Siren Rishath al-Kaalith

Season:
Forgotten Realms S 13
Race:
Water Genasi (Sea Elf/Triton/Genie)
Class:
Circel of the Sea Druid lvl 4
Background:
Oceans Voice (Far Traveler - Emissary)
Lifestyle:
Modest
Current Level:
4
Total GP:
11341.24
Total Downtime:
135
Tag:
Faction:
Emerald Enclave
Faction Rank:
Springwarden (rank 1)
Magic Item Count:
27
Magic Item Limit:
1
Sentinel Shield,
Javelin of Lightning “Rrakkma’s Smite”,
Boots of Elvenkind,
Bag of Holding,
Squallraider´s Jug of Plenty (Alchemy Jug),
Ring of Jumping,
Wand of Magic Missiles,
Staff of Lightning and Thunder,
Boomerang Shield,
Trident of Fish Command,
Brooch of Shielding,
Goggles of Night,
Ring Of Swimming,
Wand of Web,
Boots of Striding and Springing,
Lightbringer (Mace +1),
Dragonguard (Breastplate),
Wand of Magic Missiles,
Gauntlets of Ogre Power,
Spider Staff,
Emerald Pen,
Turtel Cloak (Cloak of the Manta Ray),
Mask of Many Fasihons (Cloak of Many Fasihons),
Charlatan's Die,
Pipe of Remembrances,
Selûne's owl-eye glasses,
Gnomish Pocket Knife (Glove of Thiefvery)

Log Entries

Date Played Adventure Title Session Levels GP Downtime Magic Items
2025-10-25 20:49 FR-DC-WCAG-4 An Inside Job 1 76 10 Charlatan's Die, Pipe of Remembrances, Selûne's owl-eye glasses, Gnomish Pocket Knife (Glove of Thiefvery) Show

(4) Karrakasz - Zoldan - Aasimar - Divine Soul Sorcerer 4 - Lords Alliance
(4) Sparetime Gamer - Nika - Goblin - Gloom Ranger - none
(4) JinxedBear - Mirael - Sea Elf (Locathah) - Thief Rogue 4 - none
Gern with Big Sis Nymira
(4) Arikatzi020 - Siren Rishath al-Kaalith - Water Genasi (Sea Elf/Triton/Genie) - Circel of the Sea Drud lvl 4 - EE
(4) Mustaine - Varis Nailo - Wood Elf - Circle of Moon Druid 4 - Emerald Enclave


Info:
On this journey, the Calim Casino, gambling den extraordinaire, is in full swing, with fortunes won and lost. But when a daring heist throws the revelry into chaos, the elusive thieves flee into the literal belly of the beast! It’s up to a band of brave adventurers to retrieve the stolen gold. Will Lady Luck smile on their chances, or will their dice come up snake eyes?


“No one is actually dead until the ripples they cause in the world die away.”
Ritual of Remembrance - Selune Anhängerritual das an Toten und Vergangene erinntert werden soll. (Freunde und Familien Erinnerung - Hintergrundgeschichte)


Ein Dorf an Cuotoa lebt innerhalb von Agretanuis Magen und hät die Drachenschildkröte gesund indem sie die Parasiten die dort auftauchen bekämpfen. Oolbli der Clanälteste hat uns als Abgesante von ihr anerakkant und wir halfen eine Gruppe von Dieben dessen U-Bot Feststeckte los zu werden. Wir erklärten auch dem Schild das diese Cuotoa in Symbiose mit der Drachenschildkröte leben.


verspieltes Gold im Casino: 10+10+10+10+10+5+5+5+5+5+5+5+5+5+5+5+5=110gp
gewonnen: 150gp
verspieltes Gold im Casino: 50gp+2+2


Loot: 100gp
1x Spell Scroll of Enhance Ability


Charlatan's Die
Wondrous item, common (requires attunement)

Whenever you roll this six-sided die, you can control which number it rolls.

Guardian Property: +2 Initiative


Pipe of Remembrances
Wondrous item, common.
https://files.d20.io/images/461051443/c-GQv18XlWDHdzbsQceCCg/med.jpg?1760984584
This long, delicate wooden pipe features a bowl made from smooth river stone. When the pipe is lit, smoke exhaled from it does not dissipate, instead lingering around the bearer. After 10 minutes, the smoke forms moving shapes that reenact a scene of the bearer’s choosing from the stories it has been told. When this realistic performance is complete, the smoke dissipates. A new story or likeness may be added to the pipe’s repertoire if the bearer smokes the pipe while relaying a tale or describing a companion. The pipe can’t be used this way again until the next dawn.


Gnomish Pocket Knife (Glove of Thiefvery)
Wondrous Item, uncommon

These gloves are invisible while worn. While wearing them, you gain a +5 bonus to Dexterity (Sleight of Hand) checks and Dexterity checks made to pick locks.

