Clypeus Drayven Character Sheet

Season:
Adventure League
Race:
Human-Variant
Class:
Abjuration Wizard
Background:
City Watch
Lifestyle:
Modest
Current Level:
20
XP Level:
1
Total XP:
0
XP to Level:
300
XP for Next:
300
ACP Level:
1
ACP to Level:
4.0
Milestone Level:
20
Total GP:
124610
Total Downtime:
118
Tag:
Adventure League
Faction:
Harpers
Faction Rank:
Wise Owl (rank 4)
Renown Rank:
Watcher (rank 1)
Total Renown:
0
Secret Missions:
0
Treasure CPs:
0/0/0/0
Magic Item Count:
43
Magic Item Limit:
10
☐ Bag of Holding,
☐ Longbow +1,
☐ Ring of Protection,
☐ +1 wand of the war mage,
☐ Pearl of Power,
☐ Wand of Wonders,
☐ Cloak of Protection +1,
☐ Belt of Fire Giant Strength,
☐ Staff of Power,
☐ Belt of Stone Giant Strength,
☐ Bracers of Defense,
☐ Arrow-Catching Shield,
☐ Bracers of Archery,
☐ Potion of Invulnerability,
☐ Potion of Speed,
☐ Potion of Heroism,
☐ Potion of Greater Healing,
☐ Flame Tongue (Longsword),
☐ Wand of the War Mage, +3,
☐ Knave's Eyepatch,
☐ Ioun Stone of Mastery,
☐ Spell Scroll of Greater Restoration,
☐ Cloak of Arachnida,
☐ Potion of Giant Size,
☐ Potion of Heroism,
☐ Potion of Vitality,
☐ Potion of Mind Control (Monster),
☐ Tome of Clear Thought,
☐ Rod of Resurrection,
☐ Ascendant Gem Dragon-Touched Focus ,
☐ Sapphire Buckler,
☐ Spell Scroll of Daylight ,
☐ Potion of Vitality,
☐ Cloak of Arachnida,
☐ Ioun Stone of Mastery,
☐ Potion of Giant Size,
☐ Potion of Mind Control (Monster),
☐ Knave's Eye Patch,
☐ Wings of Flying,
☐ Potion of Flying,
☐ Scroll of Resurrection,
☐ Scroll of Regeneration,
☐ Efreeti Chain (+3),
☐ Hand Crossbow, +3,
☐ Battering Shield,
☐ Animated Shield Armor (shield),
☐ Efreeti Chain,
☐ Potion of Flying,
☐ Spell Scroll of Resurrection,
☐ Spell Scroll of Regeneration,
☐ Vorpal Sword (Scimitar),
☐ Potion of Speed,
☐ Spell Scroll: Dominate Monster

Log Entries

Date Played ▼ Adventure Title Session Levels GP Downtime Magic Items
2021-04-05 16:30 DDHC-DMM Dungeon of the Mad Mage-Chapter 17 Seadeeps 1 1 20 Show
2021-04-05 12:32 Copied Spells from Spellbook of Firble Crystalfist -850 -2 Show

Chromatic Orb-1
Steel Wind Strike-5
Telekinesis-5
Chain Lightning-6

2021-03-29 18:44 Trade Log -15 ☐ Miltiades’ Shield > ☐ Staff of Power Show Trade Log
2021-03-20 15:51 CCC-BMG-13-PHLAN 1-1 Sepulture 1 800 ☐ Miltiades’ Shield Show

Dropped Renown Item "Wand of the War Mage +1" and the discovered Item "Wand of Wonder"

2021-03-20 13:22 Trade Log -15 ☐ Manual of Quickness of Action > ☐ Belt of Fire Giant Strength Show Trade Log

Drop down says Manual of Quickness of Action is Rare, but it is actually Very Rare

2021-03-19 21:10 Copied Spells Into Spellbook and Copied Spells From Sunrari -700 -3 Show

Suggestion-2nd level
ShadowBlade-2nd Level
Fireball-3rd level
Fly-3rd level
Greater Invisibility-4th level

2021-03-19 20:48 CCC-BMG-37 HULB 3-1 Weakness of Rock 1 800 ☐ Manual of Quickness of Action Show

Story Award
Hanging with the Hags

Your time with the hags has had a profound effect on you and they have given you a special boon. Once per adventure, you can gain advantage on a d20 roll. Doing so allows the hags to impose disadvantage on a d20 roll later in the adventure at the discretion of the DM.

