Eldon Uper

Season:
Forgotten Realms
Race:
Stout Halfling
Class:
Ranger
Background:
Outlander (Homesteader)
Lifestyle:
Comfortable
Current Level:
4
Total GP:
196.48
Total Downtime:
30
Tag:
THENT01
Faction:
None
Faction Rank:
Novice (rank 1)
Magic Item Count:
3
Magic Item Limit:
1
Harengon Spirit Club,
Bag of Tricks (Gray),
Pearl of Power,
Potion of Healing,
Periapt of wound closure,
Potion of Healing

Log Entries

Date Played Adventure Title Session Levels GP Downtime Magic Items
2022-01-26 01:39 Character Creation 10 Harengon Spirit Club Show

Source: PHB only

Race: Halfling

Size: small
Speed: 25 ft/7,5 m
Languages: Common, Halfling
ASI: DEX +2
Features: Lucky, Brave, Halfling Nimbleness

Subrace: Stout Halfling

ASI: CON +1
Feature: Stout Resilience

Class: Ranger

Hit Dice: d10
Proficiencies
Armor: Light, Medium, Shields
Weapons: Simple, Martial
Saving Throws: STR, DEX
Skills: Insight, Perception, Stealth
Features: Favoured Enemy (Goblin, Orc), Natural Explorer: Forest
Language: Orc

Ability Scores

Method: Standard set
Strength: 13
Dexterity: 15 + 2 ASI = 17
Constitution: 12 + 1 ASI = 13
Intelligence: 10
Wisdom: 14
Charisma: 8

Description

Alignment: Neutral Good
Deity: none
Faction: none
Age: 79
Height: 3.65 ft = 109,5 cm
Weight: 40 pd
Eyes: brown
Hair: brown
Skin: pale

Background: Outlander

Skills: Athletics, Survival
Tool Proficiency: Flute
Language Proficiency: Goblin
Feature: Wanderer
Origin: Homesteader
Personality Traits:
I'm driven by a wanderlust that led me away from home.
I watch over my friends as if they were a litter of newborn pups.
Ideals: Nature. The natural world is more important than all the constructs of civilization.
Bonds: I am the last of my tribe, and it is up to me to ensure their names enter legend.
Flaws: I remember every insult I've received and nurse a silent resentment toward anyone who's ever wronged me.

Starting Equipment

by class
Armor: Leather Armor
Weapons: Longbow, Quiver, 20 Arrows, Shortsword, Dagger
Dungeoneer's Pack
by background
Staff
Hunting Trap
Trophy from an animal You Killed
Traveller's Clothes
Belt Pouch (10 GM)
Trinket: a bright green feather
Event Reward: Harengon Spirit Club
This knotted club houses the spirit of a harengon. While wielding the club, your ears grow long like a hare's ears, granting you advantage on Wisdom (Perception) checks involving hearing. In addition, while wielding the club, you can cast the jump spell. The club can't be used to cast jump until the next dawn.
(https://www.adventurersleaguelog.com/users/33520/characters/87987/character_log_entries/871875)
HP: 11

2022-03-17 22:30 CCC-GHCBK1-09 Scavengers 1 -6 10 Bag of Tricks (Gray) Show

played: 3 h
Gold: +35 (Reward) -41 (Trade, s. b.) = -6
Used: -2 Arrows
Trade: -1 Leather Armor (+5 GP), +1 Studded Leather Armor (-45 GP), +20 Arrows (-1 GP) = -41 GP
Trinket taken: Still-moving skeleton of a parrot

