Azalea Moonvine
Shield of the Moon,
Saddle of the cavalier,
Moon Strike, Short Bow +1,
Staff of Birdcalls,
Thenturian Circlet (Circlet of Blasting) ,
Torag’s Hammer,
Ward of the Martyr,
Bloodwell Vial +1,
Bag of Beans,
Horn of Silent Alarm,
Chime of Opening,
Serpent's Fang,
Serpent Scale Armor,
Lantern of Revealing,
Moon-Touched Shortsword,
Wand of Fireballs,
Ring Of Spell Storing,
Silver Pan Flute (Instrument of Illusions) ,
Shard of Snow Ice (Ioun Stone of Protection),
Gem of Seeing
Log Entries
Date Played | Adventure Title | Session ▼ | Levels | GP | Downtime | Magic Items | ||
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2023-10-27 20:39 | SJ-DC-RTR-05 Cold, Darkness and Fire | 1 | 1 | 988 | 10 | Horn of Silent Alarm, +1 Studded Leather Armor | Show | |
Teilnehmer: Verscheknt an Sanity: Infos: Verbraucht: Loot: 1000gp Horn of Silent Alarm This horn has 4 charges. When you use an action to blow it, one creature of your choice can hear the horns blare, provided the creature is within 600 feet of the horn and not deafened. No other creature hears sound coming from the horn. The horn regains 1d4 expended charges daily at dawn. Minor Property: Delver While underground, the bearer of this item always knows the item's depth below the surface and the direction to the nearest staircase, ramp, or other path leading upward. "Ein Zwerg liebt die Dunkelheit der Minen, doch sollte er stets wissen, wo man die Sonne sehen kann."
+1 Studded Leather Armor Minor Property: Strange Material The item was created from a material that is bizarre given its purpose. Its durability is unaffected. Merkwürdig leicht und doch sich schwerer als erwartet auf eure Schultern legend: Maldrak überlässt euch als Dank seine aus Schatten gewebte Rüstung und hofft, dass sie euch genau so gut beschützt, wie ihn. Aber vielleicht müsst ihr euch erst einmal an das Flüstern gewöhnen... SJ-DC-RTR-05 Story Award: A Friend in the Deep Darkness Maldrak Shadoweye (Hill Dwarf, Diviner Wizard) kann euch evtl. in Zukunft helfen, bevor ihr auf eine neue Mission geht. gekauft: |
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2023-11-29 18:02 | DDHC-CM Book of Cylinders | 1 | 1 | 540 | 10 | Chime of Opening, Serpent's Fang, Serpent Scale Armor, Lantern of Revealing | Show | |
Teilnehmer: Infos: Wildmagic Effect: Your skin turns a vibrant shade of blue. A remove curse spell can end this effect. Loot: 540 gp Serpent Scale Armor This suit of magic armor is made from shimmering scales. While wearing it, you can apply your full Dexterity modifier (instead of a maximum of +2) when determining your Armor Class. In addition, this armor does not impose disadvantage on your Dexterity (Stealth) checks. Chime of Opening This hollow metal tube measures about 1 foot long and weighs 1 pound. You can strike it as an action, pointing it at an object within 120 feet of you that can be opened, such as a door, lid, or lock. The chime issues a clear tone, and one lock or latch on the object opens unless the sound can’t reach the object. If no locks or latches remain, the object itself opens. The chime can be used ten times. After the tenth time, it cracks and becomes useless. Lantern of Revealing While lit, this hooded lantern burns for 6 hours on 1 pint of oil, shedding bright light in a 30-foot radius and dim light for an additional 30 feet. Invisible creatures and objects are visible as long as they are in the lantern’s bright light. You can use an action to lower the hood, reducing the light to dim light in a 5-foot radius. Serpent's Fang This single-edged magic sword is made from the scrimshawed fang of a giant serpent. Its hilt changes shape to adjust to the grasp of any creature that picks it up. The weapon deals an extra 1d10 poison damage to any target it hits. Story Award: Grateful Grippli +1 lvl Barde |
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2024-07-07 19:04 | DDAL04-08 The Broken One | 1 | 1 | 1000 | 10 | Ring Of Spell Storing | Show | |
Teilnehmer: Info: Loot: 1000gp Ring Of Spell Storing The ring it appears to be a plain gold band, though tarnished and chipped. When the wearer casts an arcane spell they feel cold and faint of breath (an unsettling experience that causes no damage or condition change). A character may attune to this item in 1 minute This ring stores spells cast into it, holding them until the attuned wearer uses them. The ring can store up to 5 levels worth of spells at a time. When found, it contains the Spell Remove Curse. Any creature can cast a spell of 1st through 5th level into the ring by touching the ring as the spell is cast. The spell has no effect, other than to be stored in the ring. If the ring can't hold the spell, the spell is expended without effect. The level of the slot used to cast the spell determines how much space it uses. While wearing this ring, you can cast any spell stored in it. The spell uses the slot level, spell save DC, spell attack bonus, and spellcasting ability of the original caster, but is otherwise treated as if you cast the spell. The spell cast from the ring is no longer stored in it, freeing up space.
