Magic Items

Purchased Magic Items

Name Rarity Location ▼ Table Result Source
Cloak of Displacement rare DDHC-CM16 Alkazaar's Appendix DDHC-CM16 Alkazaar's Appendix Show
Wand of Polymorph very_rare DDHC-CM16 Alkazaar's Appendix DDHC-CM16 Alkazaar's Appendix Show
longbow +2 rare DDHC-CM16 Alkazaar's Appendix DDHC-CM16 Alkazaar's Appendix Show
Robe of Eyes rare DDHC-CM16 Alkazaar's Appendix DDHC-CM16 Alkazaar's Appendix Show
Net +2 rare DDHC-CM16 Alkazaar's Appendix DDHC-CM16 Alkazaar's Appendix Show
Horn of Blasting rare DDHC-CM16 Alkazaar's Appendix DDHC-CM16 Alkazaar's Appendix Show
Dwarven Plate very_rare DDHC-CM16 Alkazaar's Appendix DDHC-CM16 Alkazaar's Appendix Show
Notes:

While wearing this armor, you gain a +2 bonus to AC. In addition, if an effect moves you against your will along the ground, you can use your reaction to reduce the distance you are moved by up to 10 feet.

Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.

Staff of Withering rare DDHC-CM16 Alkazaar's Appendix DDHC-CM16 Alkazaar's Appendix Show
War Horn of Valor rare DDEP 06-02 White Plume Mountain Trade Log Show
Ioun Stone of Fortitude very_rare DDEP-06-02 Return to White Plume Mountain DDEP06-02 Return to White Plume Show
Notes:

An Ioun stone is named after Ioun, a god of knowledge and prophecy revered on some worlds. Many types of Ioun stone exist, each type a distinct combination of shape and color.

When you use an action to toss one of these stones into the air, the stone orbits your head at a distance of 1d3 feet and confers a benefit to you. Thereafter, another creature must use an action to grasp or net the stone to separate it from you, either by making a successful attack roll against AC 24 or a successful DC 24 Dexterity (Acrobatics) check. You can use an action to seize and stow the stone, ending its effect.

A stone has AC 24, 10 hit points, and resistance to all damage. It is considered to be an object that is being worn while it orbits your head.

ring of telekinesis very_rare DDEP00-01 Red War (T3) DDEP00-01 Red War (T3) Show
Notes:

Flavor: This ring is crafted of electrum and free of adornment save faint draconic runes etched in the inside of the band. When used by an attuned owner the ring emits a high pitched ringing, not unlike a tuning fork.

Staff of Striking very_rare DDAL10-10 Burying the Past DDAL10-10 Burying the Past Show
Notes:

This staff is made of a single piece of unmelting, dark-green ice. While its exact form can’t be discerned, a dark shape running the length of the staff writhes within.
Clark's Note - Nothing stops you from describing the frozen staff as a cane with the dark form creating a spiral down the length so you can call it a Staff of Striping.

Wand of the War Mage +3 very_rare DDAL09-17 In the Hand Trade Log Show
Flametongue Greatsword rare CCC_YLRA-SDCC01-3 Cast in Shadows Trade Log Show
Tome of Leadership and Influence very_rare CCC-TRI-15 YUL1-4 The Dark of the Hive CCC-TRI-15 YUL1-4 The Dark of the Hive Show
Manual of Quickness of Action very_rare CCC-HULB03-01 Weakness of Rock CCC-HULB03-01 Weakness of Rock Show
Daern's Instant Fortress rare CCC-BWM-07-03 The Beast Unleashed CCC-BWM-07-03 The Beast Unleashed Show
Potion of Gaseous Form rare CCC-BMG-MOON18-3 Seeds of Discord CCC-BMG-MOON18-3 Seeds of Discord Show
Helm of Teleporation common CCC-BMG-MOON18-3 Seeds of Discord CCC-BMG-MOON18-3 Seeds of Discord Show
Notes:

This helm has 3 charges. While wearing it, you can use an action and expend 1 charge to cast the teleport spell from it. The helm regains 1d3 expended charges daily at dawn.

Rope of Entanglement rare CCC-BMG-MOON18-1 Phantom of Prophecy CCC-BMG-MOON18-1 Phantom of Prophecy Show
Notes:

This rope is 30 feet long and weighs 3 pounds. If you hold one end of the rope and use an action to speak its command word, the other end darts forward to entangle a creature you can see within 200 feet of you. The target must succeed on a DC 15 Dexterity saving throw or become restrained.

You can release the creature by using a bonus action to speak a command word. A target restrained by the rope can use an action to make a DC 15 Strength or Dexterity check (target’s choice). On a success, the creature is no longer restrained by the rope. The rope has AC 20 and 20 hit points. It regains 1 hit point every 5 minutes as long as it has 1 hit point. If the rope drops to 0 hit points, it is destroyed.

Unlocked Magic Items