Rafiel Ravensong
Stone of Good Luck (Luckstone),
Pipe of Remembrance,
Mariner's Armor (Scale Mail),
Helm of Underwater Action,
Pearl of Power,
Cloak of Protection,
Cloak of the Raven,
Lantern of Revealing,
Boots of Striding and Springing,
Bag of Holding,
Mithral Half Plate Armor,
Bloodwell Vial +1,
Dohwar Plushie (Talking Doll),
Bat Burgler Cloak (Cloak of the Bat),
Pipes of Haunting,
Emerald of the war mage (Ruby of the War Mage),
Cloak of the Raven,
Decanter of Endless Water,
Brooch of Shielding,
Quaal’s feather token (anchor),
Helm of Underwater Action,
Ring of Free Action,
Folding Boot,
Immovable Rod,
Bag of Holding,
Charm of Plant Command,
Breastplate +1,
Cli Lyre,
Lor'shon Va'na'eel (Rod of Absorption),
Selendang Bomoh (Mantle of Spell Resistance),
Farebor´s Closk of many Fashions,
Noot Suit (Fish Suit),
Dwarven Plate
Log Entries
Date Played ▼ | Adventure Title | Session | Levels | GP | Downtime | Magic Items | ||
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2022-08-24 19:00 | DDHC00-GSM-04 Salvage Operation | 4 | 1 | 1790 | -20 | Sentinel Shield, Cloak of Protection, Boots of Speed, Bloodwell Vial +1 | Show | |
Teilnehmer: Loot: Sentinel Shield While holding this Shield, you have advantage on Initiative rolls and Wisdom (Perception) checks. The Shield is emblazoned with a Symbol of an eye. Cloak of Protection You gain a +1 bonus to AC and saving throws while you wear this cloak. Boots of Speed While you wear these boots, you can use a bonus Action and click the boots’ heels together. If you do, the boots double your walking speed, and any creature that makes an opportunity Attack against you has disadvantage on the Attack roll. If you click your heels together again, you end the Effect. When the boots’ property has been used for a total of 10 minutes, the magic ceases to function until you finish a Long Rest. Used Saltmarshen Downtime Activity: Buying and Selling Magic Items (-30 DT day, -750 GP) for buying a Boots of speed. +1 lvl Shadow Magic Socerer To attune to this vial, you must place a few drops of your blood into it. The vial can't be opened while your Attunement to it lasts. If your Attunement to the vial ends, the contained blood turns to ash. You can use the vial as a Spellcasting focus for your Spells while wearing or holding it, and you gain a +1 bonus to spell Attack rolls and to the saving throw DCs of your Sorcerer Spells. In addition, when you roll any Hit Dice to recover Hit Points while you are carrying the vial, you can regain 5 Sorcery Points. This property of the vial can't be used again until the next dawn. |
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2022-07-27 21:00 | DDHC00-GSM-03 Danger at Dunwater | 3 | 1 | 140 | 10 | Helm of Underwater Action, Pearl of Power | Show | |
Teilnehmer: 1x Potion of Heailing für Frieden in Salzwasser zu bringen eingetauscht Loot: Helm of Underwater Action While wearing this brass helmet, you can breathe underwater, you gain darkvision with a range of 60 feet, and you gain a swimming speed of 30 feet. Pearl of Power While this pearl is on your person, you can use an action to speak its command word and regain one expended spell slot. If the expended slot of 4th level or higher, the new slot is 3rd level. Once you have used the pearl, it can't be used again until the next dawn. |
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2022-07-22 21:19 | Trade Log | -87 | Show Trade Log | |||||
verkauft: |
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2022-07-05 20:10 | DDHC00-GSM The Sinnister Secret of Saltmarsh | 2 | 1 | 409.4 | 10 | Show | ||
Teilnehmer: Loot: |
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2022-06-22 01:19 | Purchase Log | -60 | Show Purchase | |||||
gekauft: |
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2022-06-21 18:15 | DDHC00-GSM The Sinnister Secret of Saltmarsh | 1 | 1 | 180.44 | 10 | Bag of Holding, Stone of Good Luck (Luckstone), Pipe of Remembrance, Mariner's Armor (Scale Mail) | Show | |