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2024-12-25 20:59 | WBW-DC-PHP-POLAR-01 | 1 | 900 | 10 | Shard of Snow Ice (Ioun Stone of Protection) | Show | ||
Teilnehmer: Info: Kythorn 14, dales reckoning 1084 Her Spirit was lost, and I have tried many spells. I have hired the strongest clerics near the coast. Now I have had to resort to more unorthodox methods in my experimentation. The last experiment ended in complete failure, every one of my test subjects ended up with their bones broken and their souls irreparable. East: To find her name, turn back the clock seven hours Time to test your wits Time has moved forward Speak it and perhaps the door will open Wildmagic Effect: an eye appears on your forehead, granting you Advantage on Wisdom (Perception) checks Loot: 900gp Story Award: Cold Sweat Story Award: Caught Ilfyr’s Eye Shard of Snow Ice (Ioun Stone of Protection) Roughly marble sized, Ioun Stones are named after Ioun, a god of knowledge and prophecy revered on some worlds. Many types of Ioun Stones exist, each type a distinct combination of shape and color. When you take a Magic action to toss an Ioun Stone into the air, the stone orbits your head at a distance of 1d3 feet, conferring its benefit to you while doing so. You can have up to three Ioun Stones orbiting your head at the same time. Each Ioun Stone orbiting your head is considered to be an object you are wearing. The orbiting stone avoids contact with other creatures and objects, adjusting its orbit to avoid collisions and thwarting all attempts by other creatures to attack or snatch it. As a Utilize action, you can seize and stow any number of Ioun Stones orbiting your head. If your Attunement to an Ioun Stone ends while it’s orbiting your head, the stone falls as though you had dropped it. The type of stone determines its rarity and effects. Protection. You gain a +1 bonus to Armor Class while this dusty-rose prism orbits your head. In addition, this stone has the Temperate minor property: You are unharmed by temperatures of 0 degrees Fahrenheit or lower, and 100 degrees Fahrenheit or higher. Ermyar’s Contract (Spell Scroll of Simulacrum) |
Date Played | Adventure Title | Tier | Session ▼ | ACP | TCP | Downtime | Renown | |
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2023-10-27 20:39 | SJ-DC-RTR-05 Cold, Darkness and Fire | 1 | 10 | Show | ||||
Teilnehmer: Verscheknt an Sanity: Infos: Verbraucht: Loot: 1000gp Horn of Silent Alarm This horn has 4 charges. When you use an action to blow it, one creature of your choice can hear the horns blare, provided the creature is within 600 feet of the horn and not deafened. No other creature hears sound coming from the horn. The horn regains 1d4 expended charges daily at dawn. Minor Property: Delver While underground, the bearer of this item always knows the item's depth below the surface and the direction to the nearest staircase, ramp, or other path leading upward. "Ein Zwerg liebt die Dunkelheit der Minen, doch sollte er stets wissen, wo man die Sonne sehen kann."
