Magic Items
Purchased Magic Items
Name
Rarity
Location
Table
Result
Source
☐ Cloak of the Manta Ray
uncommon
DC-PoA-TDG01-05 Curse of Slaad
DC-PoA-TDG01-05 Curse of Slaad
Show
Notes:
“Lucius’ Scientist Robe.”
Wondrous Item, uncommon.
While wearing this cloak with its hood up,
you can breathe underwater, and you have
a swimming speed of 60 feet. Pulling the
hood up or down requires an action..
“These white robes will shift and disguise its
wearer as a sea creature when immersed in
water.”
☐ Dark Mother’s Ring of Spell Storing
rare
CCC-HAL-02 Six Striking Swords
CCC-HAL-02 Six Striking Swords
Show
Notes:
Wondrous Item, rare (Requires Attunement)
This ring is made of mithral and looks to have been made by the same artisan that crafted the helmet Weave. It looks like a silvery spider wrapping its legs around one’s finger when worn. While wearing this ring, the wearer can speak and understand Undercommon. If worn by a female, the ring subtly pushes the wearer to believe that males are incompetent. If worn by a male, the ring subtly pushes the wearer to praise females and defer to their better judgment. These effects are not strong enough to override existing character details or flaws.
This item can be found in the Dungeon Master’s Guide.
☐ Spell Scroll of Mass Cure Wounds
rare
CCC-HAL-02 Six Striking Swords
CCC-HAL-02 Six Striking Swords
Show
Notes:
Spell Scroll, rare
This item can be found in the Dungeon Master’s Guide.
☐ Potion of Greater Healing
uncommon
CCC-HAL-02 Six Striking Swords
CCC-HAL-02 Six Striking Swords
Show
Notes:
Potion, Uncommon
This item can be found in the Dungeon Master’s Guide.
☐ Sixth Sword (Rapier +2 w/ +2 Initiative)
rare
CCC-HAL-03-Six_Swords_Unbound
CCC-HAL-03-Six_Swords_Unbound
Show
☐ Vial of Drow Poison
rare
CCC-HAL-03-Six_Swords_Unbound
CCC-HAL-03-Six_Swords_Unbound
Show
☐ Spell Scroll of Shadow Blade, x4
uncommon
Purchase Log
Show
☐ Cloak of Underdark Protection
uncommon
CCC-HAL-05 House of Blades
CCC-HAL-05 House of Blades
Show
Notes:
Wondrous Item, uncommon (requires attunement) While wearing this cloak, the bearer can speak and understand Undercommon. Otherwise, this cloak functions exactly like a Cloak of Protection, which can be found in the Dungeon Master’s Guide.
☐ Heward’s Handy Spice Pouch
common
CCC-HAL-05 House of Blades
CCC-HAL-05 House of Blades
Show
Notes:
Wondrous Item, common
This belt pouch appears empty and has 10 charges. While holding the pouch, you can use an action to expend 1 of its charges, speak the name of any nonmagical food seasoning (such as salt, pepper, saffron, or cilantro), and remove a pinch of the desired seasoning from the pouch. A pinch is enough to season a single meal. The pouch regains 1d6 + 4 expended charges daily at dawn.
☐ Cloak of Displacement
rare
Service Hours Rewards Applied
Show
Notes:
While you wear this cloak, it projects an illusion that makes you appear to be standing in a place near your actual location, causing any creature to have disadvantage on attack rolls against you. If you take damage, the property ceases to function until the start of your next turn. This property is suppressed while you are incapacitated, restrained, or otherwise unable to move.
☐ Spell Scroll of Gaseous Form
uncommon
DDEX1-11 Dark Pyramid of Sorcerers Isle
DDEX1-11 Dark Pyramid of Sorcerers Isle
Show
☐ Dragonborn Mage Spellbook
rare
DDEX1-11 Dark Pyramid of Sorcerers Isle
DDEX1-11 Dark Pyramid of Sorcerers Isle
Show
Notes:
The dragonborn mage’s spell book has the following spells in it that may be scribed into a character’s spellbook, using the rules in the Player’s Handbook.
