Kipzo Sturmsegel

Season:
Forgotten Realms
Race:
Hadozee
Class:
Great Old One Warlock
Background:
Charlatan
Lifestyle:
Modest
Current Level:
9
Total GP:
3822.04
Total Downtime:
130
Tag:
SJ
Faction:
None
Faction Rank:
Notorious (rank 2)
Magic Item Count:
10
Magic Item Limit:
3
UC/A - Rod of the Pact Keeper +1,
UC - Light Crossbow +1,
R/A - Ioun Stone Reserve,
R - Breastplate +1,
VR - Fish Suit,
UC - Wildspace Orrery,
UC - Robe of Useful Items,
R - Portable Hole,
R - Chain Mail +1,
UC - Greatsword +1

Log Entries

Date Played ▼ Adventure Title Session Levels GP Downtime Magic Items
Magic Items Brought Show

Magic Items Brought

Limit T2: 3 uncommon+, 5 common, 10 consumable

Uncommon+

  1. Fish Suit
  2. Portable Hole
  3. Rod of the Pact Keeper +1 (attuned)

Common

  1. -

Consumable

  1. Potion of Greater Healing
  2. Potion of Greater Healing
  3. Bottled Breath
  4. Spell Scroll of Air Bubble (L2 Artificer, Druid, Ranger, Sorcerer, Wizard)
  5. Spell Scroll of Wall of Force (L5 Wizard)
Spells Show

Prepared Spells

Cantrips

  1. Prestidigitation (Warlock)
  2. True Strike (Warlock)
  3. Eldritch Blast (Warlock)
  • Friends (Pact of Tome)
  • Sacred Flame (Pact of Tome)
  • Vicious Mockery (Pact of Tome)
  • Mage Hand (Telekinetic)

Level Spells

  1. Bane (L1 Warlock)
  2. Charm Person (L1 Warlock)
  3. Hex (L1 Warlock)
  4. Hold Person (L2 Warlock)
  5. Fear (L3 Warlock)
  6. Hypnotic Pattern (L3 Warlock)
  7. Major Image (L3 Warlock)
  8. Charm Monster (L4 Warlock)
  9. Hallucinatory Terrain (L4 Warlock)
  10. Hold Monster (L5 Warlock)
  • Find Familiar (L1 Pact of Tome, Ritual only)
  • Tenser's Floating Disk (L1 Pact of Tome, Ritual only)
  • Jump (L1 Otherworldly Leap)
  • Dissonant Whispers (L1 Gret Old One)
  • Tasha's Hideous Laughter (L1 Great Old One)
  • Detect Thoughts (L2 Great Old One)
  • Phantasmal Force (L2 Great Old One)
  • Invisibility (L2 One with Shadows)
  • Clairvoyance (L3 Great Old One)
  • Hunger of Hadar (L3 Great Old One)
  • Confusion (L4 Great Old One)
  • Summon Aberration (L4 Great Old One)
  • Arcane Eye (L4 Visions of Distant Realms)
  • Modify Memory (L5 Great Old One)
  • Telekinesis (L5 Great Old One)
  • Contact Other Plane (L5 Contact Patron)
2025-10-14 20:00 DDHC-LoX-12 Light of Xaryxis (Character Log) 1 -10 R - Portable Hole, R - Chain Mail +1, UC - Greatsword +1 Show

Used:
-1 Inspiration = 0
-1 Familiar (Schlappflapp) = 0
Level up: Wizard +1 = 9
Proficiency Bonus: +1 = 4
Eldritch Invocations: +1 = 7 (Visions of Distant Realms)
Prepared Spells: +1 = 10 (Hold Monster, Level 5)
HP: +7 = 66
Downtime Casting:
Find Familiar (Ritual, -10 GP, +Familiar "Schlappflapp")

2025-10-14 19:00 DDHC-LoX-12 Light of Xarixis 18 3850 10 Show

30* bemalte statuen 25 GP
6 Büsten von Vokath 250
8 x 750
4 x 750
4 x 750
500 Platin (Aus Portable Hole)

2025-10-07 19:45 DDHC-LoX-11 Crowning Moment 17 Show

Bhelgus died and Dakuran joined in der nächsten Session

2025-10-04 21:37 DDHC-LoX-09 Discord and Diplomacy (individual log) 1 Show

Kip ist nicht dabei, bekommt im Nachhinein ausgehändigt:

Story item

Ring of shooting stars

Ring, Very Rare (Requires Attunement)

You can cast Dancing Lights or Light from the ring.

