Magic Items
Purchased Magic Items
Name ▼
Rarity
Location
Table
Result
Source
☐ (R/AT) Ring of Protection
rare
DDHC-TYP - White Plume Mountain
DDHC-TYP - White Plume Mountain
Show
☐ (R/AT) Ring of Free Action
rare
DDHC00-GSM-7: Tammraut's Fate
DDHC00-GSM-7: Tammraut's Fate
Show
Notes:
Ring, rare (requires attunement)
While you wear this ring, difficult terrain doesn't cost you extra movement. In addition, magic can neither reduce your speed nor cause you to be paralyzed or restrained.
☐ (R/AT) Greatsword of Life Stealing
rare
DDHC00-GSM Chapter 8: The Styes
Show
Notes:
Weapon (Greatsword), rare (requires attunement)
When you attack a creature with this magic weapon and roll a 20 on the attack roll, that target takes an extra 10 necrotic damage if it isn't a construct or an undead. You also gain 10 temporary hit points.
☐ (R/AT) Cli Lyre
rare
DDHC00-GSM Chapter 8: The Styes
Show
Notes:
Wondrous item, rare (requires attunement by a bard)
An instrument of the bards is an exquisite example of its kind, superior to an ordinary instrument in every way. Seven types of these instruments exist, each named after a legendary bard college. The following table lists the spells common to all instruments, as well as the spells specific to each one and its rarity. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take 2d4 psychic damage.
You can use an action to play the instrument and cast one of its spells. Once the instrument has been used to cast a spell, it can't be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC.
You can play the instrument while casting a spell that causes any of its targets to be charmed on a failed saving throw, thereby imposing disadvantage on the save. This effect applies only if the spell has a somatic or a material component.
Instrument Rarity Spells
All - Fly, Invisibility, Levitate, Protection from Evil and Good, plus the spells listed for the particular instrument
Cli lyre Rare Stone Shape, Wall of Fire, Wind Wall
☐ (R/AT) Charm of Plant Command
rare
DDHC00-GSM-7: Tammraut's Fate
DDHC00-GSM-7: Tammraut's Fate
Show
Notes:
Wondrous item, rare (requires attunement)
This fist-sized charm is made from a bundle of dried plant stems wrapped in silver thread. Hung on a leather thong, it is typically worn around the neck or attached to a belt.
This charm has 3 charges. While you bear the charm, you can expend 1 charge as an action to cast the Speak with Plants spell. For the duration of the spell, you also have advantage on Charisma checks made to influence the behavior, demeanor. and attitude of plants. The charm regains all expended charges at dawn each day.
☐ (R/AT) Bracers of Defense
rare
DDAL-DRW-14 The City That Should Not Be
DDAL-DRW-14 The City That Should Not Be
Show
Notes:
Wondrous Item, Rare (Requires Attunement)
These steel bracers make a slight humming while worn. While wearing these bracers, you gain a +2 bonus to AC if you are wearing no armor and using no shield.
☐ (R/AT) Armor of Vulnerability (Slashing)
rare
DDHC-TYP - White Plume Mountain
DDHC-TYP - White Plume Mountain
Show
🗹 (R) +1 Breastplate
rare
DDHC00-GSM-7: Tammraut's Fate
DDHC00-GSM-7: Tammraut's Fate
Show
🏲 Blessing of Protection
unique
DDHC-TYP - White Plume Mountain
DDHC-TYP - White Plume Mountain
Show
Name ▼ | Rarity | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
☐ (R/AT) Ring of Protection | rare | DDHC-TYP - White Plume Mountain | DDHC-TYP - White Plume Mountain | Show | ||
☐ (R/AT) Ring of Free Action | rare | DDHC00-GSM-7: Tammraut's Fate | DDHC00-GSM-7: Tammraut's Fate | Show | ||
Notes:
Ring, rare (requires attunement) |
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☐ (R/AT) Greatsword of Life Stealing | rare | DDHC00-GSM Chapter 8: The Styes | Show | |||
Notes:
Weapon (Greatsword), rare (requires attunement) |
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☐ (R/AT) Cli Lyre | rare | DDHC00-GSM Chapter 8: The Styes | Show | |||
Notes:
Wondrous item, rare (requires attunement by a bard) An instrument of the bards is an exquisite example of its kind, superior to an ordinary instrument in every way. Seven types of these instruments exist, each named after a legendary bard college. The following table lists the spells common to all instruments, as well as the spells specific to each one and its rarity. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take 2d4 psychic damage. You can use an action to play the instrument and cast one of its spells. Once the instrument has been used to cast a spell, it can't be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC. You can play the instrument while casting a spell that causes any of its targets to be charmed on a failed saving throw, thereby imposing disadvantage on the save. This effect applies only if the spell has a somatic or a material component. Instrument Rarity Spells Cli lyre Rare Stone Shape, Wall of Fire, Wind Wall |
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☐ (R/AT) Charm of Plant Command | rare | DDHC00-GSM-7: Tammraut's Fate | DDHC00-GSM-7: Tammraut's Fate | Show | ||
Notes:
Wondrous item, rare (requires attunement) This fist-sized charm is made from a bundle of dried plant stems wrapped in silver thread. Hung on a leather thong, it is typically worn around the neck or attached to a belt. This charm has 3 charges. While you bear the charm, you can expend 1 charge as an action to cast the Speak with Plants spell. For the duration of the spell, you also have advantage on Charisma checks made to influence the behavior, demeanor. and attitude of plants. The charm regains all expended charges at dawn each day. |
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☐ (R/AT) Bracers of Defense | rare | DDAL-DRW-14 The City That Should Not Be | DDAL-DRW-14 The City That Should Not Be | Show | ||
Notes:
Wondrous Item, Rare (Requires Attunement) These steel bracers make a slight humming while worn. While wearing these bracers, you gain a +2 bonus to AC if you are wearing no armor and using no shield. |
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☐ (R/AT) Armor of Vulnerability (Slashing) | rare | DDHC-TYP - White Plume Mountain | DDHC-TYP - White Plume Mountain | Show | ||
🗹 (R) +1 Breastplate | rare | DDHC00-GSM-7: Tammraut's Fate | DDHC00-GSM-7: Tammraut's Fate | Show | ||
🏲 Blessing of Protection | unique | DDHC-TYP - White Plume Mountain | DDHC-TYP - White Plume Mountain | Show |