A still-moving skeleton of a parrot that can no longer talk or fly. It counts as a trinket.
Party:
* Grimbart Goldaxt - Dwarv - Barbarian
* Dain Heldenhammer - Fighter
* Aliandyr - Drow - Monk
* Tyla - TCL (Half Aasimar) - Bard 2 - none
* Hela Tha'Nathas - VHuman - Grave Domain Cleric 3
* Leera Bravewalker - Goliath - Fighter 1 - none
Locations: Ambrees, Competitor's Camp, The Wood of Many Monsters (Tower, Cave)
Encounters:
social: Humans (Harlowe, Competitors, Gareth), Tiefling (Jaemon), Tortle (Stonefoot), Dwarf (Competitor)
hostile: Banshee, Alpha Peryton
Level up: Ranger +1 =2
new class features: Archery, Spell Slots, Spellcasting, Spellcasting focus
Spells learnt: Hunter's Mark, Speak with Animals
HP: +7 = 18

2022-03-26 21:30 CCC-THENT-0101 Beneath the Surface 1 71.06 10 Pearl of Power, Potion of Healing Show

played: 6 h
Gold: -0.1 (Used for food) +71.16 (Reward) = +71.06
Used: -2 Arrows
Party:
* (2) Murmel - Dragonborn - Paladin 2 - none
* (2) Cendarion - Half-Elf - Rogue 1 / Wizard 1 - none
* (4) Darek Orvil - Tiefling - Bard 4 - Harpers
* (2) Lerra Bravewalker - Goliath - Figther lvl 2 - none
* (2) Knil Zol - Wood Elf - Fighter 2 - none
* (1) Sanric Sunny Summercloak - Ghostwise Halfling - Life Cleric 1 - none
Locations: Thentia, Swifthand Estate, Ruins and beneath
Encounters:
social: Humans (Reginald Swifthand, Scouts)
hostile: Chitines, Choldrith, Grungs, Grung Wildling, Grung Elite Warrior
Level up: Ranger +1 =3 (Subclass: Beast Master)
new class features: Primal Awareness (TCE, replaces Primeval Awareness), Ranger's Companion
Spells learnt: Absorb Elements, Cure Wounds
HP: +7 = 25

2022-04-02 15:00 CCC-THENT-0102 Those That Dwell Beneath 1 121.42 10 Periapt of wound closure, Potion of Healing Show

played: 2 h
Gold: +121.42 (Reward)
Used: -2 Arrows = 31 Arrows
Story Award: Friend of the Baucha tribe
You saved the darklings fleeing the monstrous cave fisher, and acted with friendship after. Should your paths cross again, you are hailed as an ally of the Baucha [BOU-ka] tribe of darklings, and have advantage on non-Intimidation Charisma ability checks when interacting with them. If you attempt to use Intimidation on a member of the Baucha tribe, this story award is removed.
Party:
* (4) Hela Tha'Nathas - VHuman - Grave Domain Cleric 4
* (1) Leon / Variant Human / Paladin /1
* (4) Tyla - TCL Half Aasimar - Bard 4- none
* (4) Healing Thunder - Half Orc - Cleric 4
* (4) Darek Orvil - Tiefling - Barde 4
* (4) Murmel - Paladin 2 Sorcerer 2 - none
Locations: Thentia (Silver Spire), Cave beneath Ruins
Encounters:
social: Undeads, Darklings
hostile: Cave Fisher
Level up: Ranger +1 =4
new class feature: Martial Versatility
ASI: DEX +2 = 19
Spell Slots: +1 = 4
HP: +7 = 32

Date Played Adventure Title Tier ▲ Session ACP TCP Downtime Renown
2022-01-26 01:39 Character Creation Show

Source: PHB only

Race: Halfling

Size: small
Speed: 25 ft/7,5 m
Languages: Common, Halfling
ASI: DEX +2
Features: Lucky, Brave, Halfling Nimbleness

Subrace: Stout Halfling

ASI: CON +1
Feature: Stout Resilience

Class: Ranger

Hit Dice: d10
Proficiencies
Armor: Light, Medium, Shields
Weapons: Simple, Martial
Saving Throws: STR, DEX
Skills: Insight, Perception, Stealth
Features: Favoured Enemy (Goblin, Orc), Natural Explorer: Forest
Language: Orc

Ability Scores

Method: Standard set
Strength: 13
Dexterity: 15 + 2 ASI = 17
Constitution: 12 + 1 ASI = 13
Intelligence: 10
Wisdom: 14
Charisma: 8

