Magic Items
Purchased Magic Items
Name
Rarity ▼
Location
Table
Result
Source
☐ Gloves of Thievery
uncommon
DDHC-KGV-04 - Prisoner 13
DDHC-KGV-04 - Prisoner 13
Show
Notes:
Wondrous item, uncommon
Finally, a magic item to defeat every D&D party’s archnemesis: the door. If you attempt a Dexterity (Sleight of Hand) check or try to pick a lock while wearing the gloves of thievery, you’ll receive a +5 bonus. Items that bestow flat bonuses like this are exceptionally valuable, because they stack with common abilities that apply advantage like the Help action or enhance ability spell.
☐ Shortsword +1
uncommon
DDHC-KGV-08 - Vidorant's Vault
DDHC-KGV-08 - Vidorant's Vault
Show
Notes:
Weapon (any), uncommon You have a +1 bonus to attack and damage rolls made with this magic weapon.
☐ Potion of Greater Healing
uncommon
DDHC-KGV-08 - Vidorant's Vault
DDHC-KGV-08 - Vidorant's Vault
Show
Notes:
Potion, common You regain hit points when you drink this potion. The number of hit points depends on the potion’s rarity, as shown in the Potions of Healing table. Whatever its potency, the potion’s red liquid glimmers when agitated. Potions of Healing Potion of … Rarity HP Regained Healing Common 2d4 + 2 Greater healing Uncommon 4d4 + 4
☐ Potion of Poison Resistance
uncommon
DDHC-KGV-08 - Vidorant's Vault
DDHC-KGV-08 - Vidorant's Vault
Show
Notes:
Potion, uncommon When you drink this potion, you gain resistance to one type of damage for 1 hour. The DM chooses the type or determines it randomly from the options below.
☐ Potion of Fire Resistance
uncommon
DDHC-KGV-08 - Vidorant's Vault
DDHC-KGV-08 - Vidorant's Vault
Show
Notes:
Potion, uncommon When you drink this potion, you gain resistance to one type of damage for 1 hour. The DM chooses the type or determines it randomly from the options below.
☐ Potion of Water Breathing
uncommon
DDHC-KGV-08 - Vidorant's Vault
DDHC-KGV-08 - Vidorant's Vault
Show
Notes:
Potion, uncommon You can breathe underwater for 1 hour after drinking this potion. Its cloudy green fluid smells of the sea and has a jellyfish-like bubble floating in it.
☐ Potion of Animal Friendship
uncommon
DDHC-KGV-08 - Vidorant's Vault
DDHC-KGV-08 - Vidorant's Vault
Show
Notes:
Potion, uncommon When you drink this potion, you can cast the animal friendship spell (save DC 13) for 1 hour at will. Agitating this muddy liquid brings little bits into view: a fish scale, a hummingbird tongue, a cat claw, or a squirrel hair.
☐ Spell Scroll: Charm Person
uncommon
DDHC-KGV-08 - Vidorant's Vault
DDHC-KGV-08 - Vidorant's Vault
Show
Notes:
You attempt to charm a humanoid you can see within range. It must make a Wisdom saving throw, and does so with advantage if you or your companions are fighting it. If it fails the saving throw, it is charmed by you until the spell ends or until you or your companions do anything harmful to it. The charmed creature regards you as a friendly acquaintance. When the spell ends, the creature knows it was charmed by you. At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, you can target one additional creature for each slot level above 1st. The creatures must be within 30 feet of each other when you target them.
☐ Spell Scroll: Cure Wounds
uncommon
DDHC-KGV-08 - Vidorant's Vault
DDHC-KGV-08 - Vidorant's Vault
Show
Notes:
A creature you touch regains a number of hit points equal to 1d8 + your spellcasting ability modifier. This spell has no effect on undead or constructs. At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the healing increases by 1d8 for each slot level above 1st.
☐ Potion of Greater Healing
uncommon
DDHC-KGV-11 - Affair on the Concordant Express
DDHC-KGV-11 - Affair on the Concordant Express
Show
Notes:
Potion, uncommon
You regain 4d4 + 4 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
☐ Quiver of Ehlonna
uncommon
DDHC-KGV-12 - Party at Paliset Hall
DDHC-KGV-12 - Party at Paliset Hall
Show
Notes:
Wondrous Item, Uncommon
Each of the quiver’s three compartments connects to an extradimensional space that allows the quiver to hold numerous items while never weighing more than 2 pounds. The shortest compartment can hold up to sixty arrows, bolts, or similar objects. The midsize compartment holds up to eighteen javelins or similar objects. The longest compartment holds up to six long objects, such as bows, quarterstaffs, or spears.
You can draw any item the quiver contains as if doing so from a regular quiver or scabbard.