1st level: detect magic, mage armor, magic missile, shield
2nd level: invisibility, mirror image
3rd level: haste, fireball, fly
4th level: Evard's black tentacles, polymorph
5th level: cone of cold, Bigby's hand
☐ Potion of Healing
uncommon
DDEX1-11 Dark Pyramid of Sorcerers Isle
DDEX1-11 Dark Pyramid of Sorcerers Isle
Show
☐ Vial of Acid
common
DDEX1-11 Dark Pyramid of Sorcerers Isle
DDEX1-11 Dark Pyramid of Sorcerers Isle
Show
☐ Horn of Blasting
rare
DDEX1-11 Dark Pyramid of Sorcerers Isle
DDEX1-11 Dark Pyramid of Sorcerers Isle
Show
Notes:
Wondrous Item, rare
You can use an action to speak the horn's command word and then blow the horn, which emits a thunderous blast in a 30-foot cone that is audible 600 feet away. Each creature in the cone must make a DC 15 Constitution saving throw. On a failed save, a creature takes 5d6 thunder damage and is deafened for 1 minute. On a successful save, a creature takes half as much damage and isn't deafened. Creatures and objects made of glass or crystal have disadvantage on the saving throw and take 10d6 thunder damage instead of 5d6.
Each use of the horn's magic has a 20 percent chance of causing the horn to explode. The explosion deals 10d6 fire damage to the blower and destroys the horn.
☐ Spell Scroll of Dispel Magic
uncommon
DDEX1-11 Dark Pyramid of Sorcerers Isle
DDEX1-11 Dark Pyramid of Sorcerers Isle
Show
☐ Rorreth the Red Wizard's spell book
rare
DDEX1-11 Dark Pyramid of Sorcerers Isle
DDEX1-11 Dark Pyramid of Sorcerers Isle
Show
Notes:
Rorreth the red wizard's spell book has the following spells in it that may be scribed into a character’s spellbook, using the rules in the Player’s Handbook.
1st level: false life, mage armor, magic missile, shield
2nd level: invisibility, misty step, web
3rd level: animate dead, fireball, remove curse
4th level: ice storm, stoneskin
5th level: cloudkill, hold monster
☐ Enduring Spellbook
common
Created Enduring Spellbook
Show
Notes:
Wondrous Item, common
This spellbook, along with anything written on its pages, can’t be damaged by fire or immersion in water. In addition, the spellbook doesn’t deteriorate with age.
☐ Half-plate +1
uncommon
CCC-TRI-06 Haggard Heroes
CCC-TRI-06 Haggard Heroes
Show
☐ Potion of Superior Healing
rare
DDAL05-13 Jarl Rising
DDAL05-13 Jarl Rising
Show
| Name | Rarity | Location | Table | Result | Source | |
|---|---|---|---|---|---|---|
| ☐ Cloak of the Manta Ray | uncommon | DC-PoA-TDG01-05 Curse of Slaad | DC-PoA-TDG01-05 Curse of Slaad | Show | ||
|
Notes:
“Lucius’ Scientist Robe.” |
||||||
| ☐ Dark Mother’s Ring of Spell Storing | rare | CCC-HAL-02 Six Striking Swords | CCC-HAL-02 Six Striking Swords | Show | ||
|
Notes:
Wondrous Item, rare (Requires Attunement) |
||||||
| ☐ Spell Scroll of Mass Cure Wounds | rare | CCC-HAL-02 Six Striking Swords | CCC-HAL-02 Six Striking Swords | Show | ||
|
Notes:
Spell Scroll, rare |
||||||
| ☐ Potion of Greater Healing | uncommon | CCC-HAL-02 Six Striking Swords | CCC-HAL-02 Six Striking Swords | Show | ||
|
Notes:
Potion, Uncommon |
||||||
| ☐ Sixth Sword (Rapier +2 w/ +2 Initiative) | rare | CCC-HAL-03-Six_Swords_Unbound | CCC-HAL-03-Six_Swords_Unbound | Show | ||
