Magic Items
Purchased Magic Items
Name
Rarity
Location
Table
Result
Source
đ˛ (U) Multiversal Champion Titel (Boon of High Magic)
unique
PS-DC-MIKE-01 The Clash for the Multiversal Championship
Show
Notes:
You gain one 9th-level spell slot, provided that you already have one.
Imbued with the power of the Multiversal Championship, you gain an additional 9th-level spell slot, provided that you already have one. This epic boon, granted only to the greatest champions, enhances your magical prowess, allowing you to cast the most potent spells with unparalleled mastery.
Note: In T4 only you can replace all consumables with a boon; while a boon can be given to a character that is not yet 20th level it does not take effect until they reach that level. You need to include this information in the adventure.
WISE RETREAT (ROD OF SECURITY)
very_rare
PS-DC-GG-01 Fatebreakers
Show
Notes:
e used again until ten days have passed.
This rod has the Wicked property: When the
bearer is presented with an opportunity to act in a
selfish or malevolent way, the item heightens the
bearer's urge to do so. This item is found in the DMG
3:30 (GM):2014, page 197.
This blue-green staff set with a red tourmaline is a
treasure from Oghma, the Lord of Knowledge.
Bearers of this rod seem to always feel a heightened
sense of self-interest while holding this item.
Clockwork Amulet (Modron)
common
PS-DC-GG-01 Fatebreakers
Show
â (UC) Wand of Magic Missiles
uncommon
Trade Log
Show
Notes:
Wand, uncommon
This wand has 7 charges. While holding it, you can use an action to expend 1 or more of its charges to cast the magic missile spell from it. For 1 charge, you cast the 1st-level version of the spell. You can increase the spell slot level by one for each additional charge you expend.
The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wandâs last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed.
đš (R) Ring of Fire Resistance
common
Trade Log
Show
Notes:
Ring, Rare
You have Resistance to Fire damage while wearing this ring. The ring is set with garnet.
Belt of Giant Strength (Storm)
legendary
DDAL06-03 Crypt of the Death Giants
Show
Notes:
Wondrous Item, Legendary
While wearing this belt, your Strength score changes to a score granted by the belt (29). If your Strength is already equal to or greater than the belt's score, the item has no effect on you.
Six varieties of this belt exist, corresponding with and having rarity according to the six kinds of true giants. The belt of stone giant strength and the belt of frost giant strength look different, but they have the same effect.
The storm giant quintessent Dessa imbued this belt with her elemental strength. When the beltâs fantastic strength is used lightning dances around the wearer while a warm desert wind blows in the area.
This item can be found in the Dungeon Masters Guide.
(L/AT) Ioun Stone of Mastery
legendary
Assign Service Reward
Show
(VR/AT) Kyrzinâs Ooze
very_rare
DDAL-DRW-20 The Death of Szass Tam
Show
Notes:
Wondrous Item (Symbiont), Very Rare
(Requires Attunement)
This opalescent, symbiotic goo comes sealed in a jar and slowly shifts and moves, as if endlessly exploring the jarâs interior. To attune to this item, you must first drink the contents of the jar, unlocking the following properties.
Resistant. While attuned to Kyrzinâs ooze, you have resistance to acid and poison damage, and youâre immune to the poisoned condition.
Amorphous. As an action, you can speak a command word and cause your body to assume the amorphous qualities of an Ooze. For the next minute, you (along with any equipment youâre wearing or carrying) can move through a space as narrow as 1 inch wide without squeezing. Once you use this property, it canât be used again until the next dawn.
Acid Breath. As an action, you can exhale acid in a 30-foot line that is 5 feet wide. Each creature in that line must make a DC 15 Dexterity saving throw, taking 8d8 acid damage on a failed save, or half as much damage on a successful one. Once you use this property, it canât be used again until the next dawn.
Symbiotic Nature. The ooze canât be removed from you while youâre attuned to it, and you canât voluntarily end your attunement to it. If youâre targeted by a spell that ends a curse, your attunement to the ooze ends as it seeps out of you.