Teilnehmer: Bag of Holding This bag has an interior space considerably larger than its outside dimensions, roughly 2 feet in diameter at the mouth and 4 feet deep. The bag can hold up to 500 pounds, not exceeding a volume of 64 cubic feet. The bag weighs 15 pounds, regardless of its contents. Retrieving an item from the bag requires an action. If the bag is overloaded, pierced, or torn, it ruptures and is destroyed, and its contents are scattered in the Astral Plane. If the bag is turned inside out, its contents spill forth, unharmed, but the bag must be put right before it can be used again. Breathing creatures inside the bag can survive up to a number of minutes equal to 10 divided by the number of creatures (minimum 1 minute), after which time they begin to suffocate. Placing a bag of holding inside an extradimensional space created by a handy haversack, portable hole, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within 10 feet of the gate is sucked through it to a random location on the Astral Plane. The gate then closes. The gate is one-way only and can't be reopened. Stone of Good Luck (Luckstone) While this polished agate is on your person, you gain a +1 bonus to ability checks and saving throws. Pipe of Remembrance This long, delicate wooden pipe features a bowl made from smooth river stone. When the pipe is lit, smoke exhaled from it does not dissipate, instead lingering around the bearer. After 10 minutes, the smoke forms moving shapes that reenact the bearer’s most impressive and heroic achievements for 5 minutes. When this realistic performance is complete, the smoke dissipates. The pipe can’t be used this way again until the next dawn. Mariner's Armor (Scale Mail) While wearing this armor, you have a swimming speed equal to your walking speed. In addition, whenever you start your turn underwater with 0 hit points, the armor causes you to rise 60 feet toward the surface. The armor is decorated with fish and shell motifs. +1 lvl in Grave Cleric |
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2022-06-14 23:15 | Starting Log (Aktualisiert: 22.12.2022) | 5 | Show | |||||
Rafiel RavensongSize: 169 Costomizing your Origin: Race: Shadar-kai Race: Shadar-Kai Class: Shadow Magic Sorcerer Choose a Background: Raven Priestress (Hermit/Acolyte, I was searching for spiritual enlightenment.) BiographyIn the Shadowfell near the Fortress of Memories, the Raven Queen's divine realm. Rafiel weis nicht wer oder was sie geboren hat nur das sie seit ihre Erinnerungen beginnen der Raven Queen dient. Von klein auf lerne sie die Geschichten Riten und Bräuche die zu ihrer festen Rutine wurden. Sie stellte nie fragen deswegen war sie eine der Lieblings Acolythen ihres Mentors. Doch alles hat seine grenzen. Eines Tages passierte etwas so unglaubliches wie auch schreckliches, so das Rafiel sich gegen ihren Meister stellen musste. Um ihre Ideale und die ihres Glaubens zu verteidigen, so wie ihr eigenes Leben zu schützen. Sie hatte natürlich nicht den hauch eine Chance aber sie musste tun was Richtig war. So kam es dazu das sie ihre Heimat und ihre Welt in der sie Geboren und aufgewachsen war, fluchtartig verlassen musste. Der Übergang in die Materielle Welt war.... aprupt, sie war stark angeschlagen doch sie hatte ihre Verfolger somit abgeschüttelt. Für den Moment. Um nicht aufzufallen und um sich ihrer Neuen Umgebung anzupassen beschloss sie erst mal für sich zu leben und diese Welt so gut es ging zu studieren. Nicht vergessend das sie eine Gläubige war und doch faszinierte sie vieles was nicht mit ihr Einstellung übereinstimmte. Sie war nie die gesprächigste doch sie musste mit der Zeit feststellen das sie gar nicht zu gebären zu... Missverständnissen führen konnte. Nach gut fünf jahren der Eingehenden Beobachtung von der ferne und lernen der gebräche dieser Welt, bekam sie ein Zeichen das es Zeit war aufzubrechen. Sie wusste noch nicht wonach sie suchte oder wie sie weiter Leben sollte doch sie lies sich mit dem Wind treiben der etwas stärker in eine neue Richtung blies. "The Raven Queen commands her followers to destroy the servants of Orcus, Vecna and all those who prolong life with unnatural magic." Secret: Saltmarsh |
Date Played ▼ | Adventure Title | Tier | Session | ACP | TCP | Downtime | Renown | |
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2022-08-24 19:00 | DDHC00-GSM-04 Salvage Operation | 4 | -20 | Show | ||||