The ring has 6 charges and regains 1d6 expended charges daily at dawn. You can expend its charges to use the properties below.

Faerie Fire. You can expend 1 charge to cast Faerie Fire from the ring.

Lightning Spheres. You can expend 2 charges as a Magic action to create up to four 3-foot-diameter spheres of lightning.
Each sphere appears in an unoccupied space you can see within 120 feet of yourself. The spheres last as long as you maintain Concentration, up to 1 minute. Each sphere sheds Dim Light in a 30-foot radius.
As a Bonus Action, you can move each sphere up to 30 feet, but no farther than 120 feet away from yourself. The first time the sphere comes within 5 feet of a creature other than you that isn’t behind Total Cover, the sphere discharges lightning at that creature and disappears. That creature makes a DC 15 Dexterity saving throw. On a failed save, the creature takes Lightning damage based on the number of spheres you created, as shown in the following table. On a successful save, the creature takes half as much damage.

Number of Spheres - Lightning Damage
1. 4d12
2. 5d4
3. 2d6
4. 2d4

Shooting Stars. You can expend 1 to 3 charges as a Magic action. For every charge you expend, you launch a glowing mote of light from the ring at a point you can see within 60 feet of yourself. Each creature in a 15-foot Cube originating from that point is showered in sparks and makes a DC 15 Dexterity saving throw, taking 5d4 Radiant damage on a failed save or half as much damage on a successful one.

Level up: Warlock +1 = 8
Feat: Telekinetic (CHA +1 = 18)
new prepared Spell: Hallucinatory Terrain (L4)
HP: +7 = 59

2025-10-04 21:00 DDHC-Lox-10 Space Invaders 16 Show
2025-10-04 19:00 DDHC-LoX-09 Discord and Diplomacy 16 1 Show
2025-09-30 19:45 DDHC-LoX-08 Arena of Blood 15 Show
2025-09-23 19:00 DDHC-LoX-07 Trust Issues 14 10 Show
2025-08-12 22:00 Purchase Log -400 Show Purchase

a pickled tentacle and an eyeball in a platinum-inlaid vial (-400 GP)

2025-08-12 19:00 DDHC-LoX-06 Grave Alliance 13 Show
2025-07-29 19:30 DDHC-LoX-05 Living on the Edge 12 100 10 Show

Rope of Usefull Items:
4x Potions of Healing
Portable Ram
Window
2x Iron Door
100 GP (BIs zum Ende Kampagne dann 100GP für jeden)
Pit

2025-07-29 19:30 DDHC-LoX-05 Living on the Edge (Character Log) 10 VR - Fish Suit, UC - Wildspace Orrery, UC - Robe of Useful Items Show
2025-07-22 19:33 DDHC-LoX-04 A friend in deed 11 10 Show
2025-07-08 19:32 DDHC-LoX-04 A friend in deed 10 10 Show
2025-06-24 19:30 DDHC-LoX 3 Treacherous Salvage (Character Log) -0.06 R/A - Ioun Stone Reserve, R - Breastplate +1 Show

Party:
* Madlech/Pascal - Bhelgus Copperdark - Dwarf - Ranger 5
* Ka'Narlist - Bob - Plasmoid - Paladin 5
* Eike - Maeve Sonnenbader - Astral Elf - Sorcerer 5
* Boerns2010 - Thalvior - Silver Dragonborn - Druid 5
Played: 2 h
Locations: Wild Space (Nautiloid Ship "Lucent Edict")
Encounters:
hostile: "Binoto Krallasa" = Psurlon, more Psurlons, "Jasper Graves" = Neh-thalggu, Swarm of Insects, Quaggoth
Treasure:
* 16.94 GP
* Spell Scroll: Wall of Force
* Heroic Inspiration
Gold:
-0.06 GP to group log
Level up: Warlock +1 = 6
new feature: Clairvoyant Combatant
new Spell: Fear (Level 3)
Notes:
...

