Vaeranya Nightraven
Clockwork Amulet,
Pole of Collapsing,
Brooch of Shielding,
Slippers of Spiderclimb,
Veteran´s Cane,
Ring of Jumping,
Wand of Magic Missiles,
Mithral Chain Mail,
Mystery Key,
Masquerade Tattoo,
The Soothsinger (Doss Lute - Instrument of the Bards),
“Zoe Grimalda” (Talking Doll),
Feywild Shard,
Goggles of Night,
Cloak of Many Fashions,
Wand of Secrets,
Battleaxe of Warning,
Rod of the Pact Keeper, +1,
Instrument of Illusions (Viol),
Staff of Birdcalls,
Cloak of Murmuring Feathers (Cloak of Billowing),
Immovable Rod,
Boots of Elvenkind,
+1 Shield,
Dread Helm,
Gauntlets of Ogre Power,
Kerènarun, the Reaper of Memories (Vicious Halberd)
Log Entries
| Date Played | Adventure Title | Session | Levels | GP ▼ | Downtime | Magic Items | ||
|---|---|---|---|---|---|---|---|---|
| 2025-09-10 19:37 | DDHC0-DoIP-14 Woodland Manse | 1 | 1 | 5 | 10 | Staff of Birdcalls, Cloak of Murmuring Feathers (Cloak of Billowing), Immovable Rod, Boots of Elvenkind | Show | |
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Teilnehmer: Info: Loot: 5gp Staff of Birdcalls This wooden staff is decorated with bird carvings. It has 10 charges. While holding it, you can take a Magic action to expend 1 charge from the staff and cause it to create one of the following sounds, which can be heard out to 120 feet: a finch's chirp, a raven's caw, a duck's quack, a chicken's cluck, a goose's honk, a loon's call, a turkey's gobble, a seagull's cry, an owl's hoot, or an eagle's shriek. Regaining Charges. The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll 1d20. On a 1, the staff explodes in a harmless cloud of bird feathers and is lost forever. Versatile. A Versatile weapon can be used with one or two hands. A damage value in parentheses appears with the property. The weapon deals that damage when used with two hands to make a melee attack. Mastery: Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition. Cloak of Murmuring Feathers (Cloak of Billowing) This black feathered mantle seems to be made from raven plumage woven seamlessly into shadow. The feathers are cool to the touch and never shed. When the air is still, you swear you hear the faint rustle of wings or the echo of distant caws. As a bonus action, you can cause the cloak to billow and spread as though caught in a sudden gust of wind. Rather than simple fabric movement, the cloak billows in a swirl of spectral raven feathers that momentarily scatter before fading into smoke and shadow. When the cloak billows, nearby candles and lanterns flicker as if disturbed by unseen wings. Immovable Rod This iron rod has a button on one end. You can take a Utilize action to press the button, which causes the rod to become magically fixed in place. Until you or another creature takes a Utilize action to push the button again, the rod doesn't move, even if it defies gravity. The rod can hold up to 8,000 pounds of weight. More weight causes the rod to deactivate and fall. A creature can take a Utilize action to make a DC 30 Strength (Athletics) check, moving the fixed rod up to 10 feet on a successful check. Boots of Elvenkind While you wear these boots, your steps make no sound, regardless of the surface you are moving across. You also have Advantage on Dexterity (Stealth) checks. +1 lvl Warlock |
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| 2025-05-28 02:48 | Purchase Log | -50 | Show Purchase | |||||
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gekauft: |
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| Date Played | Adventure Title | Tier | Session | ACP | TCP | Downtime | Renown | |
|---|---|---|---|---|---|---|---|---|
| 2025-09-10 19:37 | DDHC0-DoIP-14 Woodland Manse | 1 | 10 | Show | ||||
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Teilnehmer: Info: Loot: 5gp Staff of Birdcalls This wooden staff is decorated with bird carvings. It has 10 charges. While holding it, you can take a Magic action to expend 1 charge from the staff and cause it to create one of the following sounds, which can be heard out to 120 feet: a finch's chirp, a raven's caw, a duck's quack, a chicken's cluck, a goose's honk, a loon's call, a turkey's gobble, a seagull's cry, an owl's hoot, or an eagle's shriek. Regaining Charges. The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll 1d20. On a 1, the staff explodes in a harmless cloud of bird feathers and is lost forever. Versatile. A Versatile weapon can be used with one or two hands. A damage value in parentheses appears with the property. The weapon deals that damage when