This is what the dragons of far-off Shou Lung in Kara-Tur look like. |
||||||
Defender (Rapier) | legendary | DDHC-TYP-Tomb of Horrors | DDHC-TYP-Tomb of Horrors | Show |