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General Alistair Flutterwing Character Sheet

Season:
Race:
Fairy
Class:
Fighter 1 / Wizard 4
Background:
Soldier
Lifestyle:
Comfortable
Current Level:
7
ACP to Level:
4.0
Total GP:
1042.5
Total Downtime:
105
Tag:
Faction:
None
Renown Rank:
Novice (rank 1)
Total Renown:
0
Treasure CPs:
0/0/0/0
Bag of Holding,
Talking Doll,
Deck of Illusions ("Deck of Fate"),
Spell Scroll: Revivify,
Figurine of Wondrous Power (Ivory Goat) (Guardian),
Veteran’s Cane,
Scroll of Speak with Plants,
Potion of Growth,
Keoghtom's Ointment,
Mantle of Spell Resistance

Log Entries

Date Played ▼ Adventure Title Session Levels GP Downtime Magic Items
2024-06-08 19:05 Trade Log -5 Bracers of Defense (“Serpent’s Embrace”) > Mantle of Spell Resistance Show Trade Log

Traded to Miasma
https://www.adventurersleaguelog.com/users/35614/characters/112052

2024-06-08 19:00 Purchase Log -1463 Show Purchase

Items Purchased:
* Plate Armor -1,500 gp

Items Sold:
* Chain Mail +37

2024-06-08 14:00 WBW-DC-ZODIAC-08 - The Golden Goats 1 1 1666 10 Figurine of Wondrous Power (Ivory Goat) (Guardian), Veteran’s Cane, Scroll of Speak with Plants, Potion of Growth, Keoghtom's Ointment Show

+21 Fortune Points

Pact of The Shepherd:
Characters gain a tattoo of a Sheep-Goat. Training. The Shepherd offers characters the gift to gain skill proficiency in Herbalism Kit. Characters must spend 12d12 days in the abode of the archfey, The Pearl to learn the tool or skill. 50 downtime days, 0 gp.

Magical Gift: Training Notes:
A character may only possess one magical gift from an archfey at a time; if another archfey grants a magical gift, the character must choose whether to accept the new gift (and pay the associated cost) and remove the old one, or decline the new gift.

Pact of The Satyr Sisters:
Characters gain a monochromatic tattoo of four goats, they are blessed by the Satyr Sisters.. You can spend five downtime as an action to cast the spell Druid Grove or Tree Stride. This feature cannot be used again until the next dawn. Each time this feature is used you must spend a further five downtime.

Mask of the Zodiacs: Goat

Shadow Goat:
Characters can summon a shadow goat from their own shadow, once per dawn for 1d4 hours. The shadow goat has the statistics of a giant goat. They cannot attack, defend, or otherwise play any role in combat.

Spirit Cleansing:
Gained the eternal gratitude of the spirit of the chief of the Trolls. You can call forth and command a spirit (ghost) as an ally once for twenty-four hours. Once the spirit has fulfilled its purpose it will disappear; the story award is then removed from your character.

Trollslayer:
Characters that slay a dire troll are forever imprinted by its death, and gains a fearsome reputation by scent amongst troll kind. You gain advantage on any Intimidation ability checks against trolls.

2024-03-15 23:00 Purchase Log -162.5 Show Purchase

Items Purchased:
* Splint Armor -200

Items Sold:
* Chain Mail +37.5

2024-03-15 19:00 WBW-DC-ZODIAC-06 - Nightmare of the Naga 1 1 1000 10 Talking Doll, Deck of Illusions ("Deck of Fate"), Spell Scroll: Revivify, Bracers of Defense (“Serpent’s Embrace”) Show

Sheba’s Gift: Characters gain the favor of the yuan-ti seer. She will provide the benefits of fortune and fate. This benefit costs 2 downtime each time used and can only be used once per dawn. Characters gain a d12 fortune die to apply to any roll: attack, ability check or saving throw.

Shadow Serpent: Characters can summon a shadow naga from their own shadow, once per dawn for 1d4 hours. The shadow naga has the statistics of a flying snake. They cannot attack, defend, or otherwise play any role in combat.

Mask of the Zodiacs: Serpent

Pact of The Ophidian: Characters gain a monochromatic tattoo of a serpent, they are blessed by the Ophidian. You can spend five downtime as an action to gain temporary blindsight up to 10 feet for one hour. This feature cannot be used again until the next dawn. Each time this feature is used, you must spend a further five downtime.

Pact of The Pearl: Characters gain a silver white tattoo of a serpent. Training: The Pearl offers characters the gift to gain skill proficiency in Performance. Characters must spend 12d12 days in the abode of the archfey, The Pearl, to learn the tool or skill. 100 downtime days, 0 gp.