2025-06-24 19:30 DDHC-LoX-03 Treacherous Salvage 8 1 17 10 Show

Spell Scroll Wall of Force
23 Gold 117 Silber zwischen den Leichen
einen Ring auf dem ein Blutstein ist, der 50 GP wert ist.

2025-06-03 19:30 DDHC-LoX-02 Attack of the Star Moth (Character Log) -355 Show

Party:
* Madlech/Pascal - Bhelgus Copperdark - Dwarf - Ranger 5
* Ka'Narlist - Bob - Plasmoid - Paladin 5
* Eike - Maeve Sonnenbader - Astral Elf - Sorcerer 5
* Boerns2010 - Thalvior - Silver Dragonborn - Druid 5
Played: 3 h
Locations: Wildspace
Encounters:
hostile: Hadozee Shipmates, Astral Elf Warriors, Space Swines, Space Eels, Astral Elf Star Priest
Treasure:
* 3 bottles of fine wine
* 601 GP (share of: 20 boxes of weapons, 6 gold bracelets, 9 pearls)
* Spell Scroll of Air Bubble (L2 Artificer, Druid, Ranger, Sorcerer, Wizard)
Casting Time: 1 action
Range: 60 feet
Components: S
Duration: 24 hours
You create a spectral globe around the head of a willing creature you can see within range. The globe is filled with fresh air that lasts until the spell ends. If the creature has more than one head, the globe of air appears around only one of its heads (which is all the creature needs to avoid suffocation, assuming that all its heads share the same respiratory system).
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, you can create two additional globes of fresh air for each slot level above 2nd.
* Spelljamming Helm (Story Item)
Wondrous item, Rare (Requires Attunement by a Spellcaster)
The function of this ornate chair is to propel and maneuver a ship on which it has been installed through space and air. It can also propel and maneuver a ship on water or underwater, provided the ship is built for such travel. The ship in question must weigh 1 ton or more.
The sensation of being attuned to a spelljamming helm is akin to the pins-and-needles effect one experiences after one's arm or leg falls asleep, but not painful.
While attuned to a spelljamming helm and sitting in it, you gain the following abilities for as long as you maintain concentration (as if concentrating on a spell):
You can use the spelljamming helm to move the ship through space, air, or water up to the ship's speed. If the ship is in space and no other objects weighing 1 ton or more are within 1 mile of it, you can use the spelljamming helm to move the vessel fast enough to travel 100 million miles in 24 hours.
You can steer the vessel, albeit in a somewhat clumsy fashion, in much the way a rudder or oars can be used to maneuver a seafaring ship.
Used:
-3 bottles of fine wine = 0
-1 use of Healer's Kit = 9
Purchase:
+ 2 Potions of Greater Healing (-100 GP each = -200 GP)
+ 10 Uses of Healer's Kit = 19 (-5 GP)
+ Alchemist's Fire (-50 GP)
+ Bottled Breath (-100 GP)
Gold:
+ 601 GP (Treasure)
- 355 GP (Purchase)
= + 246 GP (Balance)
Notes:
...

2025-06-03 19:30 DDHC-LoX-02 Attack of the Star Moth 7 601 10 Show
  • 20 Kisten mit Waffen, 30 Waffen je Typ aus dem Playershandbook
  • Behalten oder für 2000 GP verkaufen
  • 8 Weltallschweinchen
  • Spelljamminghelm
  • 1005 an Wert aus der Truhe dazu
Date Played ▼ Adventure Title Tier Session ACP TCP Downtime Renown
Magic Items Brought Show

Magic Items Brought

Limit T2: 3 uncommon+, 5 common, 10 consumable

Uncommon+

  1. Fish Suit
  2. Portable Hole
  3. Rod of the Pact Keeper +1 (attuned)

Common

  1. -

Consumable

  1. Potion of Greater Healing
  2. Potion of Greater Healing
  3. Bottled Breath
  4. Spell Scroll of Air Bubble (L2 Artificer, Druid, Ranger, Sorcerer, Wizard)
  5. Spell Scroll of Wall of Force (L5 Wizard)
Spells Show