Description

Alignment: Neutral Good
Deity: none
Faction: none
Age: 79
Height: 3.65 ft = 109,5 cm
Weight: 40 pd
Eyes: brown
Hair: brown
Skin: pale

Background: Outlander

Skills: Athletics, Survival
Tool Proficiency: Flute
Language Proficiency: Goblin
Feature: Wanderer
Origin: Homesteader
Personality Traits:
I'm driven by a wanderlust that led me away from home.
I watch over my friends as if they were a litter of newborn pups.
Ideals: Nature. The natural world is more important than all the constructs of civilization.
Bonds: I am the last of my tribe, and it is up to me to ensure their names enter legend.
Flaws: I remember every insult I've received and nurse a silent resentment toward anyone who's ever wronged me.

Starting Equipment

by class
Armor: Leather Armor
Weapons: Longbow, Quiver, 20 Arrows, Shortsword, Dagger
Dungeoneer's Pack
by background
Staff
Hunting Trap
Trophy from an animal You Killed
Traveller's Clothes
Belt Pouch (10 GM)
Trinket: a bright green feather
Event Reward: Harengon Spirit Club
This knotted club houses the spirit of a harengon. While wielding the club, your ears grow long like a hare's ears, granting you advantage on Wisdom (Perception) checks involving hearing. In addition, while wielding the club, you can cast the jump spell. The club can't be used to cast jump until the next dawn.
(https://www.adventurersleaguelog.com/users/33520/characters/87987/character_log_entries/871875)
HP: 11

2022-03-17 22:30 CCC-GHCBK1-09 Scavengers 10 Show

played: 3 h
Gold: +35 (Reward) -41 (Trade, s. b.) = -6
Used: -2 Arrows
Trade: -1 Leather Armor (+5 GP), +1 Studded Leather Armor (-45 GP), +20 Arrows (-1 GP) = -41 GP
Trinket taken: Still-moving skeleton of a parrot

A still-moving skeleton of a parrot that can no longer talk or fly. It counts as a trinket.
Party:
* Grimbart Goldaxt - Dwarv - Barbarian
* Dain Heldenhammer - Fighter
* Aliandyr - Drow - Monk
* Tyla - TCL (Half Aasimar) - Bard 2 - none
* Hela Tha'Nathas - VHuman - Grave Domain Cleric 3
* Leera Bravewalker - Goliath - Fighter 1 - none
Locations: Ambrees, Competitor's Camp, The Wood of Many Monsters (Tower, Cave)
Encounters:
social: Humans (Harlowe, Competitors, Gareth), Tiefling (Jaemon), Tortle (Stonefoot), Dwarf (Competitor)
hostile: Banshee, Alpha Peryton
Level up: Ranger +1 =2
new class features: Archery, Spell Slots, Spellcasting, Spellcasting focus
Spells learnt: Hunter's Mark, Speak with Animals
HP: +7 = 18

2022-03-26 21:30 CCC-THENT-0101 Beneath the Surface 10 Show

played: 6 h
Gold: -0.1 (Used for food) +71.16 (Reward) = +71.06
Used: -2 Arrows
Party:
* (2) Murmel - Dragonborn - Paladin 2 - none
* (2) Cendarion - Half-Elf - Rogue 1 / Wizard 1 - none
* (4) Darek Orvil - Tiefling - Bard 4 - Harpers
* (2) Lerra Bravewalker - Goliath - Figther lvl 2 - none
* (2) Knil Zol - Wood Elf - Fighter 2 - none
* (1) Sanric Sunny Summercloak - Ghostwise Halfling - Life Cleric 1 - none
Locations: Thentia, Swifthand Estate, Ruins and beneath
Encounters:
social: Humans (Reginald Swifthand, Scouts)
hostile: Chitines, Choldrith, Grungs, Grung Wildling, Grung Elite Warrior
Level up: Ranger +1 =3 (Subclass: Beast Master)
new class features: Primal Awareness (TCE, replaces Primeval Awareness), Ranger's Companion
Spells learnt: Absorb Elements, Cure Wounds
HP: +7 = 25