Magical Gift: Training Notes
A character may only possess one magical gift from an archfey at a time; if another archfey grants a magical gift, the character must choose whether to accept the new gift (and pay the associated cost) and remove the old one, or decline the new gift.

2024-01-22 12:01 Purchase Log -198 Show Purchase

Items Purchased:
* Chain mail -75
* Lance -10
* Longsword -15
* Saddle (exotic) -60
* Shield -10
* Explorer's Pack -10
* Crowbar -2
* Dragonchess Set -1
* Manacles (x5) -10
* Portable Ram -4
* Shovel -2

Items Sold:
* Backpack +1

2024-01-22 12:00 Character created (level 5) 0 4 200 Bag of Holding Show
Date Played ▼ Adventure Title Tier Session ACP TCP Downtime Renown
2024-06-08 19:05 Trade Log -5 Show Trade Log

Traded to Miasma
https://www.adventurersleaguelog.com/users/35614/characters/112052

2024-06-08 19:00 Purchase Log Show Purchase

Items Purchased:
* Plate Armor -1,500 gp

Items Sold:
* Chain Mail +37

2024-06-08 14:00 WBW-DC-ZODIAC-08 - The Golden Goats 1 10 Show

+21 Fortune Points

Pact of The Shepherd:
Characters gain a tattoo of a Sheep-Goat. Training. The Shepherd offers characters the gift to gain skill proficiency in Herbalism Kit. Characters must spend 12d12 days in the abode of the archfey, The Pearl to learn the tool or skill. 50 downtime days, 0 gp.

Magical Gift: Training Notes:
A character may only possess one magical gift from an archfey at a time; if another archfey grants a magical gift, the character must choose whether to accept the new gift (and pay the associated cost) and remove the old one, or decline the new gift.

Pact of The Satyr Sisters:
Characters gain a monochromatic tattoo of four goats, they are blessed by the Satyr Sisters.. You can spend five downtime as an action to cast the spell Druid Grove or Tree Stride. This feature cannot be used again until the next dawn. Each time this feature is used you must spend a further five downtime.

Mask of the Zodiacs: Goat

Shadow Goat:
Characters can summon a shadow goat from their own shadow, once per dawn for 1d4 hours. The shadow goat has the statistics of a giant goat. They cannot attack, defend, or otherwise play any role in combat.

Spirit Cleansing:
Gained the eternal gratitude of the spirit of the chief of the Trolls. You can call forth and command a spirit (ghost) as an ally once for twenty-four hours. Once the spirit has fulfilled its purpose it will disappear; the story award is then removed from your character.

Trollslayer:
Characters that slay a dire troll are forever imprinted by its death, and gains a fearsome reputation by scent amongst troll kind. You gain advantage on any Intimidation ability checks against trolls.

2024-03-15 23:00 Purchase Log Show Purchase

Items Purchased:
* Splint Armor -200

Items Sold:
* Chain Mail +37.5

2024-03-15 19:00 WBW-DC-ZODIAC-06 - Nightmare of the Naga 1 10 Show

Sheba’s Gift: Characters gain the favor of the yuan-ti seer. She will provide the benefits of fortune and fate. This benefit costs 2 downtime each time used and can only be used once per dawn. Characters gain a d12 fortune die to apply to any roll: attack, ability check or saving throw.

Shadow Serpent: Characters can summon a shadow naga from their own shadow, once per dawn for 1d4 hours. The shadow naga has the statistics of a flying snake. They cannot attack, defend, or otherwise play any role in combat.

Mask of the Zodiacs: Serpent

Pact of The Ophidian: Characters gain a monochromatic tattoo of a serpent, they are blessed by the Ophidian. You can spend five downtime as an action to gain temporary blindsight up to 10 feet for one hour. This feature cannot be used again until the next dawn. Each time this feature is used, you must spend a further five downtime.

Pact of The Pearl: Characters gain a silver white tattoo of a serpent. Training: The Pearl offers characters the gift to gain skill proficiency in Performance. Characters must spend 12d12 days in the abode of the archfey, The Pearl, to learn the tool or skill. 100 downtime days, 0 gp.

Magical Gift: Training Notes
A character may only possess one magical gift from an archfey at a time; if another archfey grants a magical gift, the character must choose whether to accept the new gift (and pay the associated cost) and remove the old one, or decline the new gift.