Prepared Spells

Cantrips

  1. Prestidigitation (Warlock)
  2. True Strike (Warlock)
  3. Eldritch Blast (Warlock)
  • Friends (Pact of Tome)
  • Sacred Flame (Pact of Tome)
  • Vicious Mockery (Pact of Tome)
  • Mage Hand (Telekinetic)

Level Spells

  1. Bane (L1 Warlock)
  2. Charm Person (L1 Warlock)
  3. Hex (L1 Warlock)
  4. Hold Person (L2 Warlock)
  5. Fear (L3 Warlock)
  6. Hypnotic Pattern (L3 Warlock)
  7. Major Image (L3 Warlock)
  8. Charm Monster (L4 Warlock)
  9. Hallucinatory Terrain (L4 Warlock)
  10. Hold Monster (L5 Warlock)
  • Find Familiar (L1 Pact of Tome, Ritual only)
  • Tenser's Floating Disk (L1 Pact of Tome, Ritual only)
  • Jump (L1 Otherworldly Leap)
  • Dissonant Whispers (L1 Gret Old One)
  • Tasha's Hideous Laughter (L1 Great Old One)
  • Detect Thoughts (L2 Great Old One)
  • Phantasmal Force (L2 Great Old One)
  • Invisibility (L2 One with Shadows)
  • Clairvoyance (L3 Great Old One)
  • Hunger of Hadar (L3 Great Old One)
  • Confusion (L4 Great Old One)
  • Summon Aberration (L4 Great Old One)
  • Arcane Eye (L4 Visions of Distant Realms)
  • Modify Memory (L5 Great Old One)
  • Telekinesis (L5 Great Old One)
  • Contact Other Plane (L5 Contact Patron)
2025-10-14 20:00 DDHC-LoX-12 Light of Xaryxis (Character Log) Show

Used:
-1 Inspiration = 0
-1 Familiar (Schlappflapp) = 0
Level up: Wizard +1 = 9
Proficiency Bonus: +1 = 4
Eldritch Invocations: +1 = 7 (Visions of Distant Realms)
Prepared Spells: +1 = 10 (Hold Monster, Level 5)
HP: +7 = 66
Downtime Casting:
Find Familiar (Ritual, -10 GP, +Familiar "Schlappflapp")

2025-10-14 19:00 DDHC-LoX-12 Light of Xarixis 18 10 Show

30* bemalte statuen 25 GP
6 Büsten von Vokath 250
8 x 750
4 x 750
4 x 750
500 Platin (Aus Portable Hole)

2025-10-07 19:45 DDHC-LoX-11 Crowning Moment 17 Show

Bhelgus died and Dakuran joined in der nächsten Session

2025-10-04 21:37 DDHC-LoX-09 Discord and Diplomacy (individual log) Show

Kip ist nicht dabei, bekommt im Nachhinein ausgehändigt:

Story item

Ring of shooting stars

Ring, Very Rare (Requires Attunement)

You can cast Dancing Lights or Light from the ring.

The ring has 6 charges and regains 1d6 expended charges daily at dawn. You can expend its charges to use the properties below.

Faerie Fire. You can expend 1 charge to cast Faerie Fire from the ring.

Lightning Spheres. You can expend 2 charges as a Magic action to create up to four 3-foot-diameter spheres of lightning.
Each sphere appears in an unoccupied space you can see within 120 feet of yourself. The spheres last as long as you maintain Concentration, up to 1 minute. Each sphere sheds Dim Light in a 30-foot radius.
As a Bonus Action, you can move each sphere up to 30 feet, but no farther than 120 feet away from yourself. The first time the sphere comes within 5 feet of a creature other than you that isn’t behind Total Cover, the sphere discharges lightning at that creature and disappears. That creature makes a DC 15 Dexterity saving throw. On a failed save, the creature takes Lightning damage based on the number of spheres you created, as shown in the following table. On a successful save, the creature takes half as much damage.

Number of Spheres - Lightning Damage
1. 4d12
2. 5d4
3. 2d6
4. 2d4

Shooting Stars. You can expend 1 to 3 charges as a Magic action. For every charge you expend, you launch a glowing mote of light from the ring at a point you can see within 60 feet of yourself. Each creature in a 15-foot Cube originating from that point is showered in sparks and makes a DC 15 Dexterity saving throw, taking 5d4 Radiant damage on a failed save or half as much damage on a successful one.