If you die while the ooze is inside you, it bursts out and engulfs you, turning your corpse into a black pudding
(L/AT) Blood Fury Tattoo
legendary
DDAL-DRW-20 The Death of Szass Tam
Show
| Name | Rarity | Location | Table | Result | Source | |
|---|---|---|---|---|---|---|
| đ˛ (U) Multiversal Champion Titel (Boon of High Magic) | unique | PS-DC-MIKE-01 The Clash for the Multiversal Championship | Show | |||
|
Notes:
You gain one 9th-level spell slot, provided that you already have one. Imbued with the power of the Multiversal Championship, you gain an additional 9th-level spell slot, provided that you already have one. This epic boon, granted only to the greatest champions, enhances your magical prowess, allowing you to cast the most potent spells with unparalleled mastery. |
||||||
| WISE RETREAT (ROD OF SECURITY) | very_rare | PS-DC-GG-01 Fatebreakers | Show | |||
|
Notes:
e used again until ten days have passed. |
||||||
| Clockwork Amulet (Modron) | common | PS-DC-GG-01 Fatebreakers | Show | |||
| â (UC) Wand of Magic Missiles | uncommon | Trade Log | Show | |||
|
Notes:
Wand, uncommon This wand has 7 charges. While holding it, you can use an action to expend 1 or more of its charges to cast the magic missile spell from it. For 1 charge, you cast the 1st-level version of the spell. You can increase the spell slot level by one for each additional charge you expend. The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wandâs last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed. |
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| đš (R) Ring of Fire Resistance | common | Trade Log | Show | |||
|
Notes:
Ring, Rare You have Resistance to Fire damage while wearing this ring. The ring is set with garnet. |
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| Belt of Giant Strength (Storm) | legendary | DDAL06-03 Crypt of the Death Giants | Show | |||
|
Notes:
Wondrous Item, Legendary While wearing this belt, your Strength score changes to a score granted by the belt (29). If your Strength is already equal to or greater than the belt's score, the item has no effect on you. Six varieties of this belt exist, corresponding with and having rarity according to the six kinds of true giants. The belt of stone giant strength and the belt of frost giant strength look different, but they have the same effect. The storm giant quintessent Dessa imbued this belt with her elemental strength. When the beltâs fantastic strength is used lightning dances around the wearer while a warm desert wind blows in the area. This item can be found in the Dungeon Masters Guide. |
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| (L/AT) Ioun Stone of Mastery | legendary | Assign Service Reward | Show | |||
| (VR/AT) Kyrzinâs Ooze | very_rare | DDAL-DRW-20 The Death of Szass Tam | Show | |||
|
Notes:
Wondrous Item (Symbiont), Very Rare (Requires Attunement) This opalescent, symbiotic goo comes sealed in a jar and slowly shifts and moves, as if endlessly exploring the jarâs interior. To attune to this item, you must first drink the contents of the jar, unlocking the following properties. Resistant. While attuned to Kyrzinâs ooze, you have resistance to acid and poison damage, and youâre immune to the poisoned condition. Amorphous. As an action, you can speak a command word and cause your body to assume the amorphous qualities of an Ooze. For the next minute, you (along with any equipment youâre wearing or carrying) can move through a space as narrow as 1 inch wide without squeezing. Once you use this property, it canât be used again until the next dawn. Acid Breath. As an action, you can exhale acid in a 30-foot line that is 5 feet wide. Each creature in that line must make a DC 15 Dexterity saving throw, taking 8d8 acid damage on a failed save, or half as much damage on a successful one. Once you use this property, it canât be used again until the next dawn. Symbiotic Nature. The ooze canât be removed from you while youâre attuned to it, and you canât voluntarily end your attunement to it. If youâre targeted by a spell that ends a curse, your attunement to the ooze ends as it seeps out of you. If you die while the ooze is inside you, it bursts out and engulfs you, turning your corpse into a black pudding |
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| (L/AT) Blood Fury Tattoo | legendary | DDAL-DRW-20 The Death of Szass Tam | Show | |||