2021-03-19 17:11 FGPUG: Fai Chen Faire 1 -100 -15 ☐ Cloak of Protection +1 Show

Clypeus Magus AH Drayven traded a Pearl of Power for a Cloak of Protection and purchase a Mini displacer beast.

2021-03-18 23:12 Renown Item: Bag of Holding Show

At Adept and higher rank, your character gain access to basic magic items—specifically bags of holding, +1 weapons, +1 shields, +1 rods of the pact keeper, and +1 wands of the war mage—and can choose as many of them as their Magic Item Limit permits. While they can’t be sold or traded, they can replace and be replaced by other items between sessions.
These items are thematically linked to your background. For example, a Folk Hero might be given an old +1 longsword and a +1 shield from a retired adventurer back home, while a Sage may find a +1 wand of the war mage hidden in a library and use an old, dusty bag of holding on their adventures.

2021-03-18 22:30 Copied into Spellbook 'Evard's Black Tentacles' and Unseen Servant -250 1 Show
2021-03-18 20:43 CCC-BMG-HILL3-2 Suffer the Children 1 1 120 20 ☐ Wand of Wonders Show

Potion of Greater Healing
Potion of Heroism
Potion of Necrotic Resistance

2021-03-14 14:30 CCC-BMG-MOON14-3 1 120 Show

Magic Item Unlock
Pipes of Hautning.
Wondrous Item, uncommon

You must be proficient with wind instruments to use these pipes. They have 3 Charges. You can use an action to play them and expend 1 charge to create an eerie, spellbinding tune. Each creature within 30 feet of you that hears you play must succeed on a DC 15 Wisdom saving throw or become Frightened of you for 1 minute. If you wish, all creatures in the area that aren’t Hostile toward you automatically succeed on the saving throw. A creature that fails the saving throw can repeat it at the end of each of its turns on a success. A creature that succeeds on its saving throw is immune to the effect of these pipes for 24 hours. The pipes regain 1d3 expended Charges daily at dawn.

A small, frail looking set of pipes, made of hollowed out fey bones and tied together with bits of rotting leather. When blown, it makes a high pitched, eerie shriek and causes natural, non-magical plant life within 5ft. of the wielder to wither and die.

2021-03-13 14:05 CCC-BMG-MOON14-2-The Lost Seasons 1 1 90 20 ☐ Pearl of Power Show

Magic Item Unlock (Dropped Bag of Holding for Pearl of Power)
Pearl of Power
Wondrous Item, uncommon (requires attunement by a Spellcaster)

This beautiful, 1-inch diameter pearl glows with a faint, eerie blue light. When attuned, the ends of the spellcaster’s hair perpetually freezes no matter the weather and the spellcaster radiates a harmless aura of cold to those around them.
While this pearl is on your person, you can use an action to speak its command word and regain one expended spell slot. If the expended slot was of 4th level or higher, the new slot is 3rd level. Once you use the pearl, it can't be used again until the next dawn.

Notes: Spellcaster, Buff, Utility

2021-03-13 09:06 Copied Spells from "Rhadagast" -350 2 Show

Lightning Bolt-3
See Invisibility-2
Enlarge/Reduce-2

2021-03-13 08:45 CCC-BMG-Moon14-1 Heats Amiss 1 150 Show

Story Award
Favor of Araithe

Prince Araithe is grateful that relations between House Kendrick and the Fey Court of the Sarifal have improved due to your intervention. One time in the future, should you need it, Araithe intervenes on your behalf with the fey court of High Lady Ordalf.

Magic Item Unlock
Trident of Fish Command
Weapon (trident), uncommon (requires attunement)

This trident is made of porous, blackened lava rock, seemingly hot to the touch. When used underwater, schools of tiny, brightly colored fish encircle the wielder and refuse to leave no matter the wishes of the trident’s owner.

This trident is a magic weapon. It has 3 charges. While you carry it, you can use an action and expend 1 charge to cast dominate beast (save DC 15) from it on a beast that has an innate swimming speed. The trident regains 1d3 expended charges daily at dawn.

This item is found in the Dungeon Master’s Guide.