☐ Harengon Spirit Club (Eventitem)
common
LN-1 Fuzzytale Farm and the Frightful Candy Goat Massacre
LN-1 Fuzzytale Farm and the Frightful Candy Goat Massacre
Show
Notes:
This knotted club houses the spirit of a harengon. While wieding the club, your ears grow long like hare's ears, granting you advantage on Wisdom (Peception) checks involving hearing. In addition, while wielding the club, you can cast the jump spell. The club can't be used to cast jump again until next dawn.
☐ Dread Helm
common
CCC-GLIP-0103 Citadel of Vlaakith
CCC-GLIP-0103 Citadel of Vlaakith
Show
Notes:
Wondrous Item, common
This fearsome steel helm makes your eyes glow red
while you wear it. This item can be found in Player
Handout 3.
☐ Potion of Healing
common
LN-1 Fuzzytale Farm and the Frightful Candy Goat Massacre
LN-1 Fuzzytale Farm and the Frightful Candy Goat Massacre
Show
☐ Potion of Healing
common
CCC-GLIP-01-02-Beneath Glip Dak
CCC-GLIP-01-02-Beneath Glip Dak
Show
☐ Disguise Kit
common
DDHC-KGV-12 - Party at Paliset Hall
DDHC-KGV-12 - Party at Paliset Hall
Show
☐ Shield of Expression Armor
common
CCC-GLIP-01-02-Beneath Glip Dak
CCC-GLIP-01-02-Beneath Glip Dak
Show
Notes:
Shield of Expression
Armor (shield), common
The front of this shield is shaped in the likeness of a
face. While bearing the shield, you can use a bonus
action to alter the face’s expression. This item can be
found in Player Handout 4.
☐ Potion of Superior Healing
common
DDHC-KGV-12 - Party at Paliset Hall
DDHC-KGV-12 - Party at Paliset Hall
Show
☐ Battleaxe +1
common
DDHC-KGV-10 - Heart of Ashes
DDHC-KGV-10 - Heart of Ashes
Show
Notes:
Weapon (any), uncommon
You have a +1 bonus to attack and damage rolls made with this magic weapon.
☐ Potion of Healing
common
CCC-GLIP-0103 Citadel of Vlaakith
CCC-GLIP-0103 Citadel of Vlaakith
Show
| Name | Rarity ▼ | Location | Table | Result | Source | |
|---|---|---|---|---|---|---|
| ☐ Gloves of Thievery | uncommon | DDHC-KGV-04 - Prisoner 13 | DDHC-KGV-04 - Prisoner 13 | Show | ||
|
Notes:
Wondrous item, uncommon Finally, a magic item to defeat every D&D party’s archnemesis: the door. If you attempt a Dexterity (Sleight of Hand) check or try to pick a lock while wearing the gloves of thievery, you’ll receive a +5 bonus. Items that bestow flat bonuses like this are exceptionally valuable, because they stack with common abilities that apply advantage like the Help action or enhance ability spell. |
||||||
| ☐ Shortsword +1 | uncommon | DDHC-KGV-08 - Vidorant's Vault | DDHC-KGV-08 - Vidorant's Vault | Show | ||
|
Notes:
Weapon (any), uncommon You have a +1 bonus to attack and damage rolls made with this magic weapon. |
||||||
| ☐ Potion of Greater Healing | uncommon | DDHC-KGV-08 - Vidorant's Vault | DDHC-KGV-08 - Vidorant's Vault | Show | ||
|
Notes:
Potion, common You regain hit points when you drink this potion. The number of hit points depends on the potion’s rarity, as shown in the Potions of Healing table. Whatever its potency, the potion’s red liquid glimmers when agitated. Potions of Healing Potion of … Rarity HP Regained Healing Common 2d4 + 2 Greater healing Uncommon 4d4 + 4 |
||||||
| ☐ Potion of Poison Resistance | uncommon | DDHC-KGV-08 - Vidorant's Vault | DDHC-KGV-08 - Vidorant's Vault | Show | ||
|
Notes:
Potion, uncommon When you drink this potion, you gain resistance to one type of damage for 1 hour. The DM chooses the type or determines it randomly from the options below. |
||||||
| ☐ Potion of Fire Resistance | uncommon | DDHC-KGV-08 - Vidorant's Vault | DDHC-KGV-08 - Vidorant's Vault | Show | ||
|
Notes:
Potion, uncommon When you drink this potion, you gain resistance to one type of damage for 1 hour. The DM chooses the type or determines it randomly from the options below. |
||||||
| ☐ Potion of Water Breathing | uncommon | DDHC-KGV-08 - Vidorant's Vault | DDHC-KGV-08 - Vidorant's Vault | Show | ||
|
Notes:
Potion, uncommon You can breathe underwater for 1 hour after drinking this potion. Its cloudy green fluid smells of the sea and has a jellyfish-like bubble floating in it. |