2022-04-02 15:00 CCC-THENT-0102 Those That Dwell Beneath 10 Show

played: 2 h
Gold: +121.42 (Reward)
Used: -2 Arrows = 31 Arrows
Story Award: Friend of the Baucha tribe
You saved the darklings fleeing the monstrous cave fisher, and acted with friendship after. Should your paths cross again, you are hailed as an ally of the Baucha [BOU-ka] tribe of darklings, and have advantage on non-Intimidation Charisma ability checks when interacting with them. If you attempt to use Intimidation on a member of the Baucha tribe, this story award is removed.
Party:
* (4) Hela Tha'Nathas - VHuman - Grave Domain Cleric 4
* (1) Leon / Variant Human / Paladin /1
* (4) Tyla - TCL Half Aasimar - Bard 4- none
* (4) Healing Thunder - Half Orc - Cleric 4
* (4) Darek Orvil - Tiefling - Barde 4
* (4) Murmel - Paladin 2 Sorcerer 2 - none
Locations: Thentia (Silver Spire), Cave beneath Ruins
Encounters:
social: Undeads, Darklings
hostile: Cave Fisher
Level up: Ranger +1 =4
new class feature: Martial Versatility
ASI: DEX +2 = 19
Spell Slots: +1 = 4
HP: +7 = 32

Date Played Adventure Title Session XP GP Downtime Renown Magic Items
2022-01-26 01:39 Character Creation 10 Harengon Spirit Club Show

Source: PHB only

Race: Halfling

Size: small
Speed: 25 ft/7,5 m
Languages: Common, Halfling
ASI: DEX +2
Features: Lucky, Brave, Halfling Nimbleness

Subrace: Stout Halfling

ASI: CON +1
Feature: Stout Resilience

Class: Ranger

Hit Dice: d10
Proficiencies
Armor: Light, Medium, Shields
Weapons: Simple, Martial
Saving Throws: STR, DEX
Skills: Insight, Perception, Stealth
Features: Favoured Enemy (Goblin, Orc), Natural Explorer: Forest
Language: Orc

Ability Scores

Method: Standard set
Strength: 13
Dexterity: 15 + 2 ASI = 17
Constitution: 12 + 1 ASI = 13
Intelligence: 10
Wisdom: 14
Charisma: 8

Description

Alignment: Neutral Good
Deity: none
Faction: none
Age: 79
Height: 3.65 ft = 109,5 cm
Weight: 40 pd
Eyes: brown
Hair: brown
Skin: pale

Background: Outlander

Skills: Athletics, Survival
Tool Proficiency: Flute
Language Proficiency: Goblin
Feature: Wanderer
Origin: Homesteader
Personality Traits:
I'm driven by a wanderlust that led me away from home.
I watch over my friends as if they were a litter of newborn pups.
Ideals: Nature. The natural world is more important than all the constructs of civilization.
Bonds: I am the last of my tribe, and it is up to me to ensure their names enter legend.
Flaws: I remember every insult I've received and nurse a silent resentment toward anyone who's ever wronged me.

Starting Equipment

by class
Armor: Leather Armor
Weapons: Longbow, Quiver, 20 Arrows, Shortsword, Dagger
Dungeoneer's Pack
by background
Staff
Hunting Trap
Trophy from an animal You Killed
Traveller's Clothes
Belt Pouch (10 GM)
Trinket: a bright green feather
Event Reward: Harengon Spirit Club
This knotted club houses the spirit of a harengon. While wielding the club, your ears grow long like a hare's ears, granting you advantage on Wisdom (Perception) checks involving hearing. In addition, while wielding the club, you can cast the jump spell. The club can't be used to cast jump until the next dawn.
(https://www.adventurersleaguelog.com/users/33520/characters/87987/character_log_entries/871875)
HP: 11