2021-03-12 18:18 Purchase Log -1585 Show Purchase

Costly Spell Components Levels 1-3
Chromatic Orb
Single diamond
50 gp
Evocation
Find Familiar (R)
Charcoal, incense, herbs
10 gp
Conjuration
Identify (R)
Pearl
100 gp
Divination
Illusory Script (R)
Lead-based ink
10 gp
Illusion
Protection from Evil and Good
Holy Water or Powdered Iron and Silver
(5cp-25gp)***
(1gp suggested)
Abjuration
Snare*
Rope, 25ft
5gp (silk) or
5sp (hempen)
Abjuration
Level 2
Arcane Lock
Gold dust
25 gp
Abjuration
Continual Flame
Ruby
50 gp
Evocation
Magic Mouth (R)
Jade dust
10 gp
Illusion
Level 3
Clairvoyance
Glass eye (seeing) or jeweled horn (hearing)
100 gp
Divination
Glyph of Warding
Powdered diamond
200 gp
Abjuration
Magic Circle
Holy water or powdered silver and iron
100 gp
Abjuration
Nondetection
Diamond dust
25 gp
Abjuration
Summon Fey**
Gilded flower
300 gp
Conjuration
Summon Lesser Demons*
Vial of blood <24hrs old (not needed**** or consumed if nocircle of protection is made as part of this spell)
n/a
Conjurtation
Summon Shadowspawn**
Tears in a crystal vial
300 gp
Conjuration
Summon Undead**
Gilded skull
300 gp
Necromancy

2021-03-04 22:47 CCC-Hill 02-03-The Red Death 1 1 135 20 Show

A Favor of Rogues
For saving Isthana Ro, the Rogue’s Guild of HIllsfar owest the characters a favor. If the characters ever need a hand while in Hillsfar, or anytime Isthana Ro is around and can be asked for help, the gain advantage on a check as if they used the aid action or can provide, they would know as if they rolled a 20 on the knowledge check. After this has been used once it goes away.

Take Care of Her
Because of his failure to protect her, Martek Leer has entrusted Achis Atracta to your care –as her new bearer or companion—and tearfully wishes you a wonderful future together. His love-filled well-wishes bear a special kind of luck. Once for each adventure played in Hillsfar, you can invoke that luck to add 1d4 to any d20 roll you make. You can apply this Story Award after you make the roll, but before the results are known.

Achis Atracta (Unlock)
Peripat of proof against poison, rare
This amulet is made of an intricately carved bloodstone, shaped in the likeness of a woman’s head. They eyes pulse with a white glow when Achis is speaking. The stone is attached to a delicate silver chain.
Proof against poison. Achis Atracta has all the power of a periapt of proof against poison that she bestows upon her wearer---if she feels so inclined. She is very fickle (See personality)
Sentience. Achis Atracta is a sentient chaotic neutral item with an Intelligence of 10, Wisdom of 10, and Charisma of 16. She has hearing and normal vision out to a range of 120 feet. She can speak, read, and understand Common and Celestial.
Personality. Achis Atracta speaks in a whiny and shrill voice, making demands as though accustomed to being obeyed. She acta like a spoiled noble and expects to be waited on like a queen. Wearers who do not treat her with respect and deference gain no benefit from her item powers. She screams and complains loudly if surprised by a situation she deems beneath her—such as trekking through a sewer or being engulfed by a fireball. Achis wants to be loved and adored by a person with power and stakind like a princess in a fairy tale. Her greatest wish is to fall in love with a prince and be swept off her feet—figuratively speaking.

Spellbook
Unseen Servant – 1 (Copied into Spellbook)
Cloud of Daggers - 2
Web – 2 (Copied into Spellbook)
Fireball – 3
Stinking Cloud – 3
Evard’s Black Tentacles -4 (Copied into Spellbook)
Stoneskin – 4
Cloudkill - 5
Conjure Elemental - 5

2021-02-27 21:07 Copied Spells from Players Varik and Baroo -700 -4 Show

Haste(3rd)
Hypnotic Pattern(3rd)
Phantasmal Killer(4th)
Wall of Fire(4th)

2021-02-27 20:50 DDAL07-06 Fester and Burn 1 105 Show
2021-02-25 22:56 DDAL HILL 02-02 The Red Herring 1 1 240 20 Show

Friend of the Mage's Guild
If you're in HIllsfar and need help with a magical problem and have time to bring it to the Mage's Guild, you gain advantage on any check that deals with Arcana once per session. Also, any future interactions with members of the Hillsfar Mage's Guild that require skill checks have advantage.