Teilnehmer: Loot: Sentinel Shield While holding this Shield, you have advantage on Initiative rolls and Wisdom (Perception) checks. The Shield is emblazoned with a Symbol of an eye. Cloak of Protection You gain a +1 bonus to AC and saving throws while you wear this cloak. Boots of Speed While you wear these boots, you can use a bonus Action and click the boots’ heels together. If you do, the boots double your walking speed, and any creature that makes an opportunity Attack against you has disadvantage on the Attack roll. If you click your heels together again, you end the Effect. When the boots’ property has been used for a total of 10 minutes, the magic ceases to function until you finish a Long Rest. Used Saltmarshen Downtime Activity: Buying and Selling Magic Items (-30 DT day, -750 GP) for buying a Boots of speed. +1 lvl Shadow Magic Socerer To attune to this vial, you must place a few drops of your blood into it. The vial can't be opened while your Attunement to it lasts. If your Attunement to the vial ends, the contained blood turns to ash. You can use the vial as a Spellcasting focus for your Spells while wearing or holding it, and you gain a +1 bonus to spell Attack rolls and to the saving throw DCs of your Sorcerer Spells. In addition, when you roll any Hit Dice to recover Hit Points while you are carrying the vial, you can regain 5 Sorcery Points. This property of the vial can't be used again until the next dawn. |
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2022-07-27 21:00 | DDHC00-GSM-03 Danger at Dunwater | 3 | 10 | Show | ||||
Teilnehmer: 1x Potion of Heailing für Frieden in Salzwasser zu bringen eingetauscht Loot: Helm of Underwater Action While wearing this brass helmet, you can breathe underwater, you gain darkvision with a range of 60 feet, and you gain a swimming speed of 30 feet. Pearl of Power While this pearl is on your person, you can use an action to speak its command word and regain one expended spell slot. If the expended slot of 4th level or higher, the new slot is 3rd level. Once you have used the pearl, it can't be used again until the next dawn. |
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2022-07-22 21:19 | Trade Log | Show Trade Log | ||||||
verkauft: |
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2022-07-05 20:10 | DDHC00-GSM The Sinnister Secret of Saltmarsh | 2 | 10 | Show | ||||
Teilnehmer: Loot: |
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2022-06-22 01:19 | Purchase Log | Show Purchase | ||||||
gekauft: |
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2022-06-21 18:15 | DDHC00-GSM The Sinnister Secret of Saltmarsh | 1 | 10 | Show | ||||
Teilnehmer: Bag of Holding This bag has an interior space considerably larger than its outside dimensions, roughly 2 feet in diameter at the mouth and 4 feet deep. The bag can hold up to 500 pounds, not exceeding a volume of 64 cubic feet. The bag weighs 15 pounds, regardless of its contents. Retrieving an item from the bag requires an action. If the bag is overloaded, pierced, or torn, it ruptures and is destroyed, and its contents are scattered in the Astral Plane. If the bag is turned inside out, its contents spill forth, unharmed, but the bag must be put right before it can be used again. Breathing creatures inside the bag can survive up to a number of minutes equal to 10 divided by the number of creatures (minimum 1 minute), after which time they begin to suffocate. Placing a bag of holding inside an extradimensional space created by a handy haversack, portable hole, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within 10 feet of the gate is sucked through it to a random location on the Astral Plane. The gate then closes. The gate is one-way only and can't be reopened. Stone of Good Luck (Luckstone) While this polished agate is on your person, you gain a +1 bonus to ability checks and saving throws. Pipe of Remembrance This long, delicate wooden pipe features a bowl made from smooth river stone. When the pipe is lit, smoke exhaled from it does not dissipate, instead lingering around the bearer. After 10 minutes, the smoke forms moving shapes that reenact the bearer’s most impressive and heroic achievements for 5 minutes. When this realistic performance is complete, the smoke dissipates. The pipe can’t be used this way again until the next dawn. Mariner's Armor (Scale Mail) While wearing this armor, you have a swimming speed equal to your walking speed. In addition, whenever you start your turn underwater with 0 hit points, the armor causes you to rise 60 feet toward the surface. The armor is decorated with fish and shell motifs. +1 lvl in Grave Cleric |
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2022-06-14 23:15 | Starting Log (Aktualisiert: 22.12.2022) | Show | ||||||