used with two hands to make a melee attack. Mastery: Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition. Cloak of Murmuring Feathers (Cloak of Billowing) This black feathered mantle seems to be made from raven plumage woven seamlessly into shadow. The feathers are cool to the touch and never shed. When the air is still, you swear you hear the faint rustle of wings or the echo of distant caws. As a bonus action, you can cause the cloak to billow and spread as though caught in a sudden gust of wind. Rather than simple fabric movement, the cloak billows in a swirl of spectral raven feathers that momentarily scatter before fading into smoke and shadow. When the cloak billows, nearby candles and lanterns flicker as if disturbed by unseen wings. Immovable Rod This iron rod has a button on one end. You can take a Utilize action to press the button, which causes the rod to become magically fixed in place. Until you or another creature takes a Utilize action to push the button again, the rod doesn't move, even if it defies gravity. The rod can hold up to 8,000 pounds of weight. More weight causes the rod to deactivate and fall. A creature can take a Utilize action to make a DC 30 Strength (Athletics) check, moving the fixed rod up to 10 feet on a successful check. Boots of Elvenkind While you wear these boots, your steps make no sound, regardless of the surface you are moving across. You also have Advantage on Dexterity (Stealth) checks. +1 lvl Warlock |
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| 2025-05-28 02:48 | Purchase Log | Show Purchase | ||||||
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gekauft: |
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| Date Played | Adventure Title | Session | XP | GP ▼ | Downtime | Renown | Magic Items | |
|---|---|---|---|---|---|---|---|---|
| 2025-09-10 19:37 | DDHC0-DoIP-14 Woodland Manse | 1 | 5 | 10 | Staff of Birdcalls, Cloak of Murmuring Feathers (Cloak of Billowing), Immovable Rod, Boots of Elvenkind | Show | ||
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Teilnehmer: Info: Loot: 5gp Staff of Birdcalls This wooden staff is decorated with bird carvings. It has 10 charges. While holding it, you can take a Magic action to expend 1 charge from the staff and cause it to create one of the following sounds, which can be heard out to 120 feet: a finch's chirp, a raven's caw, a duck's quack, a chicken's cluck, a goose's honk, a loon's call, a turkey's gobble, a seagull's cry, an owl's hoot, or an eagle's shriek. Regaining Charges. The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll 1d20. On a 1, the staff explodes in a harmless cloud of bird feathers and is lost forever. Versatile. A Versatile weapon can be used with one or two hands. A damage value in parentheses appears with the property. The weapon deals that damage when used with two hands to make a melee attack. Mastery: Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition. Cloak of Murmuring Feathers (Cloak of Billowing) This black feathered mantle seems to be made from raven plumage woven seamlessly into shadow. The feathers are cool to the touch and never shed. When the air is still, you swear you hear the faint rustle of wings or the echo of distant caws. As a bonus action, you can cause the cloak to billow and spread as though caught in a sudden gust of wind. Rather than simple fabric movement, the cloak billows in a swirl of spectral raven feathers that momentarily scatter before fading into smoke and shadow. When the cloak billows, nearby candles and lanterns flicker as if disturbed by unseen wings. Immovable Rod This iron rod has a button on one end. You can take a Utilize action to press the button, which causes the rod to become magically fixed in place. Until you or another creature takes a Utilize action to push the button again, the rod doesn't move, even if it defies gravity. The rod can hold up to 8,000 pounds of weight. More weight causes the rod to deactivate and fall. A creature can take a Utilize action to make a DC 30 Strength (Athletics) check, moving the fixed rod up to 10 feet on a successful check. Boots of Elvenkind While you wear these boots, your steps make no sound, regardless of the surface you are moving across. You also have Advantage on Dexterity (Stealth) checks. +1 lvl Warlock |
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| 2025-05-28 02:48 | Purchase Log | -50 | Show Purchase | |||||
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gekauft: |
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