Magic Items

Purchased Magic Items

Name ▼ Rarity Location Table Result Source
Dragonguard (Breastplate) rare DDHC-LMOP-4 Wave Echo Cave DDHC-LMOP-4 Wave Echo Cave Show
Notes:

Dragonguard (Breastplate)
Armor (Medium Armor), rare

This +1 breastplate has a gold dragon motif worked into its design. Created for a human hero of Neverwinter named Tergon, it grants its wearer advantage on saving throws against the breath weapons of creatures that have the dragon type.

Charlatan's Die common FR-DC-WCAG-4 An Inside Job FR-DC-WCAG-4 An Inside Job Show
Notes:

Charlatan's Die
Wondrous item, common (requires attunement)

Whenever you roll this six-sided die, you can control which number it rolls.

Guardian Property: +2 Initiative

Brooch of Shielding uncommon DDAL05-03 Uninvited Guests DDAL05-03 Uninvited Guests Show
Notes:

Brooch of Shielding
Wondrous Item, Uncommon (Requires Attunement)

While wearing this brooch, you have Resistance to Force damage, and you have Immunity to damage from the Magic Missile spell.

This brooch is fashioned from a tiny leaf inlaid in gold and silver. While the leaf is not alive, it changes color depending on the season as if it were.

Boots of Striding and Springing uncommon DDHC-LMOP-4 Wave Echo Cave DDHC-LMOP-4 Wave Echo Cave Show
Notes:

Boots of Striding and Springing
Wondrous Item, Uncommon (Requires Attunement)

While you wear these boots, your Speed becomes 30 feet unless your Speed is higher, and your Speed isn’t reduced by you carrying weight in excess of your carrying capacity or wearing Heavy Armor.

Once on each of your turns, you can jump up to 30 feet by spending only 10 feet of movement.

Boots of Elvenkind uncommon DDAL-DRW-INT-03 A Red Day for Eleventree DDAL-DRW-INT-03 A Red Day for Eleventree Show
Notes:

Boots of Elvenkind
Wondrous item, uncommon

While you wear these boots, your steps make no sound, regardless of the surface you are moving across. You also have advantage on Dexterity (Stealth) checks that rely on moving silently.

Boomerang Shield common Assignment 2. Season 50th Anniversary B Assignment 2. Season 50th Anniversary B Show
Notes:

Boomerang Shield
Armor (Shield), Uncommon (Requires Attunement)

You can make a ranged weapon attack with this magic shield. It has a normal range of 20 feet and a long range of 60 feet, and it uses your Strength or Dexterity for the attack roll (your choice). If you’re proficient with shields, you are proficient with attacks made using this shield. On a hit, it deals 1d6 slashing damage. If you throw the shield, it reappears in your hand the instant after it hits or misses a target.

Shield. A shield is made from wood or metal and is carried in one hand. Wielding a shield increases your Armor Class by 2. You can benefit from only one shield at a time.

Bag of Holding uncommon DRW-INT-01 Big Problems DRW-INT-01 Big Problems Show
Notes:

Bag of Holding
Wondrous item, uncommon

A red leather bag.

This bag has an interior space considerably larger than its outside dimensions, roughly 2 feet in diameter at the mouth and 4 feet deep. The bag can hold up to 500 pounds, not exceeding a volume of 64 cubic feet. The bag weighs 15 pounds, regardless of its contents. Retrieving an item from the bag requires an action.

If the bag is overloaded, pierced, or torn, it ruptures and is destroyed, and its contents are scattered in the Astral Plane. If the bag is turned inside out, its contents spill forth, unharmed, but the bag must be put right before it can be used again. Breathing creatures inside the bag can survive up to a number of minutes equal to 10 divided by the number of creatures (minimum 1 minute), after which time they begin to suffocate.

Placing a bag of holding inside an extradimensional space created by a handy haversack, portable hole, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within 10 feet of the gate is sucked through it to a random location on the Astral Plane. The gate then closes. The gate is one-way only and can't be reopened.