Rafiel RavensongSize: 169 Costomizing your Origin: Race: Shadar-kai Race: Shadar-Kai Class: Shadow Magic Sorcerer Choose a Background: Raven Priestress (Hermit/Acolyte, I was searching for spiritual enlightenment.) BiographyIn the Shadowfell near the Fortress of Memories, the Raven Queen's divine realm. Rafiel weis nicht wer oder was sie geboren hat nur das sie seit ihre Erinnerungen beginnen der Raven Queen dient. Von klein auf lerne sie die Geschichten Riten und Bräuche die zu ihrer festen Rutine wurden. Sie stellte nie fragen deswegen war sie eine der Lieblings Acolythen ihres Mentors. Doch alles hat seine grenzen. Eines Tages passierte etwas so unglaubliches wie auch schreckliches, so das Rafiel sich gegen ihren Meister stellen musste. Um ihre Ideale und die ihres Glaubens zu verteidigen, so wie ihr eigenes Leben zu schützen. Sie hatte natürlich nicht den hauch eine Chance aber sie musste tun was Richtig war. So kam es dazu das sie ihre Heimat und ihre Welt in der sie Geboren und aufgewachsen war, fluchtartig verlassen musste. Der Übergang in die Materielle Welt war.... aprupt, sie war stark angeschlagen doch sie hatte ihre Verfolger somit abgeschüttelt. Für den Moment. Um nicht aufzufallen und um sich ihrer Neuen Umgebung anzupassen beschloss sie erst mal für sich zu leben und diese Welt so gut es ging zu studieren. Nicht vergessend das sie eine Gläubige war und doch faszinierte sie vieles was nicht mit ihr Einstellung übereinstimmte. Sie war nie die gesprächigste doch sie musste mit der Zeit feststellen das sie gar nicht zu gebären zu... Missverständnissen führen konnte. Nach gut fünf jahren der Eingehenden Beobachtung von der ferne und lernen der gebräche dieser Welt, bekam sie ein Zeichen das es Zeit war aufzubrechen. Sie wusste noch nicht wonach sie suchte oder wie sie weiter Leben sollte doch sie lies sich mit dem Wind treiben der etwas stärker in eine neue Richtung blies. "The Raven Queen commands her followers to destroy the servants of Orcus, Vecna and all those who prolong life with unnatural magic." Secret: Saltmarsh |
Date Played ▼ | Adventure Title | Session | XP | GP | Downtime | Renown | Magic Items | |
---|---|---|---|---|---|---|---|---|
2022-08-24 19:00 | DDHC00-GSM-04 Salvage Operation | 4 | 1790 | -20 | Sentinel Shield, Cloak of Protection, Boots of Speed, Bloodwell Vial +1 | Show | ||
Teilnehmer: Loot: Sentinel Shield While holding this Shield, you have advantage on Initiative rolls and Wisdom (Perception) checks. The Shield is emblazoned with a Symbol of an eye. Cloak of Protection You gain a +1 bonus to AC and saving throws while you wear this cloak. Boots of Speed While you wear these boots, you can use a bonus Action and click the boots’ heels together. If you do, the boots double your walking speed, and any creature that makes an opportunity Attack against you has disadvantage on the Attack roll. If you click your heels together again, you end the Effect. When the boots’ property has been used for a total of 10 minutes, the magic ceases to function until you finish a Long Rest. Used Saltmarshen Downtime Activity: Buying and Selling Magic Items (-30 DT day, -750 GP) for buying a Boots of speed. +1 lvl Shadow Magic Socerer To attune to this vial, you must place a few drops of your blood into it. The vial can't be opened while your Attunement to it lasts. If your Attunement to the vial ends, the contained blood turns to ash. You can use the vial as a Spellcasting focus for your Spells while wearing or holding it, and you gain a +1 bonus to spell Attack rolls and to the saving throw DCs of your Sorcerer Spells. In addition, when you roll any Hit Dice to recover Hit Points while you are carrying the vial, you can regain 5 Sorcery Points. This property of the vial can't be used again until the next dawn. |
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2022-07-27 21:00 | DDHC00-GSM-03 Danger at Dunwater | 3 | 140 | 10 | Helm of Underwater Action, Pearl of Power | Show | ||
Teilnehmer: 1x Potion of Heailing für Frieden in Salzwasser zu bringen eingetauscht Loot: Helm of Underwater Action While wearing this brass helmet, you can breathe underwater, you gain darkvision with a range of 60 feet, and you gain a swimming speed of 30 feet. Pearl of Power While this pearl is on your person, you can use an action to speak its command word and regain one expended spell slot. If the expended slot of 4th level or higher, the new slot is 3rd level. Once you have used the pearl, it can't be used again until the next dawn. |
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2022-07-22 21:19 | Trade Log | -87 | Show Trade Log | |||||
verkauft: |
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2022-07-05 20:10 | DDHC00-GSM The Sinnister Secret of Saltmarsh | 2 | 409.4 | 10 | Show | |||
Teilnehmer: Loot: |
