Magic Items
Purchased Magic Items
Name
Rarity
Location
Table
Result ▼
Source
C - Harengon Spirit Club
common
LN-1 Fuzzytail Farm and the Frightful Candy Goat Massacre
Character Creation
Show
Notes:
Event Award, attached to player
(played with Mhurren Khnurren)
This knotted club houses the spirit of a harengon. While wielding the club, your ears grow long like a hare's ears, granting you advantage on Wisdom (Perception) checks involving hearing. In addition, while wielding the club, you can cast the jump spell. The club can't be used to cast jump until the next dawn.
UC - Wand of Magic Detection
uncommon
DDEX1-2 Secrets of Sokol Keep
DDEX1-2 Secrets of Sokol Keep
Show
Notes:

Wand, Uncommon
This wand has 3 charges. While holding it, you can expend 1 charge to cast Detect Magic from it. The wand regains 1d3 expended charges daily at dawn.
UC - Goggles of Night
uncommon
DDEX1-4 Due for the Dead
DDEX1-4 Dues for the Dead
Show
Notes:

Wondrous Item, Uncommon
While wearing these dark lenses, you have Darkvision out to 60 feet. If you already have Darkvision, wearing the goggles increases its range by 60 feet.
R/A - Ring of Evasion
rare
DDEX1-3 Shadows Over the Moonsea
DDEX1-3 Shadows Over the Moonsea
Show
Notes:
Ring, rare (requires attunement)
This ring has 3 charges, and it regains 1d3 expended charges daily at dawn. When you fail a Dexterity saving throw while wearing it, you can use your reaction to expend 1 of its charges to succeed on that saving throw instead.
This intricate thin silber ring is decorated with tiny opalescent stones and glows with a pale radiance (dim light in a 5-foot radius) while in the moonlight.
| Name | Rarity | Location | Table | Result ▼ | Source | |
|---|---|---|---|---|---|---|
| C - Harengon Spirit Club | common | LN-1 Fuzzytail Farm and the Frightful Candy Goat Massacre | Character Creation | Show | ||
|
Notes:
Event Award, attached to player This knotted club houses the spirit of a harengon. While wielding the club, your ears grow long like a hare's ears, granting you advantage on Wisdom (Perception) checks involving hearing. In addition, while wielding the club, you can cast the jump spell. The club can't be used to cast jump until the next dawn. |
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| UC - Wand of Magic Detection | uncommon | DDEX1-2 Secrets of Sokol Keep | DDEX1-2 Secrets of Sokol Keep | Show | ||
|
Notes:
This wand has 3 charges. While holding it, you can expend 1 charge to cast Detect Magic from it. The wand regains 1d3 expended charges daily at dawn. |
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| UC - Goggles of Night | uncommon | DDEX1-4 Due for the Dead | DDEX1-4 Dues for the Dead | Show | ||
|
Notes:
While wearing these dark lenses, you have Darkvision out to 60 feet. If you already have Darkvision, wearing the goggles increases its range by 60 feet. |
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| R/A - Ring of Evasion | rare | DDEX1-3 Shadows Over the Moonsea | DDEX1-3 Shadows Over the Moonsea | Show | ||
|
Notes:
Ring, rare (requires attunement) This ring has 3 charges, and it regains 1d3 expended charges daily at dawn. When you fail a Dexterity saving throw while wearing it, you can use your reaction to expend 1 of its charges to succeed on that saving throw instead. This intricate thin silber ring is decorated with tiny opalescent stones and glows with a pale radiance (dim light in a 5-foot radius) while in the moonlight. |
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