| ☐ Vial of Drow Poison | rare | CCC-HAL-03-Six_Swords_Unbound | CCC-HAL-03-Six_Swords_Unbound | Show | ||
| ☐ Spell Scroll of Shadow Blade, x4 | uncommon | Purchase Log | Show | |||
| ☐ Cloak of Underdark Protection | uncommon | CCC-HAL-05 House of Blades | CCC-HAL-05 House of Blades | Show | ||
|
Notes:
Wondrous Item, uncommon (requires attunement) While wearing this cloak, the bearer can speak and understand Undercommon. Otherwise, this cloak functions exactly like a Cloak of Protection, which can be found in the Dungeon Master’s Guide. |
||||||
| ☐ Heward’s Handy Spice Pouch | common | CCC-HAL-05 House of Blades | CCC-HAL-05 House of Blades | Show | ||
|
Notes:
Wondrous Item, common |
||||||
| ☐ Cloak of Displacement | rare | Service Hours Rewards Applied | Show | |||
|
Notes:
While you wear this cloak, it projects an illusion that makes you appear to be standing in a place near your actual location, causing any creature to have disadvantage on attack rolls against you. If you take damage, the property ceases to function until the start of your next turn. This property is suppressed while you are incapacitated, restrained, or otherwise unable to move. |
||||||
| ☐ Spell Scroll of Gaseous Form | uncommon | DDEX1-11 Dark Pyramid of Sorcerers Isle | DDEX1-11 Dark Pyramid of Sorcerers Isle | Show | ||
| ☐ Dragonborn Mage Spellbook | rare | DDEX1-11 Dark Pyramid of Sorcerers Isle | DDEX1-11 Dark Pyramid of Sorcerers Isle | Show | ||
|
Notes:
The dragonborn mage’s spell book has the following spells in it that may be scribed into a character’s spellbook, using the rules in the Player’s Handbook. 1st level: detect magic, mage armor, magic missile, shield |
||||||
| ☐ Potion of Healing | uncommon | DDEX1-11 Dark Pyramid of Sorcerers Isle | DDEX1-11 Dark Pyramid of Sorcerers Isle | Show | ||
| ☐ Vial of Acid | common | DDEX1-11 Dark Pyramid of Sorcerers Isle | DDEX1-11 Dark Pyramid of Sorcerers Isle | Show | ||
| ☐ Horn of Blasting | rare | DDEX1-11 Dark Pyramid of Sorcerers Isle | DDEX1-11 Dark Pyramid of Sorcerers Isle | Show | ||
|
Notes:
Wondrous Item, rare Each use of the horn's magic has a 20 percent chance of causing the horn to explode. The explosion deals 10d6 fire damage to the blower and destroys the horn. |
||||||
| ☐ Spell Scroll of Dispel Magic | uncommon | DDEX1-11 Dark Pyramid of Sorcerers Isle | DDEX1-11 Dark Pyramid of Sorcerers Isle | Show | ||
| ☐ Rorreth the Red Wizard's spell book | rare | DDEX1-11 Dark Pyramid of Sorcerers Isle | DDEX1-11 Dark Pyramid of Sorcerers Isle | Show | ||
|
Notes:
Rorreth the red wizard's spell book has the following spells in it that may be scribed into a character’s spellbook, using the rules in the Player’s Handbook. 1st level: false life, mage armor, magic missile, shield |
||||||
| ☐ Enduring Spellbook | common | Created Enduring Spellbook | Show | |||
|
Notes:
Wondrous Item, common |
||||||
| ☐ Half-plate +1 | uncommon | CCC-TRI-06 Haggard Heroes | CCC-TRI-06 Haggard Heroes | Show | ||
| ☐ Potion of Superior Healing | rare | DDAL05-13 Jarl Rising | DDAL05-13 Jarl Rising | Show | ||