2024-01-22 12:01 Purchase Log Show Purchase

Items Purchased:
* Chain mail -75
* Lance -10
* Longsword -15
* Saddle (exotic) -60
* Shield -10
* Explorer's Pack -10
* Crowbar -2
* Dragonchess Set -1
* Manacles (x5) -10
* Portable Ram -4
* Shovel -2

Items Sold:
* Backpack +1

2024-01-22 12:00 Character created (level 5) 0 Show
Date Played ▼ Adventure Title Session XP GP Downtime Renown Magic Items
2024-06-08 19:05 Trade Log -5 Bracers of Defense (“Serpent’s Embrace”) > Mantle of Spell Resistance Show Trade Log

Traded to Miasma
https://www.adventurersleaguelog.com/users/35614/characters/112052

2024-06-08 19:00 Purchase Log -1463 Show Purchase

Items Purchased:
* Plate Armor -1,500 gp

Items Sold:
* Chain Mail +37

2024-06-08 14:00 WBW-DC-ZODIAC-08 - The Golden Goats 1 1666 10 Figurine of Wondrous Power (Ivory Goat) (Guardian), Veteran’s Cane, Scroll of Speak with Plants, Potion of Growth, Keoghtom's Ointment Show

+21 Fortune Points

Pact of The Shepherd:
Characters gain a tattoo of a Sheep-Goat. Training. The Shepherd offers characters the gift to gain skill proficiency in Herbalism Kit. Characters must spend 12d12 days in the abode of the archfey, The Pearl to learn the tool or skill. 50 downtime days, 0 gp.

Magical Gift: Training Notes:
A character may only possess one magical gift from an archfey at a time; if another archfey grants a magical gift, the character must choose whether to accept the new gift (and pay the associated cost) and remove the old one, or decline the new gift.

Pact of The Satyr Sisters:
Characters gain a monochromatic tattoo of four goats, they are blessed by the Satyr Sisters.. You can spend five downtime as an action to cast the spell Druid Grove or Tree Stride. This feature cannot be used again until the next dawn. Each time this feature is used you must spend a further five downtime.

Mask of the Zodiacs: Goat

Shadow Goat:
Characters can summon a shadow goat from their own shadow, once per dawn for 1d4 hours. The shadow goat has the statistics of a giant goat. They cannot attack, defend, or otherwise play any role in combat.

Spirit Cleansing:
Gained the eternal gratitude of the spirit of the chief of the Trolls. You can call forth and command a spirit (ghost) as an ally once for twenty-four hours. Once the spirit has fulfilled its purpose it will disappear; the story award is then removed from your character.

Trollslayer:
Characters that slay a dire troll are forever imprinted by its death, and gains a fearsome reputation by scent amongst troll kind. You gain advantage on any Intimidation ability checks against trolls.

2024-03-15 23:00 Purchase Log -162.5 Show Purchase

Items Purchased:
* Splint Armor -200

Items Sold:
* Chain Mail +37.5

2024-03-15 19:00 WBW-DC-ZODIAC-06 - Nightmare of the Naga 1 1000 10 Talking Doll, Deck of Illusions ("Deck of Fate"), Spell Scroll: Revivify, Bracers of Defense (“Serpent’s Embrace”) Show

Sheba’s Gift: Characters gain the favor of the yuan-ti seer. She will provide the benefits of fortune and fate. This benefit costs 2 downtime each time used and can only be used once per dawn. Characters gain a d12 fortune die to apply to any roll: attack, ability check or saving throw.

Shadow Serpent: Characters can summon a shadow naga from their own shadow, once per dawn for 1d4 hours. The shadow naga has the statistics of a flying snake. They cannot attack, defend, or otherwise play any role in combat.

Mask of the Zodiacs: Serpent

Pact of The Ophidian: Characters gain a monochromatic tattoo of a serpent, they are blessed by the Ophidian. You can spend five downtime as an action to gain temporary blindsight up to 10 feet for one hour. This feature cannot be used again until the next dawn. Each time this feature is used, you must spend a further five downtime.

Pact of The Pearl: Characters gain a silver white tattoo of a serpent. Training: The Pearl offers characters the gift to gain skill proficiency in Performance. Characters must spend 12d12 days in the abode of the archfey, The Pearl, to learn the tool or skill. 100 downtime days, 0 gp.

Magical Gift: Training Notes
A character may only possess one magical gift from an archfey at a time; if another archfey grants a magical gift, the character must choose whether to accept the new gift (and pay the associated cost) and remove the old one, or decline the new gift.

2024-01-22 12:01 Purchase Log -198 Show Purchase

Items Purchased:
* Chain mail -75
* Lance -10
* Longsword -15
* Saddle (exotic) -60
* Shield -10
* Explorer's Pack -10
* Crowbar -2
* Dragonchess Set -1
* Manacles (x5) -10
* Portable Ram -4
* Shovel -2

Items Sold:
* Backpack +1

2024-01-22 12:00 Character created (level 5) 0 200 Bag of Holding Show