Magic Items
Purchased Magic Items
Name
Rarity ▼
Location
Table
Result
Source
Dwarven Plate
very_rare
DDHC-CM16 Alkazaar's Appendix
DDHC-CM16 Alkazaar's Appendix
Show
Notes:
While wearing this armor, you gain a +2 bonus to AC. In addition, if an effect moves you against your will along the ground, you can use your reaction to reduce the distance you are moved by up to 10 feet.
Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.
Javelin of Backbiting
very_rare
DDHC-TYP Chapter 7 Tomb of Horrors (T3)
DDHC-TYP Chapter 7 Tomb of Horrors (T3)
Show
Notes:
You gain a +2 bonus to attack and damage rolls made with this magic weapon. When you throw it, its normal and long ranges both increase by 30 feet, and it deals one extra die of damage on a hit. After you throw it and it hits or misses, it flies back to your hand immediately.
Curse. This weapon is cursed, and becoming attuned to it extends the curse to you. Until the curse is broken with remove curse or similar magic, you are unwilling to part with the weapon, keeping it within reach at all times. In addition, you have disadvantage on attack rolls made with weapons other than this one.
Whenever you roll a 1 on an attack roll using this weapon, the weapon bends or flies to hit you in the back. Make a new attack roll with advantage against your own AC. If the result is a hit, you take damage as if you had attacked yourself with the spear. (Tomb of Horrors)
Manual of Quickness of Action
very_rare
CCC-HULB03-01 Weakness of Rock
CCC-HULB03-01 Weakness of Rock
Show
Rod of the Pact Keeper +3
very_rare
Trade Log
Show
Tome of Clear Thought
very_rare
DDHC-MORD-02 The Lich Queen's Begotten
Trade Log
Show
Potion of Speed
very_rare
CCC-HULB03-01 Weakness of Rock
Show
ring of telekinesis
very_rare
DDEP00-01 Red War (T3)
DDEP00-01 Red War (T3)
Show
Notes:
Flavor: This ring is crafted of electrum and free of adornment save faint draconic runes etched in the inside of the band. When used by an attuned owner the ring emits a high pitched ringing, not unlike a tuning fork.
carpet of flying (4' x 6')
very_rare
DDHC-TYP Chapter 7 Tomb of Horrors (T3)
DDHC-TYP Chapter 7 Tomb of Horrors (T3)
Show
Tome of Leadership and Influence
very_rare
CCC-TRI-15 YUL1-4 The Dark of the Hive
CCC-TRI-15 YUL1-4 The Dark of the Hive
Show
Staff of Striking
very_rare
DDAL10-10 Burying the Past
DDAL10-10 Burying the Past
Show
Notes:
This staff is made of a single piece of unmelting, dark-green ice. While its exact form can’t be discerned, a dark shape running the length of the staff writhes within.
Clark's Note - Nothing stops you from describing the frozen staff as a cane with the dark form creating a spiral down the length so you can call it a Staff of Striping.
Potion of Vitality
very_rare
CCC-SDREAM-01-03 The Best Laid Plans of Gnomes
Show
Four +3 Arrows
very_rare
CCC-BMG-MOON12-2 A Gift from the Queen
Show
staff of power
very_rare
DDHC-TYP Chapter 7 Tomb of Horrors (T3)
DDHC-TYP Chapter 7 Tomb of Horrors (T3)
Show
Wand of Polymorph
very_rare
DDHC-CM16 Alkazaar's Appendix
DDHC-CM16 Alkazaar's Appendix
Show
Scroll Resurrection
very_rare
CCC-MIND01-01 Lost in Thought
Show
Half Plate, +2 w/Strange Material (Glass)
very_rare
WBW-DC-PHP-PHAN-02 Once Upon a Time
Trade Log
Show
Notes:
You have a +2 bonus to AC while wearing this armor. The armor is detailed with golden flowers and a small child’s doodle. Additionally, the armor has the Strange Material property and appears to be made of strong yet ethereal glass, similar to the shoes Ella gave you in WBW-DC-PHP-PHAN-01.