SpellBook
Suggestion-2nd level (Copied into Spellbook)
Fireball-3rd level (Copied into Spellbook)
Fly-3rd level (Copied into Spellbook)
Greater Invisibility-4th level (Copied into Spellbook)
Ice Storm-4th level (Copied into Spellbook)
Cone of Cold-5th level (Copied into Spellbook)

Date Played ▼ Adventure Title Tier Session ACP TCP Downtime Renown
2021-04-05 16:30 DDHC-DMM Dungeon of the Mad Mage-Chapter 17 Seadeeps 1 20 Show
2021-04-05 12:32 Copied Spells from Spellbook of Firble Crystalfist -2 Show

Chromatic Orb-1
Steel Wind Strike-5
Telekinesis-5
Chain Lightning-6

2021-03-29 18:44 Trade Log -15 Show Trade Log
2021-03-20 15:51 CCC-BMG-13-PHLAN 1-1 Sepulture 1 Show

Dropped Renown Item "Wand of the War Mage +1" and the discovered Item "Wand of Wonder"

2021-03-20 13:22 Trade Log -15 Show Trade Log

Drop down says Manual of Quickness of Action is Rare, but it is actually Very Rare

2021-03-19 21:10 Copied Spells Into Spellbook and Copied Spells From Sunrari -3 Show

Suggestion-2nd level
ShadowBlade-2nd Level
Fireball-3rd level
Fly-3rd level
Greater Invisibility-4th level

2021-03-19 20:48 CCC-BMG-37 HULB 3-1 Weakness of Rock 1 Show

Story Award
Hanging with the Hags

Your time with the hags has had a profound effect on you and they have given you a special boon. Once per adventure, you can gain advantage on a d20 roll. Doing so allows the hags to impose disadvantage on a d20 roll later in the adventure at the discretion of the DM.

2021-03-19 17:11 FGPUG: Fai Chen Faire 1 -15 Show

Clypeus Magus AH Drayven traded a Pearl of Power for a Cloak of Protection and purchase a Mini displacer beast.

2021-03-18 23:12 Renown Item: Bag of Holding Show

At Adept and higher rank, your character gain access to basic magic items—specifically bags of holding, +1 weapons, +1 shields, +1 rods of the pact keeper, and +1 wands of the war mage—and can choose as many of them as their Magic Item Limit permits. While they can’t be sold or traded, they can replace and be replaced by other items between sessions.
These items are thematically linked to your background. For example, a Folk Hero might be given an old +1 longsword and a +1 shield from a retired adventurer back home, while a Sage may find a +1 wand of the war mage hidden in a library and use an old, dusty bag of holding on their adventures.

2021-03-18 22:30 Copied into Spellbook 'Evard's Black Tentacles' and Unseen Servant 1 Show
2021-03-18 20:43 CCC-BMG-HILL3-2 Suffer the Children 1 20 Show

Potion of Greater Healing
Potion of Heroism
Potion of Necrotic Resistance

2021-03-14 14:30 CCC-BMG-MOON14-3 1 Show

Magic Item Unlock
Pipes of Hautning.
Wondrous Item, uncommon

You must be proficient with wind instruments to use these pipes. They have 3 Charges. You can use an action to play them and expend 1 charge to create an eerie, spellbinding tune. Each creature within 30 feet of you that hears you play must succeed on a DC 15 Wisdom saving throw or become Frightened of you for 1 minute. If you wish, all creatures in the area that aren’t Hostile toward you automatically succeed on the saving throw. A creature that fails the saving throw can repeat it at the end of each of its turns on a success. A creature that succeeds on its saving throw is immune to the effect of these pipes for 24 hours. The pipes regain 1d3 expended Charges daily at dawn.

A small, frail looking set of pipes, made of hollowed out fey bones and tied together with bits of rotting leather. When blown, it makes a high pitched, eerie shriek and causes natural, non-magical plant life within 5ft. of the wielder to wither and die.