Level up: Warlock +1 = 8
Feat: Telekinetic (CHA +1 = 18)
new prepared Spell: Hallucinatory Terrain (L4)
HP: +7 = 59

2025-10-04 21:00 DDHC-Lox-10 Space Invaders 16 Show
2025-10-04 19:00 DDHC-LoX-09 Discord and Diplomacy 16 Show
2025-09-30 19:45 DDHC-LoX-08 Arena of Blood 15 Show
2025-09-23 19:00 DDHC-LoX-07 Trust Issues 14 10 Show
2025-08-12 22:00 Purchase Log Show Purchase

a pickled tentacle and an eyeball in a platinum-inlaid vial (-400 GP)

2025-08-12 19:00 DDHC-LoX-06 Grave Alliance 13 Show
2025-07-29 19:30 DDHC-LoX-05 Living on the Edge 12 10 Show

Rope of Usefull Items:
4x Potions of Healing
Portable Ram
Window
2x Iron Door
100 GP (BIs zum Ende Kampagne dann 100GP für jeden)
Pit

2025-07-29 19:30 DDHC-LoX-05 Living on the Edge (Character Log) 10 Show
2025-07-22 19:33 DDHC-LoX-04 A friend in deed 11 10 Show
2025-07-08 19:32 DDHC-LoX-04 A friend in deed 10 10 Show
2025-06-24 19:30 DDHC-LoX 3 Treacherous Salvage (Character Log) Show

Party:
* Madlech/Pascal - Bhelgus Copperdark - Dwarf - Ranger 5
* Ka'Narlist - Bob - Plasmoid - Paladin 5
* Eike - Maeve Sonnenbader - Astral Elf - Sorcerer 5
* Boerns2010 - Thalvior - Silver Dragonborn - Druid 5
Played: 2 h
Locations: Wild Space (Nautiloid Ship "Lucent Edict")
Encounters:
hostile: "Binoto Krallasa" = Psurlon, more Psurlons, "Jasper Graves" = Neh-thalggu, Swarm of Insects, Quaggoth
Treasure:
* 16.94 GP
* Spell Scroll: Wall of Force
* Heroic Inspiration
Gold:
-0.06 GP to group log
Level up: Warlock +1 = 6
new feature: Clairvoyant Combatant
new Spell: Fear (Level 3)
Notes:
...

2025-06-24 19:30 DDHC-LoX-03 Treacherous Salvage 8 10 Show

Spell Scroll Wall of Force
23 Gold 117 Silber zwischen den Leichen
einen Ring auf dem ein Blutstein ist, der 50 GP wert ist.

2025-06-03 19:30 DDHC-LoX-02 Attack of the Star Moth (Character Log) Show

Party:
* Madlech/Pascal - Bhelgus Copperdark - Dwarf - Ranger 5
* Ka'Narlist - Bob - Plasmoid - Paladin 5
* Eike - Maeve Sonnenbader - Astral Elf - Sorcerer 5
* Boerns2010 - Thalvior - Silver Dragonborn - Druid 5
Played: 3 h
Locations: Wildspace
Encounters:
hostile: Hadozee Shipmates, Astral Elf Warriors, Space Swines, Space Eels, Astral Elf Star Priest
Treasure:
* 3 bottles of fine wine
* 601 GP (share of: 20 boxes of weapons, 6 gold bracelets, 9 pearls)
* Spell Scroll of Air Bubble (L2 Artificer, Druid, Ranger, Sorcerer, Wizard)
Casting Time: 1 action
Range: 60 feet
Components: S
Duration: 24 hours
You create a spectral globe around the head of a willing creature you can see within range. The globe is filled with fresh air that lasts until the spell ends. If the creature has more than one head, the globe of air appears around only one of its heads (which is all the creature needs to avoid suffocation, assuming that all its heads share the same respiratory system).
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, you can create two additional globes of fresh air for each slot level above 2nd.
* Spelljamming Helm (Story Item)
Wondrous item, Rare (Requires Attunement by a Spellcaster)
The function of this ornate chair is to propel and maneuver a ship on which it has been installed through space and air. It can also propel and maneuver a ship on water or underwater, provided the ship is built for such travel. The ship in question must weigh 1 ton or more.
The sensation of being attuned to a spelljamming helm is akin to the pins-and-needles effect one experiences after one's arm or leg falls asleep, but not painful.
While attuned to a spelljamming helm and sitting in it, you gain the following abilities for as long as you maintain concentration (as if concentrating on a spell):
You can use the spelljamming helm to move the ship through space, air, or water up to the ship's speed. If the ship is in space and no other objects weighing 1 ton or more are within 1 mile of it, you can use the spelljamming helm to move the vessel fast enough to travel 100 million miles in 24 hours.
You can steer the vessel, albeit in a somewhat clumsy fashion, in much the way a rudder or oars can be used to maneuver a seafaring ship.
Used:
-3 bottles of fine wine = 0
-1 use of Healer's Kit = 9
Purchase:
+ 2 Potions of Greater Healing (-100 GP each = -200 GP)
+ 10 Uses of Healer's Kit = 19 (-5 GP)
+ Alchemist's Fire (-50 GP)
+ Bottled Breath (-100 GP)
Gold:
+ 601 GP (Treasure)
- 355 GP (Purchase)
= + 246 GP (Balance)
Notes:
...