Potion of Longevity
very_rare
CCC-ODFC02-03 Night's Bright Dawning
Show
Duplicitous Manuscript
rare
PO-BK-1-2 - Trust no one
Show
Notes:
Wondrous item, rare (requires attunement by a wizard)
To you, this book is a magical spellbook. To anyone else, the book appears to be a volume of verbose romance fiction. As an action, you can change the book's appearance and alter the plot of the romance.
When found, the book contains the following spells: Hallucinatory Terrain, Major Image, Mirror Image, Mislead, Nystul's Magic Aura, Phantasmal Force, and Silent Image. It functions as a spellbook for you.
While you are holding the book, you can use it as a spellcasting focus for your wizard spells.
The book has 3 charges, and it regains 1d3 expended charges daily at dawn. You can use the charges in the following ways while holding it:
If you spend 1 minute studying the book, you can expend 1 charge to replace one of your prepared wizard spells with a different spell in the book. The new spell must be of the illusion school.
When a creature you can see makes an Intelligence (Investigation) check to discern the true nature of an illusion spell you cast, or makes a saving throw against an illusion spell you cast, you can use your reaction and expend 1 charge to impose disadvantage on the roll.
Scroll of Sun Beam
rare
CCC-TRI-15 YUL1-4 The Dark of the Hive
Show
Rope of Entanglement
rare
CCC-BMG-MOON18-1 Phantom of Prophecy
CCC-BMG-MOON18-1 Phantom of Prophecy
Show
Notes:
This rope is 30 feet long and weighs 3 pounds. If you hold one end of the rope and use an action to speak its command word, the other end darts forward to entangle a creature you can see within 200 feet of you. The target must succeed on a DC 15 Dexterity saving throw or become restrained.
You can release the creature by using a bonus action to speak a command word. A target restrained by the rope can use an action to make a DC 15 Strength or Dexterity check (target’s choice). On a success, the creature is no longer restrained by the rope. The rope has AC 20 and 20 hit points. It regains 1 hit point every 5 minutes as long as it has 1 hit point. If the rope drops to 0 hit points, it is destroyed.
| Name | Rarity ▼ | Location | Table | Result | Source | |
|---|---|---|---|---|---|---|
| Dwarven Plate | very_rare | DDHC-CM16 Alkazaar's Appendix | DDHC-CM16 Alkazaar's Appendix | Show | ||
|
Notes:
While wearing this armor, you gain a +2 bonus to AC. In addition, if an effect moves you against your will along the ground, you can use your reaction to reduce the distance you are moved by up to 10 feet. Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body. |
||||||
| Javelin of Backbiting | very_rare | DDHC-TYP Chapter 7 Tomb of Horrors (T3) | DDHC-TYP Chapter 7 Tomb of Horrors (T3) | Show | ||
|
Notes:
You gain a +2 bonus to attack and damage rolls made with this magic weapon. When you throw it, its normal and long ranges both increase by 30 feet, and it deals one extra die of damage on a hit. After you throw it and it hits or misses, it flies back to your hand immediately. Curse. This weapon is cursed, and becoming attuned to it extends the curse to you. Until the curse is broken with remove curse or similar magic, you are unwilling to part with the weapon, keeping it within reach at all times. In addition, you have disadvantage on attack rolls made with weapons other than this one. |
||||||
| Manual of Quickness of Action | very_rare | CCC-HULB03-01 Weakness of Rock | CCC-HULB03-01 Weakness of Rock | Show | ||
| Rod of the Pact Keeper +3 | very_rare | Trade Log | Show | |||
| Tome of Clear Thought | very_rare | DDHC-MORD-02 The Lich Queen's Begotten | Trade Log | Show | ||
| Potion of Speed | very_rare | CCC-HULB03-01 Weakness of Rock | Show | |||
