Magic Items

Purchased Magic Items

Name Rarity Location Table Result ▼ Source
🏲 Blessing of Protection unique DDHC-TYP - White Plume Mountain DDHC-TYP - White Plume Mountain Show
☐ (R/AT) Armor of Vulnerability (Slashing) rare DDHC-TYP - White Plume Mountain DDHC-TYP - White Plume Mountain Show
☐ (UC/AT) Boots of Striding and Springing uncommon DDHC-TYP - White Plume Mountain DDHC-TYP - White Plume Mountain Show
☐ (R/AT) Ring of Spell Storing rare DDHC-Tales of The Yawning Portal - White Plume Mountain DDHC-TYP - White Plume Mountain Show
☐ (UC/AT) Stone of Good Luck uncommon DDHC-Tales of The Yawning Portal - White Plume Mountain DDHC-TYP - White Plume Mountain Show
☐ (R/AT) Greatsword of Life Stealing rare DDHC00-GSM Chapter 8: The Styes Show
Notes:

Weapon (Greatsword), rare (requires attunement)
When you attack a creature with this magic weapon and roll a 20 on the attack roll, that target takes an extra 10 necrotic damage if it isn't a construct or an undead. You also gain 10 temporary hit points.

☐ (R/AT) Cli Lyre rare DDHC00-GSM Chapter 8: The Styes Show
Notes:

Wondrous item, rare (requires attunement by a bard)

An instrument of the bards is an exquisite example of its kind, superior to an ordinary instrument in every way. Seven types of these instruments exist, each named after a legendary bard college. The following table lists the spells common to all instruments, as well as the spells specific to each one and its rarity. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take 2d4 psychic damage.

You can use an action to play the instrument and cast one of its spells. Once the instrument has been used to cast a spell, it can't be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC.

You can play the instrument while casting a spell that causes any of its targets to be charmed on a failed saving throw, thereby imposing disadvantage on the save. This effect applies only if the spell has a somatic or a material component.

Instrument Rarity Spells
All - Fly, Invisibility, Levitate, Protection from Evil and Good, plus the spells listed for the particular instrument

Cli lyre Rare Stone Shape, Wall of Fire, Wind Wall

☐ (R/AT) Bracers of Defense rare DDAL-DRW-14 The City That Should Not Be DDAL-DRW-14 The City That Should Not Be Show
Notes:

Wondrous Item, Rare (Requires Attunement)

These steel bracers make a slight humming while worn. While wearing these bracers, you gain a +2 bonus to AC if you are wearing no armor and using no shield.

🗹 (VR) Studded Leather +2 very_rare Trade Log Show