+1 Studded Leather Armor Minor Property: Strange Material The item was created from a material that is bizarre given its purpose. Its durability is unaffected. Merkwürdig leicht und doch sich schwerer als erwartet auf eure Schultern legend: Maldrak überlässt euch als Dank seine aus Schatten gewebte Rüstung und hofft, dass sie euch genau so gut beschützt, wie ihn. Aber vielleicht müsst ihr euch erst einmal an das Flüstern gewöhnen... SJ-DC-RTR-05 Story Award: A Friend in the Deep Darkness Maldrak Shadoweye (Hill Dwarf, Diviner Wizard) kann euch evtl. in Zukunft helfen, bevor ihr auf eine neue Mission geht. gekauft: |
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2023-11-29 18:02 | DDHC-CM Book of Cylinders | 1 | 10 | Show | ||||
Teilnehmer: Infos: Wildmagic Effect: Your skin turns a vibrant shade of blue. A remove curse spell can end this effect. Loot: 540 gp Serpent Scale Armor This suit of magic armor is made from shimmering scales. While wearing it, you can apply your full Dexterity modifier (instead of a maximum of +2) when determining your Armor Class. In addition, this armor does not impose disadvantage on your Dexterity (Stealth) checks. Chime of Opening This hollow metal tube measures about 1 foot long and weighs 1 pound. You can strike it as an action, pointing it at an object within 120 feet of you that can be opened, such as a door, lid, or lock. The chime issues a clear tone, and one lock or latch on the object opens unless the sound can’t reach the object. If no locks or latches remain, the object itself opens. The chime can be used ten times. After the tenth time, it cracks and becomes useless. Lantern of Revealing While lit, this hooded lantern burns for 6 hours on 1 pint of oil, shedding bright light in a 30-foot radius and dim light for an additional 30 feet. Invisible creatures and objects are visible as long as they are in the lantern’s bright light. You can use an action to lower the hood, reducing the light to dim light in a 5-foot radius. Serpent's Fang This single-edged magic sword is made from the scrimshawed fang of a giant serpent. Its hilt changes shape to adjust to the grasp of any creature that picks it up. The weapon deals an extra 1d10 poison damage to any target it hits. Story Award: Grateful Grippli +1 lvl Barde |
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2024-07-07 19:04 | DDAL04-08 The Broken One | 1 | 10 | Show | ||||
Teilnehmer: Info: Loot: 1000gp Ring Of Spell Storing The ring it appears to be a plain gold band, though tarnished and chipped. When the wearer casts an arcane spell they feel cold and faint of breath (an unsettling experience that causes no damage or condition change). A character may attune to this item in 1 minute This ring stores spells cast into it, holding them until the attuned wearer uses them. The ring can store up to 5 levels worth of spells at a time. When found, it contains the Spell Remove Curse. Any creature can cast a spell of 1st through 5th level into the ring by touching the ring as the spell is cast. The spell has no effect, other than to be stored in the ring. If the ring can't hold the spell, the spell is expended without effect. The level of the slot used to cast the spell determines how much space it uses. While wearing this ring, you can cast any spell stored in it. The spell uses the slot level, spell save DC, spell attack bonus, and spellcasting ability of the original caster, but is otherwise treated as if you cast the spell. The spell cast from the ring is no longer stored in it, freeing up space.