Delver. While underground, the bearer of this item always knows the item’s depth below the surface and the direction to the nearest staircase, ramp, or other path leading upward.


26 Candy Corns gesammelt


Selûne's owl-eye glasses
Wondrous item, unique

While wearing these glasses, as an action, you can instantaneously resummon a deceased, certed or Holiday Event vanity pet or mount that can be returned to life by the find familiar or find steed spells. Once returned to life, they have no new additions to the roles and abilities they had before death (for example, these glasses do not transform them into a familiar or steed). If you are not attuned to your glasses, that does not kill your pet.

https://files.d20.io/images/461018489/i_G-NH4EQoBskbjlOkaZQA/med.png?1760954787

The glasses can’t be used this way again until the next dawn.


Foxwere Pet
https://files.d20.io/images/461018391/Y4qPrMorRlZXw_h7WJRVNQ/med.png?1760954609
This foxwere adopted you as their family. They can also be a familiar or animal companion. They are careful and never pass on the lycanthropy curse. Use the foxwere stat block included in this Wandering Monster Wave encounter.


Foxwere
https://files.d20.io/images/461018287/H7PT-riX9cTD1c9LY_0tTQ/med.png?1760954395
Medium humanoid (shapechanger), unaligned

Armor Class 10

Hit Points 9 (2d8)

Speed 30 ft, 40 ft. in fox form.

STR DEX CON INT WIS CHA

10 (+0) 14 (+2) 10 (+0) 10 (+0) 10 (+0)11 (+0)

Skills Perception +2, Stealth +4

Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered

Senses Passive Perception 12

Languages --

Challenge 1/4 (50 XP)

Proficiency Bonus +2

Shapechanging. Selûne transformed a fox to serve as your guide. Now, as a foxwere, they have two forms, fox (true form) and fox-humanoid hybrid (only on a full moon). The foxwere does not control their transformations. Every full moon, the foxwere instantly polymorphs into their fox-humanoid hybrid form. Their statistics are the same in each form. They revert into their true form when the moon is not full or if they die.

Keen Hearing and Smell. The foxwere has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Actions

Paw. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage. Their claws are retracted, so they do not curse anyone with lycanthrope.

Selûne's Light. A silvery beam of moonlight instantaneously shines down in a 5-foot-radius, 40-foot-high cylinder centered on a point within60 feet. A creature within this area makes a DC12 Constitution saving throw. It takes 4 (1d8)radiant damage on a failed save or half as muchdamage on a successful one. A shapechangermakes its saving throw with disadvantage. If itfails, it also instantly reverts to its original form.


Date Played Adventure Title Tier Session ACP TCP ▼ Downtime Renown
2025-10-25 20:49 FR-DC-WCAG-4 An Inside Job 1 10 Show

(4) Karrakasz - Zoldan - Aasimar - Divine Soul Sorcerer 4 - Lords Alliance
(4) Sparetime Gamer - Nika - Goblin - Gloom Ranger - none
(4) JinxedBear - Mirael - Sea Elf (Locathah) - Thief Rogue 4 - none
Gern with Big Sis Nymira
(4) Arikatzi020 - Siren Rishath al-Kaalith - Water Genasi (Sea Elf/Triton/Genie) - Circel of the Sea Drud lvl 4 - EE
(4) Mustaine - Varis Nailo - Wood Elf - Circle of Moon Druid 4 - Emerald Enclave


Info:
On this journey, the Calim Casino, gambling den extraordinaire, is in full swing, with fortunes won and lost. But when a daring heist throws the revelry into chaos, the elusive thieves flee into the literal belly of the beast! It’s up to a band of brave adventurers to retrieve the stolen gold. Will Lady Luck smile on their chances, or will their dice come up snake eyes?


“No one is actually dead until the ripples they cause in the world die away.”
Ritual of Remembrance - Selune Anhängerritual das an Toten und Vergangene erinntert werden soll. (Freunde und Familien Erinnerung - Hintergrundgeschichte)


Ein Dorf an Cuotoa lebt innerhalb von Agretanuis Magen und hät die Drachenschildkröte gesund indem sie die Parasiten die dort auftauchen bekämpfen. Oolbli der Clanälteste hat uns als Abgesante von ihr anerakkant und wir halfen eine Gruppe von Dieben dessen U-Bot Feststeckte los zu werden. Wir erklärten auch dem Schild das diese Cuotoa in Symbiose mit der Drachenschildkröte leben.


verspieltes Gold im Casino: 10+10+10+10+10+5+5+5+5+5+5+5+5+5+5+5+5=110gp
gewonnen: 150gp
verspieltes Gold im Casino: 50gp+2+2


Loot: 100gp
1x Spell Scroll of Enhance Ability


Charlatan's Die
Wondrous item, common (requires attunement)

Whenever you roll this six-sided die, you can control which number it rolls.