||||||
| ☐ Potion of Animal Friendship | uncommon | DDHC-KGV-08 - Vidorant's Vault | DDHC-KGV-08 - Vidorant's Vault | Show | ||
|
Notes:
Potion, uncommon When you drink this potion, you can cast the animal friendship spell (save DC 13) for 1 hour at will. Agitating this muddy liquid brings little bits into view: a fish scale, a hummingbird tongue, a cat claw, or a squirrel hair. |
||||||
| ☐ Spell Scroll: Charm Person | uncommon | DDHC-KGV-08 - Vidorant's Vault | DDHC-KGV-08 - Vidorant's Vault | Show | ||
|
Notes:
You attempt to charm a humanoid you can see within range. It must make a Wisdom saving throw, and does so with advantage if you or your companions are fighting it. If it fails the saving throw, it is charmed by you until the spell ends or until you or your companions do anything harmful to it. The charmed creature regards you as a friendly acquaintance. When the spell ends, the creature knows it was charmed by you. At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, you can target one additional creature for each slot level above 1st. The creatures must be within 30 feet of each other when you target them. |
||||||
| ☐ Spell Scroll: Cure Wounds | uncommon | DDHC-KGV-08 - Vidorant's Vault | DDHC-KGV-08 - Vidorant's Vault | Show | ||
|
Notes:
A creature you touch regains a number of hit points equal to 1d8 + your spellcasting ability modifier. This spell has no effect on undead or constructs. At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the healing increases by 1d8 for each slot level above 1st. |
||||||
| ☐ Potion of Greater Healing | uncommon | DDHC-KGV-11 - Affair on the Concordant Express | DDHC-KGV-11 - Affair on the Concordant Express | Show | ||
|
Notes:
Potion, uncommon |
||||||
| ☐ Quiver of Ehlonna | uncommon | DDHC-KGV-12 - Party at Paliset Hall | DDHC-KGV-12 - Party at Paliset Hall | Show | ||
|
Notes:
Wondrous Item, Uncommon Each of the quiver’s three compartments connects to an extradimensional space that allows the quiver to hold numerous items while never weighing more than 2 pounds. The shortest compartment can hold up to sixty arrows, bolts, or similar objects. The midsize compartment holds up to eighteen javelins or similar objects. The longest compartment holds up to six long objects, such as bows, quarterstaffs, or spears. You can draw any item the quiver contains as if doing so from a regular quiver or scabbard. |
||||||
| ☐ Harengon Spirit Club (Eventitem) | common | LN-1 Fuzzytale Farm and the Frightful Candy Goat Massacre | LN-1 Fuzzytale Farm and the Frightful Candy Goat Massacre | Show | ||
|
Notes:
This knotted club houses the spirit of a harengon. While wieding the club, your ears grow long like hare's ears, granting you advantage on Wisdom (Peception) checks involving hearing. In addition, while wielding the club, you can cast the jump spell. The club can't be used to cast jump again until next dawn. |
||||||
| ☐ Dread Helm | common | CCC-GLIP-0103 Citadel of Vlaakith | CCC-GLIP-0103 Citadel of Vlaakith | Show | ||
|
Notes:
Wondrous Item, common |
||||||
| ☐ Potion of Healing | common | LN-1 Fuzzytale Farm and the Frightful Candy Goat Massacre | LN-1 Fuzzytale Farm and the Frightful Candy Goat Massacre | Show | ||
| ☐ Potion of Healing | common | CCC-GLIP-01-02-Beneath Glip Dak | CCC-GLIP-01-02-Beneath Glip Dak | Show | ||
| ☐ Disguise Kit | common | DDHC-KGV-12 - Party at Paliset Hall | DDHC-KGV-12 - Party at Paliset Hall | Show | ||
| ☐ Shield of Expression Armor | common | CCC-GLIP-01-02-Beneath Glip Dak | CCC-GLIP-01-02-Beneath Glip Dak | Show | ||
|
Notes:
Shield of Expression |
||||||
| ☐ Potion of Superior Healing | common | DDHC-KGV-12 - Party at Paliset Hall | DDHC-KGV-12 - Party at Paliset Hall | Show | ||
| ☐ Battleaxe +1 | common | DDHC-KGV-10 - Heart of Ashes | DDHC-KGV-10 - Heart of Ashes | Show | ||
|
Notes:
Weapon (any), uncommon |
||||||
| ☐ Potion of Healing | common | CCC-GLIP-0103 Citadel of Vlaakith | CCC-GLIP-0103 Citadel of Vlaakith | Show | ||