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2024-12-25 20:59 | WBW-DC-PHP-POLAR-01 | 1 | 10 | Show | ||||
Teilnehmer: Info: Kythorn 14, dales reckoning 1084 Her Spirit was lost, and I have tried many spells. I have hired the strongest clerics near the coast. Now I have had to resort to more unorthodox methods in my experimentation. The last experiment ended in complete failure, every one of my test subjects ended up with their bones broken and their souls irreparable. East: To find her name, turn back the clock seven hours Time to test your wits Time has moved forward Speak it and perhaps the door will open Wildmagic Effect: an eye appears on your forehead, granting you Advantage on Wisdom (Perception) checks Loot: 900gp Story Award: Cold Sweat Story Award: Caught Ilfyr’s Eye Shard of Snow Ice (Ioun Stone of Protection) Roughly marble sized, Ioun Stones are named after Ioun, a god of knowledge and prophecy revered on some worlds. Many types of Ioun Stones exist, each type a distinct combination of shape and color. When you take a Magic action to toss an Ioun Stone into the air, the stone orbits your head at a distance of 1d3 feet, conferring its benefit to you while doing so. You can have up to three Ioun Stones orbiting your head at the same time. Each Ioun Stone orbiting your head is considered to be an object you are wearing. The orbiting stone avoids contact with other creatures and objects, adjusting its orbit to avoid collisions and thwarting all attempts by other creatures to attack or snatch it. As a Utilize action, you can seize and stow any number of Ioun Stones orbiting your head. If your Attunement to an Ioun Stone ends while it’s orbiting your head, the stone falls as though you had dropped it. The type of stone determines its rarity and effects. Protection. You gain a +1 bonus to Armor Class while this dusty-rose prism orbits your head. In addition, this stone has the Temperate minor property: You are unharmed by temperatures of 0 degrees Fahrenheit or lower, and 100 degrees Fahrenheit or higher. Ermyar’s Contract (Spell Scroll of Simulacrum) |
Date Played | Adventure Title | Session ▼ | XP | GP | Downtime | Renown | Magic Items | |
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2023-10-27 20:39 | SJ-DC-RTR-05 Cold, Darkness and Fire | 1 | 988 | 10 | Horn of Silent Alarm, +1 Studded Leather Armor | Show | ||
Teilnehmer: Verscheknt an Sanity: Infos: Verbraucht: Loot: 1000gp Horn of Silent Alarm This horn has 4 charges. When you use an action to blow it, one creature of your choice can hear the horns blare, provided the creature is within 600 feet of the horn and not deafened. No other creature hears sound coming from the horn. The horn regains 1d4 expended charges daily at dawn. Minor Property: Delver While underground, the bearer of this item always knows the item's depth below the surface and the direction to the nearest staircase, ramp, or other path leading upward. "Ein Zwerg liebt die Dunkelheit der Minen, doch sollte er stets wissen, wo man die Sonne sehen kann."
+1 Studded Leather Armor Minor Property: Strange Material The item was created from a material that is bizarre given its purpose. Its durability is unaffected. Merkwürdig leicht und doch sich schwerer als erwartet auf eure Schultern legend: Maldrak überlässt euch als Dank seine aus Schatten gewebte Rüstung und hofft, dass sie euch genau so gut beschützt, wie ihn. Aber vielleicht müsst ihr euch erst einmal an das Flüstern gewöhnen... SJ-DC-RTR-05 Story Award: A Friend in the Deep Darkness Maldrak Shadoweye (Hill Dwarf, Diviner Wizard) kann euch evtl. in Zukunft helfen, bevor ihr auf eine neue Mission geht. gekauft: |
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2023-11-29 18:02 | DDHC-CM Book of Cylinders | 1 | 540 | 10 | Chime of Opening, Serpent's Fang, Serpent Scale Armor, Lantern of Revealing | Show | ||