| ring of telekinesis | very_rare | DDEP00-01 Red War (T3) | DDEP00-01 Red War (T3) | Show | ||
|
Notes:
Flavor: This ring is crafted of electrum and free of adornment save faint draconic runes etched in the inside of the band. When used by an attuned owner the ring emits a high pitched ringing, not unlike a tuning fork. |
||||||
| carpet of flying (4' x 6') | very_rare | DDHC-TYP Chapter 7 Tomb of Horrors (T3) | DDHC-TYP Chapter 7 Tomb of Horrors (T3) | Show | ||
| Tome of Leadership and Influence | very_rare | CCC-TRI-15 YUL1-4 The Dark of the Hive | CCC-TRI-15 YUL1-4 The Dark of the Hive | Show | ||
| Staff of Striking | very_rare | DDAL10-10 Burying the Past | DDAL10-10 Burying the Past | Show | ||
|
Notes:
This staff is made of a single piece of unmelting, dark-green ice. While its exact form can’t be discerned, a dark shape running the length of the staff writhes within. |
||||||
| Potion of Vitality | very_rare | CCC-SDREAM-01-03 The Best Laid Plans of Gnomes | Show | |||
| Four +3 Arrows | very_rare | CCC-BMG-MOON12-2 A Gift from the Queen | Show | |||
| staff of power | very_rare | DDHC-TYP Chapter 7 Tomb of Horrors (T3) | DDHC-TYP Chapter 7 Tomb of Horrors (T3) | Show | ||
| Wand of Polymorph | very_rare | DDHC-CM16 Alkazaar's Appendix | DDHC-CM16 Alkazaar's Appendix | Show | ||
| Scroll Resurrection | very_rare | CCC-MIND01-01 Lost in Thought | Show | |||
| Half Plate, +2 w/Strange Material (Glass) | very_rare | WBW-DC-PHP-PHAN-02 Once Upon a Time | Trade Log | Show | ||
|
Notes:
You have a +2 bonus to AC while wearing this armor. The armor is detailed with golden flowers and a small child’s doodle. Additionally, the armor has the Strange Material property and appears to be made of strong yet ethereal glass, similar to the shoes Ella gave you in WBW-DC-PHP-PHAN-01. |
||||||
| Potion of Longevity | very_rare | CCC-ODFC02-03 Night's Bright Dawning | Show | |||
| Duplicitous Manuscript | rare | PO-BK-1-2 - Trust no one | Show | |||
|
Notes:
Wondrous item, rare (requires attunement by a wizard) To you, this book is a magical spellbook. To anyone else, the book appears to be a volume of verbose romance fiction. As an action, you can change the book's appearance and alter the plot of the romance. When found, the book contains the following spells: Hallucinatory Terrain, Major Image, Mirror Image, Mislead, Nystul's Magic Aura, Phantasmal Force, and Silent Image. It functions as a spellbook for you. While you are holding the book, you can use it as a spellcasting focus for your wizard spells. The book has 3 charges, and it regains 1d3 expended charges daily at dawn. You can use the charges in the following ways while holding it: If you spend 1 minute studying the book, you can expend 1 charge to replace one of your prepared wizard spells with a different spell in the book. The new spell must be of the illusion school. |
||||||
| Scroll of Sun Beam | rare | CCC-TRI-15 YUL1-4 The Dark of the Hive | Show | |||
| Rope of Entanglement | rare | CCC-BMG-MOON18-1 Phantom of Prophecy | CCC-BMG-MOON18-1 Phantom of Prophecy | Show | ||
|
Notes:
This rope is 30 feet long and weighs 3 pounds. If you hold one end of the rope and use an action to speak its command word, the other end darts forward to entangle a creature you can see within 200 feet of you. The target must succeed on a DC 15 Dexterity saving throw or become restrained. You can release the creature by using a bonus action to speak a command word. A target restrained by the rope can use an action to make a DC 15 Strength or Dexterity check (target’s choice). On a success, the creature is no longer restrained by the rope. The rope has AC 20 and 20 hit points. It regains 1 hit point every 5 minutes as long as it has 1 hit point. If the rope drops to 0 hit points, it is destroyed. |
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