Magic Items

Purchased Magic Items

Name ▲ Rarity Location Table Result Source
spell scroll of bless (5th level) rare DDEP00-01 Red War (T3) Show
Spell Scroll of Contact Other Plane common DDAL10-10 Burying the Past Show
Spell Scroll of Dawn rare CCC-ODFC02-03 Night's Bright Dawning Show
Spell Scroll of Enhance Ability common SJ-DC-RFJK-02-02 Intelligent Intention Show
Spell Scroll of Enhance Ability, Bear's Endurance (Black Candy) rare CCC-ROZK-01-02 Zhentarim's Lament Show
Spell Scroll of Enhance Ability, Eagle's Splendor, (Yellow Candy) rare CCC-ROZK-01-02 Zhentarim's Lament Show
Spell Scroll of Enhance Ability, Fox's Cunning (Orange Candy) rare CCC-ROZK-01-02 Zhentarim's Lament Show
Spell Scroll of Legend Lore common DDAL10-10 Burying the Past Show
Spell Scroll of Mass Cure Wounds common CCC-ODFC02-03 Night's Bright Dawning Show
Spell Scroll of Programmed Illusion, Forcecage, Simulacrum legendary CCC-ROZK-01-02 Zhentarim's Lament Show
Spell Scroll of Reincarnate rare CCC-BMG-36 ELM 2-3 Vestiges of Darkness Show
Spell Scroll of Remove Curse uncommon SJ-DC-RFJK-02-03 Colony Calling Show
Spell scrolls x6 common DDHC-TYP Chapter 7 Tomb of Horrors (T3) Show
Notes:

teleportation circle, wall of stone, dimension door, fire shield, dispel magic, tongues

spell scrolls x 7 common DDHC-TYP Chapter 7 Tomb of Horrors (T3) Show
Notes:

darkvision, enhance ability, enlarge / reduce, misty step, see invisibility, detect magic, protection from evil and good

Spellwrought Tattoo (Haste) uncommon WBW-DC-MOM-02 One Chance Show
Notes:

Produced by a special needle, this magic tattoo contains a single spell of up to 5th level, wrought on your skin by a magic needle. To use the tattoo, you must hold the needle against your skin and speak the command word. The needle turns into ink that becomes the tattoo, which appears on the skin in whatever design you like. Once the tattoo is there, you can cast its spell, requiring no material components. The tattoo glows faintly while you cast the spell and for the spell’s duration. Once the spell ends, the tattoo vanishes from your skin.

The level of the spell in the tattoo determines the spell’s saving throw DC, attack bonus, spellcasting ability modifier, and the tattoo’s rarity, as shown in the Spellwrought Tattoo table.

Spellwrought tattoo - Intellect Fortress rare SJ-DC-RFJK-02-01 Rrakkma Recruitment (T3) Show
Spellwrought Tattoo of Antagonize uncommon SJ-DC-RFJK-02-03 Colony Calling Show
Notes:

Antagonize Enchantment 3, Range 30 ft., Duration instantaneous
You whisper magical words that antagonize one creature of your choice within range. The target must make a Wisdom saving throw. On a failed save, the target takes 4d4 psychic damage and must immediately use its reaction to make a melee attack against another creature of your choice that you can see. If the target can’t make this attack (for example, because there is no one within its reach or because its reaction is unavailable), the target instead has disadvantage on the next attack roll it makes before the start of your next turn. On a successful save, the target takes half as much damage only.

Staff of Defence rare Trade Log Show
staff of defense rare SJ-DC-RFJK-02-02 Intelligent Intention Show
Notes:

Spells. The staff has 10 charges. While holding it, you can expend the requisite number of charges to cast one of the following spells from the staff: mage armor (1 charge) or shield (2 charges). The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the staff’s last charge, roll a d20. On a 1, the staff shatters and is destroyed.

Strange Material. Pulled from the ruins of the extractor staff assembly, this slender, hollow staff is made of sharp, jagged obsidian, yet does not cut your hands when you hold it. It weighs 3 pounds.

staff of power very_rare DDHC-TYP Chapter 7 Tomb of Horrors (T3) DDHC-TYP Chapter 7 Tomb of Horrors (T3) Show

Unlocked Magic Items