Teilnehmer: Infos: Wildmagic Effect: Your skin turns a vibrant shade of blue. A remove curse spell can end this effect. Loot: 540 gp Serpent Scale Armor This suit of magic armor is made from shimmering scales. While wearing it, you can apply your full Dexterity modifier (instead of a maximum of +2) when determining your Armor Class. In addition, this armor does not impose disadvantage on your Dexterity (Stealth) checks. Chime of Opening This hollow metal tube measures about 1 foot long and weighs 1 pound. You can strike it as an action, pointing it at an object within 120 feet of you that can be opened, such as a door, lid, or lock. The chime issues a clear tone, and one lock or latch on the object opens unless the sound can’t reach the object. If no locks or latches remain, the object itself opens. The chime can be used ten times. After the tenth time, it cracks and becomes useless. Lantern of Revealing While lit, this hooded lantern burns for 6 hours on 1 pint of oil, shedding bright light in a 30-foot radius and dim light for an additional 30 feet. Invisible creatures and objects are visible as long as they are in the lantern’s bright light. You can use an action to lower the hood, reducing the light to dim light in a 5-foot radius. Serpent's Fang This single-edged magic sword is made from the scrimshawed fang of a giant serpent. Its hilt changes shape to adjust to the grasp of any creature that picks it up. The weapon deals an extra 1d10 poison damage to any target it hits. Story Award: Grateful Grippli +1 lvl Barde |
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2024-07-07 19:04 | DDAL04-08 The Broken One | 1 | 1000 | 10 | Ring Of Spell Storing | Show | ||
Teilnehmer: Info: Loot: 1000gp Ring Of Spell Storing The ring it appears to be a plain gold band, though tarnished and chipped. When the wearer casts an arcane spell they feel cold and faint of breath (an unsettling experience that causes no damage or condition change). A character may attune to this item in 1 minute This ring stores spells cast into it, holding them until the attuned wearer uses them. The ring can store up to 5 levels worth of spells at a time. When found, it contains the Spell Remove Curse. Any creature can cast a spell of 1st through 5th level into the ring by touching the ring as the spell is cast. The spell has no effect, other than to be stored in the ring. If the ring can't hold the spell, the spell is expended without effect. The level of the slot used to cast the spell determines how much space it uses. While wearing this ring, you can cast any spell stored in it. The spell uses the slot level, spell save DC, spell attack bonus, and spellcasting ability of the original caster, but is otherwise treated as if you cast the spell. The spell cast from the ring is no longer stored in it, freeing up space.
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2024-12-25 20:59 | WBW-DC-PHP-POLAR-01 | 1 | 900 | 10 | Shard of Snow Ice (Ioun Stone of Protection) | Show | ||
Teilnehmer: Info: Kythorn 14, dales reckoning 1084 Her Spirit was lost, and I have tried many spells. I have hired the strongest clerics near the coast. Now I have had to resort to more unorthodox methods in my experimentation. The last experiment ended in complete failure, every one of my test subjects ended up with their bones broken and their souls irreparable. East: To find her name, turn back the clock seven hours Time to test your wits Time has moved forward Speak it and perhaps the door will open Wildmagic Effect: an eye appears on your forehead, granting you Advantage on Wisdom (Perception) checks Loot: 900gp Story Award: Cold Sweat Story Award: Caught Ilfyr’s Eye Shard of Snow Ice (Ioun Stone of Protection) Roughly marble sized, Ioun Stones are named after Ioun, a god of knowledge and prophecy revered on some worlds. Many types of Ioun Stones exist, each type a distinct combination of shape and color. When you take a Magic action to toss an Ioun Stone into the air, the stone orbits your head at a distance of 1d3 feet, conferring its benefit to you while doing so. You can have up to three Ioun Stones orbiting your head at the same time. Each Ioun Stone orbiting your head is considered to be an object you are wearing. The orbiting stone avoids contact with other creatures and objects, adjusting its orbit to avoid collisions and thwarting all attempts by other creatures to attack or snatch it. As a Utilize action, you can seize and stow any number of Ioun Stones orbiting your head. If your Attunement to an Ioun Stone ends while it’s orbiting your head, the stone falls as though you had dropped it. The type of stone determines its rarity and effects. Protection. You gain a +1 bonus to Armor Class while this dusty-rose prism orbits your head. In addition, this stone has the Temperate minor property: You are unharmed by temperatures of 0 degrees Fahrenheit or lower, and 100 degrees Fahrenheit or higher. Ermyar’s Contract (Spell Scroll of Simulacrum) |