Guardian Property: +2 Initiative


Pipe of Remembrances
Wondrous item, common.
https://files.d20.io/images/461051443/c-GQv18XlWDHdzbsQceCCg/med.jpg?1760984584
This long, delicate wooden pipe features a bowl made from smooth river stone. When the pipe is lit, smoke exhaled from it does not dissipate, instead lingering around the bearer. After 10 minutes, the smoke forms moving shapes that reenact a scene of the bearer’s choosing from the stories it has been told. When this realistic performance is complete, the smoke dissipates. A new story or likeness may be added to the pipe’s repertoire if the bearer smokes the pipe while relaying a tale or describing a companion. The pipe can’t be used this way again until the next dawn.


Gnomish Pocket Knife (Glove of Thiefvery)
Wondrous Item, uncommon

These gloves are invisible while worn. While wearing them, you gain a +5 bonus to Dexterity (Sleight of Hand) checks and Dexterity checks made to pick locks.

Delver. While underground, the bearer of this item always knows the item’s depth below the surface and the direction to the nearest staircase, ramp, or other path leading upward.


26 Candy Corns gesammelt


Selûne's owl-eye glasses
Wondrous item, unique

While wearing these glasses, as an action, you can instantaneously resummon a deceased, certed or Holiday Event vanity pet or mount that can be returned to life by the find familiar or find steed spells. Once returned to life, they have no new additions to the roles and abilities they had before death (for example, these glasses do not transform them into a familiar or steed). If you are not attuned to your glasses, that does not kill your pet.

https://files.d20.io/images/461018489/i_G-NH4EQoBskbjlOkaZQA/med.png?1760954787

The glasses can’t be used this way again until the next dawn.


Foxwere Pet
https://files.d20.io/images/461018391/Y4qPrMorRlZXw_h7WJRVNQ/med.png?1760954609
This foxwere adopted you as their family. They can also be a familiar or animal companion. They are careful and never pass on the lycanthropy curse. Use the foxwere stat block included in this Wandering Monster Wave encounter.


Foxwere
https://files.d20.io/images/461018287/H7PT-riX9cTD1c9LY_0tTQ/med.png?1760954395
Medium humanoid (shapechanger), unaligned

Armor Class 10

Hit Points 9 (2d8)

Speed 30 ft, 40 ft. in fox form.

STR DEX CON INT WIS CHA

10 (+0) 14 (+2) 10 (+0) 10 (+0) 10 (+0)11 (+0)

Skills Perception +2, Stealth +4

Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered

Senses Passive Perception 12

Languages --

Challenge 1/4 (50 XP)

Proficiency Bonus +2

Shapechanging. Selûne transformed a fox to serve as your guide. Now, as a foxwere, they have two forms, fox (true form) and fox-humanoid hybrid (only on a full moon). The foxwere does not control their transformations. Every full moon, the foxwere instantly polymorphs into their fox-humanoid hybrid form. Their statistics are the same in each form. They revert into their true form when the moon is not full or if they die.

Keen Hearing and Smell. The foxwere has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Actions

Paw. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage. Their claws are retracted, so they do not curse anyone with lycanthrope.

Selûne's Light. A silvery beam of moonlight instantaneously shines down in a 5-foot-radius, 40-foot-high cylinder centered on a point within60 feet. A creature within this area makes a DC12 Constitution saving throw. It takes 4 (1d8)radiant damage on a failed save or half as muchdamage on a successful one. A shapechangermakes its saving throw with disadvantage. If itfails, it also instantly reverts to its original form.


Date Played Adventure Title Session XP GP Downtime Renown Magic Items
2025-10-25 20:49 FR-DC-WCAG-4 An Inside Job 1 76 10 Charlatan's Die, Pipe of Remembrances, Selûne's owl-eye glasses, Gnomish Pocket Knife (Glove of Thiefvery) Show

(4) Karrakasz - Zoldan - Aasimar - Divine Soul Sorcerer 4 - Lords Alliance
(4) Sparetime Gamer - Nika - Goblin - Gloom Ranger - none
(4) JinxedBear - Mirael - Sea Elf (Locathah) - Thief Rogue 4 - none
Gern with Big Sis Nymira
(4) Arikatzi020 - Siren Rishath al-Kaalith - Water Genasi (Sea Elf/Triton/Genie) - Circel of the Sea Drud lvl 4 - EE
(4) Mustaine - Varis Nailo - Wood Elf - Circle of Moon Druid 4 - Emerald Enclave


Info:
On this journey, the Calim Casino, gambling den extraordinaire, is in full swing, with fortunes won and lost. But when a daring heist throws the revelry into chaos, the elusive thieves flee into the literal belly of the beast! It’s up to a band of brave adventurers to retrieve the stolen gold. Will Lady Luck smile on their chances, or will their dice come up snake eyes?


