Magic Items

Purchased Magic Items

Name ▲ Rarity Location Table Result Source
☐ Potion of Dimunition common Against the Giants-Hall of the Fire Giant King Against the Giants-Hall of the Fire Giant King Show
☐ Potion of Fire Resistance rare FR-DC-LIGA-01 - Wyrmwell Flame FR-DC-LIGA-01 - Wyrmwell Flame Show
Notes:

When you drink this potion, you gain resistance to fire damage for 1 hour.

☐ Potion of Flying common Against the Giants-Hall of the Fire Giant King Against the Giants-Hall of the Fire Giant King Show
☐ Potion of Giant Size legendary DRW-DDEP04-Tears Among the Stars DRW-DDEP04-Tears Among the Stars Show
Notes:

Potion, legendary
When you drink this potion, you become Huge for 24 hours if you are Medium or smaller, otherwise the potion does nothing. For that duration, your Strength becomes 25, if it isn’t already higher, and your hit point maximum is doubled (your current hit points are doubled when you drink the potion). In addition, the reach of your melee attacks increases by 5 feet.

Everything you are carrying and wearing also increases in size for the duration. When rolling damage for weapons enlarged in this manner, roll three times the normal number of dice; for example, an enlarged longsword would deal 3d8 slashing damage (instead of 1d8), or 3d10 slashing damage (instead of 1d10) when used with two hands.

When the effect ends, any hit points you have above your hit point maximum become temporary hit points.

This potion is a pale white liquid made from the tongue of a giant clam, with a pungent aroma akin to that of rotting algae. It tastes sweet, however, when consumed.

Notes: Buff, Shapechanging

☐ Potion of Greater Healing uncommon DDAL-DRW-16-Uprising DDAL-DRW-16-Uprising Show
Notes:

Potion, Uncommon
You regain 4d4 + 4 hit points when you drink this potion.
Its red liquid glimmers when agitated.

☐ Potion of Greater Healing uncommon Against the Giants-Hall of the Fire Giant King Show
☐ Potion of Greater Healing uncommon CCC-BMG-MOON15-3 Fallen Wonder CCC-BMG-MOON15-3 Fallen Wonder Show
Notes:

Potion, uncommon
You regain 4d4 + 4 hit points when you drink this potion. The potion’s red liquid glimmers when agitated.

☐ Potion of Greater Healing uncommon DDAL-DRW-EP-03 When the Lights Went Out in Candlekeep (Tier 3) DDAL-DRW-EP-03 When the Lights Went Out in Candlekeep (Tier 3) Show
Notes:

Potion, common
You regain hit points when you drink this potion. The number of hit points depends on the potion’s rarity, as shown in the Potions of Healing table. Whatever its potency, the potion’s red liquid glimmers when agitated.

Potions of Healing

Potion of … Rarity HP Regained
Healing Common 2d4 + 2
Greater healing Uncommon 4d4 + 4
Superior healing Rare 8d4 + 8
Supreme healing Very rare 10d4 + 20

☐ Potion of Growth common Against the Giants-Hall of the Fire Giant King Against the Giants-Hall of the Fire Giant King Show
☐ Potion of Healing common Against the Giants-Hall of the Fire Giant King Show
☐ Potion of Heroism rare DDAL-DRW-EP-03 When the Lights Went Out in Candlekeep (Tier 3) DDAL-DRW-EP-03 When the Lights Went Out in Candlekeep (Tier 3) Show
Notes:

Potion, rare
For 1 hour after drinking it, you gain 10 temporary hit points that last for 1 hour. For the same duration, you are under the effect of the bless spell (no concentration required). This blue potion bubbles and steams as if boiling.

☐ Potion of Heroism common Against the Giants-Hall of the Fire Giant King Against the Giants-Hall of the Fire Giant King Show
☐ Potion of Invisibility very_rare DDAL-DRW-16-Uprising DDAL-DRW-16-Uprising Show
Notes:

Potion, Very Rare
This potion’s container looks empty but feels as though it
holds liquid. When you drink it, you become invisible for 1
hour. Anything you wear or carry is invisible with you. The
effect ends early if you attack or cast a spell.

☐ Potion of Invulnerability common Against the Giants-Hall of the Fire Giant King Against the Giants-Hall of the Fire Giant King Show
☐ Potion of Invulnerability very_rare DDAL-DRW-15 Frozen Whispers DDAL-DRW-15 Frozen Whispers Show
Notes:

Potion, Rare
For 1 minute after you drink this potion, you have
resistance to all damage. The potion’s syrupy liquid looks
like liquefied iron.

☐ Potion of Invulnerability rare DDAL-DRW-EP-03 When the Lights Went Out in Candlekeep (Tier 3) DDAL-DRW-EP-03 When the Lights Went Out in Candlekeep (Tier 3) Show
Notes:

Potion, rare
For 1 minute after you drink this potion, you have resistance to all damage. The potion's syrupy liquid looks like liquefied iron.

☐ Potion of Invulnerability common Against the Giants-Hall of the Fire Giant King Against the Giants-Hall of the Fire Giant King Show
☐ Potion of Mind Control (Beast) very_rare DRW-DDEP04-Tears Among the Stars DRW-DDEP04-Tears Among the Stars Show
Notes:

Potion, varies
When you drink a potion of mind control, you can cast a dominate spell (save DC 15) on a specific creature if you do so before the end of your next turn. If you don’t, the potion is wasted.

A potion of mind control produces the effect of a dominate beast, a dominate person (humanoid), or a dominate monster spell (see the table below). If the target’s initial saving throw fails, the effect lasts for 1 hour, with no concentration required on your part. The charmed creature has disadvantage on new saving throws to break the effect during this time.

Potion of …

Mind control (monster)

Very rare

Notes: Control, Consumable

☐ Potion of mind control (fire giant) common Against the Giants-Hall of the Fire Giant King Against the Giants-Hall of the Fire Giant King Show
☐ Potion of Mind Control (fire giant) very_rare Against the Giants-Hall of the Fire Giant King Show
Notes:

Potion, varies
When you drink a potion of mind control, you can cast a dominate spell (save DC 15) on a specific creature if you do so before the end of your next turn. If you don’t, the potion is wasted.

A potion of mind control produces the effect of a dominate beast, a dominate person (humanoid), or a dominate monster spell (see the table below). If the target’s initial saving throw fails, the effect lasts for 1 hour, with no concentration required on your part. The charmed creature has disadvantage on new saving throws to break the effect during this time.

Potion of …

Rarity

Mind control (beast)

Rare

Mind control (humanoid)

Rare

Mind control (monster)

Very rare