2025-06-03 19:30 DDHC-LoX-02 Attack of the Star Moth 7 10 Show
  • 20 Kisten mit Waffen, 30 Waffen je Typ aus dem Playershandbook
  • Behalten oder für 2000 GP verkaufen
  • 8 Weltallschweinchen
  • Spelljamminghelm
  • 1005 an Wert aus der Truhe dazu
Date Played ▼ Adventure Title Session XP GP Downtime Renown Magic Items
Magic Items Brought Show

Magic Items Brought

Limit T2: 3 uncommon+, 5 common, 10 consumable

Uncommon+

  1. Fish Suit
  2. Portable Hole
  3. Rod of the Pact Keeper +1 (attuned)

Common

  1. -

Consumable

  1. Potion of Greater Healing
  2. Potion of Greater Healing
  3. Bottled Breath
  4. Spell Scroll of Air Bubble (L2 Artificer, Druid, Ranger, Sorcerer, Wizard)
  5. Spell Scroll of Wall of Force (L5 Wizard)
Spells Show

Prepared Spells

Cantrips

  1. Prestidigitation (Warlock)
  2. True Strike (Warlock)
  3. Eldritch Blast (Warlock)
  • Friends (Pact of Tome)
  • Sacred Flame (Pact of Tome)
  • Vicious Mockery (Pact of Tome)
  • Mage Hand (Telekinetic)

Level Spells

  1. Bane (L1 Warlock)
  2. Charm Person (L1 Warlock)
  3. Hex (L1 Warlock)
  4. Hold Person (L2 Warlock)
  5. Fear (L3 Warlock)
  6. Hypnotic Pattern (L3 Warlock)
  7. Major Image (L3 Warlock)
  8. Charm Monster (L4 Warlock)
  9. Hallucinatory Terrain (L4 Warlock)
  10. Hold Monster (L5 Warlock)
  • Find Familiar (L1 Pact of Tome, Ritual only)
  • Tenser's Floating Disk (L1 Pact of Tome, Ritual only)
  • Jump (L1 Otherworldly Leap)
  • Dissonant Whispers (L1 Gret Old One)
  • Tasha's Hideous Laughter (L1 Great Old One)
  • Detect Thoughts (L2 Great Old One)
  • Phantasmal Force (L2 Great Old One)
  • Invisibility (L2 One with Shadows)
  • Clairvoyance (L3 Great Old One)
  • Hunger of Hadar (L3 Great Old One)
  • Confusion (L4 Great Old One)
  • Summon Aberration (L4 Great Old One)
  • Arcane Eye (L4 Visions of Distant Realms)
  • Modify Memory (L5 Great Old One)
  • Telekinesis (L5 Great Old One)
  • Contact Other Plane (L5 Contact Patron)
2025-10-14 20:00 DDHC-LoX-12 Light of Xaryxis (Character Log) -10 R - Portable Hole, R - Chain Mail +1, UC - Greatsword +1 Show