2022-03-17 22:30 CCC-GHCBK1-09 Scavengers -6 10 Bag of Tricks (Gray) Show

played: 3 h
Gold: +35 (Reward) -41 (Trade, s. b.) = -6
Used: -2 Arrows
Trade: -1 Leather Armor (+5 GP), +1 Studded Leather Armor (-45 GP), +20 Arrows (-1 GP) = -41 GP
Trinket taken: Still-moving skeleton of a parrot

A still-moving skeleton of a parrot that can no longer talk or fly. It counts as a trinket.
Party:
* Grimbart Goldaxt - Dwarv - Barbarian
* Dain Heldenhammer - Fighter
* Aliandyr - Drow - Monk
* Tyla - TCL (Half Aasimar) - Bard 2 - none
* Hela Tha'Nathas - VHuman - Grave Domain Cleric 3
* Leera Bravewalker - Goliath - Fighter 1 - none
Locations: Ambrees, Competitor's Camp, The Wood of Many Monsters (Tower, Cave)
Encounters:
social: Humans (Harlowe, Competitors, Gareth), Tiefling (Jaemon), Tortle (Stonefoot), Dwarf (Competitor)
hostile: Banshee, Alpha Peryton
Level up: Ranger +1 =2
new class features: Archery, Spell Slots, Spellcasting, Spellcasting focus
Spells learnt: Hunter's Mark, Speak with Animals
HP: +7 = 18

2022-03-26 21:30 CCC-THENT-0101 Beneath the Surface 71.06 10 Pearl of Power, Potion of Healing Show

played: 6 h
Gold: -0.1 (Used for food) +71.16 (Reward) = +71.06
Used: -2 Arrows
Party:
* (2) Murmel - Dragonborn - Paladin 2 - none
* (2) Cendarion - Half-Elf - Rogue 1 / Wizard 1 - none
* (4) Darek Orvil - Tiefling - Bard 4 - Harpers
* (2) Lerra Bravewalker - Goliath - Figther lvl 2 - none
* (2) Knil Zol - Wood Elf - Fighter 2 - none
* (1) Sanric Sunny Summercloak - Ghostwise Halfling - Life Cleric 1 - none
Locations: Thentia, Swifthand Estate, Ruins and beneath
Encounters:
social: Humans (Reginald Swifthand, Scouts)
hostile: Chitines, Choldrith, Grungs, Grung Wildling, Grung Elite Warrior
Level up: Ranger +1 =3 (Subclass: Beast Master)
new class features: Primal Awareness (TCE, replaces Primeval Awareness), Ranger's Companion
Spells learnt: Absorb Elements, Cure Wounds
HP: +7 = 25

2022-04-02 15:00 CCC-THENT-0102 Those That Dwell Beneath 121.42 10 Periapt of wound closure, Potion of Healing Show

played: 2 h
Gold: +121.42 (Reward)
Used: -2 Arrows = 31 Arrows
Story Award: Friend of the Baucha tribe
You saved the darklings fleeing the monstrous cave fisher, and acted with friendship after. Should your paths cross again, you are hailed as an ally of the Baucha [BOU-ka] tribe of darklings, and have advantage on non-Intimidation Charisma ability checks when interacting with them. If you attempt to use Intimidation on a member of the Baucha tribe, this story award is removed.
Party:
* (4) Hela Tha'Nathas - VHuman - Grave Domain Cleric 4
* (1) Leon / Variant Human / Paladin /1
* (4) Tyla - TCL Half Aasimar - Bard 4- none
* (4) Healing Thunder - Half Orc - Cleric 4
* (4) Darek Orvil - Tiefling - Barde 4
* (4) Murmel - Paladin 2 Sorcerer 2 - none
Locations: Thentia (Silver Spire), Cave beneath Ruins
Encounters:
social: Undeads, Darklings
hostile: Cave Fisher
Level up: Ranger +1 =4
new class feature: Martial Versatility
ASI: DEX +2 = 19
Spell Slots: +1 = 4
HP: +7 = 32