2021-03-13 14:05 CCC-BMG-MOON14-2-The Lost Seasons 1 20 Show

Magic Item Unlock (Dropped Bag of Holding for Pearl of Power)
Pearl of Power
Wondrous Item, uncommon (requires attunement by a Spellcaster)

This beautiful, 1-inch diameter pearl glows with a faint, eerie blue light. When attuned, the ends of the spellcaster’s hair perpetually freezes no matter the weather and the spellcaster radiates a harmless aura of cold to those around them.
While this pearl is on your person, you can use an action to speak its command word and regain one expended spell slot. If the expended slot was of 4th level or higher, the new slot is 3rd level. Once you use the pearl, it can't be used again until the next dawn.

Notes: Spellcaster, Buff, Utility

2021-03-13 09:06 Copied Spells from "Rhadagast" 2 Show

Lightning Bolt-3
See Invisibility-2
Enlarge/Reduce-2

2021-03-13 08:45 CCC-BMG-Moon14-1 Heats Amiss 1 Show

Story Award
Favor of Araithe

Prince Araithe is grateful that relations between House Kendrick and the Fey Court of the Sarifal have improved due to your intervention. One time in the future, should you need it, Araithe intervenes on your behalf with the fey court of High Lady Ordalf.

Magic Item Unlock
Trident of Fish Command
Weapon (trident), uncommon (requires attunement)

This trident is made of porous, blackened lava rock, seemingly hot to the touch. When used underwater, schools of tiny, brightly colored fish encircle the wielder and refuse to leave no matter the wishes of the trident’s owner.

This trident is a magic weapon. It has 3 charges. While you carry it, you can use an action and expend 1 charge to cast dominate beast (save DC 15) from it on a beast that has an innate swimming speed. The trident regains 1d3 expended charges daily at dawn.

This item is found in the Dungeon Master’s Guide.

2021-03-12 18:18 Purchase Log Show Purchase

Costly Spell Components Levels 1-3
Chromatic Orb
Single diamond
50 gp
Evocation
Find Familiar (R)
Charcoal, incense, herbs
10 gp
Conjuration
Identify (R)
Pearl
100 gp
Divination
Illusory Script (R)
Lead-based ink
10 gp
Illusion
Protection from Evil and Good
Holy Water or Powdered Iron and Silver
(5cp-25gp)***
(1gp suggested)
Abjuration
Snare*
Rope, 25ft
5gp (silk) or
5sp (hempen)
Abjuration
Level 2
Arcane Lock
Gold dust
25 gp
Abjuration
Continual Flame
Ruby
50 gp
Evocation
Magic Mouth (R)
Jade dust
10 gp
Illusion
Level 3
Clairvoyance
Glass eye (seeing) or jeweled horn (hearing)
100 gp
Divination
Glyph of Warding
Powdered diamond
200 gp
Abjuration
Magic Circle
Holy water or powdered silver and iron
100 gp
Abjuration
Nondetection
Diamond dust
25 gp
Abjuration
Summon Fey**
Gilded flower
300 gp
Conjuration
Summon Lesser Demons*
Vial of blood <24hrs old (not needed**** or consumed if nocircle of protection is made as part of this spell)
n/a
Conjurtation
Summon Shadowspawn**
Tears in a crystal vial
300 gp
Conjuration
Summon Undead**
Gilded skull
300 gp
Necromancy

2021-03-04 22:47 CCC-Hill 02-03-The Red Death 1 20 Show

A Favor of Rogues
For saving Isthana Ro, the Rogue’s Guild of HIllsfar owest the characters a favor. If the characters ever need a hand while in Hillsfar, or anytime Isthana Ro is around and can be asked for help, the gain advantage on a check as if they used the aid action or can provide, they would know as if they rolled a 20 on the knowledge check. After this has been used once it goes away.

Take Care of Her
Because of his failure to protect her, Martek Leer has entrusted Achis Atracta to your care –as her new bearer or companion—and tearfully wishes you a wonderful future together. His love-filled well-wishes bear a special kind of luck. Once for each adventure played in Hillsfar, you can invoke that luck to add 1d4 to any d20 roll you make. You can apply this Story Award after you make the roll, but before the results are known.