Used:
-1 Inspiration = 0
-1 Familiar (Schlappflapp) = 0
Level up: Wizard +1 = 9
Proficiency Bonus: +1 = 4
Eldritch Invocations: +1 = 7 (Visions of Distant Realms)
Prepared Spells: +1 = 10 (Hold Monster, Level 5)
HP: +7 = 66
Downtime Casting:
Find Familiar (Ritual, -10 GP, +Familiar "Schlappflapp")

2025-10-14 19:00 DDHC-LoX-12 Light of Xarixis 18 3850 10 Show

30* bemalte statuen 25 GP
6 Büsten von Vokath 250
8 x 750
4 x 750
4 x 750
500 Platin (Aus Portable Hole)

2025-10-07 19:45 DDHC-LoX-11 Crowning Moment 17 Show

Bhelgus died and Dakuran joined in der nächsten Session

2025-10-04 21:37 DDHC-LoX-09 Discord and Diplomacy (individual log) Show

Kip ist nicht dabei, bekommt im Nachhinein ausgehändigt:

Story item

Ring of shooting stars

Ring, Very Rare (Requires Attunement)

You can cast Dancing Lights or Light from the ring.

The ring has 6 charges and regains 1d6 expended charges daily at dawn. You can expend its charges to use the properties below.

Faerie Fire. You can expend 1 charge to cast Faerie Fire from the ring.

Lightning Spheres. You can expend 2 charges as a Magic action to create up to four 3-foot-diameter spheres of lightning.
Each sphere appears in an unoccupied space you can see within 120 feet of yourself. The spheres last as long as you maintain Concentration, up to 1 minute. Each sphere sheds Dim Light in a 30-foot radius.
As a Bonus Action, you can move each sphere up to 30 feet, but no farther than 120 feet away from yourself. The first time the sphere comes within 5 feet of a creature other than you that isn’t behind Total Cover, the sphere discharges lightning at that creature and disappears. That creature makes a DC 15 Dexterity saving throw. On a failed save, the creature takes Lightning damage based on the number of spheres you created, as shown in the following table. On a successful save, the creature takes half as much damage.

Number of Spheres - Lightning Damage
1. 4d12
2. 5d4
3. 2d6
4. 2d4

Shooting Stars. You can expend 1 to 3 charges as a Magic action. For every charge you expend, you launch a glowing mote of light from the ring at a point you can see within 60 feet of yourself. Each creature in a 15-foot Cube originating from that point is showered in sparks and makes a DC 15 Dexterity saving throw, taking 5d4 Radiant damage on a failed save or half as much damage on a successful one.

Level up: Warlock +1 = 8
Feat: Telekinetic (CHA +1 = 18)
new prepared Spell: Hallucinatory Terrain (L4)
HP: +7 = 59

2025-10-04 21:00 DDHC-Lox-10 Space Invaders 16 Show
2025-10-04 19:00 DDHC-LoX-09 Discord and Diplomacy 16 Show
2025-09-30 19:45 DDHC-LoX-08 Arena of Blood 15 Show
2025-09-23 19:00 DDHC-LoX-07 Trust Issues 14 10 Show
2025-08-12 22:00 Purchase Log -400 Show Purchase

a pickled tentacle and an eyeball in a platinum-inlaid vial (-400 GP)

2025-08-12 19:00 DDHC-LoX-06 Grave Alliance 13 Show
2025-07-29 19:30 DDHC-LoX-05 Living on the Edge 12 100 10 Show

Rope of Usefull Items:
4x Potions of Healing
Portable Ram
Window
2x Iron Door
100 GP (BIs zum Ende Kampagne dann 100GP für jeden)
Pit

2025-07-29 19:30 DDHC-LoX-05 Living on the Edge (Character Log) 10 VR - Fish Suit, UC - Wildspace Orrery, UC - Robe of Useful Items Show
2025-07-22 19:33 DDHC-LoX-04 A friend in deed 11 10 Show
2025-07-08 19:32 DDHC-LoX-04 A friend in deed 10 10 Show
2025-06-24 19:30 DDHC-LoX 3 Treacherous Salvage (Character Log) -0.06 R/A - Ioun Stone Reserve, R - Breastplate +1 Show