“No one is actually dead until the ripples they cause in the world die away.”
Ritual of Remembrance - Selune Anhängerritual das an Toten und Vergangene erinntert werden soll. (Freunde und Familien Erinnerung - Hintergrundgeschichte)


Ein Dorf an Cuotoa lebt innerhalb von Agretanuis Magen und hät die Drachenschildkröte gesund indem sie die Parasiten die dort auftauchen bekämpfen. Oolbli der Clanälteste hat uns als Abgesante von ihr anerakkant und wir halfen eine Gruppe von Dieben dessen U-Bot Feststeckte los zu werden. Wir erklärten auch dem Schild das diese Cuotoa in Symbiose mit der Drachenschildkröte leben.


verspieltes Gold im Casino: 10+10+10+10+10+5+5+5+5+5+5+5+5+5+5+5+5=110gp
gewonnen: 150gp
verspieltes Gold im Casino: 50gp+2+2


Loot: 100gp
1x Spell Scroll of Enhance Ability


Charlatan's Die
Wondrous item, common (requires attunement)

Whenever you roll this six-sided die, you can control which number it rolls.

Guardian Property: +2 Initiative


Pipe of Remembrances
Wondrous item, common.
https://files.d20.io/images/461051443/c-GQv18XlWDHdzbsQceCCg/med.jpg?1760984584
This long, delicate wooden pipe features a bowl made from smooth river stone. When the pipe is lit, smoke exhaled from it does not dissipate, instead lingering around the bearer. After 10 minutes, the smoke forms moving shapes that reenact a scene of the bearer’s choosing from the stories it has been told. When this realistic performance is complete, the smoke dissipates. A new story or likeness may be added to the pipe’s repertoire if the bearer smokes the pipe while relaying a tale or describing a companion. The pipe can’t be used this way again until the next dawn.


Gnomish Pocket Knife (Glove of Thiefvery)
Wondrous Item, uncommon

These gloves are invisible while worn. While wearing them, you gain a +5 bonus to Dexterity (Sleight of Hand) checks and Dexterity checks made to pick locks.

Delver. While underground, the bearer of this item always knows the item’s depth below the surface and the direction to the nearest staircase, ramp, or other path leading upward.


26 Candy Corns gesammelt


Selûne's owl-eye glasses
Wondrous item, unique

While wearing these glasses, as an action, you can instantaneously resummon a deceased, certed or Holiday Event vanity pet or mount that can be returned to life by the find familiar or find steed spells. Once returned to life, they have no new additions to the roles and abilities they had before death (for example, these glasses do not transform them into a familiar or steed). If you are not attuned to your glasses, that does not kill your pet.

https://files.d20.io/images/461018489/i_G-NH4EQoBskbjlOkaZQA/med.png?1760954787

The glasses can’t be used this way again until the next dawn.


Foxwere Pet
https://files.d20.io/images/461018391/Y4qPrMorRlZXw_h7WJRVNQ/med.png?1760954609
This foxwere adopted you as their family. They can also be a familiar or animal companion. They are careful and never pass on the lycanthropy curse. Use the foxwere stat block included in this Wandering Monster Wave encounter.


Foxwere
https://files.d20.io/images/461018287/H7PT-riX9cTD1c9LY_0tTQ/med.png?1760954395
Medium humanoid (shapechanger), unaligned

Armor Class 10

Hit Points 9 (2d8)

Speed 30 ft, 40 ft. in fox form.

STR DEX CON INT WIS CHA

10 (+0) 14 (+2) 10 (+0) 10 (+0) 10 (+0)11 (+0)

Skills Perception +2, Stealth +4

Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered

Senses Passive Perception 12

Languages --

Challenge 1/4 (50 XP)

Proficiency Bonus +2

Shapechanging. Selûne transformed a fox to serve as your guide. Now, as a foxwere, they have two forms, fox (true form) and fox-humanoid hybrid (only on a full moon). The foxwere does not control their transformations. Every full moon, the foxwere instantly polymorphs into their fox-humanoid hybrid form. Their statistics are the same in each form. They revert into their true form when the moon is not full or if they die.

Keen Hearing and Smell. The foxwere has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Actions

Paw. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage. Their claws are retracted, so they do not curse anyone with lycanthrope.

Selûne's Light. A silvery beam of moonlight instantaneously shines down in a 5-foot-radius, 40-foot-high cylinder centered on a point within60 feet. A creature within this area makes a DC12 Constitution saving throw. It takes 4 (1d8)radiant damage on a failed save or half as muchdamage on a successful one. A shapechangermakes its saving throw with disadvantage. If itfails, it also instantly reverts to its original form.