Magic Items
Purchased Magic Items
Name
Rarity
Location ▼
Table
Result
Source
Amulet of Health
rare
CCC-SFBAY-02-02 Rise of the Ogre King
Trade Log
Show
Notes:
Amulet of Health
Wonderous Item, Rare (Requires Attunement)
Your Constitution score is 19 while you wear this amulet. It has no effect on you if your Constitution score is already 19 or higher.
This amulet made up of a bloodstone flanked by troll fangs. The cord that holds it is made of troll hide. Characters who wear this amulet tend to feel invincible when entering melee combat, but they have an aversion to fire. It’s almost as if they think they are vulnerable to fire.
Veteran´s Cane
common
Award
WBW-DC-ROOK-1-1 - The Care and Maintenance of the Rookery
Show
Notes:
Veteran´s Cane
Wondrous item, common
This walking cane is built at a slight curve. It has a handle made of carved boar tusk and the hidden blade is etched in ancient Sylvan script that reads, “To light your darkest hour”.
When you grasp this walking cane and use a bonus action to speak the command word, it transforms into an ordinary longsword and ceases to be magical.
Beacon. The bearer can use a bonus action to cause the item to shed bright light in a 10-foot radius and dim light for an additional 10 feet, or to extinguish the light
Talking Doll
common
Award
WBW-DC-ROOK-1-2
Show
Notes:
TALKING DOLL
Wondrous item, common (requires attunement)
This gingham doll is shaped like a rabbit with long soft ears and a button for a nose. Its mouth is stitched straight in not quite a smile and not quite a frown. The eyes are black glass and stare expressionlessly.
While this stuffed doll is within 5 feet of you, you can spend a short rest telling it to say up to six phrases, none of which can be more than six words long and set a condition under which the doll speaks each phrase. You can also replace old phrases with new ones. Whatever the condition, it must occur within 5 feet of the doll to make it speak. For example, whenever someone picks up the doll, it might say, "I want a piece of candy." The doll's phrases are lost when your attunement to the doll ends.
Reek. The item consistently smells like sulfur. Nothing the bearer can do, including magically, will ever get rid of the stench.
| Name | Rarity | Location ▼ | Table | Result | Source | |
|---|---|---|---|---|---|---|
| Amulet of Health | rare | CCC-SFBAY-02-02 Rise of the Ogre King | Trade Log | Show | ||
|
Notes:
Amulet of Health Your Constitution score is 19 while you wear this amulet. It has no effect on you if your Constitution score is already 19 or higher. This amulet made up of a bloodstone flanked by troll fangs. The cord that holds it is made of troll hide. Characters who wear this amulet tend to feel invincible when entering melee combat, but they have an aversion to fire. It’s almost as if they think they are vulnerable to fire. |
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| Veteran´s Cane | common | Award | WBW-DC-ROOK-1-1 - The Care and Maintenance of the Rookery | Show | ||
|
Notes:
Veteran´s Cane This walking cane is built at a slight curve. It has a handle made of carved boar tusk and the hidden blade is etched in ancient Sylvan script that reads, “To light your darkest hour”. When you grasp this walking cane and use a bonus action to speak the command word, it transforms into an ordinary longsword and ceases to be magical. Beacon. The bearer can use a bonus action to cause the item to shed bright light in a 10-foot radius and dim light for an additional 10 feet, or to extinguish the light |
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| Talking Doll | common | Award | WBW-DC-ROOK-1-2 | Show | ||
|
Notes:
TALKING DOLL Wondrous item, common (requires attunement) This gingham doll is shaped like a rabbit with long soft ears and a button for a nose. Its mouth is stitched straight in not quite a smile and not quite a frown. The eyes are black glass and stare expressionlessly. While this stuffed doll is within 5 feet of you, you can spend a short rest telling it to say up to six phrases, none of which can be more than six words long and set a condition under which the doll speaks each phrase. You can also replace old phrases with new ones. Whatever the condition, it must occur within 5 feet of the doll to make it speak. For example, whenever someone picks up the doll, it might say, "I want a piece of candy." The doll's phrases are lost when your attunement to the doll ends. Reek. The item consistently smells like sulfur. Nothing the bearer can do, including magically, will ever get rid of the stench. |
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