Achis Atracta (Unlock)
Peripat of proof against poison, rare
This amulet is made of an intricately carved bloodstone, shaped in the likeness of a woman’s head. They eyes pulse with a white glow when Achis is speaking. The stone is attached to a delicate silver chain.
Proof against poison. Achis Atracta has all the power of a periapt of proof against poison that she bestows upon her wearer---if she feels so inclined. She is very fickle (See personality)
Sentience. Achis Atracta is a sentient chaotic neutral item with an Intelligence of 10, Wisdom of 10, and Charisma of 16. She has hearing and normal vision out to a range of 120 feet. She can speak, read, and understand Common and Celestial.
Personality. Achis Atracta speaks in a whiny and shrill voice, making demands as though accustomed to being obeyed. She acta like a spoiled noble and expects to be waited on like a queen. Wearers who do not treat her with respect and deference gain no benefit from her item powers. She screams and complains loudly if surprised by a situation she deems beneath her—such as trekking through a sewer or being engulfed by a fireball. Achis wants to be loved and adored by a person with power and stakind like a princess in a fairy tale. Her greatest wish is to fall in love with a prince and be swept off her feet—figuratively speaking.

Spellbook
Unseen Servant – 1 (Copied into Spellbook)
Cloud of Daggers - 2
Web – 2 (Copied into Spellbook)
Fireball – 3
Stinking Cloud – 3
Evard’s Black Tentacles -4 (Copied into Spellbook)
Stoneskin – 4
Cloudkill - 5
Conjure Elemental - 5

2021-02-27 21:07 Copied Spells from Players Varik and Baroo -4 Show

Haste(3rd)
Hypnotic Pattern(3rd)
Phantasmal Killer(4th)
Wall of Fire(4th)

2021-02-27 20:50 DDAL07-06 Fester and Burn 1 Show
2021-02-25 22:56 DDAL HILL 02-02 The Red Herring 1 20 Show

Friend of the Mage's Guild
If you're in HIllsfar and need help with a magical problem and have time to bring it to the Mage's Guild, you gain advantage on any check that deals with Arcana once per session. Also, any future interactions with members of the Hillsfar Mage's Guild that require skill checks have advantage.

SpellBook
Suggestion-2nd level (Copied into Spellbook)
Fireball-3rd level (Copied into Spellbook)
Fly-3rd level (Copied into Spellbook)
Greater Invisibility-4th level (Copied into Spellbook)
Ice Storm-4th level (Copied into Spellbook)
Cone of Cold-5th level (Copied into Spellbook)

Date Played ▼ Adventure Title Session XP GP Downtime Renown Magic Items
2021-04-05 16:30 DDHC-DMM Dungeon of the Mad Mage-Chapter 17 Seadeeps 1 20 Show
2021-04-05 12:32 Copied Spells from Spellbook of Firble Crystalfist -850 -2 Show

Chromatic Orb-1
Steel Wind Strike-5
Telekinesis-5
Chain Lightning-6

2021-03-29 18:44 Trade Log -15 ☐ Miltiades’ Shield > ☐ Staff of Power Show Trade Log
2021-03-20 15:51 CCC-BMG-13-PHLAN 1-1 Sepulture 1 800 ☐ Miltiades’ Shield Show

Dropped Renown Item "Wand of the War Mage +1" and the discovered Item "Wand of Wonder"

2021-03-20 13:22 Trade Log -15 ☐ Manual of Quickness of Action > ☐ Belt of Fire Giant Strength Show Trade Log

Drop down says Manual of Quickness of Action is Rare, but it is actually Very Rare

2021-03-19 21:10 Copied Spells Into Spellbook and Copied Spells From Sunrari -700 -3 Show

Suggestion-2nd level
ShadowBlade-2nd Level
Fireball-3rd level
Fly-3rd level
Greater Invisibility-4th level

2021-03-19 20:48 CCC-BMG-37 HULB 3-1 Weakness of Rock 1 800 ☐ Manual of Quickness of Action Show

Story Award
Hanging with the Hags

Your time with the hags has had a profound effect on you and they have given you a special boon. Once per adventure, you can gain advantage on a d20 roll. Doing so allows the hags to impose disadvantage on a d20 roll later in the adventure at the discretion of the DM.

2021-03-19 17:11 FGPUG: Fai Chen Faire 1 -100 -15 ☐ Cloak of Protection +1 Show

Clypeus Magus AH Drayven traded a Pearl of Power for a Cloak of Protection and purchase a Mini displacer beast.