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2022-06-22 01:19 | Purchase Log | -60 | Show Purchase | |||||
gekauft: |
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2022-06-21 18:15 | DDHC00-GSM The Sinnister Secret of Saltmarsh | 1 | 180.44 | 10 | Bag of Holding, Stone of Good Luck (Luckstone), Pipe of Remembrance, Mariner's Armor (Scale Mail) | Show | ||
Teilnehmer: Bag of Holding This bag has an interior space considerably larger than its outside dimensions, roughly 2 feet in diameter at the mouth and 4 feet deep. The bag can hold up to 500 pounds, not exceeding a volume of 64 cubic feet. The bag weighs 15 pounds, regardless of its contents. Retrieving an item from the bag requires an action. If the bag is overloaded, pierced, or torn, it ruptures and is destroyed, and its contents are scattered in the Astral Plane. If the bag is turned inside out, its contents spill forth, unharmed, but the bag must be put right before it can be used again. Breathing creatures inside the bag can survive up to a number of minutes equal to 10 divided by the number of creatures (minimum 1 minute), after which time they begin to suffocate. Placing a bag of holding inside an extradimensional space created by a handy haversack, portable hole, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within 10 feet of the gate is sucked through it to a random location on the Astral Plane. The gate then closes. The gate is one-way only and can't be reopened. Stone of Good Luck (Luckstone) While this polished agate is on your person, you gain a +1 bonus to ability checks and saving throws. Pipe of Remembrance This long, delicate wooden pipe features a bowl made from smooth river stone. When the pipe is lit, smoke exhaled from it does not dissipate, instead lingering around the bearer. After 10 minutes, the smoke forms moving shapes that reenact the bearer’s most impressive and heroic achievements for 5 minutes. When this realistic performance is complete, the smoke dissipates. The pipe can’t be used this way again until the next dawn. Mariner's Armor (Scale Mail) While wearing this armor, you have a swimming speed equal to your walking speed. In addition, whenever you start your turn underwater with 0 hit points, the armor causes you to rise 60 feet toward the surface. The armor is decorated with fish and shell motifs. +1 lvl in Grave Cleric |
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2022-06-14 23:15 | Starting Log (Aktualisiert: 22.12.2022) | 5 | Show | |||||
Rafiel RavensongSize: 169 Costomizing your Origin: Race: Shadar-kai Race: Shadar-Kai Class: Shadow Magic Sorcerer Choose a Background: Raven Priestress (Hermit/Acolyte, I was searching for spiritual enlightenment.) BiographyIn the Shadowfell near the Fortress of Memories, the Raven Queen's divine realm. Rafiel weis nicht wer oder was sie geboren hat nur das sie seit ihre Erinnerungen beginnen der Raven Queen dient. Von klein auf lerne sie die Geschichten Riten und Bräuche die zu ihrer festen Rutine wurden. Sie stellte nie fragen deswegen war sie eine der Lieblings Acolythen ihres Mentors. Doch alles hat seine grenzen. Eines Tages passierte etwas so unglaubliches wie auch schreckliches, so das Rafiel sich gegen ihren Meister stellen musste. Um ihre Ideale und die ihres Glaubens zu verteidigen, so wie ihr eigenes Leben zu schützen. Sie hatte natürlich nicht den hauch eine Chance aber sie musste tun was Richtig war. So kam es dazu das sie ihre Heimat und ihre Welt in der sie Geboren und aufgewachsen war, fluchtartig verlassen musste. Der Übergang in die Materielle Welt war.... aprupt, sie war stark angeschlagen doch sie hatte ihre Verfolger somit abgeschüttelt. Für den Moment. Um nicht aufzufallen und um sich ihrer Neuen Umgebung anzupassen beschloss sie erst mal für sich zu leben und diese Welt so gut es ging zu studieren. Nicht vergessend das sie eine Gläubige war und doch faszinierte sie vieles was nicht mit ihr Einstellung übereinstimmte. Sie war nie die gesprächigste doch sie musste mit der Zeit feststellen das sie gar nicht zu gebären zu... Missverständnissen führen konnte. Nach gut fünf jahren der Eingehenden Beobachtung von der ferne und lernen der gebräche dieser Welt, bekam sie ein Zeichen das es Zeit war aufzubrechen. Sie wusste noch nicht wonach sie suchte oder wie sie weiter Leben sollte doch sie lies sich mit dem Wind treiben der etwas stärker in eine neue Richtung blies. "The Raven Queen commands her followers to destroy the servants of Orcus, Vecna and all those who prolong life with unnatural magic." Secret: Saltmarsh |