Show Log Entry

Adventure Title
DDAL-DRW-EP-03 When the Lights Went Out in Candlekeep (Tier 3)
Session
1
Date Played
2022-09-18 12:55:00 UTC
Levels Gained
GP +/-
2500
Downtime +/-
10.0
Location Played
Online
DM Name
Glen Benedict
DM DCI Number
Notes
Favor of Dar’lon Ma You accepted Dar’lon Ma’s magical aid and he’s marked you as a reasonable ally. | State of Candlekeep You defended Candlekeep against the incursions of the Far Realm and the Tenebrous Creed, however, the toll was great. | Bowed but Not Broken. The librarians were able to assist you in your quest against Szass Tam.

Magic Items

Name Rarity Location Table Result Counts?
☐ Arrow-Catching Shield Rare DDAL-DRW-EP-03 When the Lights Went Out in Candlekeep (Tier 3) true
Armor (shield), rare (requires attunement) You gain a +2 bonus to AC against ranged attacks while you wield this shield. This bonus is in addition to the shield's normal bonus to AC. In addition, whenever an attacker makes a ranged attack against a target within 5 feet of you, you can use your reaction to become the target of the attack instead. A shield is made from wood or metal and is carried in one hand. Wielding a shield increases your Armor Class by 2. You can benefit from only one shield at a time.
☐ Bracers of Archery Uncommon DDAL-DRW-EP-03 When the Lights Went Out in Candlekeep (Tier 3) true
Wondrous Item, uncommon (requires attunement) While wearing these bracers, you have proficiency with the longbow and shortbow, and you gain a +2 bonus to damage rolls on ranged attacks made with such weapons.
☐ Rod of the Pact Keeper, +3 Very Rare DDAL-DRW-EP-03 When the Lights Went Out in Candlekeep (Tier 3) true
Rod, varies (requires attunement by a Warlock) While holding this rod, you gain a bonus to spell attack rolls and to the saving throw DCs of your warlock spells. The bonus is determined by the rod’s rarity. In addition, you can regain 1 warlock spell slot as an action while holding the rod. You can’t use this property again until you finish a long rest. RARITY BONUS Uncommon +1 Rare +2 Very Rare +3
☐ Potion of Invulnerability Rare DDAL-DRW-EP-03 When the Lights Went Out in Candlekeep (Tier 3) true
Potion, rare For 1 minute after you drink this potion, you have resistance to all damage. The potion's syrupy liquid looks like liquefied iron.
☐ Potion of Speed Very Rare DDAL-DRW-EP-03 When the Lights Went Out in Candlekeep (Tier 3) true
Potion, very rare When you drink this potion, you gain the effect of the haste spell for 1 minute (no concentration required). The potion's yellow fluid is streaked with black and swirls on its own.
☐ Potion of Heroism Rare DDAL-DRW-EP-03 When the Lights Went Out in Candlekeep (Tier 3) true
Potion, rare For 1 hour after drinking it, you gain 10 temporary hit points that last for 1 hour. For the same duration, you are under the effect of the bless spell (no concentration required). This blue potion bubbles and steams as if boiling.
☐ Potion of Greater Healing Uncommon DDAL-DRW-EP-03 When the Lights Went Out in Candlekeep (Tier 3) true
Potion, common You regain hit points when you drink this potion. The number of hit points depends on the potion’s rarity, as shown in the Potions of Healing table. Whatever its potency, the potion’s red liquid glimmers when agitated. Potions of Healing Potion of … Rarity HP Regained Healing Common 2d4 + 2 Greater healing Uncommon 4d4 + 4 Superior healing Rare 8d4 + 8 Supreme healing Very rare 10d4 + 20