2021-03-18 23:12 Renown Item: Bag of Holding Show

At Adept and higher rank, your character gain access to basic magic items—specifically bags of holding, +1 weapons, +1 shields, +1 rods of the pact keeper, and +1 wands of the war mage—and can choose as many of them as their Magic Item Limit permits. While they can’t be sold or traded, they can replace and be replaced by other items between sessions.
These items are thematically linked to your background. For example, a Folk Hero might be given an old +1 longsword and a +1 shield from a retired adventurer back home, while a Sage may find a +1 wand of the war mage hidden in a library and use an old, dusty bag of holding on their adventures.

2021-03-18 22:30 Copied into Spellbook 'Evard's Black Tentacles' and Unseen Servant -250 1 Show
2021-03-18 20:43 CCC-BMG-HILL3-2 Suffer the Children 1 120 20 ☐ Wand of Wonders Show

Potion of Greater Healing
Potion of Heroism
Potion of Necrotic Resistance

2021-03-14 14:30 CCC-BMG-MOON14-3 1 120 Show

Magic Item Unlock
Pipes of Hautning.
Wondrous Item, uncommon

You must be proficient with wind instruments to use these pipes. They have 3 Charges. You can use an action to play them and expend 1 charge to create an eerie, spellbinding tune. Each creature within 30 feet of you that hears you play must succeed on a DC 15 Wisdom saving throw or become Frightened of you for 1 minute. If you wish, all creatures in the area that aren’t Hostile toward you automatically succeed on the saving throw. A creature that fails the saving throw can repeat it at the end of each of its turns on a success. A creature that succeeds on its saving throw is immune to the effect of these pipes for 24 hours. The pipes regain 1d3 expended Charges daily at dawn.

A small, frail looking set of pipes, made of hollowed out fey bones and tied together with bits of rotting leather. When blown, it makes a high pitched, eerie shriek and causes natural, non-magical plant life within 5ft. of the wielder to wither and die.

2021-03-13 14:05 CCC-BMG-MOON14-2-The Lost Seasons 1 90 20 ☐ Pearl of Power Show

Magic Item Unlock (Dropped Bag of Holding for Pearl of Power)
Pearl of Power
Wondrous Item, uncommon (requires attunement by a Spellcaster)

This beautiful, 1-inch diameter pearl glows with a faint, eerie blue light. When attuned, the ends of the spellcaster’s hair perpetually freezes no matter the weather and the spellcaster radiates a harmless aura of cold to those around them.
While this pearl is on your person, you can use an action to speak its command word and regain one expended spell slot. If the expended slot was of 4th level or higher, the new slot is 3rd level. Once you use the pearl, it can't be used again until the next dawn.

Notes: Spellcaster, Buff, Utility

2021-03-13 09:06 Copied Spells from "Rhadagast" -350 2 Show

Lightning Bolt-3
See Invisibility-2
Enlarge/Reduce-2

2021-03-13 08:45 CCC-BMG-Moon14-1 Heats Amiss 1 150 Show

Story Award
Favor of Araithe

Prince Araithe is grateful that relations between House Kendrick and the Fey Court of the Sarifal have improved due to your intervention. One time in the future, should you need it, Araithe intervenes on your behalf with the fey court of High Lady Ordalf.

Magic Item Unlock
Trident of Fish Command
Weapon (trident), uncommon (requires attunement)

This trident is made of porous, blackened lava rock, seemingly hot to the touch. When used underwater, schools of tiny, brightly colored fish encircle the wielder and refuse to leave no matter the wishes of the trident’s owner.

This trident is a magic weapon. It has 3 charges. While you carry it, you can use an action and expend 1 charge to cast dominate beast (save DC 15) from it on a beast that has an innate swimming speed. The trident regains 1d3 expended charges daily at dawn.

This item is found in the Dungeon Master’s Guide.