Party:
* Madlech/Pascal - Bhelgus Copperdark - Dwarf - Ranger 5
* Ka'Narlist - Bob - Plasmoid - Paladin 5
* Eike - Maeve Sonnenbader - Astral Elf - Sorcerer 5
* Boerns2010 - Thalvior - Silver Dragonborn - Druid 5
Played: 2 h
Locations: Wild Space (Nautiloid Ship "Lucent Edict")
Encounters:
hostile: "Binoto Krallasa" = Psurlon, more Psurlons, "Jasper Graves" = Neh-thalggu, Swarm of Insects, Quaggoth
Treasure:
* 16.94 GP
* Spell Scroll: Wall of Force
* Heroic Inspiration
Gold:
-0.06 GP to group log
Level up: Warlock +1 = 6
new feature: Clairvoyant Combatant
new Spell: Fear (Level 3)
Notes:
...

2025-06-24 19:30 DDHC-LoX-03 Treacherous Salvage 8 17 10 Show

Spell Scroll Wall of Force
23 Gold 117 Silber zwischen den Leichen
einen Ring auf dem ein Blutstein ist, der 50 GP wert ist.

2025-06-03 19:30 DDHC-LoX-02 Attack of the Star Moth (Character Log) -355 Show

Party:
* Madlech/Pascal - Bhelgus Copperdark - Dwarf - Ranger 5
* Ka'Narlist - Bob - Plasmoid - Paladin 5
* Eike - Maeve Sonnenbader - Astral Elf - Sorcerer 5
* Boerns2010 - Thalvior - Silver Dragonborn - Druid 5
Played: 3 h
Locations: Wildspace
Encounters:
hostile: Hadozee Shipmates, Astral Elf Warriors, Space Swines, Space Eels, Astral Elf Star Priest
Treasure:
* 3 bottles of fine wine
* 601 GP (share of: 20 boxes of weapons, 6 gold bracelets, 9 pearls)
* Spell Scroll of Air Bubble (L2 Artificer, Druid, Ranger, Sorcerer, Wizard)
Casting Time: 1 action
Range: 60 feet
Components: S
Duration: 24 hours
You create a spectral globe around the head of a willing creature you can see within range. The globe is filled with fresh air that lasts until the spell ends. If the creature has more than one head, the globe of air appears around only one of its heads (which is all the creature needs to avoid suffocation, assuming that all its heads share the same respiratory system).
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, you can create two additional globes of fresh air for each slot level above 2nd.
* Spelljamming Helm (Story Item)
Wondrous item, Rare (Requires Attunement by a Spellcaster)
The function of this ornate chair is to propel and maneuver a ship on which it has been installed through space and air. It can also propel and maneuver a ship on water or underwater, provided the ship is built for such travel. The ship in question must weigh 1 ton or more.
The sensation of being attuned to a spelljamming helm is akin to the pins-and-needles effect one experiences after one's arm or leg falls asleep, but not painful.
While attuned to a spelljamming helm and sitting in it, you gain the following abilities for as long as you maintain concentration (as if concentrating on a spell):
You can use the spelljamming helm to move the ship through space, air, or water up to the ship's speed. If the ship is in space and no other objects weighing 1 ton or more are within 1 mile of it, you can use the spelljamming helm to move the vessel fast enough to travel 100 million miles in 24 hours.
You can steer the vessel, albeit in a somewhat clumsy fashion, in much the way a rudder or oars can be used to maneuver a seafaring ship.
Used:
-3 bottles of fine wine = 0
-1 use of Healer's Kit = 9
Purchase:
+ 2 Potions of Greater Healing (-100 GP each = -200 GP)
+ 10 Uses of Healer's Kit = 19 (-5 GP)
+ Alchemist's Fire (-50 GP)
+ Bottled Breath (-100 GP)
Gold:
+ 601 GP (Treasure)
- 355 GP (Purchase)
= + 246 GP (Balance)
Notes:
...

2025-06-03 19:30 DDHC-LoX-02 Attack of the Star Moth 7 601 10 Show
  • 20 Kisten mit Waffen, 30 Waffen je Typ aus dem Playershandbook
  • Behalten oder für 2000 GP verkaufen
  • 8 Weltallschweinchen
  • Spelljamminghelm
  • 1005 an Wert aus der Truhe dazu