2021-03-12 18:18 Purchase Log -1585 Show Purchase

Costly Spell Components Levels 1-3
Chromatic Orb
Single diamond
50 gp
Evocation
Find Familiar (R)
Charcoal, incense, herbs
10 gp
Conjuration
Identify (R)
Pearl
100 gp
Divination
Illusory Script (R)
Lead-based ink
10 gp
Illusion
Protection from Evil and Good
Holy Water or Powdered Iron and Silver
(5cp-25gp)***
(1gp suggested)
Abjuration
Snare*
Rope, 25ft
5gp (silk) or
5sp (hempen)
Abjuration
Level 2
Arcane Lock
Gold dust
25 gp
Abjuration
Continual Flame
Ruby
50 gp
Evocation
Magic Mouth (R)
Jade dust
10 gp
Illusion
Level 3
Clairvoyance
Glass eye (seeing) or jeweled horn (hearing)
100 gp
Divination
Glyph of Warding
Powdered diamond
200 gp
Abjuration
Magic Circle
Holy water or powdered silver and iron
100 gp
Abjuration
Nondetection
Diamond dust
25 gp
Abjuration
Summon Fey**
Gilded flower
300 gp
Conjuration
Summon Lesser Demons*
Vial of blood <24hrs old (not needed**** or consumed if nocircle of protection is made as part of this spell)
n/a
Conjurtation
Summon Shadowspawn**
Tears in a crystal vial
300 gp
Conjuration
Summon Undead**
Gilded skull
300 gp
Necromancy

2021-03-04 22:47 CCC-Hill 02-03-The Red Death 1 135 20 Show

A Favor of Rogues
For saving Isthana Ro, the Rogue’s Guild of HIllsfar owest the characters a favor. If the characters ever need a hand while in Hillsfar, or anytime Isthana Ro is around and can be asked for help, the gain advantage on a check as if they used the aid action or can provide, they would know as if they rolled a 20 on the knowledge check. After this has been used once it goes away.

Take Care of Her
Because of his failure to protect her, Martek Leer has entrusted Achis Atracta to your care –as her new bearer or companion—and tearfully wishes you a wonderful future together. His love-filled well-wishes bear a special kind of luck. Once for each adventure played in Hillsfar, you can invoke that luck to add 1d4 to any d20 roll you make. You can apply this Story Award after you make the roll, but before the results are known.

Achis Atracta (Unlock)
Peripat of proof against poison, rare
This amulet is made of an intricately carved bloodstone, shaped in the likeness of a woman’s head. They eyes pulse with a white glow when Achis is speaking. The stone is attached to a delicate silver chain.
Proof against poison. Achis Atracta has all the power of a periapt of proof against poison that she bestows upon her wearer---if she feels so inclined. She is very fickle (See personality)
Sentience. Achis Atracta is a sentient chaotic neutral item with an Intelligence of 10, Wisdom of 10, and Charisma of 16. She has hearing and normal vision out to a range of 120 feet. She can speak, read, and understand Common and Celestial.
Personality. Achis Atracta speaks in a whiny and shrill voice, making demands as though accustomed to being obeyed. She acta like a spoiled noble and expects to be waited on like a queen. Wearers who do not treat her with respect and deference gain no benefit from her item powers. She screams and complains loudly if surprised by a situation she deems beneath her—such as trekking through a sewer or being engulfed by a fireball. Achis wants to be loved and adored by a person with power and stakind like a princess in a fairy tale. Her greatest wish is to fall in love with a prince and be swept off her feet—figuratively speaking.

Spellbook
Unseen Servant – 1 (Copied into Spellbook)
Cloud of Daggers - 2
Web – 2 (Copied into Spellbook)
Fireball – 3
Stinking Cloud – 3
Evard’s Black Tentacles -4 (Copied into Spellbook)
Stoneskin – 4
Cloudkill - 5
Conjure Elemental - 5

2021-02-27 21:07 Copied Spells from Players Varik and Baroo -700 -4 Show

Haste(3rd)
Hypnotic Pattern(3rd)
Phantasmal Killer(4th)
Wall of Fire(4th)

2021-02-27 20:50 DDAL07-06 Fester and Burn 1 105 Show
2021-02-25 22:56 DDAL HILL 02-02 The Red Herring 1 240 20 Show

Friend of the Mage's Guild
If you're in HIllsfar and need help with a magical problem and have time to bring it to the Mage's Guild, you gain advantage on any check that deals with Arcana once per session. Also, any future interactions with members of the Hillsfar Mage's Guild that require skill checks have advantage.

SpellBook
Suggestion-2nd level (Copied into Spellbook)
Fireball-3rd level (Copied into Spellbook)
Fly-3rd level (Copied into Spellbook)
Greater Invisibility-4th level (Copied into Spellbook)
Ice Storm-4th level (Copied into Spellbook)
Cone of Cold-5th level (Copied into Spellbook)